Full-Grown Fallingstar Beast
13,010 HP at Mt. Gelmir · Ninth Mt. Gelmir Campsite, with the area's scaling applied. It takes the most damage from Magic and the least from Standard.
- HP (NG)
- 13,010
- HP in NG+7
- 22,822
- Stance
- 100
- Weakest to
- Magic 20%
- Resists most
- Standard 35%
- Nearest grace
- Ninth Mt. Gelmir Campsite
Where you fight it
Its stats where it stands, with that area's scaling (first playthrough, offline).
Mt. Gelmir
Ninth Mt. Gelmir Campsite
- HP
- 13,010
- NG+7 HP
- 22,822
- Stance
- 100
- Weakest to
- Magic, Fire, Lightning and Holy 20%
- Resists most
- Standard, Slash, Strike and Pierce 35%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 114 · Magic 114 · Fire 114 · Lightning 114 · Holy 114
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 553 | 843 | 1,300 | 1,300 |
| Scarlet Rot | 553 | 843 | 1,300 | 1,300 |
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG13,010
- +116,301
- +217,932
- +318,747
- +419,562
- +521,192
- +622,007
- +722,822
Rewards
Somber Smithing Stone [6]Always
Smithing Stone [6] ×5Always
Fallingstar Beast JawAlways
Once per playthrough, on its defeat.
Other bosses in Mt. Gelmir
- Cemetery Shade 991 HP
- Omenkiller 1,153 HP
- Bloodhound Knight 1,423 HP
- Wormface 1,669 HP
- Demi-Human Chief 1,735 HP
- Mad Pumpkin Head 1,891 HP
How Full-Grown Fallingstar Beast fights
At Mt. Gelmir · Ninth Mt. Gelmir Campsite, its toughest placement: 13,010 HP.
Phases by HP exact
- At 60% HP or less: Grab (2) becomes available.
Attacks the game's own
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (1)1 hit · first hit after 1.0 s | No | Yes | 553strike |
| Strike (feet) (1)1 hit · first hit after 1.2 s | No | Yes | 649strike |
| Mouth Rock Shower (1)4 hits · first hit after 1.9 s | No | Yes | 721strike |
| Full Body (1)1 hit · first hit after 2.5 s | No | Yes | 817strike |
| Strike + projectile (feet)2 hits · first hit after 1.3 s | No | Yes | 673strike |
| 2-hit strike combo + projectile (tail) (1)3 hits · first hit after 1.2 s | No | Yes | 673strike |
| 2-hit strike combo + projectile (tail) (2)3 hits · first hit after 1.4 s | No | Yes | 673strike |
| Feet and Body1 hit · first hit after 1.0 s | No | Yes | 745strike |
| Full Body (2)1 hit · first hit after 2.2 s | No | Yes | 721strike |
| Grab (1)1 hit · first hit after 2.0 s | No | No | 1,491physical, if it catches you |
| Grab (2)2 hits · first hit after 5.0 s · from 60% HP | No | No | 1,148614 physical · 534 magic, if it catches you |
| 2 projectiles2 hits · first hit after 1.0 s | No | Some hits | 745strike |
| Strike (tail) (1)1 hit · first hit after 2.2 s | No | Yes | 673strike |
| 2-hit strike combo (feet) (1)2 hits · first hit after 1.3 s | No | Yes | 649strike |
| 2-hit strike combo (1)2 hits · first hit after 1.1 s | No | Yes | 793strike |
20 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| 2-hit strike combo (feet) (2)2 hits · first hit after 1.3 s · after 2-hit strike combo (feet) (1) | No | Yes | 649strike |
| Strike (feet) (2)1 hit · first hit after 1.5 s · after 2-hit strike combo (feet) (2) and 2-hit strike combo (feet) (1) | No | Yes | 721strike |
| Mouth Rock Shower (2)3 hits · first hit after 0.5 s · after Strike (feet) (2) | No | Yes | 769strike |
| Strike (2)1 hit · first hit after 0.8 s · after Strike (feet) (1) | No | Yes | 649strike |
| Full Body (3)1 hit · first hit after 0.0 s · after Full Body (4) | No | Yes | 721strike |
| Full Body + Head Pullup2 hits · first hit after 0.0 s · after Full Body (3) and Full Body (4) | No | Yes | 793strike |
| Projectile (1)1 hit · first hit after 1.9 s · after Full Body (4) | No | Yes | 1,069magic |
| Ground Pullup1 hit · first hit after 0.5 s | No | Yes | 336strike |
| Full Body (4)2 hits · first hit after 0.0 s · after Full Body (3) | No | Yes | 721strike |
| Double Mouth2 hits · first hit after 0.8 s · after 2-hit strike combo (feet) (2) and 2-hit strike combo (feet) (1) | No | Yes | 336strike |
| Strike (tail) (2)1 hit · first hit after 1.1 s · after Strike (2) and 2-hit strike combo + projectile (tail) (2) or 2 more | No | Yes | 673strike |
| Strike (tail) (3)1 hit · first hit after 0.5 s | No | Yes | 673strike |
| 3-hit strike combo + projectile4 hits · first hit after 0.7 s · after 2-hit strike combo (feet) (2) and 2-hit strike combo (2) or 1 more | No | Yes | 721strike |
| Projectile (2)1 hit · first hit after 1.0 s · after 2 projectiles | No | Yes | 745strike |
| Strike (3)1 hit · first hit after 0.7 s | No | Yes | 553strike |
| Strike (4)1 hit · first hit after 0.7 s | No | Yes | 553strike |
| 2-hit strike combo (2)2 hits · first hit after 0.8 s · after Strike + projectile (feet) | No | Yes | 649strike |
| Projectile (3)1 hit · first hit after 0.0 s · after Projectile (1) | No | Yes | 1,069magic |
| Projectile (4)1 hit · first hit after 0.0 s · after Projectile (3) | No | Yes | 1,069magic |
| Ground Pullup Large1 hit · first hit after 0.1 s · after Ground Pullup | No | Yes | 745strike |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
- Attacks
- 35
- With a cooldown
- 16 4–60 s
What hurts it most
- Magic20% +23%
- Fire20% +23%
- Lightning20% +23%
- Holy20% +23%
- Standard35%
- Slash35% ±0
- Strike35% ±0
- Pierce35% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | Immune | ||
| Frost | Immune | ||
| Poison | 553 | 1,450 | 910,496 buildup |
| Scarlet Rot | 553 | 3,458 | 43,996 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.
Patch history 2
Every patch that changed its numbers, version by version.
- 1.02.1from 1.00
- HP2,911→3,154
- Standard negation40%→35%
- Slash negation40%→35%
- Strike negation40%→35%
- Pierce negation40%→35%
Every changed value (9)
Value Before to After Change Key changes 5 HP 2,911 3,154 +243+8.3% Standard negation 40% 35% −5 pts Slash negation 40% 35% −5 pts Strike negation 40% 35% −5 pts Pierce negation 40% 35% −5 pts Other numbers 2 Capsule Radius 4 2 −2−50% Chr Capsule Radius 4 2 −2−50% Linked data 1 SpEffect ID [31] -1 4,301 changed 1 technical value (sorting, effects, display)
Value Before to After Change Network Warp Display 16 90 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed