Onyx Lord
Fought in 3 places, from 4,058 HP to 5,190 HP at Consecrated Snowfield · Yelough Anix Tunnel: each place carries its own area scaling. It takes the most damage from Standard and the least from Magic.
- HP (NG)
- 4,058–5,190
- HP in NG+7
- 7,375
- Stance
- 65
- Weakest to
- Standard 10%
- Resists most
- Magic 20%
- Places
- 3
Appears in 3 places · HP 4,058–5,190
Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.
| Place | HP | HP in NG+7 | Stance | Runes | Phys. defense |
|---|---|---|---|---|---|
| Altus Plateau · Abandoned Coffin | 4,058 lowest | 8,404 | 65 | — | 110 lowest |
| Capital Outskirts · Divine Tower of West Altus: Gate | 4,907 | 10,037 highest | 65 | — | 111 |
| Consecrated Snowfield · Yelough Anix Tunnelordinary enemy · no marker | 5,190 highest | 7,375 lowest | 65 | 4,852 | 120 highest |
Each place
Altus Plateau
Place 1 of 3: Abandoned Coffin
- HP · lowest
- 4,058
- NG+7 HP
- 8,404
- Stance
- 65
- Weakest to
- Standard, Slash, Strike and Pierce 10%
- Resists most
- Magic, Fire, Lightning and Holy 20%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 110 · Magic 110 · Fire 110 · Lightning 110 · Holy 110
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 330 | 428 | 718 | 1,175 |
| Scarlet Rot | 330 | 428 | 718 | 1,175 |
| Bleed | 330 | 428 | 718 | 1,175 |
| Frost | Immune | |||
| Sleep | 240 | 282 | 380 | 670 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG4,058
- +16,003
- +26,603
- +36,903
- +47,203
- +57,804
- +68,104
- +78,404
Other bosses in Altus Plateau
- Perfumer Tricia 989 HP
- Cleanrot Knight 1,420 HP
- Scaly Misbegotten 1,427 HP
- Demi-Human Chief 1,435 HP
- Mad Pumpkin Head 1,564 HP
- Crystalian (Ringblade) 1,892 HP
Capital Outskirts
Place 2 of 3: Divine Tower of West Altus: Gate
- HP
- 4,907
- NG+7 HP · highest
- 10,037
- Stance
- 65
- Weakest to
- Standard, Slash, Strike and Pierce 10%
- Resists most
- Magic, Fire, Lightning and Holy 20%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 111 · Magic 111 · Fire 111 · Lightning 111 · Holy 111
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 332 | 430 | 720 | 1,177 |
| Scarlet Rot | 332 | 430 | 720 | 1,177 |
| Bleed | 332 | 430 | 720 | 1,177 |
| Frost | Immune | |||
| Sleep | 242 | 284 | 382 | 672 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG4,907
- +17,169
- +27,886
- +38,245
- +48,603
- +59,320
- +69,679
- +710,037
Other bosses in Capital Outskirts
- Miranda Blossom 5,212 HP
- Crucible Knight Ordovis 5,460 HP
- Bell Bearing Hunter 6,216 HP
- Grave Warden Duelist 6,240 HP
- Tree Sentinel 6,461 HP
- Fallingstar Beast 7,009 HP
Consecrated Snowfield
Place 3 of 3: Yelough Anix Tunnel
- HP · highest
- 5,190
- NG+7 HP · lowest
- 7,375
- Stance
- 65
- Runes
- 4,852
- Weakest to
- Standard, Slash, Strike and Pierce 10%
- Resists most
- Magic, Fire, Lightning and Holy 20%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 120 · Magic 120 · Fire 120 · Lightning 120 · Holy 120
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 367 | 465 | 755 | 1,212 |
| Scarlet Rot | 367 | 465 | 755 | 1,212 |
| Bleed | 367 | 465 | 755 | 1,212 |
| Frost | Immune | |||
| Sleep | 267 | 309 | 407 | 697 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG5,190
- +15,268
- +25,795
- +36,058
- +46,322
- +56,849
- +67,112
- +77,375
Other bosses in Consecrated Snowfield
- Astel, Stars of Darkness 18,617 HP
- Cleanrot Knight 3,004 HP
- Scaly Misbegotten 3,650 HP
- Black Knife Assassin 5,025 HP
- Erdtree Burial Watchdog 7,232 HP
- Night's Cavalry Duo 7,246 HP
How Onyx Lord fights
At Consecrated Snowfield · Yelough Anix Tunnel, its toughest placement: 5,190 HP.
