Golden Hippopotamus
Fought in 4 places, from 15,136 HP to 33,866 HP at Shadow Keep · Main Gate Plaza: each place carries its own area scaling. It takes the most damage from Fire and the least from Standard.
- HP (NG)
- 15,136–33,866
- HP in NG+7
- 60,748
- Stance
- 80
- Weakest to
- Fire -20%
- Resists most
- Standard 0%
- Places
- 4
Appears in 4 places · HP 15,136–33,866
Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.
| Place | HP | HP in NG+7 | Stance | Runes | Phys. defense |
|---|---|---|---|---|---|
| Cerulean Coast · Cerulean Coast Westordinary enemy · no marker | 15,136 lowest | 28,960 | 80 | 9,576 lowest | 123 |
| Scadu Altus · Bridge Leading to the Village×2 · ordinary enemy · no marker | 16,632 | 28,929 lowest | 80 | 11,270 | 123 |
| Ancient Ruins of Rauh · Rauh Ancient Ruins, Eastordinary enemy · no marker | 18,524 | 29,535 | 80 | 11,960 highest | 124 (differs from most places) |
| Shadow Keep · Main Gate Plaza | 33,866 highest | 60,748 highest | 80 | — | 123 |
Marked values differ from most of the other places.
Each place
Cerulean Coast
Place 1 of 4: Cerulean Coast West
- HP · lowest
- 15,136
- NG+7 HP
- 28,960
- Stance
- 80
- Runes · lowest
- 9,576
- Weakest to
- Fire and Lightning −20%
- Resists most
- Standard, Strike, Pierce, Magic and Holy 0%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 408 | 506 | 796 | 1,253 |
| Scarlet Rot | 408 | 506 | 796 | 1,253 |
| Bleed | 667 | 957 | 1,414 | 1,414 |
| Frost | 667 | 957 | 1,414 | 1,414 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG15,136
- +120,685
- +222,754
- +323,788
- +424,823
- +526,891
- +627,925
- +728,960
Other bosses in Cerulean Coast
- Demi-Human Swordmaster Onze 10,230 HP
- Dancer of Ranah 15,025 HP
- Miranda Blossom 20,844 HP
- Death Rite Bird 28,905 HP
- Swordhand of Night Jolán 36,496 HP
- Ghostflame Dragon 39,355 HP
Scadu Altus
Place 2 of 4: Bridge Leading to the Village
- HP
- 16,632
- NG+7 HP · lowest
- 28,929
- Stance
- 80
- Runes
- 11,270
- Weakest to
- Fire and Lightning −20%
- Resists most
- Standard, Strike, Pierce, Magic and Holy 0%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 421 | 519 | 809 | 1,266 |
| Scarlet Rot | 421 | 519 | 809 | 1,266 |
| Bleed | 689 | 979 | 1,436 | 1,436 |
| Frost | 689 | 979 | 1,436 | 1,436 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG16,632
- +120,663
- +222,730
- +323,763
- +424,796
- +526,863
- +627,896
- +728,929
Other bosses in Scadu Altus
- Omenkiller 4,303 HP
- Kindred of Rot 6,420 HP
- Curseblade Labirith 8,426 HP
- Hornsent 15,558 HP
- Needle Knight Leda 15,558 HP
- Count Ymir, Mother of Fingers 16,673 HP
Ancient Ruins of Rauh
Place 3 of 4: Rauh Ancient Ruins, East
- HP
- 18,524
- NG+7 HP
- 29,535
- Stance
- 80
- Runes · highest
- 11,960
- Weakest to
- Fire and Lightning −20%
- Resists most
- Standard, Strike, Pierce, Magic and Holy 0%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 124 · Magic 124 · Fire 124 · Lightning 124 · Holy 124
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 435 | 533 | 823 | 1,280 |
| Scarlet Rot | 435 | 533 | 823 | 1,280 |
| Bleed | 712 | 1,002 | 1,459 | 1,459 |
| Frost | 712 | 1,002 | 1,459 | 1,459 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG18,524
- +121,096
- +223,206
- +324,261
- +425,316
- +527,425
- +628,480
- +729,535
Other bosses in Ancient Ruins of Rauh
- Kindred of Rot 4,117 HP
- Red Bear 8,959 HP
- Chief Bloodfiend 11,760 HP
- Hornsent 21,859 HP
- Romina, Saint of the Bud 35,798 HP
- Dryleaf Dane 54,963 HP
Shadow Keep
Place 4 of 4: Main Gate Plaza
- HP · highest
- 33,866
- NG+7 HP · highest
- 60,748
- Stance
- 80
- Weakest to
- Fire and Lightning −20%
- Resists most
- Standard, Strike, Pierce, Magic and Holy 0%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 417 | 515 | 805 | 1,262 |
| Scarlet Rot | 417 | 515 | 805 | 1,262 |
| Bleed | 682 | 972 | 1,429 | 1,429 |
| Frost | 682 | 972 | 1,429 | 1,429 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG33,866
- +143,391
- +247,731
- +349,900
- +452,070
- +556,409
- +658,579
- +760,748
Rewards
Aspects of the Crucible: ThornsAlways
Scadutree Fragment ×2Always
Once per playthrough, on its defeat.
