Almanauts
Elden Ring
DaggerChanged in 1 patchVerified for build 25827938
Bloodstained Dagger

Bloodstained Dagger

With its requirements met (Str 9 · Dex 12), Bloodstained Dagger reaches 231 attack rating at +25; the strongest affinity at those stats is Magic at 348.

Attack rating (+25)
231
Scaling (+25)
Str B · Dex D
Class
Dagger
Weight
2
Requires
Str 9 · Dex 12
Skill
Quickstep · FP 3
Passive
Causes blood loss buildup (38)
Upgrades with
Smithing Stones (+25), takes Ashes of War

In-game description

Dagger with a bloodstained blade. Afflicts targets with blood loss.

As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder.

Attack rating by affinity 13

At Str 10 · Dex 12 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard90231 +25Physical 231Str BDex DInt –Fai –Arc –
Heavy82211 +25Physical 211Str ADex –Int –Fai –Arc –
Keen85229 +25Physical 229Str EDex BInt –Fai –Arc –
Quality81211 +25Physical 211Str BDex BInt –Fai –Arc –
Fire134299 +25Physical 146Fire 153Str BDex EInt –Fai –Arc –
Flame Art138347 +25Physical 163Fire 184Str DDex EInt –Fai BArc –
Lightning136314 +25Physical 153Lightning 161Str EDex BInt –Fai –Arc –
Sacred121347 +25Physical 163Holy 184Str DDex EInt –Fai BArc –
Magic122348 +25Physical 160Magic 188Str DDex EInt BFai –Arc –
Cold129291 +25Physical 164Magic 127Str BDex DInt CFai –Arc –
Poison74206 +25Physical 206Str BDex DInt –Fai –Arc D
Blood74206 +25Physical 206Str BDex DInt –Fai –Arc D
Occult79221 +25Physical 221Str DDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

200250300350400450102040608099Stat level186080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10231–
12–231
13241–
15–234
16252–
18–237
19262–
21–240
22271–
24–242
25279–
27–245
28288–
30–247
31296–
33–249
34304–
36–252
37312–
39–254
40320–
42–256
43328–
45–258
46335–
48–260
49342–
51–262
52349–
54–264
55355–
57–266
58360–
60–267
61365–
63–268
64369–
66–270
67374–
69–271
70379–
72–272
73383–
75–274
76388–
78–275
79393–
81–276
82396–
84–276
85397–
87–277
88399–
90–278
91401–
93–278
94403–
96–279
97404–
99406279
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8010–18: +3.5 · 18–60: +2.48 · 60–80: +1.55 · 80–99: +0.63406 from 231
Dexterity18, 60, 8012–18: +1 · 18–60: +0.71 · 60–80: +0.45 · 80–99: +0.16279 from 231

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

01002003004000510152025Upgrade level
  • Standard
  • Magic
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicFlame ArtSacred
090122138121
195130145130
2100139153138
3106148162147
4111157170156
5117165178166
6122174186174
7128183194183
8133192203192
9139201212201
10145210220210
11150219229219
12156228236229
13161237245238
14167246254247
15173255262256
16179264271265
17184275280274
18190284288284
19196293297293
20202302306302
21208311313311
22213320322320
23219330330329
24225339339338
25231348347347

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#13 of 18 dagger weapons by attack rating

  1. Reduvia265 +10
  2. Miséricorde256 +25
  3. Scorpion's Stinger241 +10
  4. Main-gauche238 +25
  5. Bloodstained Dagger231 +25
  6. Parrying Dagger226 +25
  7. Celebrant's Sickle224 +25
  8. Great Knife218 +25
  9. Dagger212 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Black Knife, 383).

