Ulcerated Tree Spirit
Fought in 13 places, from 4,492 HP to 31,072 HP at Shadow Keep, Church District · Tree-Worship Passage: each place carries its own area scaling. It takes the most damage from Fire and the least from Holy.
- HP (NG)
- 4,492–31,072
- HP in NG+7
- 55,735
- Stance
- 120
- Weakest to
- Fire -20%
- Resists most
- Holy 40%
- Places
- 13
Appears in 13 places · HP 4,492–31,072
Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.
| Place | HP | HP in NG+7 | Stance | Runes | Phys. defense |
|---|---|---|---|---|---|
| Stormveil Castle · Rampart Towerordinary enemy · no marker | 4,492 lowest | 14,812 lowest | 120 | 4,736 lowest | 103 lowest |
| Stranded Graveyard · Cave of Knowledge | 6,147 | 15,879 | 120 | — | 107 |
| Capital Outskirts · Outer Wall Phantom Treeordinary enemy · no marker | 8,817 | 18,034 | 120 | 8,820 | 111 |
| Leyndell, Royal Capital · Avenue Balconyordinary enemy · no marker | 10,046 | 18,227 | 120 | 9,828 | 113 |
| Mt. Gelmir · Ninth Mt. Gelmir Campsite | 11,191 | 19,631 | 120 | — | 114 |
| Flame Peak · Giants' Mountaintop Catacombs | 13,141 | 23,255 | 120 | — | 115 |
| Leyndell, Ashen Capital · East Capital Rampart×2 · ordinary enemy · no marker | 18,144 | 25,427 | 120 | 18,749 | 120 |
| Leyndell, Ashen Capital · Queen's Bedchamberordinary enemy · no marker | 18,144 | 25,427 | 120 | 18,749 | 120 |
| Belurat, Tower Settlement · Small Private Altarordinary enemy · no marker | 21,280 | 55,521 | 120 | 18,346 | 121 |
| Gravesite Plain · Ellac River Caveordinary enemy · no marker | 23,357 | 55,862 highest | 120 | 18,522 | 122 |
| Shadow Keep, Church District · Church District Entranceordinary enemy · no marker | 31,072 highest | 55,735 | 120 | 22,218 highest | 123 highest |
| Shadow Keep, Church District · Sunken Chapel×2 · ordinary enemy · no marker | 31,072 highest | 55,735 | 120 | 22,218 highest | 123 highest |
| Shadow Keep, Church District · Tree-Worship Passageordinary enemy · no marker | 31,072 highest | 55,735 | 120 | 22,218 highest | 123 highest |
Each place
Stormveil Castle
Place 1 of 13: Rampart Tower
- HP · lowest
- 4,492
- NG+7 HP · lowest
- 14,812
- Stance
- 120
- Runes · lowest
- 4,736
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 103 · Magic 103 · Fire 103 · Lightning 103 · Holy 103
- Buildup to proc (1st, then 2nd)
- Poison 517, 807 · Scarlet Rot 517, 807 · Bleed 517, 807 · Frost 230, 272 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 4,492 · +1 10,580 · +2 11,638 · +3 12,167 · +4 12,696 · +5 13,754 · +6 14,283 · +7 14,812
Other bosses in Stormveil Castle
- Crucible Knight 1,391 HP
- Grafted Scion 1,897 HP
- Margit, the Fell Omen 4,174 HP
- Godrick the Grafted 6,080 HP
Stranded Graveyard
Place 2 of 13: Cave of Knowledge
- HP
- 6,147
- NG+7 HP
- 15,879
- Stance
- 120
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107
- Buildup to proc (1st, then 2nd)
