Almanauts
Elden Ring
BossLiurnia of the LakesAcademy of Raya LucariaChanged in 2 patchesVerified for build 25827938

Bloodhound Knight

Fought in 6 places, from 992 HP to 1,985 HP at Liurnia of the Lakes · Lakeside Crystal Cave: each place carries its own area scaling. It takes the most damage from Lightning and the least from Standard.

HP (NG)
992–1,985
HP in NG+7
5,127
Stance
65
Weakest to
Lightning -20%
Resists most
Standard 10%
Places
6

Appears in 6 places · HP 992–1,985

Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.

PlaceHPHP in NG+7StanceRunesPhys. defense
Academy of Raya Lucaria · Raya Lucaria Grand Libraryordinary enemy · no marker992 lowest2,56365—107
Liurnia of the Lakes · South Raya Lucaria Gateordinary enemy · no marker992 lowest2,56365491 lowest107
Swamp of Aeonia · Heart of Aeoniaordinary enemy · no marker1,0532,246 lowest65701109 (differs from most places)
Mt. Gelmir · Gelmir Hero's Graveordinary enemy · no marker1,4232,911651,178111 (differs from most places)
Volcano Manor · Prison Town Churchordinary enemy · no marker1,8063,169651,764 highest114 (differs from most places)
Liurnia of the Lakes · Lakeside Crystal Cave1,985 highest5,127 highest65—107

Marked values differ from most of the other places.

Each place

Academy of Raya Lucaria

Place 1 of 6: Raya Lucaria Grand Library

Ordinary enemy hereNearest Site of Grace: Raya Lucaria Grand LibraryScaling ×2.266

Not on the map: fought as an ordinary enemy here
HP · lowest
992
NG+7 HP
2,563
Stance
65
Weakest to
Lightning −20%
Resists most
Standard, Slash and Strike 10%
Negation, defense and status buildup
Damage negation
Standard10%
Slash10%
Strike10%
Pierce0%
Magic0%
Fire0%
Lightning-20%
Holy0%
Flat defense

Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107

Status buildup to proc
Status1st proc2nd3rd4th
Poison3244227121,169
Scarlet Rot3244227121,169
Bleed3244227121,169
Frost3244227121,169
Sleep236278376666
MadnessImmune
Death BlightImmune
HP in each journey
  1. NG992
  2. +11,831
  3. +22,014
  4. +32,105
  5. +42,197
  6. +52,380
  7. +62,472
  8. +72,563

Other bosses in Academy of Raya Lucaria

Liurnia of the Lakes

Place 2 of 6: South Raya Lucaria Gate

Ordinary enemy hereNearest Site of Grace: South Raya Lucaria GateScaling ×2.266

Not on the map: fought as an ordinary enemy here
HP · lowest
992
NG+7 HP
2,563
Stance
65
Runes · lowest
491
Weakest to
Lightning −20%
Resists most
Standard, Slash and Strike 10%
Negation, defense and status buildup
Damage negation
Standard10%
Slash10%
Strike10%
Pierce0%
Magic0%
Fire0%
Lightning-20%
Holy0%
Flat defense

Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107

Status buildup to proc
Status1st proc2nd3rd4th
Poison3244227121,169
Scarlet Rot3244227121,169
Bleed3244227121,169
Frost3244227121,169
Sleep236278376666
MadnessImmune
Death BlightImmune
HP in each journey
  1. NG992
  2. +11,831
  3. +22,014
  4. +32,105
  5. +42,197
  6. +52,380
  7. +62,472
  8. +72,563

Other bosses in Liurnia of the Lakes

Swamp of Aeonia

Place 3 of 6: Heart of Aeonia

Ordinary enemy hereNearest Site of Grace: Heart of AeoniaScaling ×2.406

Not on the map: fought as an ordinary enemy here
HP
1,053
NG+7 HP · lowest
2,246
Stance
65
Runes
701
Weakest to
Lightning −20%
Resists most
Standard, Slash and Strike 10%
Negation, defense and status buildup
Damage negation
Standard10%
Slash10%
Strike10%
Pierce0%
Magic0%
Fire0%
Lightning-20%
Holy0%
Flat defense

