Curseblade Labirith
8,426 HP at Scadu Altus · Bonny Gaol, with the area's scaling applied. It takes the most damage from Slash and the least from Standard.
- HP (NG)
- 8,426
- HP in NG+7
- 17,273
- Stance
- 85
- Weakest to
- Slash -20%
- Resists most
- Standard 0%
- Nearest grace
- Bonny Gaol
Where you fight it
Its stats where it stands, with that area's scaling (first playthrough, offline).
Scadu Altus
Bonny Gaol
- HP
- 8,426
- NG+7 HP
- 17,273
- Stance
- 85
- Weakest to
- Slash −20%
- Resists most
- Standard, Strike, Pierce, Magic, Fire, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 122 · Magic 122 · Fire 122 · Lightning 122 · Holy 122
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 295 | 337 | 435 | 725 |
| Scarlet Rot | 295 | 337 | 435 | 725 |
| Bleed | 295 | 337 | 435 | 725 |
| Frost | 295 | 337 | 435 | 725 |
| Sleep | 166 | 187 | 215 | 257 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG8,426
- +112,338
- +213,572
- +314,189
- +414,806
- +516,039
- +616,656
- +717,273
Other bosses in Scadu Altus
- Omenkiller 4,303 HP
- Kindred of Rot 6,420 HP
- Hornsent 15,558 HP
- Needle Knight Leda 15,558 HP
- Golden Hippopotamus 16,632 HP
- Count Ymir, Mother of Fingers 16,673 HP
How Curseblade Labirith fights
At Scadu Altus · Bonny Gaol, its toughest placement: 8,426 HP.
Phases by HP exact
- It checks its HP at 60% when it chooses what to do.
Attacks the game's own
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| 2-hit slash combo (1)2 hits · first hit after 0.9 s | Yes | Yes | 452slash |
| 2-hit slash combo (2)2 hits · first hit after 1.2 s | Yes | Yes | 528slash |
| 12-hit slash combo12 hits · first hit after 1.0 s | Yes | Yes | 754slash |
| 3-hit combo3 hits · first hit after 0.5 s | Hits 1 and 3 | Yes | 679slash |
| Slash (1)1 hit · first hit after 1.2 s | Yes | Yes | 754slash |
| 5-hit combo5 hits · first hit after 1.4 s | No | Yes | 679strike |
| Grab (1)1 hit · first hit after 1.5 s | No | No | 679physical, if it catches you |
| 2-hit slash combo (3)2 hits · first hit after 1.4 s | Yes | Yes | 566slash |
| Projectile (1)1 hit · first hit after 0.6 s | No | Yes | 452holy |
| 2 projectiles2 hits · first hit after 1.1 s | No | Yes | 415pierce |
| 2-hit slash combo + projectile3 hits · first hit after 0.5 s | Hits 1 and 2 | Yes | 528slash |
| Projectile (2)1 hit · first hit after 1.6 s | No | Yes | 905holy |
| Projectile (3)1 hit · first hit after 2.0 s | No | Yes | 490physical |
9 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| 2-hit slash combo (4)2 hits · first hit after 0.3 s · after 2-hit slash combo (1) and 3-hit combo or 1 more | Yes | Yes | 528slash |
| 2-hit slash combo (5)2 hits · first hit after 0.4 s · after 2-hit slash combo (4) | Yes | Yes | 566slash |
| 2-hit slash combo (6)2 hits · first hit after 0.5 s · after 2-hit slash combo (2) | Yes | Yes | 585slash |
| 2-hit slash combo (7)2 hits · first hit after 0.0 s | No | Yes | 868slash |
| Slash (2)1 hit · first hit after 1.3 s | No | Yes | 868slash |
| Slash (3)1 hit · first hit after 0.5 s · after Slash (1) | Yes | Yes | 792slash |
| Grab (2)1 hit · first hit after 1.5 s | No | No | 679physical, if it catches you |
| Slash (4)1 hit · first hit after 1.4 s | Yes | Yes | 490slash |
| 2-hit slash combo (8)2 hits · first hit after 0.9 s | No | Yes | 490slash |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
Attack choice by distance the boss's own
How often it opens with each attack at each range, from its main weight tables (it switches between 2 sets of tables by state; the main one is shown).
- 2-hit slash combo (1)
- 2-hit slash combo (2)
- 12-hit slash combo
- 3-hit combo
- Slash (1)
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| under 2 m | 2-hit slash combo (1) 14% · 2-hit slash combo (2) 14% · 3-hit combo 14% |
| under 2 m | 2-hit slash combo (1) 20% · 2-hit slash combo (2) 20% · 3-hit combo 20% |
| 2–3.5 m | 2-hit slash combo (1) 20% · 2-hit slash combo (2) 20% · 3-hit combo 20% |
| 2–3.5 m | 2-hit slash combo (1) 20% · 2-hit slash combo (2) 20% · 3-hit combo 20% |
| 3.5–5 m | 2-hit slash combo (1) 21% · 2-hit slash combo (2) 21% · 12-hit slash combo 21% |
| 3.5–5 m | 2-hit slash combo (1) 20% · 2-hit slash combo (2) 20% · 12-hit slash combo 20% |
| 5–7 m | Moving or other actions 17% · Slash (1) 17% · 2-hit slash combo (1) 13% |
| 5–10 m | Slash (1) 21% · 2-hit slash combo (1) 16% · 2-hit slash combo (2) 16% |
| 7 m + | Grab (1) 27% · Projectile (1) 27% · 5-hit combo 23% |
| 10 m + | 2-hit slash combo (3) 32% · Grab (1) 27% · 5-hit combo 23% |
- Attacks
- 22
- With a cooldown
- 14 1–30 s
- Walk in before attacking
- 8 from up to 15 m
What hurts it most
- Slash-20% +20%
- Standard0%
- Strike0% ±0
- Pierce0% ±0
- Magic0% ±0
- Fire0% ±0
- Lightning0% ±0
- Holy0% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 295 | 1,364 | 75,338 buildup |
| Frost | 295 | 873 | 108,884 buildup |
| Poison | 295 | 1,161 | 86,520 buildup |
| Scarlet Rot | 295 | 2,715 | 41,792 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.