Moveset the game's own

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed17players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Slash10023139.60.33 s
R1 2Slash10123339.60.27 s
R1 3Slash10223639.60.30 s
R1 4Slash10323839.60.27 s
R1 5Slash10424039.60.30 s
R1 6Slash11025469.60.47 s
R2Slash120277616.1—
Charged R2Slash1503471823.50.90 s
R2 2Slash120277616.1—
Charged R2 2Slash1503471823.50.83 s
Running R1Slash105243310.70.50 s
Running R2Pierce120277616.10.53 s
Rolling R1Pierce9020838.60.33 s
Backstep R1Slash9020838.60.50 s
Jumping R1Slash1072474.58.60.40 s
Jumping R2Slash12228212150.43 s
Guard counterSlash14032418150.57 s
Two-handed17players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Slash1032563.911.80.33 s
R1 2Slash1042583.911.80.33 s
R1 3Slash1052603.911.80.30 s
R1 4Slash1062633.911.80.33 s
R1 5Slash1072653.911.80.30 s
R1 6Slash1152857.811.80.40 s
R2Pierce1253106.619.3—
Charged R2Pierce15538519.828.90.83 s
R2 2Pierce1253106.619.3—
Charged R2 2Pierce15538519.828.90.97 s
Running R1Slash1102733.912.80.50 s
Running R2Pierce1253106.619.30.53 s
Rolling R1Pierce952363.910.70.27 s
Backstep R1Slash952363.910.70.47 s
Jumping R1Slash1122785.910.70.40 s
Jumping R2Slash12731513.218.20.43 s
Guard counterSlash15037219.818.20.63 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce2947480150.50 s
RipostePierce4201,0690150.83 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+09090—
+19595Smithing Stone [1] × 2
+2100100Smithing Stone [1] × 4
+3106106Smithing Stone [1] × 6
+4111111Smithing Stone [2] × 2
+5117117Smithing Stone [2] × 4
+6122122Smithing Stone [2] × 6
+7128128Smithing Stone [3] × 2
+8133133Smithing Stone [3] × 4
+9139139Smithing Stone [3] × 6
+10145145Smithing Stone [4] × 2
+11150150Smithing Stone [4] × 4
+12156156Smithing Stone [4] × 6
+13161161Smithing Stone [5] × 2
+14167167Smithing Stone [5] × 4
+15173173Smithing Stone [5] × 6
+16179179Smithing Stone [6] × 2
+17184184Smithing Stone [6] × 4
+18190190Smithing Stone [6] × 6
+19196196Smithing Stone [7] × 2
+20202202Smithing Stone [7] × 4
+21208208Smithing Stone [7] × 6
+22213213Smithing Stone [8] × 2
+23219219Smithing Stone [8] × 4
+24225225Smithing Stone [8] × 6
+25231231Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Bloodstained Dagger

Dropped by 10

EnemyWhereChance per killKills for 90%
Demi-Human ChiefBossWeeping Peninsula · Ailing Village Outskirts Map24%57
Demi-Human ChiefBossLiurnia of the Lakes · Lakeside Crystal Cave Map4%57
Demi-Human ChiefBossLiurnia of the Lakes · Scenic Isle Map4%57
Demi-Human ChiefBossAltus Plateau · Erdtree-Gazing Hill Map4%57
Demi-Human ChiefBossMt. Gelmir · Primeval Sorcerer Azur Map4%57
Demi-Human ChiefBossMt. Gelmir · Seethewater River Map4%57
Demi-Human ChiefBossMt. Gelmir · Volcano Cave Map4%57
Demi-Human ChiefBossMountaintops of the Giants · Ancient Snow Valley Ruins Map4%57
Demi-Human ChiefBossMountaintops of the Giants · Snow Valley Ruins Overlook Map4%57
Demi-Human ChiefBossGravesite Plain · Gravesite Plain Map24%57

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Patch history 1

Every patch that changed its numbers, version by version.

  1. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount3553+18+51%

    Other daggers with similar AR

    Overview

    Class
    Dagger
    Weight
    2
    Requires
    Str 9 · Dex 12
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    1140000