Almanauts
Elden Ring
Colossal WeaponChanged in 3 patchesVerified for build 25827938
Axe of Godfrey

Axe of Godfrey

With its requirements met (Str 42 · Dex 14), Axe of Godfrey reaches 638 attack rating at +10.

Attack rating (+10)
638
Scaling (+10)
Str C · Dex D
Class
Colossal Weapon
Weight
18
Requires
Str 42 · Dex 14
Skill
Regal Roar · FP 25
Upgrades with
Somber Smithing Stones (+10)

In-game description

Weapon of Godfrey, Elden Lord. It was broken in a battle fought as leader of the Tarnished during the Long March. This weapon is symbolic of Godfrey's vow to conduct himself as a lord, later becoming an emblem of the golden lineage. In the days of the past, a crown was warranted with strength.

Attack rating by affinity 1

At Str 42 · Dex 14 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard218638 +10Physical 638Str CDex DInt –Fai –Arc –

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

6006507007508008501440608099Stat level6080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
14–638
17–649
20–659
23–668
26–677
29–686
32–695
35–704
38–712
41–720
42638–
44–728
45650–
47–735
48662–
50–743
51673–
53–749
54683–
56–756
57693–
59–761
60700–
62–765
63707–
65–770
66715–
68–775
69723–
71–780
72731–
74–785
75738–
77–790
78746–
80–795
81752–
83–797
84755–
86–799
87758–
89–800
90761–
92–802
93764–
95–804
96767–
98–806
99770807
StatSoft capsAR per point, by stretchAt 99
Strength60, 8042–60: +3.44 · 60–80: +2.55 · 80–99: +1770 from 638
Dexterity18, 60, 8014–18: +3.75 · 18–60: +2.6 · 60–80: +1.65 · 80–99: +0.63807 from 638

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

02004006008000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0218
1254
2292
3331
4371
5412
6455
7499
8544
9590
10638

#13 of 20 colossal weapon weapons by attack rating

  1. Envoy's Greathorn671 +10
  2. Troll's Hammer656 +25
  3. Prelate's Inferno Crozier652 +25
  4. Dragon Greatclaw650 +10
  5. Axe of Godfrey638 +10
  6. Rotten Staff601 +10
  7. Watchdog's Staff593 +10
  8. Golem's Halberd581 +25
  9. Ghiza's Wheel566 +10
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Anvil Hammer, 822).

Moveset the game's own

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Standard10063814.4200.77 s
R1 2Standard10265114.4200.87 s
R1 3Standard10868914.4200.93 s
R2Standard13082914.430—
Charged R2Standard1731,10436401.90 s
R2 2Standard13082914.430—
Charged R2 2Standard1731,10436401.60 s
Running R1Standard10567014.4240.77 s
Running R2Standard12076614.4300.73 s
Rolling R1Standard9057414.4160.63 s
Backstep R1Standard9560614.4160.77 s
Jumping R1Standard10768314.4160.53 s
Jumping R2Standard13082924300.63 s
Guard counterStandard12579836300.93 s
Two-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Standard11480718.7240.73 s
R1 2Standard11782818.7240.83 s
R1 3Standard12588418.7240.90 s
R2Standard1451,02618.736—
Charged R2Standard1861,31636481.93 s
R2 2Standard1451,02618.736—
Charged R2 2Standard1931,36636481.90 s
Running R1Standard12487718.7280.73 s
Running R2Standard13796918.7360.80 s
Rolling R1Standard11279218.7200.63 s
Backstep R1Standard11380018.7200.77 s
Jumping R1Standard11279218.7200.53 s
Jumping R2Standard13595526.4360.63 s
Guard counterStandard1431,01239.6360.87 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStandard · 2 hits52 + 1681,4040250.53 s
RiposteStandard · 2 hits53 + 2101,6790250.83 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0218218—
+1254254Somber Smithing Stone [1] × 1
+2292292Somber Smithing Stone [2] × 1
+3331331Somber Smithing Stone [3] × 1
+4371371Somber Smithing Stone [4] × 1
+5412412Somber Smithing Stone [5] × 1
+6455455Somber Smithing Stone [6] × 1
+7499499Somber Smithing Stone [7] × 1
+8544544Somber Smithing Stone [8] × 1
+9590590Somber Smithing Stone [9] × 1
+10638638Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Axe of Godfrey

Sold or traded 1

  • Remembrance trade: Remembrance of Hoarah Loux · stock 1

Patch history 3

Every patch that changed its numbers, version by version.

  1. 1.04.1from 1.03.3
    • Physical guard negation60→75
    • Guard boost40→50
  2. 1.09from 1.08.1
    • Strength scaling45→47
    • Dexterity scaling29→30
  3. 1.12.1from 1.10
    • Stamina damage75→80
    Every changed value (2)
    ValueBeforetoAfterChange
    Key changes 1
    Stamina damage7580+5+6.7%
    Health, stamina and weight 1
    Weapon Regain HP Amount70105+35+50%

Other colossal weapons with similar AR

Overview

Class
Colossal Weapon
Weight
18
Requires
Str 42 · Dex 14
Affinities
Standard
Game ID
23050000