Greataxe
With its requirements met (Str 30 · Dex 8), Greataxe reaches 516 attack rating at +25; the strongest affinity at those stats is Fire at 666.
Chest · Limgrave
- Attack rating (+25)
- 516
- Scaling (+25)
- Str C · Dex D
- Class
- Greataxe
- Weight
- 13
- Requires
- Str 30 · Dex 8
- Skill
- Barbaric Roar · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains.
Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold.
Attack rating by affinity 13
At Str 30 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 191 | 516 +25 | Physical 516 | Str CDex DInt –Fai –Arc – |
| Heavy | 196 | 567 +25 | Physical 567 | Str ADex –Int –Fai –Arc – |
| Keen | 158 | 428 +25 | Physical 428 | Str EDex BInt –Fai –Arc – |
| Quality | 173 | 483 +25 | Physical 483 | Str BDex BInt –Fai –Arc – |
| Fire | 282 | 666 +25 | Physical 324Fire 342 | Str CDex EInt –Fai –Arc – |
| Flame Art | 262 | 664 +25 | Physical 332Fire 332 | Str DDex EInt –Fai CArc – |
| Lightning | 250 | 573 +25 | Physical 285Lightning 288 | Str EDex CInt –Fai –Arc – |
| Sacred | 233 | 664 +25 | Physical 332Holy 332 | Str DDex EInt –Fai CArc – |
| Magic | 233 | 662 +25 | Physical 321Magic 341 | Str EDex EInt CFai –Arc – |
| Cold | 253 | 606 +25 | Physical 380Magic 226 | Str BDex DInt CFai –Arc – |
| Poison | 159 | 479 +25 | Physical 479 | Str BDex DInt –Fai –Arc D |
| Blood | 159 | 479 +25 | Physical 479 | Str BDex DInt –Fai –Arc D |
| Occult | 157 | 449 +25 | Physical 449 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 516 |
| 13 | – | 525 |
| 16 | – | 533 |
| 19 | – | 542 |
| 22 | – | 549 |
| 25 | – | 556 |
| 28 | – | 563 |
| 30 | 516 | – |
| 31 | – | 570 |
| 33 | 529 | – |
| 34 | – | 577 |
| 36 | 540 | – |
| 37 | – | 584 |
| 39 | 552 | – |
| 40 | – | 590 |
| 42 | 563 | – |
| 43 | – | 596 |
| 45 | 574 | – |
| 46 | – | 602 |
| 48 | 584 | – |
| 49 | – | 608 |
| 51 | 594 | – |
| 52 | – | 614 |
| 54 | 604 | – |
| 55 | – | 619 |
| 57 | 612 | – |
| 58 | – | 623 |
| 60 | 618 | – |
| 61 | – | 627 |
| 63 | 625 | – |
| 64 | – | 631 |
| 66 | 632 | – |
| 67 | – | 634 |
| 69 | 639 | – |
| 70 | – | 638 |
| 72 | 646 | – |
| 73 | – | 642 |
| 75 | 653 | – |
| 76 | – | 646 |
| 78 | 660 | – |
| 79 | – | 650 |
| 81 | 665 | – |
| 82 | – | 652 |
| 84 | 668 | – |
| 85 | – | 654 |
| 87 | 670 | – |
| 88 | – | 655 |
| 90 | 673 | – |
| 91 | – | 657 |
| 93 | 676 | – |
| 94 | – | 658 |
| 96 | 678 | – |
| 97 | – | 660 |
| 99 | 681 | 661 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 30–60: +3.4 · 60–80: +2.3 · 80–99: +0.89 | 681 from 516 |
| Dexterity | 18, 60, 80 | 10–18: +2.88 · 18–60: +2.05 · 60–80: +1.3 · 80–99: +0.53 | 661 from 516 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Fire
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Fire | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 191 | 282 | 262 | 233 |
| 1 | 202 | 296 | 278 | 250 |
| 2 | 214 | 311 | 294 | 266 |
| 3 | 227 | 325 | 308 | 283 |
| 4 | 239 | 341 | 324 | 300 |
| 5 | 251 | 355 | 340 | 316 |
| 6 | 263 | 370 | 356 | 333 |
| 7 | 276 | 385 | 372 | 351 |
| 8 | 289 | 401 | 388 | 367 |
| 9 | 301 | 416 | 404 | 385 |
| 10 | 314 | 432 | 420 | 403 |
| 11 | 327 | 447 | 436 | 419 |
| 12 | 340 | 463 | 453 | 437 |
| 13 | 353 | 478 | 469 | 454 |
| 14 | 366 | 494 | 485 | 472 |
| 15 | 379 | 509 | 501 | 489 |
| 16 | 392 | 525 | 518 | 506 |
| 17 | 406 | 540 | 534 | 524 |
| 18 | 419 | 556 | 551 | 542 |
| 19 | 433 | 573 | 567 | 560 |
| 20 | 447 | 588 | 584 | 577 |
| 21 | 460 | 604 | 600 | 595 |
| 22 | 474 | 619 | 616 | 612 |
| 23 | 488 | 635 | 632 | 630 |
| 24 | 502 | 651 | 648 | 647 |
| 25 | 516 | 666 | 664 | 664 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#7 of 14 greataxe weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 516 | 10.2 | 16.1 | 0.57 s |
| R1 2Standard | 101 | 522 | 10.2 | 16.1 | 0.63 s |
| R1 3Standard | 102 | 527 | 10.2 | 16.1 | 0.60 s |
| R1 4Standard | 110 | 568 | 11 | 16.1 | 0.77 s |
| R2Standard | 130 | 672 | 13.2 | 26.1 | — |
| Charged R2Standard | 173 | 894 | 33 | 36.2 | 1.57 s |
| R2 2Standard | 130 | 672 | 13.2 | 26.1 | — |
| Charged R2 2Standard | 178 | 920 | 33 | 36.2 | 1.63 s |
| Running R1Standard | 105 | 542 | 10.2 | 19.1 | 0.67 s |
| Running R2Standard | 120 | 620 | 11 | 26.1 | 0.70 s |
| Rolling R1Standard | 90 | 465 | 10.2 | 13.1 | 0.47 s |
| Backstep R1Standard | 90 | 465 | 10.2 | 13.1 | 0.60 s |
| Jumping R1Standard | 107 | 553 | 10.2 | 13.1 | 0.53 s |
| Jumping R2Standard | 130 | 672 | 22 | 26.1 | 0.53 s |
| Guard counterStandard | 125 | 646 | 33 | 26.1 | 0.87 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 591 | 13.2 | 19.1 | 0.57 s |
| R1 2Standard | 104 | 597 | 13.2 | 19.1 | 0.60 s |
| R1 3Standard | 105 | 603 | 13.2 | 19.1 | 0.57 s |
| R1 4Standard | 115 | 660 | 14.3 | 19.1 | 0.73 s |
| R2Standard | 135 | 775 | 14.5 | 32.2 | — |
| Charged R2Standard | 177 | 1,016 | 36.3 | 42.2 | 1.47 s |
| R2 2Standard | 135 | 775 | 14.5 | 32.2 | — |
| Charged R2 2Standard | 182 | 1,045 | 36.3 | 42.2 | 1.57 s |
| Running R1Standard | 110 | 632 | 13.2 | 23.1 | 0.60 s |
| Running R2Standard | 125 | 718 | 12.1 | 32.2 | 0.70 s |
| Rolling R1Standard | 95 | 545 | 13.2 | 16.1 | 0.50 s |
| Backstep R1Standard | 95 | 545 | 13.2 | 16.1 | 0.60 s |
| Jumping R1Standard | 112 | 643 | 13.2 | 16.1 | 0.50 s |
| Jumping R2Standard | 135 | 775 | 24.2 | 32.2 | 0.50 s |
| Guard counterStandard | 130 | 746 | 36.3 | 32.2 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 55 + 176 | 1,194 | 0 | 20.1 | 0.53 s |
| RiposteStandard · 2 hits | 55 + 220 | 1,421 | 0 | 20.1 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 191 | 191 | — |
| +1 | 202 | 202 | Smithing Stone [1] × 2 |
| +2 | 214 | 214 | Smithing Stone [1] × 4 |
| +3 | 227 | 227 | Smithing Stone [1] × 6 |
| +4 | 239 | 239 | Smithing Stone [2] × 2 |
| +5 | 251 | 251 | Smithing Stone [2] × 4 |
| +6 | 263 | 263 | Smithing Stone [2] × 6 |
| +7 | 276 | 276 | Smithing Stone [3] × 2 |
| +8 | 289 | 289 | Smithing Stone [3] × 4 |
| +9 | 301 | 301 | Smithing Stone [3] × 6 |
| +10 | 314 | 314 | Smithing Stone [4] × 2 |
| +11 | 327 | 327 | Smithing Stone [4] × 4 |
| +12 | 340 | 340 | Smithing Stone [4] × 6 |
| +13 | 353 | 353 | Smithing Stone [5] × 2 |
| +14 | 366 | 366 | Smithing Stone [5] × 4 |
| +15 | 379 | 379 | Smithing Stone [5] × 6 |
| +16 | 392 | 392 | Smithing Stone [6] × 2 |
| +17 | 406 | 406 | Smithing Stone [6] × 4 |
| +18 | 419 | 419 | Smithing Stone [6] × 6 |
| +19 | 433 | 433 | Smithing Stone [7] × 2 |
| +20 | 447 | 447 | Smithing Stone [7] × 4 |
| +21 | 460 | 460 | Smithing Stone [7] × 6 |
| +22 | 474 | 474 | Smithing Stone [8] × 2 |
| +23 | 488 | 488 | Smithing Stone [8] × 4 |
| +24 | 502 | 502 | Smithing Stone [8] × 6 |
| +25 | 516 | 516 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Greataxe
Placed in the world 2
- Limgrave · Waypoint Ruins Cellar · 2 spots
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 614 in 1.02.1 → 629 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 5
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation53→69
- Guard boost37→45
- 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.03 ×0.059 +0.029+97% - 1.09from 1.08.1
- Strength scaling50→55Standard
- Strength scaling47→50Heavy
- Dexterity scaling42→44Keen
- Strength scaling53→56Quality
- Dexterity scaling53→56Quality
- Strength scaling32→34Fire
- Strength scaling15→16Flame ArtSacredMagic
- Faith scaling30→32Flame ArtSacred
- Dexterity scaling32→34Lightning
- Intelligence scaling36→38MagicCold
- Strength scaling45→49Cold
- Strength scaling47→52PoisonBlood
- Strength scaling20→22Occult
- Arcane scaling68→73Occult
- 1.12.1from 1.10
- Stamina damage84→90
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 84 90 +6+7.1% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other greataxes with similar AR
Overview
- Class
- Greataxe
- Weight
- 13
- Requires
- Str 30 · Dex 8
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
15000000