Cemetery Shade
Fought in 4 places, from 691 HP to 1,467 HP at Caelid · Caelid Catacombs: each place carries its own area scaling. It takes the most damage from Holy and the least from Pierce.
- HP (NG)
- 691–1,467
- HP in NG+7
- 3,129
- Stance
- 70
- Weakest to
- Holy -20%
- Resists most
- Pierce 35%
- Places
- 4
Appears in 4 places · HP 691–1,467
Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.
| Place | HP | HP in NG+7 | Stance | Runes | Phys. defense |
|---|---|---|---|---|---|
| Liurnia of the Lakes · Black Knife Catacombs | 691 lowest | 1,785 lowest | 70 | — | 107 |
| Weeping Peninsula · Tombsward Catacombs | 781 | 3,125 | 70 | — | 102 lowest |
| Mt. Gelmir · Gelmir Hero's Graveordinary enemy · no marker | 991 | 2,027 | 70 | 935 | 111 highest |
| Caelid · Caelid Catacombs | 1,467 highest | 3,129 highest | 70 | — | 109 |
Each place
Liurnia of the Lakes
Place 1 of 4: Black Knife Catacombs
- HP · lowest
- 691
- NG+7 HP · lowest
- 1,785
- Stance
- 70
- Weakest to
- Holy −20%
- Resists most
- Pierce 35%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | Immune | |||
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG691
- +11,275
- +21,402
- +31,466
- +41,530
- +51,657
- +61,721
- +71,785
Other bosses in Liurnia of the Lakes
- Black Knife Assassin 3,312 HP
- Nox Swordstress 768 HP
- Omenkiller 972 HP
- Scaly Misbegotten 1,203 HP
- Demi-Human Chief 1,210 HP
- Mad Pumpkin Head 1,318 HP
Weeping Peninsula
Place 2 of 4: Tombsward Catacombs
- HP
- 781
- NG+7 HP
- 3,125
- Stance
- 70
- Weakest to
- Holy −20%
- Resists most
- Pierce 35%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 102 · Magic 102 · Fire 102 · Lightning 102 · Holy 102
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | Immune | |||
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG781
- +12,232
- +22,455
- +32,567
- +42,678
- +52,902
- +63,013
- +73,125
Other bosses in Weeping Peninsula
- Demi-Human Chief 684 HP
- Mad Pumpkin Head 963 HP
- Erdtree Burial Watchdog 1,347 HP
- Scaly Misbegotten 1,360 HP
- Bloodhound Knight Darriwil 1,450 HP
- Night's Cavalry 1,823 HP
Mt. Gelmir
Place 3 of 4: Gelmir Hero's Grave
- HP
- 991
- NG+7 HP
- 2,027
- Stance
- 70
- Runes
- 935
- Weakest to
- Holy −20%
- Resists most
- Pierce 35%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 111 · Magic 111 · Fire 111 · Lightning 111 · Holy 111
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | Immune | |||
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG991
- +11,448
- +21,593
- +31,665
- +41,737
- +51,882
- +61,955
- +72,027
Drops per kill
Mantis Bladeonce100%
Other bosses in Mt. Gelmir
- Bloodhound Knight 1,423 HP
- Red Wolf of the Champion 3,162 HP
- Omenkiller 1,153 HP
- Wormface 1,669 HP
- Demi-Human Chief 1,735 HP
- Mad Pumpkin Head 1,891 HP
Caelid
Place 4 of 4: Caelid Catacombs
- HP · highest
- 1,467
- NG+7 HP · highest
- 3,129
- Stance
- 70
- Weakest to
- Holy −20%
- Resists most
- Pierce 35%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 109 · Magic 109 · Fire 109 · Lightning 109 · Holy 109
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | Immune | |||
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG1,467
- +12,235
- +22,458
- +32,570
- +42,682
- +52,905
- +63,017
- +73,129
Other bosses in Caelid
- Omenkiller 429 HP
- Kindred of Rot 753 HP
- Mad Pumpkin Head 1,564 HP
- Nox Monk 1,631 HP
- Nox Swordstress 1,631 HP
- Cleanrot Knight 2,102 HP
How Cemetery Shade fights
At Caelid · Caelid Catacombs, its toughest placement: 1,467 HP.
Attacks the game's own
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| S21 hit · first hit after 1.4 s | Yes | Yes | 219slash |
3 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| S1 (1)1 hit · first hit after 0.6 s · after S2 | Yes | Yes | 183slash |
| S121 hit · first hit after 1.6 s · after S2 | Yes | Yes | 439slash |
| S1 (2)1 hit · first hit after 1.7 s · after S2 | Yes | Yes | 347slash |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
- Attacks
- 4
- With a cooldown
- 12 1.5–15 s
- Walk in before attacking
- 1 from up to 6000 m
What hurts it most
- Holy-20% +33%
- Magic0% +11%
- Fire0% +11%
- Lightning0% +11%
- Standard10%
- Slash10% ±0
- Strike10% ±0
- Pierce35% −28%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | Immune | ||
| Frost | Immune | ||
| Poison | Immune | ||
| Scarlet Rot | Immune | ||
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.
Drop odds
Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.
| Item | Chance | Kills for 90% |
|---|---|---|
| 100% | — |
Patch history 2
Every patch that changed its numbers, version by version.
- 1.02.1from 1.00
- HP271→305
- Standard negation20%→10%
- Slash negation20%→10%
- Strike negation20%→10%
- Pierce negation40%→35%
- Drop table366,400,000→366,400,700
Every changed value (8)
Value Before to After Change Key changes 6 HP 271 305 +34+13% Standard negation 20% 10% −10 pts Slash negation 20% 10% −10 pts Strike negation 20% 10% −10 pts Pierce negation 40% 35% −5 pts Drop table 366,400,000 366,400,700 changed Linked data 1 SpEffect ID [31] -1 4,301 changed 1 technical value (sorting, effects, display)
Value Before to After Change Network Warp Display 16 25 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed