Mantis Blade
With its requirements met (Str 10 · Dex 12), Mantis Blade reaches 320 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 474.
Drop: Cemetery Shade · Mt. Gelmir
- Attack rating (+25)
- 320
- Scaling (+25)
- Str D · Dex C
- Class
- Curved Sword
- Weight
- 4
- Requires
- Str 10 · Dex 12
- Skill
- Spinning Slash · FP 12
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers.
The blade is thin and sharp, and strong attack unleashes a far-reaching slash.
Attack rating by affinity 13
At Str 10 · Dex 12 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 124 | 320 +25 | Physical 320 | Str DDex CInt –Fai –Arc – |
| Heavy | 114 | 299 +25 | Physical 299 | Str BDex –Int –Fai –Arc – |
| Keen | 118 | 319 +25 | Physical 319 | Str EDex BInt –Fai –Arc – |
| Quality | 113 | 292 +25 | Physical 292 | Str BDex BInt –Fai –Arc – |
| Fire | 183 | 409 +25 | Physical 202Fire 207 | Str CDex EInt –Fai –Arc – |
| Flame Art | 190 | 474 +25 | Physical 226Fire 248 | Str EDex DInt –Fai CArc – |
| Lightning | 186 | 427 +25 | Physical 210Lightning 217 | Str EDex CInt –Fai –Arc – |
| Sacred | 167 | 474 +25 | Physical 226Holy 248 | Str EDex DInt –Fai CArc – |
| Magic | 167 | 473 +25 | Physical 219Magic 254 | Str EDex EInt BFai –Arc – |
| Cold | 178 | 407 +25 | Physical 229Magic 178 | Str CDex CInt CFai –Arc – |
| Poison | 103 | 288 +25 | Physical 288 | Str CDex CInt –Fai –Arc D |
| Blood | 103 | 288 +25 | Physical 288 | Str CDex CInt –Fai –Arc D |
| Occult | 110 | 304 +25 | Physical 304 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 320 |
| 12 | 320 | – |
| 13 | – | 328 |
| 15 | 330 | – |
| 16 | – | 335 |
| 18 | 341 | – |
| 19 | – | 342 |
| 21 | 349 | – |
| 22 | – | 349 |
| 24 | 357 | – |
| 25 | – | 355 |
| 27 | 365 | – |
| 28 | – | 361 |
| 30 | 373 | – |
| 31 | – | 367 |
| 33 | 381 | – |
| 34 | – | 373 |
| 36 | 389 | – |
| 37 | – | 378 |
| 39 | 396 | – |
| 40 | – | 384 |
| 42 | 404 | – |
| 43 | – | 389 |
| 45 | 411 | – |
| 46 | – | 395 |
| 48 | 417 | – |
| 49 | – | 399 |
| 51 | 424 | – |
| 52 | – | 404 |
| 54 | 430 | – |
| 55 | – | 409 |
| 57 | 435 | – |
| 58 | – | 412 |
| 60 | 439 | – |
| 61 | – | 415 |
| 63 | 444 | – |
| 64 | – | 419 |
| 66 | 448 | – |
| 67 | – | 422 |
| 69 | 453 | – |
| 70 | – | 425 |
| 72 | 457 | – |
| 73 | – | 429 |
| 75 | 462 | – |
| 76 | – | 432 |
| 78 | 466 | – |
| 79 | – | 435 |
| 81 | 470 | – |
| 82 | – | 437 |
| 84 | 471 | – |
| 85 | – | 439 |
| 87 | 473 | – |
| 88 | – | 440 |
| 90 | 475 | – |
| 91 | – | 441 |
| 93 | 476 | – |
| 94 | – | 442 |
| 96 | 478 | – |
| 97 | – | 444 |
| 99 | 480 | 445 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 12–18: +3.5 · 18–60: +2.33 · 60–80: +1.5 · 80–99: +0.58 | 480 from 320 |
| Strength | 18, 60, 80 | 10–18: +2.5 · 18–60: +1.76 · 60–80: +1.15 · 80–99: +0.42 | 445 from 320 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 124 | 190 | 167 | 167 |
| 1 | 132 | 201 | 180 | 179 |
| 2 | 139 | 211 | 192 | 191 |
| 3 | 147 | 222 | 203 | 203 |
| 4 | 154 | 234 | 215 | 215 |
| 5 | 162 | 245 | 228 | 227 |
| 6 | 170 | 256 | 239 | 239 |
| 7 | 177 | 268 | 251 | 251 |
| 8 | 185 | 279 | 264 | 263 |
| 9 | 193 | 290 | 277 | 276 |
| 10 | 200 | 302 | 288 | 287 |
| 11 | 208 | 313 | 301 | 300 |
| 12 | 216 | 324 | 313 | 312 |
| 13 | 224 | 337 | 326 | 324 |
| 14 | 232 | 348 | 337 | 336 |
| 15 | 240 | 359 | 350 | 349 |
| 16 | 248 | 371 | 363 | 361 |
| 17 | 256 | 382 | 375 | 374 |
| 18 | 264 | 393 | 387 | 387 |
| 19 | 272 | 406 | 400 | 399 |
| 20 | 280 | 417 | 413 | 412 |
| 21 | 288 | 429 | 425 | 423 |
| 22 | 296 | 440 | 438 | 436 |
| 23 | 304 | 451 | 449 | 448 |
| 24 | 312 | 463 | 462 | 461 |
| 25 | 320 | 474 | 474 | 473 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#13 of 19 curved sword weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 320 | 5 | 13.2 | 0.47 s |