- Poison 530, 820 · Scarlet Rot 530, 820 · Bleed 530, 820 · Frost 236, 278 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 6,147 · +1 11,342 · +2 12,476 · +3 13,043 · +4 13,610 · +5 14,745 · +6 15,312 · +7 15,879
Other bosses in Stranded Graveyard
- Soldier of Godrick 384 HP
- Grafted Scion 2,596 HP
Capital Outskirts
Place 3 of 13: Outer Wall Phantom Tree
- HP
- 8,817
- NG+7 HP
- 18,034
- Stance
- 120
- Runes
- 8,820
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 111 · Magic 111 · Fire 111 · Lightning 111 · Holy 111
- Buildup to proc (1st, then 2nd)
- Poison 544, 834 · Scarlet Rot 544, 834 · Bleed 544, 834 · Frost 242, 284 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 8,817 · +1 12,882 · +2 14,170 · +3 14,814 · +4 15,458 · +5 16,746 · +6 17,390 · +7 18,034
Other bosses in Capital Outskirts
- Onyx Lord 4,907 HP
- Miranda Blossom 5,212 HP
- Crucible Knight Ordovis 5,460 HP
- Bell Bearing Hunter 6,216 HP
- Grave Warden Duelist 6,240 HP
- Tree Sentinel 6,461 HP
Leyndell, Royal Capital
Place 4 of 13: Avenue Balcony
- HP
- 10,046
- NG+7 HP
- 18,227
- Stance
- 120
- Runes
- 9,828
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 113 · Magic 113 · Fire 113 · Lightning 113 · Holy 113
- Buildup to proc (1st, then 2nd)
- Poison 548, 838 · Scarlet Rot 548, 838 · Bleed 548, 838 · Frost 244, 286 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 10,046 · +1 13,019 · +2 14,321 · +3 14,972 · +4 15,623 · +5 16,925 · +6 17,576 · +7 18,227
Other bosses in Leyndell, Royal Capital
- Omenkiller 1,588 HP
- Scaly Misbegotten 1,966 HP
- Leonine Misbegotten 2,458 HP
- Black Knife Assassin 2,706 HP
- Crucible Knight 3,110 HP
- Grave Warden Duelist 4,739 HP
Mt. Gelmir
Place 5 of 13: Ninth Mt. Gelmir Campsite
- HP
- 11,191
- NG+7 HP
- 19,631
- Stance
- 120
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 114 · Magic 114 · Fire 114 · Lightning 114 · Holy 114
- Buildup to proc (1st, then 2nd)
- Poison 553, 843 · Scarlet Rot 553, 843 · Bleed 553, 843 · Frost 246, 288 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 11,191 · +1 14,022 · +2 15,424 · +3 16,125 · +4 16,826 · +5 18,229 · +6 18,930 · +7 19,631
Other bosses in Mt. Gelmir
- Cemetery Shade 991 HP
- Omenkiller 1,153 HP
- Bloodhound Knight 1,423 HP
- Wormface 1,669 HP
- Demi-Human Chief 1,735 HP
- Mad Pumpkin Head 1,891 HP
Flame Peak
Place 6 of 13: Giants' Mountaintop Catacombs
- HP
- 13,141
- NG+7 HP
- 23,255
- Stance
- 120
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 115 · Magic 115 · Fire 115 · Lightning 115 · Holy 115
- Buildup to proc (1st, then 2nd)
- Poison 557, 847 · Scarlet Rot 557, 847 · Bleed 557, 847 · Frost 248, 290 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 13,141 · +1 16,611 · +2 18,272 · +3 19,102 · +4 19,933 · +5 21,594 · +6 22,425 · +7 23,255
Rewards
Golden SeedAlways
Glovewort Picker's Bell Bearing [2]Always
Once per playthrough, on its defeat.
