Almanauts
Elden Ring
Colossal WeaponChanged in 5 patchesVerified for build 25827938
Rotten Staff

Rotten Staff

With its requirements met (Str 34 · Dex 8), Rotten Staff reaches 601 attack rating at +10.

Attack rating (+10)
601
Scaling (+10)
Str B · Dex D
Class
Colossal Weapon
Weight
18
Requires
Str 34 · Dex 8
Skill
Erdtree Slam · FP 19
Passive
Causes scarlet rot buildup (75)
Upgrades with
Somber Smithing Stones (+10)

In-game description

Ceremonial staff depicting the Erdtree in its historic radiance. It festers with scarlet rot.

Wielded by the avatars who protect the Minor Erdtrees.

Attack rating by affinity 1

At Str 34 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard209601 +10Physical 601Str BDex DInt –Fai –Arc –

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

600650700750800102040608099Stat level6080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–601
13–608
16–616
19–623
22–629
25–635
28–641
31–647
34601653
37616658
40631664
43645669
46658674
49671679
52684684
55695688
58705692
61713695
64722698
67730701
70739705
73748708
76756711
79765714
82770716
85773718
88777719
91780720
94783721
97787723
99789723
StatSoft capsAR per point, by stretchAt 99
Strength60, 8034–60: +4.19 · 60–80: +2.9 · 80–99: +1.11789 from 601
Dexterity18, 60, 8010–18: +2.5 · 18–60: +1.74 · 60–80: +1.1 · 80–99: +0.37723 from 601

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

02004006008000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0209
1244
2279
3316
4354
5392
6432
7473
8515
9558
10601

Scarlet rot 75 per hit at every upgrade level (Standard).

#14 of 20 colossal weapon weapons by attack rating

  1. Troll's Hammer656 +25
  2. Prelate's Inferno Crozier652 +25
  3. Dragon Greatclaw650 +10
  4. Axe of Godfrey638 +10
  5. Rotten Staff601 +10
  6. Watchdog's Staff593 +10
  7. Golem's Halberd581 +25
  8. Ghiza's Wheel566 +10
  9. Bloodfiend's Arm517 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Anvil Hammer, 822).

Moveset the game's own

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike10060118230.77 s
R1 2Strike10261418230.87 s
R1 3Strike10865018230.93 s
R2Strike1307821834.5—
Charged R2Strike16599342461.90 s
R2 2Strike1307821834.5—
Charged R2 2Strike16599342461.60 s
Running R1Strike1056321827.60.77 s
Running R2Strike1207221834.50.73 s
Rolling R1Strike905411818.40.63 s
Backstep R1Strike955711818.40.77 s
Jumping R1Strike1076441818.40.53 s
Jumping R2Strike13078227.834.50.63 s
Guard counterStrike1257524234.50.93 s
Two-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike11477523.427.60.73 s
R1 2Strike11779523.427.60.83 s
R1 3Strike12585023.427.60.90 s
R2Strike14598623.441.4—
Charged R2Strike1821,2374555.21.93 s
R2 2Strike14598623.441.4—
Charged R2 2Strike1891,2854555.21.90 s
Running R1Strike12484323.432.20.73 s
Running R2Strike13793123.441.40.80 s
Rolling R1Strike11276123.4230.63 s
Backstep R1Strike11376823.4230.77 s
Jumping R1Strike11276123.4230.53 s
Jumping R2Strike13591830.841.40.63 s
Guard counterStrike14397245.841.40.87 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits52 + 1681,324028.70.53 s
RiposteStrike · 2 hits53 + 2101,583028.70.83 s
Skill: Erdtree Slam1move names inferred
MoveMVDamageStanceStamina1st hit
Skill (release)Strike/Standard · 3 hitsown base—7251.70.00 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.

By upgrade level (Standard)

LevelARPhysicalCost
+0209209—
+1244244Somber Smithing Stone [1] × 1
+2279279Somber Smithing Stone [2] × 1
+3316316Somber Smithing Stone [3] × 1
+4354354Somber Smithing Stone [4] × 1
+5392392Somber Smithing Stone [5] × 1
+6432432Somber Smithing Stone [6] × 1
+7473473Somber Smithing Stone [7] × 1
+8515515Somber Smithing Stone [8] × 1
+9558558Somber Smithing Stone [9] × 1
+10601601Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Rotten Staff

Dropped by 1

  • Enemies the game gives no name, up to 8% per kill · Elphael, Brace of the Haligtree

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Rewards

  • Event reward · Elphael, Brace of the Haligtree

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 681 in 1.02.1 → 693 in 1.17.3, changed by 1 patch.

6936811.09: 693 AR1.02.11.17.3

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 5

Every patch that changed its numbers, version by version.

  1. 1.04.1from 1.03.3
    • Physical guard negation60→75
    • Guard boost40→50
    Every changed value (3)
    ValueBeforetoAfterChange
    Key changes 2
    Physical guard negation6075+15+25%
    Guard boost4050+10+25%
    Defence and poise 1
    Guard Stamina Multiplier01+1
  2. 1.07from 1.06
    • Stance damage7→8
  3. 1.08from 1.07.1
    • Stance damage8→7.5
  4. 1.09from 1.08.1
    • Strength scaling50→53
  5. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount70105+35+50%

    Other colossal weapons with similar AR

    Overview

    Class
    Colossal Weapon
    Weight
    18
    Requires
    Str 34 · Dex 8
    Affinities
    Standard
    Game ID
    23140000