Almanauts
Elden Ring
BossStormveil CastleStranded GraveyardChanged in 2 patchesVerified for build 25827938

Ulcerated Tree Spirit

Fought in 13 places, from 4,492 HP to 31,072 HP at Shadow Keep, Church District · Tree-Worship Passage: each place carries its own area scaling. It takes the most damage from Fire and the least from Holy.

HP (NG)
4,492–31,072
HP in NG+7
55,735
Stance
120
Weakest to
Fire -20%
Resists most
Holy 40%
Places
13

Appears in 13 places · HP 4,492–31,072

Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.

PlaceHPHP in NG+7StanceRunesPhys. defense
Stormveil Castle · Rampart Towerordinary enemy · no marker4,492 lowest14,812 lowest1204,736 lowest103 lowest
Stranded Graveyard · Cave of Knowledge6,14715,879120—107
Capital Outskirts · Outer Wall Phantom Treeordinary enemy · no marker8,81718,0341208,820111
Leyndell, Royal Capital · Avenue Balconyordinary enemy · no marker10,04618,2271209,828113
Mt. Gelmir · Ninth Mt. Gelmir Campsite11,19119,631120—114
Flame Peak · Giants' Mountaintop Catacombs13,14123,255120—115
Leyndell, Ashen Capital · East Capital Rampart×2 · ordinary enemy · no marker18,14425,42712018,749120
Leyndell, Ashen Capital · Queen's Bedchamberordinary enemy · no marker18,14425,42712018,749120
Belurat, Tower Settlement · Small Private Altarordinary enemy · no marker21,28055,52112018,346121
Gravesite Plain · Ellac River Caveordinary enemy · no marker23,35755,862 highest12018,522122
Shadow Keep, Church District · Church District Entranceordinary enemy · no marker31,072 highest55,73512022,218 highest123 highest
Shadow Keep, Church District · Sunken Chapel×2 · ordinary enemy · no marker31,072 highest55,73512022,218 highest123 highest
Shadow Keep, Church District · Tree-Worship Passageordinary enemy · no marker31,072 highest55,73512022,218 highest123 highest

Each place

Stormveil Castle

Place 1 of 13: Rampart Tower

Ordinary enemy hereNearest Site of Grace: Rampart TowerScaling ×1.656

Not on the map: fought as an ordinary enemy here
HP · lowest
4,492
NG+7 HP · lowest
14,812
Stance
120
Runes · lowest
4,736
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 103 · Magic 103 · Fire 103 · Lightning 103 · Holy 103
Buildup to proc (1st, then 2nd)
Poison 517, 807 · Scarlet Rot 517, 807 · Bleed 517, 807 · Frost 230, 272 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 4,492 · +1 10,580 · +2 11,638 · +3 12,167 · +4 12,696 · +5 13,754 · +6 14,283 · +7 14,812

Rewards

Once per playthrough, on its defeat.

Other bosses in Stormveil Castle

Stranded Graveyard

Place 2 of 13: Cave of Knowledge

Boss fightNearest Site of Grace: Cave of KnowledgeScaling ×2.266

Show on map
HP
6,147
NG+7 HP
15,879
Stance
120
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107
Buildup to proc (1st, then 2nd)
Poison 530, 820 · Scarlet Rot 530, 820 · Bleed 530, 820 · Frost 236, 278 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 6,147 · +1 11,342 · +2 12,476 · +3 13,043 · +4 13,610 · +5 14,745 · +6 15,312 · +7 15,879

Rewards

Once per playthrough, on its defeat.

Other bosses in Stranded Graveyard

Capital Outskirts

Place 3 of 13: Outer Wall Phantom Tree

Ordinary enemy hereNearest Site of Grace: Outer Wall Phantom TreeScaling ×3.25

Not on the map: fought as an ordinary enemy here
HP
8,817
NG+7 HP
18,034
Stance
120
Runes
8,820
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 111 · Magic 111 · Fire 111 · Lightning 111 · Holy 111
Buildup to proc (1st, then 2nd)
Poison 544, 834 · Scarlet Rot 544, 834 · Bleed 544, 834 · Frost 242, 284 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 8,817 · +1 12,882 · +2 14,170 · +3 14,814 · +4 15,458 · +5 16,746 · +6 17,390 · +7 18,034

Rewards

Once per playthrough, on its defeat.

