Rotten Staff
With its requirements met (Str 34 · Dex 8), Rotten Staff reaches 601 attack rating at +10.
Drop: Avatar (8%) · Elphael, Brace of the Haligtree
- Attack rating (+10)
- 601
- Scaling (+10)
- Str B · Dex D
- Class
- Colossal Weapon
- Weight
- 18
- Requires
- Str 34 · Dex 8
- Skill
- Erdtree Slam · FP 19
- Passive
- Causes scarlet rot buildup (75)
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
Ceremonial staff depicting the Erdtree in its historic radiance. It festers with scarlet rot.
Wielded by the avatars who protect the Minor Erdtrees.
Attack rating by affinity 1
At Str 34 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 209 | 601 +10 | Physical 601 | Str BDex DInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 601 |
| 13 | – | 608 |
| 16 | – | 616 |
| 19 | – | 623 |
| 22 | – | 629 |
| 25 | – | 635 |
| 28 | – | 641 |
| 31 | – | 647 |
| 34 | 601 | 653 |
| 37 | 616 | 658 |
| 40 | 631 | 664 |
| 43 | 645 | 669 |
| 46 | 658 | 674 |
| 49 | 671 | 679 |
| 52 | 684 | 684 |
| 55 | 695 | 688 |
| 58 | 705 | 692 |
| 61 | 713 | 695 |
| 64 | 722 | 698 |
| 67 | 730 | 701 |
| 70 | 739 | 705 |
| 73 | 748 | 708 |
| 76 | 756 | 711 |
| 79 | 765 | 714 |
| 82 | 770 | 716 |
| 85 | 773 | 718 |
| 88 | 777 | 719 |
| 91 | 780 | 720 |
| 94 | 783 | 721 |
| 97 | 787 | 723 |
| 99 | 789 | 723 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 34–60: +4.19 · 60–80: +2.9 · 80–99: +1.11 | 789 from 601 |
| Dexterity | 18, 60, 80 | 10–18: +2.5 · 18–60: +1.74 · 60–80: +1.1 · 80–99: +0.37 | 723 from 601 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 209 |
| 1 | 244 |
| 2 | 279 |
| 3 | 316 |
| 4 | 354 |
| 5 | 392 |
| 6 | 432 |
| 7 | 473 |
| 8 | 515 |
| 9 | 558 |
| 10 | 601 |
Scarlet rot 75 per hit at every upgrade level (Standard).
#14 of 20 colossal weapon weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 601 | 18 | 23 | 0.77 s |
| R1 2Strike | 102 | 614 | 18 | 23 | 0.87 s |
| R1 3Strike | 108 | 650 | 18 | 23 | 0.93 s |
| R2Strike | 130 | 782 | 18 | 34.5 | — |
| Charged R2Strike | 165 | 993 | 42 | 46 | 1.90 s |
| R2 2Strike | 130 | 782 | 18 | 34.5 | — |
| Charged R2 2Strike | 165 | 993 | 42 | 46 | 1.60 s |
| Running R1Strike | 105 | 632 | 18 | 27.6 | 0.77 s |
| Running R2Strike | 120 | 722 | 18 | 34.5 | 0.73 s |
| Rolling R1Strike | 90 | 541 | 18 | 18.4 | 0.63 s |
| Backstep R1Strike | 95 | 571 | 18 | 18.4 | 0.77 s |
| Jumping R1Strike | 107 | 644 | 18 | 18.4 | 0.53 s |
| Jumping R2Strike | 130 | 782 | 27.8 | 34.5 | 0.63 s |
| Guard counterStrike | 125 | 752 | 42 | 34.5 | 0.93 s |
Two-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 114 | 775 | 23.4 | 27.6 | 0.73 s |
| R1 2Strike | 117 | 795 | 23.4 | 27.6 | 0.83 s |
| R1 3Strike | 125 | 850 | 23.4 | 27.6 | 0.90 s |
| R2Strike | 145 | 986 | 23.4 | 41.4 | — |
| Charged R2Strike | 182 | 1,237 | 45 | 55.2 | 1.93 s |
| R2 2Strike | 145 | 986 | 23.4 | 41.4 | — |
| Charged R2 2Strike | 189 | 1,285 | 45 | 55.2 | 1.90 s |
| Running R1Strike | 124 | 843 | 23.4 | 32.2 | 0.73 s |
| Running R2Strike | 137 | 931 | 23.4 | 41.4 | 0.80 s |
| Rolling R1Strike | 112 | 761 | 23.4 | 23 | 0.63 s |
| Backstep R1Strike | 113 | 768 | 23.4 | 23 | 0.77 s |
| Jumping R1Strike | 112 | 761 | 23.4 | 23 | 0.53 s |
| Jumping R2Strike | 135 | 918 | 30.8 | 41.4 | 0.63 s |
| Guard counterStrike | 143 | 972 | 45.8 | 41.4 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 52 + 168 | 1,324 | 0 | 28.7 | 0.53 s |
| RiposteStrike · 2 hits | 53 + 210 | 1,583 | 0 | 28.7 | 0.83 s |
Skill: Erdtree Slam1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill (release)Strike/Standard · 3 hits | own base | — | 72 | 51.7 | 0.00 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 209 | 209 | — |
| +1 | 244 | 244 | Somber Smithing Stone [1] × 1 |
| +2 | 279 | 279 | Somber Smithing Stone [2] × 1 |
| +3 | 316 | 316 | Somber Smithing Stone [3] × 1 |
| +4 | 354 | 354 | Somber Smithing Stone [4] × 1 |
| +5 | 392 | 392 | Somber Smithing Stone [5] × 1 |
| +6 | 432 | 432 | Somber Smithing Stone [6] × 1 |
| +7 | 473 | 473 | Somber Smithing Stone [7] × 1 |
| +8 | 515 | 515 | Somber Smithing Stone [8] × 1 |
| +9 | 558 | 558 | Somber Smithing Stone [9] × 1 |
| +10 | 601 | 601 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Rotten Staff
Dropped by 1
- Enemies the game gives no name, up to 8% per kill · Elphael, Brace of the Haligtree
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Rewards
- Event reward · Elphael, Brace of the Haligtree
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 681 in 1.02.1 → 693 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 5
Every patch that changed its numbers, version by version.
- 1.04.1from 1.03.3
- Physical guard negation60→75
- Guard boost40→50
Every changed value (3)
Value Before to After Change Key changes 2 Physical guard negation 60 75 +15+25% Guard boost 40 50 +10+25% Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.07from 1.06
- Stance damage7→8
- 1.08from 1.07.1
- Stance damage8→7.5
- 1.09from 1.08.1
- Strength scaling50→53
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 70 105 +35+50%
Other colossal weapons with similar AR
Overview
- Class
- Colossal Weapon
- Weight
- 18
- Requires
- Str 34 · Dex 8
- Affinities
- Standard
- Game ID
23140000