Parrying Dagger
With its requirements met (Str 5 · Dex 14), Parrying Dagger reaches 226 attack rating at +25; the strongest affinity at those stats is Magic at 331.
The Lands Between: 7 →The Realm of Shadow: 1 →
- Merchant: Patches, 1,600 runes Limgrave (2), Liurnia of the Lakes, Mt. Gelmir, Altus Plateau and 1 more regions
- Merchant: Twin Maiden Husks, 1,600 runes Roundtable Hold
- Merchant: Thiollier, 1,600 runes Stone Coffin Fissure · The Realm of Shadow
- Attack rating (+25)
- 226
- Scaling (+25)
- Str E · Dex B
- Class
- Dagger
- Weight
- 1.5
- Requires
- Str 5 · Dex 14
- Skill
- Parry
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A knife with curved handguards. Designed to parry, turning foes' attacks against them.
For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need.
Attack rating by affinity 13
At Str 10 · Dex 14 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 86 | 226 +25 | Physical 226 | Str EDex BInt –Fai –Arc – |
| Heavy | 78 | 206 +25 | Physical 206 | Str ADex –Int –Fai –Arc – |
| Keen | 85 | 226 +25 | Physical 226 | Str EDex SInt –Fai –Arc – |
| Quality | 79 | 209 +25 | Physical 209 | Str BDex BInt –Fai –Arc – |
| Fire | 126 | 282 +25 | Physical 138Fire 144 | Str BDex EInt –Fai –Arc – |
| Flame Art | 129 | 330 +25 | Physical 155Fire 175 | Str EDex DInt –Fai BArc – |
| Lightning | 131 | 306 +25 | Physical 148Lightning 158 | Str EDex BInt –Fai –Arc – |
| Sacred | 115 | 330 +25 | Physical 155Holy 175 | Str EDex DInt –Fai BArc – |
| Magic | 114 | 331 +25 | Physical 152Magic 179 | Str EDex DInt BFai –Arc – |
| Cold | 123 | 283 +25 | Physical 163Magic 120 | Str DDex BInt CFai –Arc – |
| Poison | 72 | 206 +25 | Physical 206 | Str DDex BInt –Fai –Arc D |
| Blood | 72 | 206 +25 | Physical 206 | Str DDex BInt –Fai –Arc D |
| Occult | 75 | 212 +25 | Physical 212 | Str EDex DInt –Fai –Arc A |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 226 |
| 13 | – | 228 |
| 14 | 226 | – |
| 16 | – | 231 |
| 17 | 237 | – |
| 19 | – | 233 |
| 20 | 247 | – |
| 22 | – | 235 |
| 23 | 256 | – |
| 25 | – | 237 |
| 26 | 264 | – |
| 28 | – | 238 |
| 29 | 273 | – |
| 31 | – | 240 |
| 32 | 281 | – |
| 34 | – | 242 |
| 35 | 289 | – |
| 37 | – | 244 |
| 38 | 297 | – |
| 40 | – | 245 |
| 41 | 305 | – |
| 43 | – | 247 |
| 44 | 313 | – |
| 46 | – | 248 |
| 47 | 320 | – |
| 49 | – | 250 |
| 50 | 327 | – |
| 52 | – | 251 |
| 53 | 333 | – |
| 55 | – | 253 |
| 56 | 339 | – |
| 58 | – | 254 |
| 59 | 344 | – |
| 61 | – | 255 |
| 62 | 349 | – |
| 64 | – | 256 |
| 65 | 353 | – |
| 67 | – | 257 |
| 68 | 358 | – |
| 70 | – | 258 |
| 71 | 363 | – |
| 73 | – | 259 |
| 74 | 367 | – |
| 76 | – | 260 |
| 77 | 372 | – |
| 79 | – | 261 |
| 80 | 377 | – |
| 82 | – | 261 |
| 83 | 379 | – |
| 85 | – | 262 |
| 86 | 381 | – |
| 88 | – | 262 |
| 89 | 382 | – |
| 91 | – | 262 |
| 92 | 384 | – |
| 94 | – | 263 |
| 95 | 386 | – |
| 97 | – | 263 |
| 98 | 388 | – |
| 99 | 388 | 263 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 14–18: +3.75 · 18–60: +2.48 · 60–80: +1.6 · 80–99: +0.58 | 388 from 226 |
| Strength | 18, 60, 80 | 10–18: +0.75 · 18–60: +0.52 · 60–80: +0.35 · 80–99: +0.11 | 263 from 226 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Magic
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Magic | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 86 | 114 | 129 | 115 |
| 1 | 92 | 123 | 137 | 123 |
| 2 | 97 | 131 | 145 | 131 |
| 3 | 102 | 139 | 153 | 140 |
| 4 | 108 | 148 | 160 | 147 |
| 5 | 113 | 157 | 168 | 156 |
| 6 | 118 | 164 | 176 | 164 |
| 7 | 124 | 173 | 184 | 173 |
| 8 | 129 | 182 | 192 | 182 |
| 9 | 135 | 191 | 201 | 190 |
| 10 | 140 | 199 | 208 | 199 |
| 11 | 146 | 208 | 216 | 208 |
| 12 | 151 | 217 | 225 | 216 |
| 13 | 157 | 225 | 232 | 225 |
| 14 | 163 | 234 | 240 | 234 |
| 15 | 168 | 242 | 249 | 242 |
| 16 | 174 | 251 | 257 | 251 |
| 17 | 180 | 260 | 265 | 260 |