Other bosses in Shadow Keep
- Ulcerated Tree Spirit 31,072 HP
- Redmane Freyja 50,019 HP
- Hornsent 53,291 HP
- Needle Knight Leda 53,291 HP
How Golden Hippopotamus fights
At Shadow Keep · Main Gate Plaza, its toughest placement: 33,866 HP.
Phases by HP exact
- It checks its HP at 70% when it chooses what to do.
Attacks the game's own
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (1)1 hit · first hit after 2.1 s | No | Yes | 1,212strike |
| Strike (2)1 hit · first hit after 2.4 s | No | Yes | 1,8941,364 strike · 530 holy |
| Slash (1)1 hit · first hit after 1.0 s | No | Yes | 985slash |
| Grab1 hit · first hit after 1.5 s | No | No | 1,818physical, if it catches you |
| Projectile1 hit · first hit after 3.1 s | No | Yes | 681454 pierce · 227 holy |
| 2-hit strike combo2 hits · first hit after 1.4 s | No | Yes | 1,023strike |
| Strike + 5 projectiles6 hits · first hit after 1.9 s | No | Yes | 1,136strike |
| Slash (2)1 hit · first hit after 0.7 s | No | Yes | 833slash |
| Slash (3)1 hit · first hit after 1.0 s | No | Yes | 985slash |
| Strike + projectile2 hits · first hit after 3.7 s | No | Yes | 1,288strike |
| Single hit (1)1 hit · first hit after 1.4 s | No | Yes | 833physical |
| Slash (4)1 hit · first hit after 2.1 s | No | Yes | 985slash |
6 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Slash (5)1 hit · first hit after 1.0 s · after Slash (3) and Slash (1) or 1 more | No | Yes | 985slash |
| Slash (6)1 hit · first hit after 2.2 s · after Slash (1) | No | Yes | 1,212slash |
| Single hit (2)1 hit · first hit after 1.2 s · after Slash (3) and Single hit (1) | No | Yes | 1,212physical |
| Strike (3)1 hit · first hit after 0.9 s · after Slash (3) | No | Yes | 1,136strike |
| Strike (4)1 hit · first hit after 0.9 s · after Slash (5) | No | Yes | 1,136strike |
| Strike (5)1 hit · first hit after 1.8 s · after Strike (1) | No | Yes | 1,250strike |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
Attack choice by distance the boss's own
How often it opens with each attack at each range, from its main weight tables (it switches between 7 sets of tables by state; the main one is shown).
- Strike (1)
- Strike (2)
- Slash (1)
- Grab
- Projectile
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| under 7 m | Slash (1) 33% · 2-hit strike combo 33% · Strike + 5 projectiles 33% |
| 7–15 m | Grab 30% · Projectile 30% · Strike (2) 30% |
| 15–25 m | Strike (1) 60% · Strike (2) 20% · Grab 10% |
- Attacks
- 18
- With a cooldown
- 13 1–40 s
- Walk in before attacking
- 4 from up to 50 m
What hurts it most
- Fire-20% +20%
- Lightning-20% +20%
- Slash-10% +10%
- Standard0%
- Strike0% ±0
- Pierce0% ±0
- Magic0% ±0
- Holy0% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 682 | 5,180 | 78,799 buildup |
| Frost | 682 | 3,417 | 1013,086 buildup |
| Poison | 417 | 2,764 | 1314,357 buildup |
| Scarlet Rot | 417 | 6,836 | 54,261 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.
Patch history 1
Every patch that changed its numbers, version by version.
- 1.13.1from 1.12.4
Every changed value (1)
Value Before to After Change Linked data 1 SpEffect ID [31] 4,301 -1 changed