Other bosses in Capital Outskirts

Leyndell, Royal Capital

Place 4 of 13: Avenue Balcony

Ordinary enemy hereNearest Site of Grace: Avenue BalconyScaling ×3.703

Not on the map: fought as an ordinary enemy here
HP
10,046
NG+7 HP
18,227
Stance
120
Runes
9,828
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 113 · Magic 113 · Fire 113 · Lightning 113 · Holy 113
Buildup to proc (1st, then 2nd)
Poison 548, 838 · Scarlet Rot 548, 838 · Bleed 548, 838 · Frost 244, 286 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 10,046 · +1 13,019 · +2 14,321 · +3 14,972 · +4 15,623 · +5 16,925 · +6 17,576 · +7 18,227

Rewards

Once per playthrough, on its defeat.

Other bosses in Leyndell, Royal Capital

Mt. Gelmir

Place 5 of 13: Ninth Mt. Gelmir Campsite

Boss fightNearest Site of Grace: Ninth Mt. Gelmir CampsiteScaling ×4.125

Show on map
HP
11,191
NG+7 HP
19,631
Stance
120
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 114 · Magic 114 · Fire 114 · Lightning 114 · Holy 114
Buildup to proc (1st, then 2nd)
Poison 553, 843 · Scarlet Rot 553, 843 · Bleed 553, 843 · Frost 246, 288 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 11,191 · +1 14,022 · +2 15,424 · +3 16,125 · +4 16,826 · +5 18,229 · +6 18,930 · +7 19,631

Rewards

Once per playthrough, on its defeat.

Other bosses in Mt. Gelmir

Flame Peak

Place 6 of 13: Giants' Mountaintop Catacombs

Boss fightNearest Site of Grace: Giants' Mountaintop CatacombsScaling ×4.844

Show on map
HP
13,141
NG+7 HP
23,255
Stance
120
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 115 · Magic 115 · Fire 115 · Lightning 115 · Holy 115
Buildup to proc (1st, then 2nd)
Poison 557, 847 · Scarlet Rot 557, 847 · Bleed 557, 847 · Frost 248, 290 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 13,141 · +1 16,611 · +2 18,272 · +3 19,102 · +4 19,933 · +5 21,594 · +6 22,425 · +7 23,255

Rewards

Once per playthrough, on its defeat.

Other bosses in Flame Peak

Leyndell, Ashen Capital

Place 7 of 13: East Capital Rampart

Ordinary enemy hereNearest Site of Grace: East Capital Rampart×2 hereScaling ×6.688

Not on the map: fought as an ordinary enemy here
HP
18,144
NG+7 HP
25,427
Stance
120
Runes
18,749
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 120 · Magic 120 · Fire 120 · Lightning 120 · Holy 120
Buildup to proc (1st, then 2nd)
Poison 575, 865 · Scarlet Rot 575, 865 · Bleed 575, 865 · Frost 255, 297 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 18,144 · +1 18,162 · +2 19,978 · +3 20,887 · +4 21,795 · +5 23,611 · +6 24,519 · +7 25,427

Other bosses in Leyndell, Ashen Capital

Leyndell, Ashen Capital

Place 8 of 13: Queen's Bedchamber

Ordinary enemy hereNearest Site of Grace: Queen's BedchamberScaling ×6.688

Not on the map: fought as an ordinary enemy here
HP
18,144
NG+7 HP
25,427
Stance
120
Runes
18,749
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 120 · Magic 120 · Fire 120 · Lightning 120 · Holy 120
Buildup to proc (1st, then 2nd)
Poison 575, 865 · Scarlet Rot 575, 865 · Bleed 575, 865 · Frost 255, 297 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 18,144 · +1 18,162 · +2 19,978 · +3 20,887 · +4 21,795 · +5 23,611 · +6 24,519 · +7 25,427

Other bosses in Leyndell, Ashen Capital

Belurat, Tower Settlement

Place 9 of 13: Small Private Altar

Ordinary enemy hereNearest Site of Grace: Small Private AltarScaling ×7.844

Not on the map: fought as an ordinary enemy here
HP
21,280
NG+7 HP
55,521
Stance
120
Runes
18,346
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 121 · Magic 121 · Fire 121 · Lightning 121 · Holy 121
Buildup to proc (1st, then 2nd)
Scarlet Rot 641, 931 · Bleed 641, 931 · Frost 285, 327 · Immune to Poison, Sleep, Madness, Death Blight
HP in each journey
NG 21,280 · +1 39,658 · +2 43,624 · +3 45,607 · +4 47,590 · +5 51,555 · +6 53,538 · +7 55,521

Rewards

Once per playthrough, on its defeat.