Attacks the game's own
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Gravity Orb Push (1)1 hit · first hit after 0.7 s | No | Yes | 363magic |
| Pull X21 hit · first hit after 1.8 s | No | Yes | 473magic |
| 2-hit thrust combo (sword)2 hits · first hit after 0.9 s | Hit 1 | Yes | 582pierce |
| Sword Running2 hits · first hit after 1.3 s | Yes | Yes | 764slash |
| 2-hit slash combo (sword)2 hits · first hit after 1.1 s | Yes | Yes | 655slash |
| Slash (sword) (1)1 hit · first hit after 0.7 s | Yes | Yes | 582slash |
| Slash (sword) (2)1 hit · first hit after 0.9 s | Yes | Yes | 582slash |
| Punch (1)1 hit · first hit after 1.1 s | Yes | Yes | 509strike |
| Turn Attack (1)1 hit · first hit after 1.0 s | Yes | Yes | 655slash |
| Turn Attack (2)1 hit · first hit after 1.0 s | Yes | Yes | 655slash |
| Gravity Orb Push (2)1 hit · first hit after 1.1 s | No | Yes | 472363 strike · 109 magic |
7 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Slash (sword) (3)1 hit · first hit after 1.1 s · after 2-hit slash combo (sword) | Yes | Yes | 582slash |
| 3-hit slash combo (sword)3 hits · first hit after 0.5 s · after Slash (sword) (3) and 2-hit thrust combo (sword) or 1 more | Yes | Yes | 655slash |
| Punch (2)1 hit · first hit after 0.5 s · after Slash (sword) (3) and 2-hit thrust combo (sword) or 1 more | Yes | Yes | 509strike |
| 2 Hand1 hit · first hit after 1.3 s · after 3-hit slash combo (sword) and Punch (2) or 1 more | Yes | Yes | 909slash |
| Pull Real1 hit · first hit after 1.8 s · after Pull X1 and 3-hit slash combo (sword) or 3 more | No | Yes | 473magic |
| Sword Grab1 hit · first hit after 1.4 s · after Pull Real and Pull X1 or 1 more | No | No | 1,019physical, if it catches you |
| Pull X11 hit · first hit after 1.8 s · after Pull X2 | No | Yes | 473magic |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
Attack choice by distance the boss's own
How often it opens with each attack at each range, from its main weight tables (it switches between 3 sets of tables by state; the main one is shown).
- Gravity Orb Push (1)
- Pull X2
- 2-hit thrust combo (sword)
- Sword Running
- 2-hit slash combo (sword)
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| 3–5 m | Moving or other actions 20% · 2-hit thrust combo (sword) 20% · Pull X2 20% |
| 5–8 m | Sword Running 30% · Moving or other actions 25% · Gravity Orb Push (1) 20% |
| 8–15 m | Gravity Orb Push (1) 50% · Moving or other actions 30% · Pull X2 20% |
| 15 m + | Moving or other actions 100% |
- Attacks
- 18
- With a cooldown
- 8 5–20 s
- Walk in before attacking
- 14 from up to 10 m
What hurts it most
- Standard10%
- Slash10% ±0
- Strike10% ±0
- Pierce10% ±0
- Magic20% −11%
- Fire20% −11%
- Lightning20% −11%
- Holy20% −11%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 367 | 879 | 65,223 buildup |
| Frost | Immune | ||
| Poison | 367 | 957 | 65,223 buildup |
| Scarlet Rot | 367 | 2,191 | 31,587 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.
Patch history 2
Every patch that changed its numbers, version by version.
- 1.02.1from 1.00
- HP671→755
- Runes5,337→4,852
- Standard negation20%→10%
- Slash negation20%→10%
- Strike negation20%→10%
- Pierce negation20%→10%
Every changed value (10)
Value Before to After Change Key changes 6 HP 671 755 +84+13% Runes 5,337 4,852 −485−9.1% Standard negation 20% 10% −10 pts Slash negation 20% 10% −10 pts Strike negation 20% 10% −10 pts Pierce negation 20% 10% −10 pts Linked data 3 SpEffect ID [14] 90,200 0 changed SpEffect ID [21] 4,301 -1 changed SpEffect ID [31] -1 4,301 changed 1 technical value (sorting, effects, display)
Value Before to After Change Network Warp Display 16 100 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed