Shamshir
With its requirements met (Str 7 · Dex 13), Shamshir reaches 313 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 463.
Pickup · Limgrave
- Attack rating (+25)
- 313
- Scaling (+25)
- Str D · Dex C
- Class
- Curved Sword
- Weight
- 3.5
- Requires
- Str 7 · Dex 13
- Skill
- Spinning Slash · FP 12
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession.
A devastatingly powerful weapon in the hands of a skilled swordsman.
Attack rating by affinity 13
At Str 10 · Dex 13 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 121 | 313 +25 | Physical 313 | Str DDex CInt –Fai –Arc – |
| Heavy | 110 | 289 +25 | Physical 289 | Str BDex –Int –Fai –Arc – |
| Keen | 116 | 315 +25 | Physical 315 | Str EDex BInt –Fai –Arc – |
| Quality | 110 | 287 +25 | Physical 287 | Str BDex BInt –Fai –Arc – |
| Fire | 177 | 396 +25 | Physical 196Fire 200 | Str CDex EInt –Fai –Arc – |
| Flame Art | 184 | 463 +25 | Physical 215Fire 248 | Str EDex EInt –Fai BArc – |
| Lightning | 181 | 418 +25 | Physical 205Lightning 213 | Str EDex CInt –Fai –Arc – |
| Sacred | 163 | 463 +25 | Physical 215Holy 248 | Str EDex EInt –Fai BArc – |
| Magic | 162 | 461 +25 | Physical 215Magic 246 | Str EDex EInt BFai –Arc – |
| Cold | 172 | 394 +25 | Physical 224Magic 170 | Str CDex CInt CFai –Arc – |
| Poison | 100 | 280 +25 | Physical 280 | Str CDex CInt –Fai –Arc D |
| Blood | 100 | 280 +25 | Physical 280 | Str CDex CInt –Fai –Arc D |
| Occult | 106 | 296 +25 | Physical 296 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 313 |
| 13 | 313 | 320 |
| 16 | 323 | 328 |
| 19 | 333 | 335 |
| 22 | 342 | 341 |
| 25 | 350 | 347 |
| 28 | 358 | 352 |
| 31 | 366 | 358 |
| 34 | 374 | 364 |
| 37 | 381 | 369 |
| 40 | 389 | 375 |
| 43 | 396 | 380 |
| 46 | 403 | 385 |
| 49 | 410 | 390 |
| 52 | 416 | 394 |
| 55 | 422 | 398 |
| 58 | 427 | 402 |
| 61 | 431 | 405 |
| 64 | 436 | 408 |
| 67 | 440 | 411 |
| 70 | 444 | 415 |
| 73 | 449 | 418 |
| 76 | 453 | 421 |
| 79 | 458 | 424 |
| 82 | 460 | 426 |
| 85 | 462 | 427 |
| 88 | 464 | 429 |
| 91 | 466 | 430 |
| 94 | 467 | 431 |
| 97 | 469 | 432 |
| 99 | 470 | 433 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 13–18: +3.4 · 18–60: +2.38 · 60–80: +1.45 · 80–99: +0.58 | 470 from 313 |
| Strength | 18, 60, 80 | 10–18: +2.38 · 18–60: +1.71 · 60–80: +1.05 · 80–99: +0.42 | 433 from 313 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 121 | 184 | 163 | 162 |
| 1 | 128 | 195 | 174 | 173 |
| 2 | 136 | 205 | 185 | 185 |
| 3 | 143 | 216 | 197 | 197 |
| 4 | 150 | 227 | 209 | 209 |
| 5 | 158 | 238 | 221 | 220 |
| 6 | 165 | 249 | 232 | 232 |
| 7 | 173 | 260 | 244 | 244 |
| 8 | 180 | 271 | 256 | 255 |
| 9 | 188 | 283 | 268 | 268 |
| 10 | 196 | 294 | 281 | 279 |
| 11 | 203 | 305 | 292 | 292 |
| 12 | 211 | 316 | 305 | 303 |
| 13 | 219 | 327 | 316 | 316 |
| 14 | 226 | 338 | 328 | 328 |
| 15 | 234 | 350 | 341 | 339 |
| 16 | 242 | 361 | 353 | 352 |
| 17 | 250 | 372 | 365 | 363 |
| 18 | 258 | 384 | 377 | 376 |
| 19 | 265 | 395 | 390 | 388 |
| 20 | 273 | 407 | 402 | 401 |
| 21 | 281 | 418 | 415 | 412 |
| 22 | 289 | 430 | 426 | 425 |
| 23 | 297 | 441 | 439 | 437 |
| 24 | 305 | 452 | 450 | 449 |
| 25 | 313 | 463 | 463 | 461 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#16 of 19 curved sword weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 313 | 5 | 10.7 | 0.47 s |
| R1 2Slash | 101 | 317 | 5 | 10.7 | 0.40 s |
| R1 3Slash | 102 | 320 | 5 | 10.7 | 0.43 s |
| R1 4Slash | 103 | 323 | 5 | 10.7 | 0.50 s |
| R1 5Slash | 104 | 326 | 5 | 10.7 | 0.40 s |
| R1 6Slash | 110 | 345 | 10 | 10.7 | 0.47 s |