Other bosses in Flame Peak
- Erdtree Burial Watchdog 5,095 HP
- Ancient Hero of Zamor 6,868 HP
- Fire Giant 43,263 HP
Leyndell, Ashen Capital
Place 7 of 13: East Capital Rampart
- HP
- 18,144
- NG+7 HP
- 25,427
- Stance
- 120
- Runes
- 18,749
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 120 · Magic 120 · Fire 120 · Lightning 120 · Holy 120
- Buildup to proc (1st, then 2nd)
- Poison 575, 865 · Scarlet Rot 575, 865 · Bleed 575, 865 · Frost 255, 297 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 18,144 · +1 18,162 · +2 19,978 · +3 20,887 · +4 21,795 · +5 23,611 · +6 24,519 · +7 25,427
Other bosses in Leyndell, Ashen Capital
- Sir Gideon Ofnir, the All-Knowing 9,312 HP
- Godfrey, First Elden Lord 11,831 HP
- Miranda Blossom 12,968 HP
- Hoarah Loux, Warrior 21,903 HP
- Guardian Golem 35,018 HP
Leyndell, Ashen Capital
Place 8 of 13: Queen's Bedchamber
- HP
- 18,144
- NG+7 HP
- 25,427
- Stance
- 120
- Runes
- 18,749
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 120 · Magic 120 · Fire 120 · Lightning 120 · Holy 120
- Buildup to proc (1st, then 2nd)
- Poison 575, 865 · Scarlet Rot 575, 865 · Bleed 575, 865 · Frost 255, 297 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 18,144 · +1 18,162 · +2 19,978 · +3 20,887 · +4 21,795 · +5 23,611 · +6 24,519 · +7 25,427
Other bosses in Leyndell, Ashen Capital
- Sir Gideon Ofnir, the All-Knowing 9,312 HP
- Godfrey, First Elden Lord 11,831 HP
- Miranda Blossom 12,968 HP
- Hoarah Loux, Warrior 21,903 HP
- Guardian Golem 35,018 HP
Belurat, Tower Settlement
Place 9 of 13: Small Private Altar
- HP
- 21,280
- NG+7 HP
- 55,521
- Stance
- 120
- Runes
- 18,346
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 121 · Magic 121 · Fire 121 · Lightning 121 · Holy 121
- Buildup to proc (1st, then 2nd)
- Scarlet Rot 641, 931 · Bleed 641, 931 · Frost 285, 327 · Immune to Poison, Sleep, Madness, Death Blight
- HP in each journey
- NG 21,280 · +1 39,658 · +2 43,624 · +3 45,607 · +4 47,590 · +5 51,555 · +6 53,538 · +7 55,521
Other bosses in Belurat, Tower Settlement
- Divine Beast Dancing Lion 22,571 HP
- Redmane Freyja 27,936 HP
Gravesite Plain
Place 10 of 13: Ellac River Cave
- HP
- 23,357
- NG+7 HP · highest
- 55,862
- Stance
- 120
- Runes
- 18,522
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 122 · Magic 122 · Fire 122 · Lightning 122 · Holy 122
- Buildup to proc (1st, then 2nd)
- Poison 649, 939 · Scarlet Rot 649, 939 · Bleed 649, 939 · Frost 288, 330 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 23,357 · +1 39,901 · +2 43,892 · +3 45,887 · +4 47,882 · +5 51,872 · +6 53,867 · +7 55,862
Other bosses in Gravesite Plain
- Red Bear 4,798 HP
- Demi-Human Chief 5,173 HP
- Kindred of Rot 6,200 HP
- Demi-Human Queen Marigga 9,793 HP
- Demi-Human Swordmaster Onze 14,883 HP
- Miranda Blossom 16,693 HP
Shadow Keep, Church District
Place 11 of 13: Church District Entrance
- HP · highest
- 31,072
- NG+7 HP
- 55,735
- Stance
- 120
- Runes · highest
- 22,218
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
- Buildup to proc (1st, then 2nd)
- Poison 682, 972 · Scarlet Rot 682, 972 · Bleed 682, 972 · Frost 303, 345 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 31,072 · +1 39,811 · +2 43,792 · +3 45,783 · +4 47,773 · +5 51,754 · +6 53,745 · +7 55,735
Other bosses in Shadow Keep, Church District
- Golden Hippopotamus 33,866 HP
- Redmane Freyja 50,019 HP
- Hornsent 53,291 HP
- Needle Knight Leda 53,291 HP