Physical 109 · Magic 109 · Fire 109 · Lightning 109 · Holy 109

Status buildup to proc
Status1st proc2nd3rd4th
Poison3274257151,172
Scarlet Rot3274257151,172
Bleed3274257151,172
Frost3274257151,172
Sleep238280378668
MadnessImmune
Death BlightImmune
HP in each journey
  1. NG1,053
  2. +11,604
  3. +21,765
  4. +31,845
  5. +41,925
  6. +52,086
  7. +62,166
  8. +72,246

Other bosses in Swamp of Aeonia

Mt. Gelmir

Place 4 of 6: Gelmir Hero's Grave

Ordinary enemy hereNearest Site of Grace: Gelmir Hero's GraveScaling ×3.25

Not on the map: fought as an ordinary enemy here
HP
1,423
NG+7 HP
2,911
Stance
65
Runes
1,178
Weakest to
Lightning −20%
Resists most
Standard, Slash and Strike 10%
Negation, defense and status buildup
Damage negation
Standard10%
Slash10%
Strike10%
Pierce0%
Magic0%
Fire0%
Lightning-20%
Holy0%
Flat defense

Physical 111 · Magic 111 · Fire 111 · Lightning 111 · Holy 111

Status buildup to proc
Status1st proc2nd3rd4th
Poison3324307201,177
Scarlet Rot3324307201,177
Bleed3324307201,177
Frost3324307201,177
Sleep242284382672
MadnessImmune
Death BlightImmune
HP in each journey
  1. NG1,423
  2. +12,079
  3. +22,287
  4. +32,391
  5. +42,495
  6. +52,703
  7. +62,807
  8. +72,911

Other bosses in Mt. Gelmir

Volcano Manor

Place 5 of 6: Prison Town Church

Ordinary enemy hereNearest Site of Grace: Prison Town ChurchScaling ×4.125

Not on the map: fought as an ordinary enemy here
HP
1,806
NG+7 HP
3,169
Stance
65
Runes · highest
1,764
Weakest to
Lightning −20%
Resists most
Standard, Slash and Strike 10%
Negation, defense and status buildup
Damage negation
Standard10%
Slash10%
Strike10%
Pierce0%
Magic0%
Fire0%
Lightning-20%
Holy0%
Flat defense

Physical 114 · Magic 114 · Fire 114 · Lightning 114 · Holy 114

Status buildup to proc
Status1st proc2nd3rd4th
Poison3384367261,183
Scarlet Rot3384367261,183
Bleed3384367261,183
Frost3384367261,183
Sleep246288386676
MadnessImmune
Death BlightImmune
HP in each journey
  1. NG1,806
  2. +12,263
  3. +22,490
  4. +32,603
  5. +42,716
  6. +52,943
  7. +63,056
  8. +73,169

Drops per kill

Other bosses in Volcano Manor

Liurnia of the Lakes

Place 6 of 6: Lakeside Crystal Cave

Boss fightNearest Site of Grace: Lakeside Crystal CaveScaling ×4.532

Show on map
HP · highest
1,985
NG+7 HP · highest
5,127
Stance
65
Weakest to
Lightning −20%
Resists most
Standard, Slash and Strike 10%
Negation, defense and status buildup
Damage negation
Standard10%
Slash10%
Strike10%
Pierce0%
Magic0%
Fire0%
Lightning-20%
Holy0%
Flat defense

Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107

Status buildup to proc
Status1st proc2nd3rd4th
Poison3244227121,169
Scarlet Rot3244227121,169
Bleed3244227121,169
Frost3244227121,169
Sleep236278376666
MadnessImmune
Death BlightImmune
HP in each journey
  1. NG1,985
  2. +13,662
  3. +24,028
  4. +34,211
  5. +44,394
  6. +54,761
  7. +64,944
  8. +75,127

Rewards

Once per playthrough, on its defeat.

Other bosses in Liurnia of the Lakes

How Bloodhound Knight fights

At Liurnia of the Lakes · Lakeside Crystal Cave, its toughest placement: 1,985 HP.