Other bosses in Belurat, Tower Settlement

Gravesite Plain

Place 10 of 13: Ellac River Cave

Ordinary enemy hereNearest Site of Grace: Ellac River CaveScaling ×8.609

Not on the map: fought as an ordinary enemy here
HP
23,357
NG+7 HP · highest
55,862
Stance
120
Runes
18,522
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 122 · Magic 122 · Fire 122 · Lightning 122 · Holy 122
Buildup to proc (1st, then 2nd)
Poison 649, 939 · Scarlet Rot 649, 939 · Bleed 649, 939 · Frost 288, 330 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 23,357 · +1 39,901 · +2 43,892 · +3 45,887 · +4 47,882 · +5 51,872 · +6 53,867 · +7 55,862

Rewards

Once per playthrough, on its defeat.

Other bosses in Gravesite Plain

Shadow Keep, Church District

Place 11 of 13: Church District Entrance

Ordinary enemy hereNearest Site of Grace: Church District EntranceScaling ×11.453

Not on the map: fought as an ordinary enemy here
HP · highest
31,072
NG+7 HP
55,735
Stance
120
Runes · highest
22,218
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Buildup to proc (1st, then 2nd)
Poison 682, 972 · Scarlet Rot 682, 972 · Bleed 682, 972 · Frost 303, 345 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 31,072 · +1 39,811 · +2 43,792 · +3 45,783 · +4 47,773 · +5 51,754 · +6 53,745 · +7 55,735

Rewards

Once per playthrough, on its defeat.

Other bosses in Shadow Keep, Church District

Shadow Keep, Church District

Place 12 of 13: Sunken Chapel

Ordinary enemy hereNearest Site of Grace: Sunken Chapel×2 hereScaling ×11.453

Not on the map: fought as an ordinary enemy here

Ulcerated Tree Spirit · 31,072 HP

HP
31,072
NG+7 HP
55,735
Stance
120
Runes
22,218
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Buildup to proc (1st, then 2nd)
Poison 682, 972 · Scarlet Rot 682, 972 · Bleed 682, 972 · Frost 303, 345 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 31,072 · +1 39,811 · +2 43,792 · +3 45,783 · +4 47,773 · +5 51,754 · +6 53,745 · +7 55,735

Ulcerated Tree Spirit · 31,072 HP

HP · highest
31,072
NG+7 HP
55,735
Stance
120
Runes · highest
22,218
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Buildup to proc (1st, then 2nd)
Poison 682, 972 · Scarlet Rot 682, 972 · Bleed 682, 972 · Frost 303, 345 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 31,072 · +1 39,811 · +2 43,792 · +3 45,783 · +4 47,773 · +5 51,754 · +6 53,745 · +7 55,735

Rewards

Once per playthrough, on its defeat.

Other bosses in Shadow Keep, Church District

Shadow Keep, Church District

Place 13 of 13: Tree-Worship Passage

Ordinary enemy hereNearest Site of Grace: Tree-Worship PassageScaling ×11.453

Not on the map: fought as an ordinary enemy here
HP · highest
31,072
NG+7 HP
55,735
Stance
120
Runes · highest
22,218
Weakest to
Fire −20%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash 0% · Strike 0% · Pierce 0% · Magic 20% · Fire -20% · Lightning 20% · Holy 40%
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Buildup to proc (1st, then 2nd)
Poison 682, 972 · Scarlet Rot 682, 972 · Bleed 682, 972 · Frost 303, 345 · Immune to Sleep, Madness, Death Blight
HP in each journey
NG 31,072 · +1 39,811 · +2 43,792 · +3 45,783 · +4 47,773 · +5 51,754 · +6 53,745 · +7 55,735

Other bosses in Shadow Keep, Church District

How Ulcerated Tree Spirit fights

At Shadow Keep, Church District · Church District Entrance, its toughest placement: 31,072 HP.

Phases by HP exact

70%60%
  • At 70% HP or less: 2 projectiles becomes available.

