Ghostflame Dragon
Fought in 3 places, from 31,518 HP to 41,929 HP at Scadu Altus · Moorth Highway, South: each place carries its own area scaling. It takes the most damage from Holy and the least from Magic.
- HP (NG)
- 31,518–41,929
- HP in NG+7
- 75,211
- Stance
- 120
- Weakest to
- Holy -10%
- Resists most
- Magic 60%
- Places
- 3
Appears in 3 places · HP 31,518–41,929
Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.
| Place | HP | HP in NG+7 | Stance | Phys. defense |
|---|---|---|---|---|
| Gravesite Plain · Greatbridge, North | 31,518 lowest | 75,382 highest | 120 | 122 (differs from most places) |
| Cerulean Coast | 39,355 | 75,300 | 120 | 123 |
| Scadu Altus · Moorth Highway, South | 41,929 highest | 75,211 lowest | 120 | 123 |
Marked values differ from most of the other places.
Each place
Gravesite Plain
Place 1 of 3: Greatbridge, North
- HP · lowest
- 31,518
- NG+7 HP · highest
- 75,382
- Stance
- 120
- Weakest to
- Holy −10%
- Resists most
- Magic 60%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 122 · Magic 122 · Fire 122 · Lightning 122 · Holy 122
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | 649 | 939 | 1,396 | 1,396 |
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG31,518
- +153,844
- +259,229
- +361,921
- +464,613
- +569,998
- +672,690
- +775,382
Rewards
Dragon HeartAlways
Somber Ancient Dragon Smithing StoneAlways
Once per playthrough, on its defeat.
Other bosses in Gravesite Plain
- Red Bear 4,798 HP
- Demi-Human Chief 5,173 HP
- Kindred of Rot 6,200 HP
- Demi-Human Queen Marigga 9,793 HP
- Demi-Human Swordmaster Onze 14,883 HP
- Miranda Blossom 16,693 HP
Place 2 of 3: Cerulean Coast
- HP
- 39,355
- NG+7 HP
- 75,300
- Stance
- 120
- Weakest to
- Holy −10%
- Resists most
- Magic 60%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | 667 | 957 | 1,414 | 1,414 |
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG39,355
- +153,786
- +259,164
- +361,854
- +464,543
- +569,922
- +672,611
- +775,300
Rewards
Dragon HeartAlways
Somber Ancient Dragon Smithing StoneAlways
Once per playthrough, on its defeat.
Other bosses in Cerulean Coast
- Demi-Human Swordmaster Onze 10,230 HP
- Dancer of Ranah 15,025 HP
- Golden Hippopotamus 15,136 HP
- Miranda Blossom 20,844 HP
- Death Rite Bird 28,905 HP
- Swordhand of Night Jolán 36,496 HP
Scadu Altus
Place 3 of 3: Moorth Highway, South
- HP · highest
- 41,929
- NG+7 HP · lowest
- 75,211
- Stance
- 120
- Weakest to
- Holy −10%
- Resists most
- Magic 60%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | 682 | 972 | 1,429 | 1,429 |
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG41,929
- +153,722
- +259,094
- +361,781
- +464,467
- +569,839
- +672,525
- +775,211
Rewards
Dragon HeartAlways
Somber Ancient Dragon Smithing StoneAlways
Once per playthrough, on its defeat.
Other bosses in Scadu Altus
- Omenkiller 4,303 HP
- Kindred of Rot 6,420 HP
- Curseblade Labirith 8,426 HP
- Hornsent 15,558 HP
- Needle Knight Leda 15,558 HP
- Golden Hippopotamus 16,632 HP
How Ghostflame Dragon fights
At Scadu Altus · Moorth Highway, South, its toughest placement: 41,929 HP.
Phases by HP exact
- It checks its HP at 65% when it chooses what to do.
Attacks partly traced
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Projectile (1)1 hit · first hit after 3.9 s | No | Yes | 1,515magic |
| Projectile (2)1 hit · first hit after 2.7 s | No | Yes | 1,364magic |
| Single hit (1)1 hit · first hit after 1.5 s | No | Yes | 1,212physical |
| Single hit (2)1 hit · first hit after 1.6 s | No | Yes | 1,212physical |
| Strike + projectile (1)2 hits · first hit after 2.9 s | No | Yes | 1,212strike |
| Strike (1)1 hit · first hit after 1.9 s | No | Yes | 1,212strike |
| Single hit (3)1 hit · first hit after 3.4 s | No | Yes | 1,629physical |
| Strike + projectile (2)2 hits · first hit after 1.2 s | No | Yes | 1,136strike |
| 3-hit strike combo + 2 projectiles5 hits · first hit after 3.6 s | No | Yes | 1,629strike |
| Projectile (3)1 hit · first hit after 3.6 s | No | Yes | 1,364magic |
| Single hit (4)1 hit · first hit after 2.2 s | No | Yes | 1,326physical |
| Strike (2)1 hit · first hit after 1.6 s | No | Yes | 1,212strike |
| Strike + projectile (3)2 hits · first hit after 2.3 s | No | Yes | 1,515magic |
| Strike + projectile (4)2 hits · first hit after 2.2 s | No | Yes | 1,515magic |
| 2 projectiles (1)2 hits · first hit after 0.0 s | No | No | 1,515magic |
| Projectile (4)1 hit · first hit after 3.1 s | No | Yes | 1,212magic |
| 2-hit strike combo + 2 projectiles4 hits · first hit after 1.8 s | No | Yes | 1,212strike |
| Projectile (5)1 hit · first hit after 1.7 s | No | Yes | 1,212magic |
10 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Single hit (5)1 hit · first hit after 0.8 s | No | Yes | 1,212physical |
| Strike + projectile (5)2 hits · first hit after 2.9 s · after Strike + projectile (1) | No | Yes | 1,212strike |
| Strike (3)1 hit · first hit after 1.0 s | No | Yes | 1,212strike |
| Strike + projectile (6)2 hits · first hit after 1.2 s · after Strike + projectile (2) | No | Yes | 1,136strike |
| Strike + projectile (7)2 hits · first hit after 2.2 s · after Strike + projectile (3) | No | Yes | 1,515magic |
| 2 projectiles (2)2 hits · first hit after 3.2 s | No | Yes | 1,212magic |
| 11 projectiles11 hits · first hit after 3.7 s | No | Yes | 1,364magic |
| Strike + projectile (8)2 hits · first hit after 1.2 s | No | Yes | 1,212strike |
| Projectile (6)1 hit · first hit after 1.2 s | No | Yes | 1,212magic |
| Projectile (7)1 hit · first hit after 3.1 s | No | Yes | 1,212magic |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through. Its moveset also names 2 animations its model doesn't have; they aren't listed.
- Attacks
- 28
- With a cooldown
- 21 8–120 s
- Walk in before attacking
- 1 from up to 5 m
What hurts it most
- Holy-10% +69%
- Strike10% +38%
- Standard35%
- Pierce40% −8%
- Fire40% −8%
- Lightning40% −8%
- Slash45% −15%
- Magic60% −38%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | Immune | ||
| Frost | Immune | ||
| Poison | Immune | ||
| Scarlet Rot | 682 | 8,142 | 67,370 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.