Envoy's Long Horn
With its requirements met (Str 23 · Dex 11 · Fai 18), Envoy's Long Horn reaches 641 attack rating at +10.
Drop: Envoy (4%) · Miquella's Haligtree (6), Leyndell, Royal Capital
- Attack rating (+10)
- 641
- Scaling (+10)
- Str C · Dex D · Fai B
- Class
- Great Hammer
- Weight
- 9.5
- Requires
- Str 23 · Dex 11 · Fai 18
- Skill
- Bubble Shower · FP 16
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
Long golden horn of the Oracle Envoys. Profoundly weighty, its blows are sure to be felt.
Originally an instrument, but one that cannot be sounded by a mere human. Or perhaps it is too early to sound the call.
Attack rating by affinity 1
At Str 23 · Dex 11 · Int 10 · Fai 18 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 232 | 641 +10 | Physical 377Holy 264 | Str CDex DInt –Fai BArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Faith
- Strength
- Dexterity
Show the numbers
| Stat level | Faith | Strength | Dexterity |
|---|---|---|---|
| 11 | – | – | 641 |
| 14 | – | – | 648 |
| 17 | – | – | 655 |
| 18 | 641 | – | – |
| 20 | – | – | 662 |
| 21 | 653 | – | – |
| 23 | – | 641 | 668 |
| 24 | 661 | – | – |
| 26 | – | 649 | 674 |
| 27 | 669 | – | – |
| 29 | – | 657 | 680 |
| 30 | 678 | – | – |
| 32 | – | 665 | 685 |
| 33 | 686 | – | – |
| 35 | – | 673 | 691 |
| 36 | 694 | – | – |
| 38 | – | 681 | 696 |
| 39 | 702 | – | – |
| 41 | – | 688 | 702 |
| 42 | 711 | – | – |
| 44 | – | 696 | 707 |
| 45 | 719 | – | – |
| 47 | – | 703 | 712 |
| 48 | 727 | – | – |
| 50 | – | 709 | 716 |
| 51 | 734 | – | – |
| 53 | – | 716 | 721 |
| 54 | 737 | – | – |
| 56 | – | 721 | 725 |
| 57 | 740 | – | – |
| 59 | – | 726 | 728 |
| 60 | 743 | – | – |
| 62 | – | 730 | 731 |
| 63 | 746 | – | – |
| 65 | – | 735 | 734 |
| 66 | 749 | – | – |
| 68 | – | 739 | 738 |
| 69 | 752 | – | – |
| 71 | – | 744 | 741 |
| 72 | 755 | – | – |
| 74 | – | 748 | 744 |
| 75 | 759 | – | – |
| 77 | – | 753 | 747 |
| 78 | 762 | – | – |
| 80 | – | 757 | 751 |
| 81 | 764 | – | – |
| 83 | – | 759 | 752 |
| 84 | 766 | – | – |
| 86 | – | 761 | 753 |
| 87 | 767 | – | – |
| 89 | – | 763 | 754 |
| 90 | 769 | – | – |
| 92 | – | 764 | 755 |
| 93 | 771 | – | – |
| 95 | – | 766 | 757 |
| 96 | 772 | – | – |
| 98 | – | 768 | 758 |
| 99 | 774 | 768 | 758 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Faith | 20, 50, 80 | 18–20: +4.5 · 20–50: +2.77 · 50–80: +1.03 · 80–99: +0.53 | 774 from 641 |
| Strength | 60, 80 | 23–60: +2.32 · 60–80: +1.5 · 80–99: +0.58 | 768 from 641 |
| Dexterity | 18, 60, 80 | 11–18: +2.43 · 18–60: +1.69 · 60–80: +1.1 · 80–99: +0.37 | 758 from 641 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 232 |
| 1 | 270 |
| 2 | 308 |
| 3 | 346 |
| 4 | 387 |
| 5 | 426 |
| 6 | 468 |
| 7 | 510 |
| 8 | 553 |
| 9 | 597 |
| 10 | 641 |
#2 of 16 great hammer weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 642 | 13 | 16.8 | 0.53 s |
| R1 2Strike | 101 | 648 | 13 | 16.8 | 0.60 s |
| R1 3Strike | 102 | 655 | 13 | 16.8 | 0.57 s |
| R1 4Strike | 110 | 706 | 14 | 16.8 | 0.73 s |
| R2Strike | 120 | 770 | 16.8 | 27.3 | — |
| Charged R2Strike | 160 | 1,027 | 39.2 | 37.8 | 1.57 s |
| R2 2Strike | 125 | 802 | 16.8 | 27.3 | — |
| Charged R2 2Strike | 165 | 1,059 | 39.2 | 37.8 | 1.60 s |
| Running R1Strike | 105 | 674 | 13 | 20 | 0.60 s |
| Running R2Strike | 125 | 802 | 14 | 27.3 | 0.77 s |
| Rolling R1Strike | 90 | 578 | 13 | 13.7 | 0.53 s |
| Backstep R1Strike | 90 | 578 | 13 | 13.7 | 0.60 s |