| 18 | 185 | 269 | 273 | 269 |
| 19 | 191 | 277 | 282 | 278 |
| 20 | 197 | 286 | 291 | 287 |
| 21 | 203 | 295 | 298 | 295 |
| 22 | 209 | 304 | 306 | 304 |
| 23 | 215 | 313 | 314 | 313 |
| 24 | 220 | 322 | 322 | 321 |
| 25 | 226 | 331 | 330 | 330 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#14 of 18 dagger weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 226 | 3 | 9 | 0.33 s |
| R1 2Slash | 101 | 229 | 3 | 9 | 0.27 s |
| R1 3Slash | 102 | 231 | 3 | 9 | 0.30 s |
| R1 4Slash | 103 | 233 | 3 | 9 | 0.27 s |
| R1 5Slash | 104 | 235 | 3 | 9 | 0.30 s |
| R1 6Slash | 110 | 249 | 6 | 9 | 0.47 s |
| R2Slash | 120 | 272 | 6 | 15 | — |
| Charged R2Slash | 150 | 340 | 18 | 22 | 0.90 s |
| R2 2Slash | 120 | 272 | 6 | 15 | — |
| Charged R2 2Slash | 150 | 340 | 18 | 22 | 0.83 s |
| Running R1Slash | 105 | 238 | 3 | 10 | 0.50 s |
| Running R2Pierce | 120 | 272 | 6 | 15 | 0.53 s |
| Rolling R1Pierce | 90 | 204 | 3 | 8 | 0.33 s |
| Backstep R1Slash | 90 | 204 | 3 | 8 | 0.50 s |
| Jumping R1Slash | 107 | 242 | 4.5 | 8 | 0.40 s |
| Jumping R2Slash | 122 | 276 | 12 | 14 | 0.43 s |
| Guard counterSlash | 140 | 317 | 18 | 14 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 237 | 3.9 | 11 | 0.33 s |
| R1 2Slash | 104 | 239 | 3.9 | 11 | 0.33 s |
| R1 3Slash | 105 | 241 | 3.9 | 11 | 0.30 s |
| R1 4Slash | 106 | 244 | 3.9 | 11 | 0.33 s |
| R1 5Slash | 107 | 246 | 3.9 | 11 | 0.30 s |
| R1 6Slash | 115 | 265 | 7.8 | 11 | 0.40 s |
| R2Pierce | 125 | 288 | 6.6 | 18 | — |
| Charged R2Pierce | 155 | 357 | 19.8 | 27 | 0.83 s |
| R2 2Pierce | 125 | 288 | 6.6 | 18 | — |
| Charged R2 2Pierce | 155 | 357 | 19.8 | 27 | 0.97 s |
| Running R1Slash | 110 | 253 | 3.9 | 12 | 0.50 s |
| Running R2Pierce | 125 | 288 | 6.6 | 18 | 0.53 s |
| Rolling R1Pierce | 95 | 218 | 3.9 | 10 | 0.27 s |
| Backstep R1Slash | 95 | 218 | 3.9 | 10 | 0.47 s |
| Jumping R1Slash | 112 | 258 | 5.9 | 10 | 0.40 s |
| Jumping R2Slash | 127 | 292 | 13.2 | 17 | 0.43 s |
| Guard counterSlash | 150 | 345 | 19.8 | 17 | 0.63 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 294 | 733 | 0 | 14 | 0.50 s |
| RipostePierce | 420 | 1,048 | 0 | 14 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 86 | 86 | — |
| +1 | 92 | 92 | Smithing Stone [1] × 2 |
| +2 | 97 | 97 | Smithing Stone [1] × 4 |
| +3 | 102 | 102 | Smithing Stone [1] × 6 |
| +4 | 108 | 108 | Smithing Stone [2] × 2 |
| +5 | 113 | 113 | Smithing Stone [2] × 4 |
| +6 | 118 | 118 | Smithing Stone [2] × 6 |
| +7 | 124 | 124 | Smithing Stone [3] × 2 |
| +8 | 129 | 129 | Smithing Stone [3] × 4 |
| +9 | 135 | 135 | Smithing Stone [3] × 6 |
| +10 | 140 | 140 | Smithing Stone [4] × 2 |
| +11 | 146 | 146 | Smithing Stone [4] × 4 |
| +12 | 151 | 151 | Smithing Stone [4] × 6 |
| +13 | 157 | 157 | Smithing Stone [5] × 2 |
| +14 | 163 | 163 | Smithing Stone [5] × 4 |
| +15 | 168 | 168 | Smithing Stone [5] × 6 |
| +16 | 174 | 174 | Smithing Stone [6] × 2 |
| +17 | 180 | 180 | Smithing Stone [6] × 4 |
| +18 | 185 | 185 | Smithing Stone [6] × 6 |
| +19 | 191 | 191 | Smithing Stone [7] × 2 |
| +20 | 197 | 197 | Smithing Stone [7] × 4 |
| +21 | 203 | 203 | Smithing Stone [7] × 6 |
| +22 | 209 | 209 | Smithing Stone [8] × 2 |
| +23 | 215 | 215 | Smithing Stone [8] × 4 |
| +24 | 220 | 220 | Smithing Stone [8] × 6 |
| +25 | 226 | 226 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Parrying Dagger
Sold by 1
- Patches · 1,600 runes · stock 1
Patch history 1
Every patch that changed its numbers, version by version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 35 53 +18+51%
Other daggers with similar AR
- Celebrant's Sickle 224
- Bloodstained Dagger 231
- Great Knife 218
- Main-gauche 238
- Dagger 212
- Scorpion's Stinger 241
- Erdsteel Dagger 199
- Miséricorde 256
Overview
- Class
- Dagger
- Weight
- 1.5
- Requires
- Str 5 · Dex 14
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
1020000