Main-gauche
With its requirements met (Str 7 · Dex 15), Main-gauche reaches 238 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 344.
Pickup · Shadow Keep
- Attack rating (+25)
- 238
- Scaling (+25)
- Str D · Dex B
- Class
- Dagger
- Weight
- 2
- Requires
- Str 7 · Dex 15
- Skill
- Parry
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Dagger with a large hand guard.
Intended to be used in the left hand, thereby complementing a piercing sword or identical blade held in the right to enable a distinctive style of fighting.
Attack rating by affinity 13
At Str 10 · Dex 15 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 91 | 238 +25 | Physical 238 | Str DDex BInt –Fai –Arc – |
| Heavy | 80 | 210 +25 | Physical 210 | Str BDex –Int –Fai –Arc – |
| Keen | 88 | 233 +25 | Physical 233 | Str EDex AInt –Fai –Arc – |
| Quality | 81 | 213 +25 | Physical 213 | Str BDex BInt –Fai –Arc – |
| Fire | 130 | 291 +25 | Physical 143Fire 148 | Str CDex EInt –Fai –Arc – |
| Flame Art | 135 | 344 +25 | Physical 162Fire 182 | Str EDex DInt –Fai BArc – |
| Lightning | 135 | 318 +25 | Physical 154Lightning 164 | Str EDex CInt –Fai –Arc – |
| Sacred | 119 | 344 +25 | Physical 162Holy 182 | Str EDex DInt –Fai BArc – |
| Magic | 119 | 341 +25 | Physical 158Magic 183 | Str EDex EInt BFai –Arc – |
| Cold | 131 | 305 +25 | Physical 170Magic 135 | Str DDex BInt BFai –Arc – |
| Poison | 75 | 214 +25 | Physical 214 | Str DDex BInt –Fai –Arc D |
| Blood | 75 | 214 +25 | Physical 214 | Str DDex BInt –Fai –Arc D |
| Occult | 78 | 220 +25 | Physical 220 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 238 |
| 13 | – | 242 |
| 15 | 238 | – |
| 16 | – | 246 |
| 18 | 247 | – |
| 19 | – | 251 |
| 21 | 254 | – |
| 22 | – | 254 |
| 24 | 261 | – |
| 25 | – | 258 |
| 27 | 269 | – |
| 28 | – | 261 |
| 30 | 276 | – |
| 31 | – | 265 |
| 33 | 283 | – |
| 34 | – | 268 |
| 36 | 289 | – |
| 37 | – | 272 |
| 39 | 296 | – |
| 40 | – | 275 |
| 42 | 302 | – |
| 43 | – | 278 |
| 45 | 309 | – |
| 46 | – | 281 |
| 48 | 314 | – |
| 49 | – | 284 |
| 51 | 320 | – |
| 52 | – | 287 |
| 54 | 325 | – |
| 55 | – | 289 |
| 57 | 330 | – |
| 58 | – | 292 |
| 60 | 334 | – |
| 61 | – | 294 |
| 63 | 338 | – |
| 64 | – | 295 |
| 66 | 342 | – |
| 67 | – | 297 |
| 69 | 346 | – |
| 70 | – | 299 |
| 72 | 350 | – |
| 73 | – | 301 |
| 75 | 353 | – |
| 76 | – | 303 |
| 78 | 357 | – |
| 79 | – | 305 |
| 81 | 360 | – |
| 82 | – | 306 |
| 84 | 362 | – |
| 85 | – | 307 |
| 87 | 363 | – |
| 88 | – | 308 |
| 90 | 365 | – |
| 91 | – | 309 |
| 93 | 366 | – |
| 94 | – | 309 |
| 96 | 368 | – |
| 97 | – | 310 |
| 99 | 369 | 311 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 15–18: +3 · 18–60: +2.07 · 60–80: +1.3 · 80–99: +0.47 | 369 from 238 |
| Strength | 18, 60, 80 | 10–18: +1.38 · 18–60: +1.05 · 60–80: +0.65 · 80–99: +0.26 | 311 from 238 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 91 | 135 | 119 | 119 |
| 1 | 96 | 142 | 127 | 128 |
| 2 | 102 | 151 | 136 | 136 |
| 3 | 107 | 159 | 145 | 145 |
| 4 | 113 | 167 | 154 | 153 |
| 5 | 119 | 175 | 163 | 162 |
| 6 | 124 | 183 | 172 | 171 |
| 7 | 130 | 192 | 180 | 180 |
| 8 | 136 | 200 | 189 | 188 |
| 9 | 142 | 209 | 198 | 197 |
| 10 | 147 | 217 | 207 | 206 |
| 11 | 153 | 225 | 216 | 215 |
| 12 | 159 | 233 | 226 | 224 |
| 13 | 165 | 242 | 235 | 233 |
| 14 | 171 | 250 | 243 | 242 |
| 15 | 177 | 259 | 252 | 251 |
| 16 | 183 | 268 | 261 | 260 |
| 17 | 189 | 276 | 270 | 269 |
| 18 | 195 | 285 | 280 | 278 |
| 19 | 201 | 294 | 289 | 287 |
| 20 | 207 | 302 | 299 | 296 |
| 21 | 213 | 311 | 307 | 305 |
| 22 | 219 | 318 | 316 | 314 |
| 23 | 225 | 327 | 326 | 323 |
