Great Mace
With its requirements met (Str 28), Great Mace reaches 481 attack rating at +25; the strongest affinity at those stats is Fire at 609.
Chest · Bellum Highway
- Attack rating (+25)
- 481
- Scaling (+25)
- Str B
- Class
- Great Hammer
- Weight
- 11.5
- Requires
- Str 28
- Skill
- Endure · FP 9
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin.
Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches.
Attack rating by affinity 13
At Str 28 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 175 | 481 +25 | Physical 481 | Str BDex –Int –Fai –Arc – |
| Heavy | 175 | 509 +25 | Physical 509 | Str SDex –Int –Fai –Arc – |
| Keen | 142 | 389 +25 | Physical 389 | Str EDex BInt –Fai –Arc – |
| Quality | 154 | 430 +25 | Physical 430 | Str BDex BInt –Fai –Arc – |
| Fire | 256 | 609 +25 | Physical 295Fire 314 | Str CDex EInt –Fai –Arc – |
| Flame Art | 234 | 603 +25 | Physical 301Fire 302 | Str DDex –Int –Fai BArc – |
| Lightning | 224 | 516 +25 | Physical 255Lightning 261 | Str EDex CInt –Fai –Arc – |
| Sacred | 209 | 603 +25 | Physical 301Holy 302 | Str DDex –Int –Fai BArc – |
| Magic | 207 | 597 +25 | Physical 289Magic 308 | Str DDex –Int BFai –Arc – |
| Cold | 228 | 553 +25 | Physical 355Magic 198 | Str BDex –Int CFai –Arc – |
| Poison | 145 | 447 +25 | Physical 447 | Str ADex –Int –Fai –Arc D |
| Blood | 145 | 447 +25 | Physical 447 | Str ADex –Int –Fai –Arc D |
| Occult | 153 | 464 +25 | Physical 464 | Str BDex –Int –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 28 | 481 |
| 31 | 497 |
| 34 | 512 |
| 37 | 528 |
| 40 | 542 |
| 43 | 557 |
| 46 | 571 |
| 49 | 584 |
| 52 | 596 |
| 55 | 608 |
| 58 | 618 |
| 61 | 626 |
| 64 | 635 |
| 67 | 644 |
| 70 | 653 |
| 73 | 662 |
| 76 | 671 |
| 79 | 679 |
| 82 | 685 |
| 85 | 688 |
| 88 | 691 |
| 91 | 695 |
| 94 | 698 |
| 97 | 701 |
| 99 | 704 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 28–60: +4.44 · 60–80: +2.95 · 80–99: +1.16 | 704 from 481 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Fire
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Fire | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 175 | 256 | 234 | 209 |
| 1 | 186 | 268 | 248 | 224 |
| 2 | 197 | 281 | 263 | 239 |
| 3 | 209 | 295 | 277 | 254 |
| 4 | 220 | 308 | 291 | 269 |
| 5 | 232 | 322 | 305 | 285 |
| 6 | 243 | 336 | 320 | 301 |
| 7 | 255 | 350 | 335 | 315 |
| 8 | 267 | 364 | 349 | 331 |
| 9 | 278 | 378 | 365 | 347 |
| 10 | 290 | 393 | 379 | 364 |
| 11 | 302 | 407 | 394 | 379 |
| 12 | 315 | 421 | 409 | 394 |
| 13 | 327 | 435 | 423 | 410 |
| 14 | 339 | 449 | 439 | 426 |
| 15 | 352 | 464 | 454 | 443 |
| 16 | 364 | 478 | 469 | 459 |
| 17 | 377 | 493 | 484 | 475 |
| 18 | 389 | 508 | 499 | 491 |
| 19 | 402 | 522 | 514 | 508 |
| 20 | 415 | 537 | 530 | 524 |
| 21 | 428 | 551 | 544 | 540 |
| 22 | 441 | 566 | 559 | 556 |
| 23 | 454 | 580 | 574 | 572 |
| 24 | 468 | 595 | 588 | 588 |
| 25 | 481 | 609 | 603 | 603 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#7 of 16 great hammer weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 481 | 13 | 17 | 0.53 s |
| R1 2Strike | 101 | 486 | 13 | 17 | 0.60 s |
| R1 3Strike | 102 | 491 | 13 | 17 | 0.57 s |
| R1 4Strike | 110 | 529 | 14 | 17 | 0.73 s |
| R2Strike | 120 | 577 | 16.8 | 27.6 | — |
| Charged R2Strike | 160 | 770 | 39.2 | 38.2 | 1.57 s |
| R2 2Strike | 125 | 602 | 16.8 | 27.6 | — |
| Charged R2 2Strike | 165 | 794 | 39.2 | 38.2 | 1.60 s |
| Running R1Strike | 105 | 505 | 13 | 20.1 | 0.60 s |
| Running R2Strike | 125 | 602 | 14 | 27.6 | 0.77 s |
| Rolling R1Strike | 90 | 433 | 13 | 13.8 | 0.53 s |
| Backstep R1Strike | 90 | 433 | 13 | 13.8 | 0.60 s |
| Jumping R1Strike | 107 | 515 | 13 | 13.8 | 0.50 s |
| Jumping R2Strike | 130 | 626 | 25.9 | 27.6 | 0.53 s |
| Guard counterStrike | 125 | 602 | 42 | 27.6 | 0.90 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 569 | 16.8 | 20.1 | 0.60 s |
| R1 2Strike | 104 | 574 | 16.8 | 20.1 | 0.63 s |
