Ruins Greatsword
With its requirements met (Str 50 · Int 16), Ruins Greatsword reaches 783 attack rating at +10.
Requires all of: Crucible Knight; Misbegotten Warrior · Caelid
- Attack rating (+10)
- 783
- Scaling (+10)
- Str S · Int D
- Class
- Colossal Sword
- Weight
- 23
- Requires
- Str 50 · Int 16
- Skill
- Wave of Destruction · FP 25
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
Originally rubble from a ruin which fell from the sky, this surviving fragment was honed into a weapon. One of the legendary armaments.
The ruin it came from crumbled when struck by a meteorite, as such this weapon harbors its destructive power.
Attack rating by affinity 1
At Str 50 · Dex 10 · Int 16 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 249 | 783 +10 | Physical 683Magic 100 | Str SDex –Int DFai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Intelligence
Show the numbers
| Stat level | Strength | Intelligence |
|---|---|---|
| 16 | – | 783 |
| 19 | – | 786 |
| 22 | – | 787 |
| 25 | – | 788 |
| 28 | – | 790 |
| 31 | – | 791 |
| 34 | – | 792 |
| 37 | – | 794 |
| 40 | – | 795 |
| 43 | – | 796 |
| 46 | – | 798 |
| 49 | – | 799 |
| 50 | 783 | – |
| 52 | – | 800 |
| 53 | 800 | – |
| 55 | – | 800 |
| 56 | 817 | – |
| 58 | – | 801 |
| 59 | 831 | – |
| 61 | – | 801 |
| 62 | 843 | – |
| 64 | – | 802 |
| 65 | 855 | – |
| 67 | – | 802 |
| 68 | 868 | – |
| 70 | – | 803 |
| 71 | 881 | – |
| 73 | – | 803 |
| 74 | 894 | – |
| 76 | – | 803 |
| 77 | 907 | – |
| 79 | – | 804 |
| 80 | 920 | – |
| 82 | – | 804 |
| 83 | 925 | – |
| 85 | – | 805 |
| 86 | 930 | – |
| 88 | – | 805 |
| 89 | 935 | – |
| 91 | – | 805 |
| 92 | 940 | – |
| 94 | – | 805 |
| 95 | 945 | – |
| 97 | – | 806 |
| 98 | 950 | – |
| 99 | 951 | 806 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 50–60: +5.1 · 60–80: +4.3 · 80–99: +1.63 | 951 from 783 |
| Intelligence | 20, 50, 80 | 16–20: +0.75 · 20–50: +0.43 · 50–80: +0.17 · 80–99: +0.11 | 806 from 783 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 249 |
| 1 | 293 |
| 2 | 339 |
| 3 | 387 |
| 4 | 438 |
| 5 | 490 |
| 6 | 544 |
| 7 | 601 |
| 8 | 660 |
| 9 | 720 |
| 10 | 783 |
#2 of 16 colossal sword weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 784 | 14.4 | 21.5 | 0.73 s |
| R1 2Standard | 102 | 799 | 14.4 | 21.5 | 0.80 s |
| R1 3Standard | 108 | 846 | 14.4 | 21.5 | 0.73 s |
| R2Standard | 120 | 940 | 14.4 | 32.3 | — |
| Charged R2Standard | 130 | 1,019 | 30 | 43 | 1.90 s |
| R2 2Standard | 125 | 980 | 14.4 | 32.3 | — |
| Charged R2 2Standard | 135 | 1,058 | 30 | 43 | 1.87 s |
| Running R1Standard | 105 | 823 | 14.4 | 25.8 | 0.77 s |
| Running R2Standard | 120 | 940 | 14.4 | 32.3 | 0.70 s |
| Rolling R1Pierce | 90 | 705 | 14.4 | 17.2 | 0.47 s |
| Backstep R1Standard | 95 | 744 | 14.4 | 17.2 | 0.77 s |
| Jumping R1Standard | 107 | 838 | 14.4 | 17.2 | 0.53 s |
| Jumping R2Standard | 130 | 1,019 | 24 | 32.3 | 0.60 s |
| Guard counterStandard | 125 | 980 | 36 | 32.3 | 0.93 s |
Two-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 114 | 1,025 | 18.7 | 25.8 | 0.70 s |
| R1 2Standard | 117 | 1,052 | 18.7 | 25.8 | 0.73 s |
| R1 3Standard | 125 | 1,124 | 18.7 | 25.8 | 0.77 s |
| R2Standard | 127 | 1,142 | 18.7 | 38.7 | — |
| Charged R2Standard | 137 | 1,232 | 33.6 | 51.6 | 1.90 s |
| R2 2Standard | 132 | 1,187 | 18.7 | 38.7 | — |
| Charged R2 2Standard | 142 | 1,277 | 33.6 | 51.6 | 1.90 s |
| Running R1Standard | 122 | 1,097 | 18.7 | 30.1 | 0.77 s |
| Running R2Standard | 138 | 1,241 | 18.7 | 38.7 | 0.80 s |
| Rolling R1Pierce | 107 | 962 | 18.7 | 21.5 | 0.47 s |
| Backstep R1Standard | 113 | 1,016 | 18.7 | 21.5 | 0.77 s |
| Jumping R1Standard | 112 | 1,007 | 18.7 | 21.5 | 0.57 s |
| Jumping R2Standard | 135 | 1,214 | 26.4 | 38.7 | 0.60 s |
| Guard counterStandard | 143 | 1,286 | 39.6 | 38.7 | 0.80 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 52 + 168 | 1,725 | 0 | 26.9 | 0.53 s |
| RiposteStandard · 2 hits | 53 + 210 | 2,062 | 0 | 26.9 | 0.83 s |
Skill: Wave of Destruction1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStandard | 85 | 666 | 5.1 | 32.3 | 1.47 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Magic | Cost |
|---|---|---|---|---|
| +0 | 249 | 210 | 39 | — |
| +1 | 293 | 248 | 45 | Somber Smithing Stone [1] × 1 |
| +2 | 339 | 288 | 51 | Somber Smithing Stone [2] × 1 |
| +3 | 387 | 330 | 57 | Somber Smithing Stone [3] × 1 |
| +4 | 438 | 375 | 63 | Somber Smithing Stone [4] × 1 |
| +5 | 490 | 421 | 69 | Somber Smithing Stone [5] × 1 |
| +6 | 544 | 469 | 75 | Somber Smithing Stone [6] × 1 |
| +7 | 601 | 520 | 81 | Somber Smithing Stone [7] × 1 |
| +8 | 660 | 572 | 88 | Somber Smithing Stone [8] × 1 |
| +9 | 720 | 626 | 94 | Somber Smithing Stone [9] × 1 |
| +10 | 783 | 683 | 100 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Ruins Greatsword
Rewards
- Requires all of: Crucible Knight; Misbegotten Warrior · Crucible Knight, Misbegotten Warrior · Caelid Map
Patch history 5
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Achievement ID [1] 1 4 changed - 1.04.1from 1.03.3
- Physical guard negation65→82
- Guard boost45→56
- 1.07from 1.06
Every changed value (2)
Value Before to After Change Defence and poise 1 Poise ×0.078 ×0.09 +0.012+15% 1 technical value (sorting, effects, display)
Value Before to After Change Type Display: Thrust 0 1 changed - 1.09from 1.08.1
- Strength scaling100→105
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 70 105 +35+50%
Other colossal swords with similar AR
Overview
- Class
- Colossal Sword
- Weight
- 23
- Requires
- Str 50 · Int 16
- Affinities
- Standard
- Game ID
4080000