| 24 | 231 | 335 | 335 | 332 |
| 25 | 238 | 344 | 344 | 341 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#12 of 18 dagger weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 238 | 3 | 9.9 | 0.33 s |
| R1 2Slash | 101 | 240 | 3 | 9.9 | 0.27 s |
| R1 3Slash | 102 | 242 | 3 | 9.9 | 0.30 s |
| R1 4Slash | 103 | 245 | 3 | 9.9 | 0.27 s |
| R1 5Slash | 104 | 247 | 3 | 9.9 | 0.30 s |
| R1 6Slash | 110 | 262 | 6 | 9.9 | 0.47 s |
| R2Slash | 120 | 285 | 6 | 16.5 | — |
| Charged R2Slash | 150 | 357 | 18 | 24.2 | 0.87 s |
| R2 2Slash | 120 | 285 | 6 | 16.5 | — |
| Charged R2 2Slash | 150 | 357 | 18 | 24.2 | 0.93 s |
| Running R1Slash | 105 | 250 | 3 | 11 | 0.50 s |
| Running R2Pierce | 120 | 285 | 6 | 16.5 | 0.53 s |
| Rolling R1Pierce | 90 | 214 | 3 | 8.8 | 0.33 s |
| Backstep R1Slash | 90 | 214 | 3 | 8.8 | 0.50 s |
| Jumping R1Slash | 107 | 254 | 4.5 | 8.8 | 0.40 s |
| Jumping R2Slash | 122 | 290 | 12 | 15.4 | 0.43 s |
| Guard counterSlash | 140 | 333 | 18 | 15.4 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 252 | 3.9 | 12.1 | 0.33 s |
| R1 2Slash | 104 | 255 | 3.9 | 12.1 | 0.33 s |
| R1 3Slash | 105 | 257 | 3.9 | 12.1 | 0.30 s |
| R1 4Slash | 106 | 260 | 3.9 | 12.1 | 0.33 s |
| R1 5Slash | 107 | 262 | 3.9 | 12.1 | 0.30 s |
| R1 6Slash | 115 | 282 | 7.8 | 12.1 | 0.40 s |
| R2Pierce | 125 | 306 | 6.6 | 19.8 | — |
| Charged R2Pierce | 155 | 380 | 19.8 | 29.7 | 0.87 s |
| R2 2Pierce | 125 | 306 | 6.6 | 19.8 | — |
| Charged R2 2Pierce | 155 | 380 | 19.8 | 29.7 | 0.90 s |
| Running R1Slash | 110 | 269 | 3.9 | 13.2 | 0.50 s |
| Running R2Pierce | 125 | 306 | 6.6 | 19.8 | 0.53 s |
| Rolling R1Pierce | 95 | 233 | 3.9 | 11 | 0.27 s |
| Backstep R1Slash | 95 | 233 | 3.9 | 11 | 0.47 s |
| Jumping R1Slash | 112 | 274 | 5.9 | 11 | 0.40 s |
| Jumping R2Slash | 127 | 311 | 13.2 | 18.7 | 0.43 s |
| Guard counterSlash | 150 | 367 | 19.8 | 18.7 | 0.63 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 294 | 770 | 0 | 15.4 | 0.50 s |
| RipostePierce | 420 | 1,100 | 0 | 15.4 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 91 | 91 | — |
| +1 | 96 | 96 | Smithing Stone [1] × 2 |
| +2 | 102 | 102 | Smithing Stone [1] × 4 |
| +3 | 107 | 107 | Smithing Stone [1] × 6 |
| +4 | 113 | 113 | Smithing Stone [2] × 2 |
| +5 | 119 | 119 | Smithing Stone [2] × 4 |
| +6 | 124 | 124 | Smithing Stone [2] × 6 |
| +7 | 130 | 130 | Smithing Stone [3] × 2 |
| +8 | 136 | 136 | Smithing Stone [3] × 4 |
| +9 | 142 | 142 | Smithing Stone [3] × 6 |
| +10 | 147 | 147 | Smithing Stone [4] × 2 |
| +11 | 153 | 153 | Smithing Stone [4] × 4 |
| +12 | 159 | 159 | Smithing Stone [4] × 6 |
| +13 | 165 | 165 | Smithing Stone [5] × 2 |
| +14 | 171 | 171 | Smithing Stone [5] × 4 |
| +15 | 177 | 177 | Smithing Stone [5] × 6 |
| +16 | 183 | 183 | Smithing Stone [6] × 2 |
| +17 | 189 | 189 | Smithing Stone [6] × 4 |
| +18 | 195 | 195 | Smithing Stone [6] × 6 |
| +19 | 201 | 201 | Smithing Stone [7] × 2 |
| +20 | 207 | 207 | Smithing Stone [7] × 4 |
| +21 | 213 | 213 | Smithing Stone [7] × 6 |
| +22 | 219 | 219 | Smithing Stone [8] × 2 |
| +23 | 225 | 225 | Smithing Stone [8] × 4 |
| +24 | 231 | 231 | Smithing Stone [8] × 6 |
| +25 | 238 | 238 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Main-gauche
Placed in the world 1
- Shadow Keep · Main Gate Plaza
Other daggers with similar AR
- Scorpion's Stinger 241
- Bloodstained Dagger 231
- Parrying Dagger 226
- Celebrant's Sickle 224
- Miséricorde 256
- Great Knife 218
- Dagger 212
- Reduvia 265
Overview
- Class
- Dagger
- Weight
- 2
- Requires
- Str 7 · Dex 15
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
1500000