Shadow Keep, Church District
Place 12 of 13: Sunken Chapel
Ulcerated Tree Spirit · 31,072 HP
- HP
- 31,072
- NG+7 HP
- 55,735
- Stance
- 120
- Runes
- 22,218
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
- Buildup to proc (1st, then 2nd)
- Poison 682, 972 · Scarlet Rot 682, 972 · Bleed 682, 972 · Frost 303, 345 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 31,072 · +1 39,811 · +2 43,792 · +3 45,783 · +4 47,773 · +5 51,754 · +6 53,745 · +7 55,735
Ulcerated Tree Spirit · 31,072 HP
- HP · highest
- 31,072
- NG+7 HP
- 55,735
- Stance
- 120
- Runes · highest
- 22,218
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
- Buildup to proc (1st, then 2nd)
- Poison 682, 972 · Scarlet Rot 682, 972 · Bleed 682, 972 · Frost 303, 345 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 31,072 · +1 39,811 · +2 43,792 · +3 45,783 · +4 47,773 · +5 51,754 · +6 53,745 · +7 55,735
Other bosses in Shadow Keep, Church District
- Golden Hippopotamus 33,866 HP
- Redmane Freyja 50,019 HP
- Hornsent 53,291 HP
- Needle Knight Leda 53,291 HP
Shadow Keep, Church District
Place 13 of 13: Tree-Worship Passage
- HP · highest
- 31,072
- NG+7 HP
- 55,735
- Stance
- 120
- Runes · highest
- 22,218
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
- Damage negation
- Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
- Flat defense
- Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
- Buildup to proc (1st, then 2nd)
- Poison 682, 972 · Scarlet Rot 682, 972 · Bleed 682, 972 · Frost 303, 345 · Immune to Sleep, Madness, Death Blight
- HP in each journey
- NG 31,072 · +1 39,811 · +2 43,792 · +3 45,783 · +4 47,773 · +5 51,754 · +6 53,745 · +7 55,735
Other bosses in Shadow Keep, Church District
- Golden Hippopotamus 33,866 HP
- Redmane Freyja 50,019 HP
- Hornsent 53,291 HP
- Needle Knight Leda 53,291 HP
How Ulcerated Tree Spirit fights
At Shadow Keep, Church District · Church District Entrance, its toughest placement: 31,072 HP.
Phases by HP exact
- At 70% HP or less: 2 projectiles becomes available.
Attacks the game's own
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (1)1 hit · first hit after 1.1 s | No | Yes | 947strike |
| Strike (2)1 hit · first hit after 1.3 s | No | Yes | 947strike |
| 3-hit strike combo3 hits · first hit after 2.2 s | No | Yes | 1,174strike |
| 2-hit strike combo (1)2 hits · first hit after 1.2 s | No | Yes | 947strike |
| 2 projectiles2 hits · first hit after 1.5 s | No | Yes | 1,250holy |
| Strike (3)1 hit · first hit after 2.6 s | No | Yes | 1,061strike |
| Strike (4)1 hit · first hit after 1.2 s | No | Yes | 1,061strike |
| Grab (1)2 hits · first hit after 2.3 s | No | No | 2,6701,458 holy · 1,212 physical, if it catches you |
| Projectile (1)1 hit · first hit after 3.2 s | No | Yes | 1,250holy |
| Projectile (2)1 hit · first hit after 4.0 s | No | Yes | 682holy |
| Strike (5)1 hit · first hit after 1.7 s | No | Yes | 1,174strike |
| Strike (6)1 hit · first hit after 1.2 s | No | Yes | 947strike |
| 2-hit strike combo (2)2 hits · first hit after 0.7 s | No | Yes | 947strike |
16 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (7)1 hit · first hit after 0.9 s · after Strike (11) and Strike (2) or 1 more | No | Yes | 947strike |
| Strike (8)1 hit · first hit after 2.3 s · after Strike (13) and Strike (7) or 1 more | No | Yes | 1,061strike |
| Strike (9)1 hit · first hit after 1.5 s · after Strike (7) and Strike (1) | No | Yes | 1,023strike |
