Almanauts
Elden Ring
BossConsecrated SnowfieldChanged in 2 patchesVerified for build 25827938

Astel, Stars of Darkness

18,617 HP at Consecrated Snowfield · Yelough Anix Tunnel, with the area's scaling applied. It takes the most damage from Standard and the least from Magic.

HP (NG)
18,617
HP in NG+7
26,455
Stance
120
Weakest to
Standard 10%
Resists most
Magic 40%
Nearest grace
Yelough Anix Tunnel

Where you fight it

Its stats where it stands, with that area's scaling (first playthrough, offline).

Consecrated Snowfield

Yelough Anix Tunnel

Boss fightNearest Site of Grace: Yelough Anix TunnelScaling ×6.875

Show on map
HP
18,617
NG+7 HP
26,455
Stance
120
Weakest to
Standard, Slash, Strike and Pierce 10%
Resists most
Magic, Fire, Lightning and Holy 40%
Negation, defense and status buildup
Damage negation
Standard10%
Slash10%
Strike10%
Pierce10%
Magic40%
Fire40%
Lightning40%
Holy40%
Flat defense

Physical 120 · Magic 120 · Fire 120 · Lightning 120 · Holy 120

Status buildup to proc
Status1st proc2nd3rd4th
Poison6018911,3481,348
Scarlet Rot6018911,3481,348
Bleed6018911,3481,348
FrostImmune
SleepImmune
MadnessImmune
Death BlightImmune
HP in each journey
  1. NG18,617
  2. +118,896
  3. +220,786
  4. +321,731
  5. +422,676
  6. +524,565
  7. +625,510
  8. +726,455

Rewards

Once per playthrough, on its defeat.

Other bosses in Consecrated Snowfield

How Astel, Stars of Darkness fights

At Consecrated Snowfield · Yelough Anix Tunnel, its toughest placement: 18,617 HP.

Phases by HP exact

97%60%
  • At 97% HP or less: Warp Explode (1) becomes available.

Attacks the game's own

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
2 projectiles2 hits · first hit after 2.3 sNoYes1,090727 magic · 363 physical
Laser1 hit · first hit after 2.8 sNoYes909magic
Warp Explode (1)1 hit · first hit after 2.7 s · from 97% HPNoYes1,091magic
Stinger (1)2 hits · first hit after 2.7 sNoYes1,091strike
Hand Star Explode (1)2 hits · first hit after 1.8 sNoYes1,090545 strike · 545 magic
Pincers (1)2 hits · first hit after 1.0 sNoYes655physical
Hand Slam + Gravity Pulse (1)2 hits · first hit after 2.2 sNoYes1,090545 strike · 545 magic
Hand Slam + Gravity Pulse (2)2 hits · first hit after 2.2 sNoYes1,090545 strike · 545 magic
Hand Star Explode (2)2 hits · first hit after 1.8 sNoYes1,090545 strike · 545 magic
Hand Star Explode (3)4 hits · first hit after 1.1 sNoYes1,090545 strike · 545 magic
Pincers (2)1 hit · first hit after 0.9 sNoYes655physical
Stinger (2)3 hits · first hit after 2.4 sNoYes1,091pierce
Hand Star Explode (4)2 hits · first hit after 1.3 sNoYes1,090545 physical · 545 magic
Pincers Grab1 hit · first hit after 3.0 sNoNo2,3641,273 magic · 1,091 physical, if it catches you
Gravity Grab3 hits · first hit after 2.9 sNoNo1,637873 physical · 764 magic, if it catches you
Hand Grab1 hit · first hit after 2.7 sNoNo3,020physical, if it catches you
Hand Star Explode (5)2 hits · first hit after 2.3 sNoYes1,090545 strike · 545 magic
Hand Slam + Gravity Pulse (3)2 hits · first hit after 4.4 sNoYes1,090545 strike · 545 magic
8 more attacks it chains after another one
AttackParryBlockDamage
Warp Explode (2)1 hit · first hit after 2.7 s · after Warp Explode (3) and Pincers (1) or 14 moreNoYes1,091magic
Hand Star Explode (6)3 hits · first hit after 2.2 s · after Hand Star Explode (2) and Hand Star Explode (3) or 1 moreNoYes1,090545 strike · 545 magic
Hand Star Explode (7)4 hits · first hit after 1.0 s · after Hand Star Explode (2)NoYes1,090545 strike · 545 magic
Hand Slam2 hits · first hit after 1.1 s · after Hand Star Explode (4)NoYes1,090545 strike · 545 magic
Hand Star Explode (8)2 hits · first hit after 1.3 sNoYes1,090545 strike · 545 magic
Stinger (3)2 hits · first hit after 2.2 s · after Stinger (1)NoYes1,091strike
Stinger (4)2 hits · first hit after 2.2 s · after Stinger (1)NoYes1,201strike
Warp Explode (3)1 hit · first hit after 2.7 s · after Warp Explode (1)NoYes1,091magic

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance the boss's own

How often it opens with each attack at each range, from its main weight tables (it switches between 9 sets of tables by state; the main one is shown).

  • 2 projectiles
  • Laser
  • Warp Explode (1)
  • Stinger (1)
  • Hand Star Explode (1)
  • Other attacks and moves
Show as a table
DistanceMost likely picks
20–40 mLaser 38% · Stinger (1) 23% · Warp Explode (1) 23%
40 m +2 projectiles 86% · Warp Explode (1) 5% · Laser 3%
Attacks
26
Walk in before attacking
7 from up to 30 m

What hurts it most

  1. Standard10%
  2. Slash10% ±0
  3. Strike10% ±0
  4. Pierce10% ±0
  5. Magic40% −33%
  6. Fire40% −33%
  7. Lightning40% −33%
  8. Holy40% −33%

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed6012,89378,232 buildup
FrostImmune
Poison6011,8031113,624 buildup
Scarlet Rot6014,36655,536 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.

Kill-speed simulator New

How many hits Astel, Stars of Darkness takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Astel, Stars of Darkness

Patch history 2

Every patch that changed its numbers, version by version.

  1. 1.02.1from 1.00
    • HP2,407→2,708
    • Standard negation20%→10%
    • Slash negation20%→10%
    • Strike negation20%→10%
    • Pierce negation20%→10%
    Every changed value (8)
    ValueBeforetoAfterChange
    Key changes 5
    HP2,4072,708+301+13%
    Standard negation20%10%−10 pts
    Slash negation20%10%−10 pts
    Strike negation20%10%−10 pts
    Pierce negation20%10%−10 pts
    Linked data 2
    Team Type933changed
    SpEffect ID [31]-14,301changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Network Warp Display1660changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %0100+100
      Linked data 1
      DLC Completion SpEffect ID0-1changed