Messmer the Impaler
One fight, at Specimen Storehouse · Messmer's Dark Chamber, made of 2 enemy entries in the game (phases, forms or enemies fought together) with 38,981 and 38,981 HP. It takes the most damage from Slash and the least from Fire.
- HP (NG)
- 38,981
- HP in NG+7
- 62,154
- Stance
- 120
- Weakest to
- Slash 0%
- Resists most
- Fire 40%
- Nearest grace
- Messmer's Dark Chamber
Where you fight it
Its stats where it stands, with that area's scaling (first playthrough, offline).
Specimen Storehouse
Messmer's Dark Chamber
Messmer the Impaler · 38,981 HP
- HP
- 38,981
- NG+7 HP
- 62,154
- Stance
- 120
- Weakest to
- Slash 0%
- Resists most
- Fire and Holy 40%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 124 · Magic 124 · Fire 124 · Lightning 124 · Holy 124
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 435 | 533 | 823 | 1,280 |
| Scarlet Rot | 435 | 533 | 823 | 1,280 |
| Bleed | 435 | 533 | 823 | 1,280 |
| Frost | 435 | 533 | 823 | 1,280 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG38,981
- +144,396
- +248,835
- +351,055
- +453,275
- +557,714
- +659,934
- +762,154
Messmer the Impaler · 38,981 HP
- HP
- 38,981
- NG+7 HP
- 62,154
- Stance
- 120
- Weakest to
- Slash and Holy 0%
- Resists most
- Fire 40%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 124 · Magic 124 · Fire 124 · Lightning 124 · Holy 124
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 435 | 533 | 823 | 1,280 |
| Scarlet Rot | 435 | 533 | 823 | 1,280 |
| Bleed | 435 | 533 | 823 | 1,280 |
| Frost | 316 | 358 | 456 | 746 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG38,981
- +144,396
- +248,835
- +351,055
- +453,275
- +557,714
- +659,934
- +762,154
Rewards
Remembrance of the ImpalerAlways
Messmer's KindlingAlways
About Guidance of GraceAlways
Once per playthrough, on its defeat.
Other bosses in Specimen Storehouse
- Redmane Freyja 18,999 HP
- Hornsent 45,075 HP
- Swordhand of Night Jolán 45,075 HP
- Needle Knight Leda 56,999 HP
How Messmer the Impaler fights
At Specimen Storehouse · Messmer's Dark Chamber, its toughest placement: 38,981 HP.
Phases by HP exact
- At 90% HP or less: 2-hit slash combo (1) and 9-hit combo + projectile become available, up to 100× likelier than the rest.
- At 40% HP or less: 2 projectiles (1) becomes available, up to 100× likelier than the rest.
Attacks the game's own
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Slash (1)1 hit · first hit after 1.8 s | Yes | Yes | 1,144slash |
| 2 projectiles (1)2 hits · first hit after 1.2 s · from 40% HP | No | Some hits | 1,525physical |
| 2-hit combo2 hits · first hit after 3.3 s | Yes | Yes | 953slash |
| Grab1 hit · first hit after 1.8 s | No | No | 3,9272,288 fire · 1,639 physical, if it catches you |
| Slash (2)1 hit · first hit after 1.0 s | Yes | Yes | 1,144slash |
| 9-hit combo + projectile10 hits · first hit after 2.1 s · from 90% HP | Hits 2, 3, 4, 5, 6, 7, 8, 9 and 10 | Some hits | 1,143762 slash · 381 fire |
| Thrust (1)1 hit · first hit after 0.8 s | Yes | Yes | 762pierce |
| 2-hit slash combo (1)2 hits · first hit after 1.3 s · from 90% HP | Yes | Yes | 1,143762 slash · 381 fire |
| Thrust (2)1 hit · first hit after 0.8 s | Yes | Yes | 762pierce |
| 2-hit combo + 6 projectiles (1)8 hits · first hit after 0.6 s | Hits 2 and 8 | Yes | 1,143762 pierce · 381 fire |
| Projectile (1)1 hit · first hit after 1.6 s | No | Yes | 1,143762 pierce · 381 fire |
| Slash + projectile (1)2 hits · first hit after 1.3 s | Hit 1 | Yes | 1,143762 slash · 381 fire |
| 2-hit combo + 7 projectiles9 hits · first hit after 0.8 s | Hits 1 and 9 | Yes | 1,143762 slash · 381 fire |
| Slash (3)1 hit · first hit after 0.6 s | Yes | Yes | 1,144slash |
| 2-hit slash combo (2)2 hits · first hit after 0.6 s | Yes | Yes | 572slash |
| 2-hit thrust combo (1)2 hits · first hit after 1.0 s | Yes | Yes | 572pierce |
| Projectile (2)1 hit · first hit after 1.0 s | No | Yes | 762fire |
| 2-hit combo + 8 projectiles10 hits · first hit after 0.9 s | Hits 3 and 10 | Yes | 1,143762 pierce · 381 fire |
| Thrust (3)1 hit · first hit after 1.2 s | Yes | Yes | 1,144pierce |
22 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| 2-hit thrust combo (2)2 hits · first hit after 1.0 s · after 2-hit combo + 6 projectiles (2) and 2-hit combo + 6 projectiles (1) or 1 more | Yes | Yes | 762572 pierce · 190 fire |