| Jumping R1Strike | 107 | 687 | 13 | 13.7 | 0.50 s |
| Jumping R2Strike | 130 | 835 | 25.9 | 27.3 | 0.53 s |
| Guard counterStrike | 125 | 802 | 42 | 27.3 | 0.90 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 692 | 16.8 | 20 | 0.60 s |
| R1 2Strike | 104 | 699 | 16.8 | 20 | 0.63 s |
| R1 3Strike | 105 | 705 | 16.8 | 20 | 0.63 s |
| R1 4Strike | 115 | 772 | 18.2 | 20 | 0.77 s |
| R2Strike | 125 | 840 | 18.5 | 33.6 | — |
| Charged R2Strike | 165 | 1,109 | 42.7 | 44.1 | 1.57 s |
| R2 2Strike | 125 | 840 | 18.5 | 33.6 | — |
| Charged R2 2Strike | 165 | 1,109 | 42.7 | 44.1 | 1.60 s |
| Running R1Strike | 110 | 739 | 16.8 | 24.2 | 0.67 s |
| Running R2Strike | 130 | 873 | 15.4 | 33.6 | 0.77 s |
| Rolling R1Strike | 95 | 638 | 16.8 | 16.8 | 0.37 s |
| Backstep R1Strike | 95 | 638 | 16.8 | 16.8 | 0.63 s |
| Jumping R1Strike | 112 | 752 | 16.8 | 16.8 | 0.50 s |
| Jumping R2Strike | 135 | 907 | 30.8 | 33.6 | 0.53 s |
| Guard counterStrike | 130 | 873 | 42.7 | 33.6 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 176 | 1,483 | 0 | 21 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 220 | 1,766 | 0 | 21 | 0.83 s |
Skill: Bubble Shower1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStandard · 3 hits | own base | — | 5.7 | 10.5 | 1.47 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
| Level | AR | Physical | Holy | Cost |
|---|---|---|---|---|
| +0 | 232 | 138 | 94 | — |
| +1 | 270 | 160 | 110 | Somber Smithing Stone [1] × 1 |
| +2 | 308 | 183 | 125 | Somber Smithing Stone [2] × 1 |
| +3 | 346 | 205 | 141 | Somber Smithing Stone [3] × 1 |
| +4 | 387 | 229 | 158 | Somber Smithing Stone [4] × 1 |
| +5 | 426 | 252 | 174 | Somber Smithing Stone [5] × 1 |
| +6 | 468 | 276 | 192 | Somber Smithing Stone [6] × 1 |
| +7 | 510 | 301 | 209 | Somber Smithing Stone [7] × 1 |
| +8 | 553 | 326 | 227 | Somber Smithing Stone [8] × 1 |
| +9 | 597 | 351 | 246 | Somber Smithing Stone [9] × 1 |
| +10 | 641 | 377 | 264 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Video: Envoy's Long Horn
Where to find Envoy's Long Horn
Dropped by 1
- Enemies the game gives no name, up to 4% per kill · Leyndell, Royal Capital, Miquella's Haligtree
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: we don't know yet where or how you get this item in the game.
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 774 in 1.02.1 → 809 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 7
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
- Guard boost35→33
Every changed value (2)
Value Before to After Change Key changes 1 Guard boost 35 33 −2−5.7% Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation44→58
- Guard boost33→39
- 1.07from 1.06
- Stance damage6.5→7.5
Every changed value (2)
Value Before to After Change Key changes 1 Stance damage 6.5 7.5 +1+15% Defence and poise 1 Poise ×0.062 ×0.072 +0.01+16% - 1.08from 1.07.1
- Stance damage7.5→7
- 1.09from 1.08.1
- Strength scaling36→38
- Dexterity scaling25→27
- Faith scaling50→60
- 1.10from 1.09.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.072 ×0.077 +0.005+6.9% - 1.12.1from 1.10
- Stamina damage77→81
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 77 81 +4+5.2% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great hammers with similar AR
Overview
- Class
- Great Hammer
- Weight
- 9.5
- Requires
- Str 23 · Dex 11 · Fai 18
- Affinities
- Standard
- Game ID
12160000