| R1 2Slash | 101 | 324 | 5 | 13.2 | 0.47 s |
| R1 3Slash | 102 | 327 | 5 | 13.2 | 0.43 s |
| R1 4Slash | 103 | 330 | 5 | 13.2 | 0.43 s |
| R1 5Slash | 104 | 333 | 5 | 11 | 0.47 s |
| R1 6Slash | 110 | 353 | 10 | 11 | 0.53 s |
| R2Slash | 125 | 401 | 10 | 22 | — |
| Charged R2Slash | 190 | 609 | 30 | 33 | 1.10 s |
| R2 2Slash | 125 | 401 | 10 | 22 | — |
| Charged R2 2Slash | 190 | 609 | 30 | 33 | 1.10 s |
| Running R1Slash | 105 | 337 | 5 | 16.5 | 0.50 s |
| Running R2Slash | 120 | 385 | 10 | 22 | 0.60 s |
| Rolling R1Slash | 92 | 295 | 5 | 11 | 0.40 s |
| Backstep R1Slash | 92 | 295 | 5 | 11 | 0.57 s |
| Jumping R1Slash | 107 | 343 | 7.5 | 11 | 0.37 s |
| Jumping R2Slash | 127 | 407 | 20 | 22 | 0.47 s |
| Guard counterSlash | 125 | 401 | 30 | 22 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 343 | 6.5 | 16.5 | 0.47 s |
| R1 2Slash | 104 | 346 | 6.5 | 16.5 | 0.47 s |
| R1 3Slash | 105 | 349 | 6.5 | 16.5 | 0.47 s |
| R1 4Slash | 106 | 353 | 6.5 | 16.5 | 0.47 s |
| R1 5Slash | 107 | 356 | 6.5 | 13.2 | 0.47 s |
| R1 6Slash | 115 | 382 | 13 | 13.2 | 0.53 s |
| R2Slash | 130 | 432 | 11 | 26.4 | — |
| Charged R2Slash | 195 | 649 | 33 | 39.6 | 1.07 s |
| R2 2Slash | 130 | 432 | 11 | 26.4 | — |
| Charged R2 2Slash | 195 | 649 | 33 | 39.6 | 1.10 s |
| Running R1Slash | 110 | 366 | 6.5 | 19.8 | 0.47 s |
| Running R2Slash | 125 | 416 | 11 | 26.4 | 0.60 s |
| Rolling R1Slash | 97 | 323 | 6.5 | 14.3 | 0.40 s |
| Backstep R1Slash | 97 | 323 | 6.5 | 14.3 | 0.57 s |
| Jumping R1Slash | 112 | 373 | 9.8 | 13.2 | 0.37 s |
| Jumping R2Slash | 132 | 439 | 22 | 26.4 | 0.50 s |
| Guard counterSlash | 130 | 432 | 33 | 26.4 | 0.60 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 738 | 0 | 18.7 | 0.50 s |
| RipostePierce | 345 | 1,107 | 0 | 18.7 | 0.83 s |
Skill: Spinning Slash2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash | 110 | 353 | 14.5 | 16.5 | 0.60 s |
| Skill follow-upSlash · 2 hits | 65 + 115 | 577 | 19 | 27.5 | 0.27 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 124 | 124 | — |
| +1 | 132 | 132 | Smithing Stone [1] × 2 |
| +2 | 139 | 139 | Smithing Stone [1] × 4 |
| +3 | 147 | 147 | Smithing Stone [1] × 6 |
| +4 | 154 | 154 | Smithing Stone [2] × 2 |
| +5 | 162 | 162 | Smithing Stone [2] × 4 |
| +6 | 170 | 170 | Smithing Stone [2] × 6 |
| +7 | 177 | 177 | Smithing Stone [3] × 2 |
| +8 | 185 | 185 | Smithing Stone [3] × 4 |
| +9 | 193 | 193 | Smithing Stone [3] × 6 |
| +10 | 200 | 200 | Smithing Stone [4] × 2 |
| +11 | 208 | 208 | Smithing Stone [4] × 4 |
| +12 | 216 | 216 | Smithing Stone [4] × 6 |
| +13 | 224 | 224 | Smithing Stone [5] × 2 |
| +14 | 232 | 232 | Smithing Stone [5] × 4 |
| +15 | 240 | 240 | Smithing Stone [5] × 6 |
| +16 | 248 | 248 | Smithing Stone [6] × 2 |
| +17 | 256 | 256 | Smithing Stone [6] × 4 |
| +18 | 264 | 264 | Smithing Stone [6] × 6 |
| +19 | 272 | 272 | Smithing Stone [7] × 2 |
| +20 | 280 | 280 | Smithing Stone [7] × 4 |
| +21 | 288 | 288 | Smithing Stone [7] × 6 |
| +22 | 296 | 296 | Smithing Stone [8] × 2 |
| +23 | 304 | 304 | Smithing Stone [8] × 4 |
| +24 | 312 | 312 | Smithing Stone [8] × 6 |
| +25 | 320 | 320 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Mantis Blade
Dropped by 1
| Enemy | Where | Chance per kill | Kills for 90% |
|---|---|---|---|
| Cemetery ShadeBoss | Mt. Gelmir · Gelmir Hero's Grave Map | 100% · once | 1 |
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Patch history 1
Every patch that changed its numbers, version by version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other curved swords with similar AR
Overview
- Class
- Curved Sword
- Weight
- 4
- Requires
- Str 10 · Dex 12
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
7120000