| Thrust (4)1 hit · first hit after 1.2 s · after 2-hit thrust combo (1) | Yes | Yes | 1,144pierce |
| Slash (4)1 hit · first hit after 0.6 s · after 2-hit thrust combo (1) | Yes | Yes | 1,144slash |
| 2-hit combo + 6 projectiles (2)8 hits · first hit after 0.7 s · after Thrust (2) and Thrust (1) | Hits 1 and 8 | Yes | 1,143762 pierce · 381 fire |
| 3-hit combo (1)3 hits · first hit after 0.6 s · after Slash + projectile (2) and 2-hit slash combo (1) or 2 more | Yes | Yes | 1,334762 fire · 572 pierce |
| Slash + projectile (2)2 hits · first hit after 0.6 s · after Slash + projectile (1) and 2-hit slash combo (2) or 1 more | Hit 1 | Yes | 1,143762 slash · 381 fire |
| Slash + projectile (3)2 hits · first hit after 1.2 s · after 2-hit slash combo (2) and 2-hit slash combo (3) | Hit 1 | Yes | 1,143762 slash · 381 fire |
| Thrust (5)1 hit · first hit after 1.0 s · after 2-hit combo + 6 projectiles (2) and 2-hit combo + 6 projectiles (1) or 1 more | Yes | Yes | 762pierce |
| Slash + projectile (4)2 hits · first hit after 0.8 s · after 2-hit slash combo (2) and Slash + projectile (2) or 1 more | Hit 2 | Yes | 1,143762 slash · 381 fire |
| 3-hit combo (2)3 hits · first hit after 0.6 s · after 2-hit slash combo (1) and Slash + projectile (4) or 1 more | Yes | Yes | 1,334762 fire · 572 pierce |
| Thrust (6)1 hit · first hit after 1.2 s · after 2-hit combo + 6 projectiles (2) and Thrust (5) or 2 more | Yes | Yes | 1,334953 pierce · 381 fire |
| Slash + projectile (5)2 hits · first hit after 0.6 s · after 2-hit combo + 6 projectiles (2) and Thrust (2) or 3 more | Hit 1 | Yes | 1,143762 slash · 381 fire |
| 2-hit slash combo (3)2 hits · first hit after 0.6 s | Yes | Yes | 572slash |
| 3-hit thrust combo3 hits · first hit after 1.5 s | Yes | Some hits | 1,144572 pierce · 572 fire |
| 2 projectiles (2)2 hits · first hit after 1.2 s | No | Some hits | 1,525physical |
| Slash (5)1 hit · first hit after 1.8 s · after Thrust (6) | Yes | Yes | 1,144slash |
| Slash (6)1 hit · first hit after 1.2 s · after Thrust (6) | Yes | Yes | 1,144slash |
| Slash (7)1 hit · first hit after 1.8 s · after Slash + projectile (5) | Yes | Yes | 1,144slash |
| Slash (8)1 hit · first hit after 1.0 s · after Slash + projectile (5) | Yes | Yes | 1,144slash |
| Slash + projectile (6)2 hits · first hit after 1.1 s · after 2-hit combo + 6 projectiles (2) and 2-hit combo + 6 projectiles (1) or 1 more | Hit 1 | Yes | 1,143762 slash · 381 fire |
| Thrust (7)1 hit · first hit after 1.2 s · after 2-hit combo + 6 projectiles (2) and 2-hit combo + 6 projectiles (1) or 1 more | Yes | Yes | 1,334953 pierce · 381 fire |
| 2-hit thrust combo (3)2 hits · first hit after 1.0 s · after 2-hit slash combo (2) and 2-hit slash combo (3) | Yes | Yes | 762572 pierce · 190 fire |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
Attack choice by distance the boss's own
How often it opens with each attack at each range, from its main weight tables (it switches between 8 sets of tables by state; the main one is shown).
- Slash (1)
- 2 projectiles (1)
- 2-hit combo
- Grab
- Slash (2)
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| under 2 m | Moving or other actions 32% · 2 projectiles (1) 31% · Slash (1) 20% |
| 2–4 m | Moving or other actions 56% · 2 projectiles (1) 18% · Slash (1) 12% |
| 4–6 m | Moving or other actions 40% · Slash (2) 23% · Slash (1) 11% |
| 6–8 m | Moving or other actions 62% · Slash (1) 14% · 9-hit combo + projectile 7% |
| 8–10 m | Moving or other actions 71% · Thrust (1) 9% · Grab 9% |
| 10–15 m | Moving or other actions 74% · Thrust (1) 9% · Grab 9% |
| 15–25 m | Moving or other actions 86% · Projectile (1) 9% · 2-hit slash combo (1) 5% |
| 25 m + | Moving or other actions 55% · 2-hit combo 45% |
- Attacks
- 41
- With a cooldown
- 26 8–60 s
- Walk in before attacking
- 1 from up to 10 m
What hurts it most
- Slash0% +25%
- Standard20%
- Strike20% ±0
- Pierce20% ±0
- Magic20% ±0
- Lightning20% ±0
- Fire40% −25%
- Holy40% −25%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 435 | 5,947 | 76,911 buildup |
| Frost | 435 | 3,928 | 1010,751 buildup |
| Poison | 435 | 3,086 | 1314,591 buildup |
| Scarlet Rot | 435 | 7,665 | 65,631 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.