Butchering Knife
With its requirements met (Str 16 · Dex 20), Butchering Knife reaches 444 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 588.
Reward: Anastasia, Tarnished-Eater · Mt. Gelmir
- Attack rating (+25)
- 444
- Scaling (+25)
- Str E · Dex B
- Class
- Greataxe
- Weight
- 8.5
- Requires
- Str 16 · Dex 20
- Skill
- Barbaric Roar · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden.
Restores a very small amount of HP when it squarely strikes an enemy.
Attack rating by affinity 13
At Str 16 · Dex 20 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 165 | 444 +25 | Physical 444 | Str EDex BInt –Fai –Arc – |
| Heavy | 152 | 417 +25 | Physical 417 | Str ADex –Int –Fai –Arc – |
| Keen | 167 | 461 +25 | Physical 461 | Str EDex AInt –Fai –Arc – |
| Quality | 153 | 426 +25 | Physical 426 | Str BDex BInt –Fai –Arc – |
| Fire | 234 | 539 +25 | Physical 263Fire 276 | Str CDex EInt –Fai –Arc – |
| Flame Art | 232 | 588 +25 | Physical 289Fire 299 | Str EDex DInt –Fai CArc – |
| Lightning | 242 | 577 +25 | Physical 280Lightning 297 | Str EDex CInt –Fai –Arc – |
| Sacred | 206 | 588 +25 | Physical 289Holy 299 | Str EDex DInt –Fai CArc – |
| Magic | 205 | 587 +25 | Physical 280Magic 307 | Str EDex DInt BFai –Arc – |
| Cold | 219 | 521 +25 | Physical 324Magic 197 | Str EDex BInt CFai –Arc – |
| Poison | 137 | 408 +25 | Physical 408 | Str DDex BInt –Fai –Arc D |
| Blood | 137 | 408 +25 | Physical 408 | Str DDex BInt –Fai –Arc D |
| Occult | 139 | 396 +25 | Physical 396 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 16 | – | 444 |
| 19 | – | 447 |
| 20 | 444 | – |
| 22 | – | 451 |
| 23 | 459 | – |
| 25 | – | 454 |
| 26 | 474 | – |
| 28 | – | 457 |
| 29 | 488 | – |
| 31 | – | 460 |
| 32 | 503 | – |
| 34 | – | 463 |
| 35 | 517 | – |
| 37 | – | 465 |
| 38 | 531 | – |
| 40 | – | 468 |
| 41 | 544 | – |
| 43 | – | 471 |
| 44 | 557 | – |
| 46 | – | 473 |
| 47 | 569 | – |
| 49 | – | 476 |
| 50 | 581 | – |
| 52 | – | 478 |
| 53 | 592 | – |
| 55 | – | 480 |
| 56 | 603 | – |
| 58 | – | 482 |
| 59 | 611 | – |
| 61 | – | 484 |
| 62 | 619 | – |
| 64 | – | 486 |
| 65 | 627 | – |
| 67 | – | 487 |
| 68 | 635 | – |
| 70 | – | 489 |
| 71 | 643 | – |
| 73 | – | 490 |
| 74 | 651 | – |
| 76 | – | 492 |
| 77 | 659 | – |
| 79 | – | 494 |
| 80 | 667 | – |
| 82 | – | 495 |
| 83 | 670 | – |
| 85 | – | 495 |
| 86 | 673 | – |
| 88 | – | 496 |
| 89 | 676 | – |
| 91 | – | 497 |
| 92 | 680 | – |
| 94 | – | 497 |
| 95 | 683 | – |
| 97 | – | 498 |
| 98 | 686 | – |
| 99 | 687 | 498 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 60, 80 | 20–60: +4.22 · 60–80: +2.7 · 80–99: +1.05 | 687 from 444 |
| Strength | 18, 60, 80 | 16–18: +1 · 18–60: +0.88 · 60–80: +0.55 · 80–99: +0.21 | 498 from 444 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 165 | 232 | 206 | 205 |
| 1 | 175 | 246 | 220 | 220 |
| 2 | 186 | 259 | 235 | 234 |
| 3 | 196 | 273 | 249 | 250 |
| 4 | 207 | 287 | 265 | 265 |
| 5 | 217 | 301 | 280 | 280 |
| 6 | 228 | 314 | 294 | 295 |
| 7 | 238 | 328 | 310 | 310 |
| 8 | 249 | 343 | 325 | 325 |
| 9 | 260 | 357 | 340 | 340 |
| 10 | 271 | 372 | 356 | 356 |
| 11 | 282 | 386 | 371 | 371 |
| 12 | 293 | 400 | 387 | 386 |
| 13 | 304 | 415 | 402 | 401 |
| 14 | 316 | 429 | 417 | 417 |
| 15 | 327 | 443 | 432 | 432 |
| 16 | 338 | 458 | 448 | 447 |
| 17 | 350 | 472 | 464 | 462 |
| 18 | 361 | 487 | 480 | 478 |
| 19 | 373 | 502 | 495 | 493 |
| 20 | 384 | 517 | 511 | 509 |
| 21 | 396 | 531 | 526 | 525 |
| 22 | 408 | 545 | 542 | 540 |
| 23 | 420 | 560 | 557 | 555 |
| 24 | 432 | 574 | 572 | 572 |
| 25 | 444 | 588 | 588 | 587 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#13 of 14 greataxe weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 444 | 10.2 | 13.8 | 0.57 s |
| R1 2Standard | 101 | 448 | 10.2 | 13.8 | 0.63 s |
| R1 3Standard | 102 | 453 | 10.2 | 13.8 | 0.60 s |
| R1 4Standard | 110 | 488 | 11 | 13.8 | 0.77 s |
| R2Standard | 130 | 577 | 13.2 | 22.4 | — |
| Charged R2Standard | 173 | 768 | 33 | 31 | 1.57 s |
| R2 2Standard | 130 | 577 | 13.2 | 22.4 | — |
| Charged R2 2Standard | 178 | 790 | 33 | 31 | 1.63 s |
| Running R1Standard | 105 | 466 | 10.2 | 16.3 | 0.67 s |
| Running R2Standard | 120 | 533 | 11 | 22.4 | 0.70 s |
| Rolling R1Standard | 90 | 399 | 10.2 | 11.2 | 0.47 s |
| Backstep R1Standard | 90 | 399 | 10.2 | 11.2 | 0.60 s |
| Jumping R1Standard | 107 | 475 | 10.2 | 11.2 | 0.53 s |
| Jumping R2Standard | 130 | 577 | 22 | 22.4 | 0.53 s |
| Guard counterStandard | 125 | 555 | 33 | 22.4 | 0.87 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 466 | 13.2 | 16.3 | 0.57 s |
| R1 2Standard | 104 | 471 | 13.2 | 16.3 | 0.60 s |
| R1 3Standard | 105 | 475 | 13.2 | 16.3 | 0.57 s |
| R1 4Standard | 115 | 521 | 14.3 | 16.3 | 0.73 s |
| R2Standard | 138 | 625 | 14.5 | 29.2 | — |
| Charged R2Standard | 183 | 829 | 36.3 | 37.8 | 1.77 s |
| R2 2Standard | 138 | 625 | 14.5 | 29.2 | — |
| Charged R2 2Standard | 187 | 847 | 36.3 | 37.8 | 1.50 s |
| Running R1Standard | 110 | 498 | 13.2 | 19.8 | 0.60 s |
| Running R2Standard | 125 | 566 | 12.1 | 27.5 | 0.70 s |
| Rolling R1Standard | 95 | 430 | 13.2 | 13.8 | 0.50 s |
| Backstep R1Standard | 95 | 430 | 13.2 | 13.8 | 0.60 s |
| Jumping R1Standard | 112 | 507 | 13.2 | 13.8 | 0.50 s |
| Jumping R2Standard | 140 | 634 | 24.2 | 29.2 | 0.53 s |
| Guard counterStandard | 130 | 589 | 36.3 | 27.5 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 55 + 176 | 1,026 | 0 | 17.2 | 0.53 s |
| RiposteStandard · 2 hits | 55 + 220 | 1,221 | 0 | 17.2 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 165 | 165 | — |
| +1 | 175 | 175 | Smithing Stone [1] × 2 |
| +2 | 186 | 186 | Smithing Stone [1] × 4 |
| +3 | 196 | 196 | Smithing Stone [1] × 6 |
| +4 | 207 | 207 | Smithing Stone [2] × 2 |
| +5 | 217 | 217 | Smithing Stone [2] × 4 |
| +6 | 228 | 228 | Smithing Stone [2] × 6 |
| +7 | 238 | 238 | Smithing Stone [3] × 2 |
| +8 | 249 | 249 | Smithing Stone [3] × 4 |
| +9 | 260 | 260 | Smithing Stone [3] × 6 |
| +10 | 271 | 271 | Smithing Stone [4] × 2 |
| +11 | 282 | 282 | Smithing Stone [4] × 4 |
| +12 | 293 | 293 | Smithing Stone [4] × 6 |
| +13 | 304 | 304 | Smithing Stone [5] × 2 |
| +14 | 316 | 316 | Smithing Stone [5] × 4 |
| +15 | 327 | 327 | Smithing Stone [5] × 6 |
| +16 | 338 | 338 | Smithing Stone [6] × 2 |
| +17 | 350 | 350 | Smithing Stone [6] × 4 |
| +18 | 361 | 361 | Smithing Stone [6] × 6 |
| +19 | 373 | 373 | Smithing Stone [7] × 2 |
| +20 | 384 | 384 | Smithing Stone [7] × 4 |
| +21 | 396 | 396 | Smithing Stone [7] × 6 |
| +22 | 408 | 408 | Smithing Stone [8] × 2 |
| +23 | 420 | 420 | Smithing Stone [8] × 4 |
| +24 | 432 | 432 | Smithing Stone [8] × 6 |
| +25 | 444 | 444 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Butchering Knife
Rewards
- Drop: Anastasia, Tarnished-Eater · Mt. Gelmir
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 550 in 1.02.1 → 564 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 5
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
- Guard boost33→31
Every changed value (2)
Value Before to After Change Key changes 1 Guard boost 33 31 −2−6.1% Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation45→58
- Guard boost31→37
Every changed value (3)
Value Before to After Change Key changes 2 Physical guard negation 45 58 +13+29% Guard boost 31 37 +6+19% Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.07from 1.06
Every changed value (2)
Value Before to After Change Defence and poise 1 Poise ×0.03 ×0.059 +0.029+97% Health, stamina and weight 1 Current HP independent Max HP 0 1 +1 - 1.09from 1.08.1
- Dexterity scaling68→73Standard
- Strength scaling48→51Heavy
- Strength scaling16→17Keen
- Dexterity scaling61→65KeenCold
- Strength scaling55→58Quality
- Dexterity scaling55→58Quality
- Strength scaling37→39Fire
- Dexterity scaling20→21Flame ArtSacredMagic
- Faith scaling35→37Flame ArtSacred
- Dexterity scaling37→39Lightning
- Intelligence scaling40→43Magic
- Intelligence scaling33→35Cold
- Dexterity scaling64→69PoisonBlood
- Dexterity scaling27→29Occult
- Arcane scaling70→74Occult
- 1.12.1from 1.10
- Stamina damage75→80
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 75 80 +5+6.7% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other greataxes with similar AR
Overview
- Class
- Greataxe
- Weight
- 8.5
- Requires
- Str 16 · Dex 20
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
15120000