Dagger
With its requirements met (Str 5 · Dex 9), Dagger reaches 212 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 326.
The Lands Between: 14 →The Realm of Shadow: 6 →
- Merchant: Twin Maiden Husks, 400 runes Roundtable Hold
- Farm: Soldier (4%) Leyndell, Ashen Capital, Leyndell, Royal Capital, Elphael, Brace of the Haligtree, Caelid and 9 more regions
- Farm: Soldier (4%) Gravesite Plain, Castle Ensis, Scadu Altus, Ancient Ruins of Rauh and 2 more regions · The Realm of Shadow
Also dropped by enemies placed all over (no markers): Drop: Soldier (4%) · Altus Plateau, Scadu Altus, Caelid and 16 more; Drop: Highwayman (4%) · Limgrave
- Attack rating (+25)
- 212
- Scaling (+25)
- Str D · Dex B
- Class
- Dagger
- Weight
- 1.5
- Requires
- Str 5 · Dex 9
- Skill
- Quickstep · FP 3
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A standard dagger with a straight blade.
Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits.
Attack rating by affinity 13
At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 82 | 212 +25 | Physical 212 | Str DDex BInt –Fai –Arc – |
| Heavy | 76 | 203 +25 | Physical 203 | Str ADex –Int –Fai –Arc – |
| Keen | 78 | 201 +25 | Physical 201 | Str DDex SInt –Fai –Arc – |
| Quality | 74 | 192 +25 | Physical 192 | Str BDex BInt –Fai –Arc – |
| Fire | 124 | 279 +25 | Physical 136Fire 143 | Str BDex EInt –Fai –Arc – |
| Flame Art | 127 | 326 +25 | Physical 150Fire 176 | Str EDex DInt –Fai BArc – |
| Lightning | 124 | 285 +25 | Physical 139Lightning 146 | Str EDex BInt –Fai –Arc – |
| Sacred | 113 | 326 +25 | Physical 150Holy 176 | Str EDex DInt –Fai BArc – |
| Magic | 112 | 325 +25 | Physical 148Magic 177 | Str EDex EInt BFai –Arc – |
| Cold | 120 | 273 +25 | Physical 152Magic 121 | Str DDex BInt BFai –Arc – |
| Poison | 69 | 192 +25 | Physical 192 | Str CDex BInt –Fai –Arc D |
| Blood | 69 | 192 +25 | Physical 192 | Str CDex BInt –Fai –Arc D |
| Occult | 74 | 208 +25 | Physical 208 | Str EDex DInt –Fai –Arc A |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | 212 | 212 |
| 13 | 221 | 217 |
| 16 | 230 | 222 |
| 19 | 239 | 227 |
| 22 | 246 | 231 |
| 25 | 253 | 235 |
| 28 | 261 | 238 |
| 31 | 268 | 242 |
| 34 | 275 | 246 |
| 37 | 282 | 250 |
| 40 | 288 | 253 |
| 43 | 295 | 257 |
| 46 | 301 | 260 |
| 49 | 307 | 263 |
| 52 | 312 | 266 |
| 55 | 318 | 269 |
| 58 | 322 | 272 |
| 61 | 326 | 274 |
| 64 | 330 | 276 |
| 67 | 334 | 278 |
| 70 | 338 | 280 |
| 73 | 342 | 282 |
| 76 | 346 | 284 |
| 79 | 350 | 286 |
| 82 | 352 | 288 |
| 85 | 354 | 288 |
| 88 | 355 | 289 |
| 91 | 357 | 290 |
| 94 | 358 | 291 |
| 97 | 360 | 292 |
| 99 | 361 | 292 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 10–18: +3 · 18–60: +2.1 · 60–80: +1.35 · 80–99: +0.53 | 361 from 212 |
| Strength | 18, 60, 80 | 10–18: +1.63 · 18–60: +1.14 · 60–80: +0.7 · 80–99: +0.26 | 292 from 212 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 82 | 127 | 113 | 112 |
| 1 | 87 | 135 | 121 | 121 |
| 2 | 92 | 142 | 129 | 129 |
| 3 | 97 | 150 | 137 | 137 |
| 4 | 102 | 158 | 146 | 145 |
| 5 | 107 | 166 | 153 | 154 |
| 6 | 112 | 173 | 162 | 162 |
| 7 | 117 | 182 | 171 | 170 |
| 8 | 122 | 189 | 179 | 179 |
| 9 | 128 | 197 | 188 | 187 |
| 10 | 133 | 206 | 196 | 196 |
| 11 | 138 | 213 | 205 | 204 |
| 12 | 143 | 222 | 213 | 213 |
| 13 | 148 | 229 | 222 | 221 |
| 14 | 154 | 238 | 231 | 229 |
| 15 | 159 | 245 | 240 | 238 |
| 16 | 164 | 254 | 247 | 247 |
| 17 | 169 | 262 | 256 | 256 |
| 18 | 175 | 270 | 265 | 264 |
| 19 | 180 | 278 | 274 | 273 |
| 20 | 185 | 286 | 283 | 282 |
| 21 | 191 | 294 | 292 | 291 |
| 22 | 196 | 302 | 301 | 298 |
| 23 | 202 | 310 | 308 | 307 |
| 24 | 207 | 318 | 317 | 316 |
| 25 | 212 | 326 | 326 | 325 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#17 of 18 dagger weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 212 | 3 | 9 | 0.33 s |