Attacks the game's own

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
Strike (1)1 hit · first hit after 1.1 sNoYes947strike
Strike (2)1 hit · first hit after 1.3 sNoYes947strike
3-hit strike combo3 hits · first hit after 2.2 sNoYes1,174strike
2-hit strike combo (1)2 hits · first hit after 1.2 sNoYes947strike
2 projectiles2 hits · first hit after 1.5 sNoYes1,250holy
Strike (3)1 hit · first hit after 2.6 sNoYes1,061strike
Strike (4)1 hit · first hit after 1.2 sNoYes1,061strike
Grab (1)2 hits · first hit after 2.3 sNoNo2,6701,458 holy · 1,212 physical, if it catches you
Projectile (1)1 hit · first hit after 3.2 sNoYes1,250holy
Projectile (2)1 hit · first hit after 4.0 sNoYes682holy
Strike (5)1 hit · first hit after 1.7 sNoYes1,174strike
Strike (6)1 hit · first hit after 1.2 sNoYes947strike
2-hit strike combo (2)2 hits · first hit after 0.7 sNoYes947strike
16 more attacks it chains after another one
AttackParryBlockDamage
Strike (7)1 hit · first hit after 0.9 s · after Strike (11) and Strike (2) or 1 moreNoYes947strike
Strike (8)1 hit · first hit after 2.3 s · after Strike (13) and Strike (7) or 1 moreNoYes1,061strike
Strike (9)1 hit · first hit after 1.5 s · after Strike (7) and Strike (1)NoYes1,023strike
Grab (2)2 hits · first hit after 2.5 s · after Strike (8) and Projectile (2)NoNo2,6701,458 holy · 1,212 physical, if it catches you
Strike (10)1 hit · first hit after 1.9 s · after Strike (5)NoYes1,174strike
Strike (11)1 hit · first hit after 2.2 s · after Strike (12) and Strike (4)NoYes1,174strike
Strike (12)1 hit · first hit after 2.3 s · after Strike (10) and Strike (4)NoYes1,174strike
Strike (13)1 hit · first hit after 0.9 s · after Strike (9) and Strike (7) or 1 moreNoYes947strike
Grab (3)2 hits · first hit after 2.6 s · after Grab (4) and 3-hit strike comboNoNo2,6701,458 holy · 1,212 physical, if it catches you
Grab (4)2 hits · first hit after 2.3 s · after Grab (1) and 3-hit strike comboNoNo2,6701,458 holy · 1,212 physical, if it catches you
Projectile (3)1 hit · first hit after 1.3 s · after Grab (3) and Grab (1) or 6 moreNoYes1,250holy
Grab (5)2 hits · first hit after 2.8 s · after Grab (6) and Projectile (2)NoNo2,6701,458 holy · 1,212 physical, if it catches you
Grab (6)2 hits · first hit after 2.5 s · after Grab (2) and Projectile (2)NoNo2,6701,458 holy · 1,212 physical, if it catches you
Grab (7)2 hits · first hit after 2.6 s · after Grab (5) and 3-hit strike comboNoNo2,6701,458 holy · 1,212 physical, if it catches you
Grab (8)2 hits · first hit after 3.0 s · after Grab (9) and 3-hit strike comboNoNo2,6701,458 holy · 1,212 physical, if it catches you
Grab (9)2 hits · first hit after 2.6 s · after Grab (7) and 3-hit strike comboNoNo2,6701,458 holy · 1,212 physical, if it catches you

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance the boss's own

How often it opens with each attack at each range, from its main weight tables (it switches between 5 sets of tables by state; the main one is shown).

  • Strike (1)
  • Strike (2)
  • 3-hit strike combo
  • 2-hit strike combo (1)
  • 2 projectiles
  • Other attacks and moves
Show as a table
DistanceMost likely picks
5–15 mStrike (1) 18% · 2-hit strike combo (1) 18% · Strike (2) 15%
15 m +Moving or other actions 25% · Strike (2) 25% · 3-hit strike combo 25%
Attacks
29
With a cooldown
13 7–60 s
Walk in before attacking
6 from up to 40 m

What hurts it most

  1. Fire-20% +20%
  2. Standard0%
  3. Slash0% ±0
  4. Strike0% ±0
  5. Pierce0% ±0
  6. Magic20% −20%
  7. Lightning20% −20%
  8. Holy40% −40%

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed6824,76178,799 buildup
Frost3033,137108,964 buildup
Poison6822,5881317,373 buildup
Scarlet Rot6826,38455,941 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.

Video: Ulcerated Tree Spirit

Where to Find Ulcerated Tree Spirit in Stormveil Castle · Meta Game Guides · Watch on YouTube

Kill-speed simulator New

How many hits Ulcerated Tree Spirit takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Ulcerated Tree Spirit

Patch history 2

Every patch that changed its numbers, version by version.

  1. 1.02.1from 1.00
    • Runes2,000→4,736
    • Runes3,500→8,820
    • Runes3,600→9,828
    • Runes4,960→18,749
    Every changed value (11)
    ValueBeforetoAfterChange
    Key changes 4
    Runes2,0004,736+2,736+137%
    Runes3,5008,820+5,320+152%
    Runes3,6009,828+6,228+173%
    Runes4,96018,749+13,789+278%
    Other numbers 5
    Capsule Height7.54.5−3−40%
    Capsule Radius3.71.8−1.9−51%
    Chr Capsule Height7.54.5−3−40%
    Chr Capsule Radius3.71.8−1.9−51%
    Threat Level1718+1+5.9%
    Linked data 2
    Name ID×7 variants904,6400changed
    SpEffect ID [31]×3 variants-14,301changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %×7 variants0100+100
      Linked data 1
      DLC Completion SpEffect ID×7 variants0-1changed