| Grab (2)2 hits · first hit after 2.5 s · after Strike (8) and Projectile (2) | No | No | 2,6701,458 holy · 1,212 physical, if it catches you |
| Strike (10)1 hit · first hit after 1.9 s · after Strike (5) | No | Yes | 1,174strike |
| Strike (11)1 hit · first hit after 2.2 s · after Strike (12) and Strike (4) | No | Yes | 1,174strike |
| Strike (12)1 hit · first hit after 2.3 s · after Strike (10) and Strike (4) | No | Yes | 1,174strike |
| Strike (13)1 hit · first hit after 0.9 s · after Strike (9) and Strike (7) or 1 more | No | Yes | 947strike |
| Grab (3)2 hits · first hit after 2.6 s · after Grab (4) and 3-hit strike combo | No | No | 2,6701,458 holy · 1,212 physical, if it catches you |
| Grab (4)2 hits · first hit after 2.3 s · after Grab (1) and 3-hit strike combo | No | No | 2,6701,458 holy · 1,212 physical, if it catches you |
| Projectile (3)1 hit · first hit after 1.3 s · after Grab (3) and Grab (1) or 6 more | No | Yes | 1,250holy |
| Grab (5)2 hits · first hit after 2.8 s · after Grab (6) and Projectile (2) | No | No | 2,6701,458 holy · 1,212 physical, if it catches you |
| Grab (6)2 hits · first hit after 2.5 s · after Grab (2) and Projectile (2) | No | No | 2,6701,458 holy · 1,212 physical, if it catches you |
| Grab (7)2 hits · first hit after 2.6 s · after Grab (5) and 3-hit strike combo | No | No | 2,6701,458 holy · 1,212 physical, if it catches you |
| Grab (8)2 hits · first hit after 3.0 s · after Grab (9) and 3-hit strike combo | No | No | 2,6701,458 holy · 1,212 physical, if it catches you |
| Grab (9)2 hits · first hit after 2.6 s · after Grab (7) and 3-hit strike combo | No | No | 2,6701,458 holy · 1,212 physical, if it catches you |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
Attack choice by distance the boss's own
How often it opens with each attack at each range, from its main weight tables (it switches between 5 sets of tables by state; the main one is shown).
- Strike (1)
- Strike (2)
- 3-hit strike combo
- 2-hit strike combo (1)
- 2 projectiles
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| 5–15 m | Strike (1) 18% · 2-hit strike combo (1) 18% · Strike (2) 15% |
| 15 m + | Moving or other actions 25% · Strike (2) 25% · 3-hit strike combo 25% |
- Attacks
- 29
- With a cooldown
- 13 7–60 s
- Walk in before attacking
- 6 from up to 40 m
What hurts it most
- Fire-20% +20%
- Standard0%
- Slash0% ±0
- Strike0% ±0
- Pierce0% ±0
- Magic20% −20%
- Lightning20% −20%
- Holy40% −40%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 682 | 4,761 | 78,799 buildup |
| Frost | 303 | 3,137 | 108,964 buildup |
| Poison | 682 | 2,588 | 1317,373 buildup |
| Scarlet Rot | 682 | 6,384 | 55,941 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.
Video: Ulcerated Tree Spirit
Patch history 2
Every patch that changed its numbers, version by version.
- 1.02.1from 1.00
- Runes2,000→4,736
- Runes3,500→8,820
- Runes3,600→9,828
- Runes4,960→18,749
Every changed value (11)
Value Before to After Change Key changes 4 Runes 2,000 4,736 +2,736+137% Runes 3,500 8,820 +5,320+152% Runes 3,600 9,828 +6,228+173% Runes 4,960 18,749 +13,789+278% Other numbers 5 Capsule Height 7.5 4.5 −3−40% Capsule Radius 3.7 1.8 −1.9−51% Chr Capsule Height 7.5 4.5 −3−40% Chr Capsule Radius 3.7 1.8 −1.9−51% Threat Level 17 18 +1+5.9% Linked data 2 Name ID 904,640 0 changed SpEffect ID [31] -1 4,301 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed