Wakizashi
With its requirements met (Str 9 · Dex 13), Wakizashi reaches 269 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 399.
Pickup · Caelid
- Attack rating (+25)
- 269
- Scaling (+25)
- Str D · Dex C
- Class
- Dagger
- Weight
- 3
- Requires
- Str 9 · Dex 13
- Skill
- Quickstep · FP 3
- Passive
- Causes blood loss buildup (38)
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina.
Attack rating by affinity 13
At Str 10 · Dex 13 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 104 | 269 +25 | Physical 269 | Str DDex CInt –Fai –Arc – |
| Heavy | 95 | 248 +25 | Physical 248 | Str BDex –Int –Fai –Arc – |
| Keen | 99 | 267 +25 | Physical 267 | Str EDex BInt –Fai –Arc – |
| Quality | 95 | 247 +25 | Physical 247 | Str BDex BInt –Fai –Arc – |
| Fire | 154 | 340 +25 | Physical 167Fire 173 | Str CDex EInt –Fai –Arc – |
| Flame Art | 159 | 399 +25 | Physical 190Fire 209 | Str EDex EInt –Fai CArc – |
| Lightning | 157 | 360 +25 | Physical 176Lightning 184 | Str EDex CInt –Fai –Arc – |
| Sacred | 141 | 399 +25 | Physical 190Holy 209 | Str EDex EInt –Fai CArc – |
| Magic | 141 | 398 +25 | Physical 187Magic 211 | Str EDex EInt BFai –Arc – |
| Cold | 152 | 342 +25 | Physical 193Magic 149 | Str DDex CInt CFai –Arc – |
| Poison | 87 | 242 +25 | Physical 242 | Str CDex CInt –Fai –Arc D |
| Blood | 87 | 242 +25 | Physical 242 | Str CDex CInt –Fai –Arc D |
| Occult | 92 | 254 +25 | Physical 254 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 269 |
| 13 | 269 | 275 |
| 16 | 277 | 281 |
| 19 | 285 | 286 |
| 22 | 291 | 291 |
| 25 | 298 | 296 |
| 28 | 304 | 301 |
| 31 | 310 | 306 |
| 34 | 316 | 310 |
| 37 | 322 | 315 |
| 40 | 328 | 319 |
| 43 | 334 | 324 |
| 46 | 339 | 328 |
| 49 | 345 | 332 |
| 52 | 349 | 335 |
| 55 | 354 | 339 |
| 58 | 358 | 342 |
| 61 | 361 | 344 |
| 64 | 365 | 347 |
| 67 | 368 | 350 |
| 70 | 372 | 352 |
| 73 | 375 | 355 |
| 76 | 379 | 358 |
| 79 | 382 | 360 |
| 82 | 384 | 362 |
| 85 | 386 | 363 |
| 88 | 387 | 364 |
| 91 | 388 | 365 |
| 94 | 390 | 366 |
| 97 | 391 | 367 |
| 99 | 392 | 367 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 13–18: +2.6 · 18–60: +1.86 · 60–80: +1.15 · 80–99: +0.47 | 392 from 269 |
| Strength | 18, 60, 80 | 10–18: +2 · 18–60: +1.38 · 60–80: +0.9 · 80–99: +0.32 | 367 from 269 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 104 | 159 | 141 | 141 |
| 1 | 110 | 168 | 151 | 150 |
| 2 | 117 | 178 | 161 | 160 |
| 3 | 123 | 187 | 170 | 171 |
| 4 | 130 | 197 | 181 | 181 |
| 5 | 136 | 206 | 191 | 190 |
| 6 | 142 | 216 | 201 | 201 |
| 7 | 149 | 225 | 212 | 211 |
| 8 | 155 | 234 | 222 | 222 |
| 9 | 162 | 244 | 232 | 232 |
| 10 | 168 | 253 | 242 | 242 |
| 11 | 175 | 264 | 253 | 253 |
| 12 | 181 | 273 | 263 | 262 |
| 13 | 188 | 283 | 274 | 273 |
| 14 | 195 | 292 | 284 | 283 |
| 15 | 201 | 302 | 294 | 294 |
| 16 | 208 | 312 | 305 | 304 |
| 17 | 215 | 321 | 315 | 314 |
| 18 | 221 | 332 | 326 | 325 |
| 19 | 228 | 341 | 337 | 336 |
| 20 | 235 | 351 | 347 | 346 |
| 21 | 242 | 360 | 358 | 356 |
| 22 | 248 | 370 | 368 | 367 |
| 23 | 255 | 379 | 378 | 377 |
| 24 | 262 | 389 | 388 | 387 |
| 25 | 269 | 399 | 399 | 398 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
- Occult · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss | Occult · Blood loss |
|---|---|---|---|---|
| 0 | 66 | 66 | 57 | 38 |
| 1 | 67 | 67 | 58 | 38 |
| 2 | 69 | 68 | 59 | 39 |
| 3 | 70 | 69 | 60 | 39 |
| 4 | 72 | 70 | 61 | 39 |
| 5 | 73 | 71 | 62 | 39 |
| 6 | 75 | 73 | 63 | 39 |
| 7 | 77 | 75 | 64 | 39 |
| 8 | 78 | 76 | 65 | 39 |
| 9 | 80 | 77 | 66 | 39 |
| 10 | 81 | 78 | 67 | 39 |
| 11 | 83 | 80 | 69 | 39 |
| 12 | 85 | 81 | 70 | 39 |
| 13 | 86 | 82 | 71 | 39 |
| 14 | 88 | 83 | 72 | 39 |
| 15 | 89 | 84 | 73 | 39 |
| 16 | 91 | 86 | 74 | 39 |
| 17 | 92 | 87 | 75 | 39 |
| 18 | 94 | 88 | 76 | 39 |
| 19 | 96 | 89 | 77 | 39 |
| 20 | 97 | 90 | 78 | 39 |
| 21 | 99 | 91 | 79 | 39 |
| 22 | 100 | 93 | 80 | 39 |
| 23 | 102 | 94 | 81 | 39 |
| 24 | 104 | 95 | 82 | 39 |
| 25 | 105 | 96 | 83 | 39 |
#8 of 18 dagger weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 269 | 3 | 10.8 | 0.33 s |
| R1 2Slash | 101 | 272 | 3 | 10.8 | 0.27 s |
| R1 3Slash | 102 | 274 | 3 | 10.8 | 0.30 s |
| R1 4Slash | 103 | 277 | 3 | 10.8 | 0.27 s |
| R1 5Slash | 104 | 280 | 3 | 10.8 | 0.30 s |
| R1 6Slash | 110 | 296 | 6 | 10.8 | 0.47 s |
| R2Slash | 120 | 323 | 6 | 18 | — |
| Charged R2Slash | 150 | 404 | 18 | 26.4 | 0.90 s |
| R2 2Slash | 120 | 323 | 6 | 18 | — |
| Charged R2 2Slash | 150 | 404 | 18 | 26.4 | 0.83 s |
| Running R1Slash | 105 | 283 | 3 | 12 | 0.50 s |
| Running R2Pierce | 120 | 323 | 6 | 18 | 0.53 s |
| Rolling R1Pierce | 90 | 242 | 3 | 9.6 | 0.33 s |
| Backstep R1Slash | 90 | 242 | 3 | 9.6 | 0.50 s |
| Jumping R1Slash | 107 | 288 | 4.5 | 9.6 | 0.40 s |
| Jumping R2Slash | 122 | 328 | 12 | 16.8 | 0.43 s |
| Guard counterSlash | 140 | 377 | 18 | 16.8 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 287 | 3.9 | 13.2 | 0.33 s |
| R1 2Slash | 104 | 290 | 3.9 | 13.2 | 0.33 s |
| R1 3Slash | 105 | 293 | 3.9 | 13.2 | 0.30 s |
| R1 4Slash | 106 | 295 | 3.9 | 13.2 | 0.33 s |
| R1 5Slash | 107 | 298 | 3.9 | 13.2 | 0.30 s |
| R1 6Slash | 115 | 321 | 7.8 | 13.2 | 0.40 s |
| R2Pierce | 125 | 348 | 6.6 | 21.6 | — |
| Charged R2Pierce | 155 | 432 | 19.8 | 32.4 | 0.83 s |
| R2 2Pierce | 125 | 348 | 6.6 | 21.6 | — |
| Charged R2 2Pierce | 155 | 432 | 19.8 | 32.4 | 0.97 s |
| Running R1Slash | 110 | 307 | 3.9 | 14.4 | 0.50 s |
| Running R2Pierce | 125 | 348 | 6.6 | 21.6 | 0.53 s |
| Rolling R1Pierce | 95 | 265 | 3.9 | 12 | 0.27 s |
| Backstep R1Slash | 95 | 265 | 3.9 | 12 | 0.47 s |
| Jumping R1Slash | 112 | 312 | 5.9 | 12 | 0.40 s |
| Jumping R2Slash | 127 | 354 | 13.2 | 20.4 | 0.43 s |
| Guard counterSlash | 150 | 418 | 19.8 | 20.4 | 0.63 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 294 | 792 | 0 | 16.8 | 0.50 s |
| RipostePierce | 420 | 1,132 | 0 | 16.8 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 104 | 104 | — |
| +1 | 110 | 110 | Smithing Stone [1] × 2 |
| +2 | 117 | 117 | Smithing Stone [1] × 4 |
| +3 | 123 | 123 | Smithing Stone [1] × 6 |
| +4 | 130 | 130 | Smithing Stone [2] × 2 |
| +5 | 136 | 136 | Smithing Stone [2] × 4 |
| +6 | 142 | 142 | Smithing Stone [2] × 6 |
| +7 | 149 | 149 | Smithing Stone [3] × 2 |
| +8 | 155 | 155 | Smithing Stone [3] × 4 |
| +9 | 162 | 162 | Smithing Stone [3] × 6 |
| +10 | 168 | 168 | Smithing Stone [4] × 2 |
| +11 | 175 | 175 | Smithing Stone [4] × 4 |
| +12 | 181 | 181 | Smithing Stone [4] × 6 |
| +13 | 188 | 188 | Smithing Stone [5] × 2 |
| +14 | 195 | 195 | Smithing Stone [5] × 4 |
| +15 | 201 | 201 | Smithing Stone [5] × 6 |
| +16 | 208 | 208 | Smithing Stone [6] × 2 |
| +17 | 215 | 215 | Smithing Stone [6] × 4 |
| +18 | 221 | 221 | Smithing Stone [6] × 6 |
| +19 | 228 | 228 | Smithing Stone [7] × 2 |
| +20 | 235 | 235 | Smithing Stone [7] × 4 |
| +21 | 242 | 242 | Smithing Stone [7] × 6 |
| +22 | 248 | 248 | Smithing Stone [8] × 2 |
| +23 | 255 | 255 | Smithing Stone [8] × 4 |
| +24 | 262 | 262 | Smithing Stone [8] × 6 |
| +25 | 269 | 269 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Wakizashi
Placed in the world 1
- Caelid · Gaol Cave
Patch history 1
Every patch that changed its numbers, version by version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 35 53 +18+51%
Other daggers with similar AR
- Reduvia 265
- Fire Knight's Shortsword 274
- Cinquedea 277
- Miséricorde 256
- Scorpion's Stinger 241
- Main-gauche 238
- Bloodstained Dagger 231
- Parrying Dagger 226
Overview
- Class
- Dagger
- Weight
- 3
- Requires
- Str 9 · Dex 13
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
1100000