| R1 2Slash | 101 | 215 | 3 | 9 | 0.27 s |
| R1 3Slash | 102 | 217 | 3 | 9 | 0.30 s |
| R1 4Slash | 103 | 219 | 3 | 9 | 0.27 s |
| R1 5Slash | 104 | 221 | 3 | 9 | 0.30 s |
| R1 6Slash | 110 | 234 | 6 | 9 | 0.47 s |
| R2Slash | 120 | 255 | 6 | 15 | — |
| Charged R2Slash | 150 | 319 | 18 | 22 | 0.90 s |
| R2 2Slash | 120 | 255 | 6 | 15 | — |
| Charged R2 2Slash | 150 | 319 | 18 | 22 | 0.83 s |
| Running R1Slash | 105 | 223 | 3 | 10 | 0.50 s |
| Running R2Pierce | 120 | 255 | 6 | 15 | 0.53 s |
| Rolling R1Pierce | 90 | 191 | 3 | 8 | 0.33 s |
| Backstep R1Slash | 90 | 191 | 3 | 8 | 0.50 s |
| Jumping R1Slash | 107 | 227 | 4.5 | 8 | 0.40 s |
| Jumping R2Slash | 122 | 259 | 12 | 14 | 0.43 s |
| Guard counterSlash | 140 | 298 | 18 | 14 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 227 | 3.9 | 11 | 0.33 s |
| R1 2Slash | 104 | 229 | 3.9 | 11 | 0.33 s |
| R1 3Slash | 105 | 231 | 3.9 | 11 | 0.30 s |
| R1 4Slash | 106 | 233 | 3.9 | 11 | 0.33 s |
| R1 5Slash | 107 | 236 | 3.9 | 11 | 0.30 s |
| R1 6Slash | 115 | 253 | 7.8 | 11 | 0.40 s |
| R2Pierce | 125 | 275 | 6.6 | 18 | — |
| Charged R2Pierce | 155 | 342 | 19.8 | 27 | 0.83 s |
| R2 2Pierce | 125 | 275 | 6.6 | 18 | — |
| Charged R2 2Pierce | 155 | 342 | 19.8 | 27 | 0.97 s |
| Running R1Slash | 110 | 242 | 3.9 | 12 | 0.50 s |
| Running R2Pierce | 125 | 275 | 6.6 | 18 | 0.53 s |
| Rolling R1Pierce | 95 | 209 | 3.9 | 10 | 0.27 s |
| Backstep R1Slash | 95 | 209 | 3.9 | 10 | 0.47 s |
| Jumping R1Slash | 112 | 247 | 5.9 | 10 | 0.40 s |
| Jumping R2Slash | 127 | 280 | 13.2 | 17 | 0.43 s |
| Guard counterSlash | 150 | 331 | 19.8 | 17 | 0.63 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 294 | 814 | 0 | 14 | 0.50 s |
| RipostePierce | 420 | 1,162 | 0 | 14 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 82 | 82 | — |
| +1 | 87 | 87 | Smithing Stone [1] × 2 |
| +2 | 92 | 92 | Smithing Stone [1] × 4 |
| +3 | 97 | 97 | Smithing Stone [1] × 6 |
| +4 | 102 | 102 | Smithing Stone [2] × 2 |
| +5 | 107 | 107 | Smithing Stone [2] × 4 |
| +6 | 112 | 112 | Smithing Stone [2] × 6 |
| +7 | 117 | 117 | Smithing Stone [3] × 2 |
| +8 | 122 | 122 | Smithing Stone [3] × 4 |
| +9 | 128 | 128 | Smithing Stone [3] × 6 |
| +10 | 133 | 133 | Smithing Stone [4] × 2 |
| +11 | 138 | 138 | Smithing Stone [4] × 4 |
| +12 | 143 | 143 | Smithing Stone [4] × 6 |
| +13 | 148 | 148 | Smithing Stone [5] × 2 |
| +14 | 154 | 154 | Smithing Stone [5] × 4 |
| +15 | 159 | 159 | Smithing Stone [5] × 6 |
| +16 | 164 | 164 | Smithing Stone [6] × 2 |
| +17 | 169 | 169 | Smithing Stone [6] × 4 |
| +18 | 175 | 175 | Smithing Stone [6] × 6 |
| +19 | 180 | 180 | Smithing Stone [7] × 2 |
| +20 | 185 | 185 | Smithing Stone [7] × 4 |
| +21 | 191 | 191 | Smithing Stone [7] × 6 |
| +22 | 196 | 196 | Smithing Stone [8] × 2 |
| +23 | 202 | 202 | Smithing Stone [8] × 4 |
| +24 | 207 | 207 | Smithing Stone [8] × 6 |
| +25 | 212 | 212 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Dagger
Dropped by 1
- Enemies the game gives no name, up to 4% per kill · Limgrave, Weeping Peninsula, Stormhill, Bellum Highway, Liurnia of the Lakes, Altus Plateau, Mt. Gelmir, Capital Outskirts, Leyndell, Royal Capital, Caelid, Greyoll's Dragonbarrow, Elphael, Brace of the Haligtree and 4 more
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Sold by 3
- Twin Maiden Husks · 400 runes · stock 1
- A merchant · 400 runes · stock 1
- A merchant · 400 runes · stock 1
Patch history 2
Every patch that changed its numbers, version by version.
Other daggers with similar AR
- Great Knife 218
- Celebrant's Sickle 224
- Erdsteel Dagger 199
- Parrying Dagger 226
- Bloodstained Dagger 231
- Main-gauche 238
- Scorpion's Stinger 241
- Miséricorde 256
Overview
- Class
- Dagger
- Weight
- 1.5
- Requires
- Str 5 · Dex 9
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
1000000