| R1 3Strike | 105 | 580 | 16.8 | 20.1 | 0.63 s |
| R1 4Strike | 115 | 635 | 18.2 | 20.1 | 0.77 s |
| R2Strike | 125 | 690 | 18.5 | 33.9 | — |
| Charged R2Strike | 165 | 911 | 42.7 | 44.5 | 1.57 s |
| R2 2Strike | 125 | 690 | 18.5 | 33.9 | — |
| Charged R2 2Strike | 165 | 911 | 42.7 | 44.5 | 1.60 s |
| Running R1Strike | 110 | 607 | 16.8 | 24.4 | 0.67 s |
| Running R2Strike | 130 | 718 | 15.4 | 33.9 | 0.77 s |
| Rolling R1Strike | 95 | 524 | 16.8 | 17 | 0.37 s |
| Backstep R1Strike | 95 | 524 | 16.8 | 17 | 0.63 s |
| Jumping R1Strike | 112 | 618 | 16.8 | 17 | 0.50 s |
| Jumping R2Strike | 135 | 745 | 30.8 | 33.9 | 0.53 s |
| Guard counterStrike | 130 | 718 | 42.7 | 33.9 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 176 | 1,112 | 0 | 21.2 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 220 | 1,324 | 0 | 21.2 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 175 | 175 | — |
| +1 | 186 | 186 | Smithing Stone [1] × 2 |
| +2 | 197 | 197 | Smithing Stone [1] × 4 |
| +3 | 209 | 209 | Smithing Stone [1] × 6 |
| +4 | 220 | 220 | Smithing Stone [2] × 2 |
| +5 | 232 | 232 | Smithing Stone [2] × 4 |
| +6 | 243 | 243 | Smithing Stone [2] × 6 |
| +7 | 255 | 255 | Smithing Stone [3] × 2 |
| +8 | 267 | 267 | Smithing Stone [3] × 4 |
| +9 | 278 | 278 | Smithing Stone [3] × 6 |
| +10 | 290 | 290 | Smithing Stone [4] × 2 |
| +11 | 302 | 302 | Smithing Stone [4] × 4 |
| +12 | 315 | 315 | Smithing Stone [4] × 6 |
| +13 | 327 | 327 | Smithing Stone [5] × 2 |
| +14 | 339 | 339 | Smithing Stone [5] × 4 |
| +15 | 352 | 352 | Smithing Stone [5] × 6 |
| +16 | 364 | 364 | Smithing Stone [6] × 2 |
| +17 | 377 | 377 | Smithing Stone [6] × 4 |
| +18 | 389 | 389 | Smithing Stone [6] × 6 |
| +19 | 402 | 402 | Smithing Stone [7] × 2 |
| +20 | 415 | 415 | Smithing Stone [7] × 4 |
| +21 | 428 | 428 | Smithing Stone [7] × 6 |
| +22 | 441 | 441 | Smithing Stone [8] × 2 |
| +23 | 454 | 454 | Smithing Stone [8] × 4 |
| +24 | 468 | 468 | Smithing Stone [8] × 6 |
| +25 | 481 | 481 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Great Mace
Placed in the world 1
- Bellum Highway · Church of Inhibition
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 534 in 1.02.1 → 542 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 7
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
- Guard boost35→38
Every changed value (2)
Value Before to After Change Key changes 1 Guard boost 35 38 +3+8.6% Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation55→71
- Guard boost38→46
- 1.07from 1.06
- Stance damage6.5→7.5
Every changed value (2)
Value Before to After Change Key changes 1 Stance damage 6.5 7.5 +1+15% Defence and poise 1 Poise ×0.062 ×0.072 +0.01+16% - 1.08from 1.07.1
- Stance damage7.5→7
- 1.09from 1.08.1
- Strength scaling77→80Standard
- Strength scaling66→69Heavy
- Strength scaling15→16Keen
- Dexterity scaling46→48Keen
- Strength scaling57→60Quality
- Dexterity scaling57→60Quality
- Strength scaling40→41Fire
- Dexterity scaling7→8Fire
- Strength scaling23→24Flame ArtSacredMagic
- Faith scaling38→40Flame ArtSacred
- Strength scaling7→8Lightning
- Dexterity scaling40→41Lightning
- Intelligence scaling42→44Magic
- Strength scaling69→72Cold
- Intelligence scaling34→36Cold
- Strength scaling73→76PoisonBlood
- Strength scaling61→64Occult
- Arcane scaling65→68Occult
- 1.10from 1.09.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.072 ×0.077 +0.005+6.9% - 1.12.1from 1.10
- Stamina damage100→105
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 100 105 +5+5% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great hammers with similar AR
- Brick Hammer 483
- Battle Hammer 466
- Curved Great Club 464
- Pickaxe 457
- Rotten Battle Hammer 449
- Smithscript Greathammer 447
- Great Stars 438
- Greathorn Hammer 433
Overview
- Class
- Great Hammer
- Weight
- 11.5
- Requires
- Str 28
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
12060000