| R2Slash | 125 | 392 | 10 | 21.4 | — |
| Charged R2Slash · 2 hits | 50 + 160 | 659 | 30 | 32.1 | 1.17 s |
| R2 2Slash | 125 | 392 | 10 | 21.4 | — |
| Charged R2 2Slash · 2 hits | 50 + 160 | 659 | 30 | 32.1 | 1.20 s |
| Running R1Slash | 105 | 329 | 5 | 16.1 | 0.50 s |
| Running R2Slash | 120 | 376 | 10 | 21.4 | 0.60 s |
| Rolling R1Slash | 92 | 288 | 5 | 10.7 | 0.40 s |
| Backstep R1Slash | 92 | 288 | 5 | 10.7 | 0.57 s |
| Jumping R1Slash | 107 | 335 | 7.5 | 10.7 | 0.37 s |
| Jumping R2Slash | 127 | 398 | 20 | 21.4 | 0.47 s |
| Guard counterSlash | 125 | 392 | 30 | 21.4 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 335 | 6.5 | 13.9 | 0.47 s |
| R1 2Slash | 104 | 338 | 6.5 | 13.9 | 0.40 s |
| R1 3Slash | 105 | 341 | 6.5 | 13.9 | 0.47 s |
| R1 4Slash | 106 | 345 | 6.5 | 13.9 | 0.47 s |
| R1 5Slash | 107 | 348 | 6.5 | 13.9 | 0.40 s |
| R1 6Slash | 115 | 374 | 13 | 13.9 | 0.47 s |
| R2Slash | 130 | 423 | 11 | 25.7 | — |
| Charged R2Slash · 2 hits | 50 + 165 | 699 | 33 | 38.5 | 1.17 s |
| R2 2Slash | 130 | 423 | 11 | 25.7 | — |
| Charged R2 2Slash · 2 hits | 50 + 165 | 699 | 33 | 38.5 | 1.17 s |
| Running R1Slash | 110 | 358 | 6.5 | 19.3 | 0.47 s |
| Running R2Slash | 125 | 406 | 11 | 25.7 | 0.60 s |
| Rolling R1Slash | 97 | 315 | 6.5 | 13.9 | 0.40 s |
| Backstep R1Slash | 97 | 315 | 6.5 | 13.9 | 0.57 s |
| Jumping R1Slash | 112 | 364 | 9.8 | 12.8 | 0.37 s |
| Jumping R2Slash | 132 | 429 | 22 | 25.7 | 0.50 s |
| Guard counterSlash | 130 | 423 | 33 | 25.7 | 0.60 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 722 | 0 | 18.2 | 0.50 s |
| RipostePierce | 345 | 1,083 | 0 | 18.2 | 0.83 s |
Skill: Spinning Slash2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash | 110 | 345 | 14.5 | 16.1 | 0.60 s |
| Skill follow-upSlash · 2 hits | 65 + 115 | 565 | 19 | 26.8 | 0.27 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 121 | 121 | — |
| +1 | 128 | 128 | Smithing Stone [1] × 2 |
| +2 | 136 | 136 | Smithing Stone [1] × 4 |
| +3 | 143 | 143 | Smithing Stone [1] × 6 |
| +4 | 150 | 150 | Smithing Stone [2] × 2 |
| +5 | 158 | 158 | Smithing Stone [2] × 4 |
| +6 | 165 | 165 | Smithing Stone [2] × 6 |
| +7 | 173 | 173 | Smithing Stone [3] × 2 |
| +8 | 180 | 180 | Smithing Stone [3] × 4 |
| +9 | 188 | 188 | Smithing Stone [3] × 6 |
| +10 | 196 | 196 | Smithing Stone [4] × 2 |
| +11 | 203 | 203 | Smithing Stone [4] × 4 |
| +12 | 211 | 211 | Smithing Stone [4] × 6 |
| +13 | 219 | 219 | Smithing Stone [5] × 2 |
| +14 | 226 | 226 | Smithing Stone [5] × 4 |
| +15 | 234 | 234 | Smithing Stone [5] × 6 |
| +16 | 242 | 242 | Smithing Stone [6] × 2 |
| +17 | 250 | 250 | Smithing Stone [6] × 4 |
| +18 | 258 | 258 | Smithing Stone [6] × 6 |
| +19 | 265 | 265 | Smithing Stone [7] × 2 |
| +20 | 273 | 273 | Smithing Stone [7] × 4 |
| +21 | 281 | 281 | Smithing Stone [7] × 6 |
| +22 | 289 | 289 | Smithing Stone [8] × 2 |
| +23 | 297 | 297 | Smithing Stone [8] × 4 |
| +24 | 305 | 305 | Smithing Stone [8] × 6 |
| +25 | 313 | 313 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Shamshir
Placed in the world 1
- Limgrave · Highroad Cave
Patch history 1
Every patch that changed its numbers, version by version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other curved swords with similar AR
- Falchion 316
- Scavenger's Curved Sword 310
- Dancing Blade of Ranah 318
- Scimitar 307
- Mantis Blade 320
- Serpent-God's Curved Sword 324
- Falx 329
- Flowing Curved Sword 329
Overview
- Class
- Curved Sword
- Weight
- 3.5
- Requires
- Str 7 · Dex 13
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
7030000