Attacks the game's own

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
Single hit (1)1 hit · first hit after 0.6 sNoYes386physical
Single hit (2)1 hit · first hit after 1.5 sYesYes386physical
Single hit (3)1 hit · first hit after 1.9 sYesYes492physical
Single hit (4)1 hit · first hit after 1.3 sYesYes386physical
Single hit (5)1 hit · first hit after 1.6 sYesYes492physical
Single hit (6)1 hit · first hit after 0.8 sYesYes263physical
Slash (claw)1 hit · first hit after 1.0 sYesYes228slash
Single hit (7)1 hit · first hit after 1.1 sYesYes334physical
2-hit combo (claw)2 hits · first hit after 2.1 sYesYes492physical
Single hit (8)1 hit · first hit after 0.8 sYesYes263physical
5 more attacks it chains after another one
AttackParryBlockDamage
Single hit (9)1 hit · first hit after 0.8 s · after 2-hit comboYesYes263physical
2-hit combo2 hits · first hit after 0.3 s · after Single hit (4) and Single hit (1) or 1 moreYesYes386physical
Single hit (10)1 hit · first hit after 0.7 s · after Single hit (4)YesYes334physical
Single hit (11)1 hit · first hit after 1.4 s · after 2-hit comboYesYes334physical
Single hit (12)1 hit · first hit after 1.5 s · after 2-hit combo and Single hit (10) or 1 moreNoYes386physical

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance the boss's own

How often it opens with each attack at each range, from its main weight tables (it switches between 2 sets of tables by state; the main one is shown).

  • Single hit (1)
  • Single hit (2)
  • Single hit (3)
  • Single hit (4)
  • Single hit (5)
  • Other attacks and moves
Show as a table
DistanceMost likely picks
under 3 mSingle hit (1) 50% · Single hit (2) 30% · Single hit (6) 20%
3–5 mSingle hit (1) 27% · Single hit (3) 27% · Single hit (7) 18%
5–8 mMoving or other actions 60% · Single hit (4) 10% · Slash (claw) 10%
8 m +Moving or other actions 60% · Single hit (5) 20% · Single hit (4) 20%
Attacks
15
With a cooldown
6 5–15 s
Walk in before attacking
9 from up to 12.5 m

What hurts it most

  1. Lightning-20% +33%
  2. Pierce0% +11%
  3. Magic0% +11%
  4. Fire0% +11%
  5. Holy0% +11%
  6. Standard10%
  7. Slash10% ±0
  8. Strike10% ±0

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed32439853,796 buildup
Frost32422998,472 buildup
Poison32475531,458 buildup
Scarlet Rot3241,6722746 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.

Drop odds

Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.

Mt. Gelmir · Gelmir Hero's Grave

Bloodhound Knight drops
ItemChanceKills for 90%
Bloodhound Knight Helmonce100%—
Bloodhound Knight Armoronce100%—
Bloodhound Knight Gauntletsonce100%—
Bloodhound Knight Greavesonce100%—

This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.

Volcano Manor · Prison Town Church

Bloodhound Knight drops
ItemChanceKills for 90%
Bloodhound Clawsonce100%—

Kill-speed simulator New

How many hits Bloodhound Knight takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Bloodhound Knight

Patch history 2

Every patch that changed its numbers, version by version.

  1. 1.02.1from 1.00
    • HP390→438
    • Runes788→701
    • Standard negation20%→10%
    • Slash negation20%→10%
    • Strike negation20%→10%
    • Runes379→0
    Every changed value (10)
    ValueBeforetoAfterChange
    Key changes 6
    HP×3 variants390438+48+12%
    Runes788701−87−11%
    Standard negation×3 variants20%10%−10 pts
    Slash negation×3 variants20%10%−10 pts
    Strike negation×3 variants20%10%−10 pts
    Runes3790−379−100%
    Linked data 4
    SpEffect ID [14]90,2000changed
    SpEffect ID [31]-14,301changed
    SpEffect ID [15]5,262-1changed
    SpEffect ID [19]-114,593changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %×6 variants0100+100
      Linked data 1
      DLC Completion SpEffect ID×6 variants0-1changed