Almanauts
Elden Ring
GreatswordChanged in 3 patchesVerified for build 25827938
Alabaster Lord's Sword

Alabaster Lord's Sword

With its requirements met (Str 16 · Dex 12 · Int 18), Alabaster Lord's Sword reaches 511 attack rating at +10.

Attack rating (+10)
511
Scaling (+10)
Str B · Dex D · Int D
Item ID
3070000
Class
Greatsword
Weight
8
Requires
Str 16 · Dex 12 · Int 18
Skill
Alabaster Lords' Pull · FP 15
Upgrades with
Somber Smithing Stones (+10)

Critical and customization

Critical 100. Backstab/riposte multiplier, not final damage.

AffinityGreases and spell buffsChange Ash of War
StandardNoNo

Buffs depend on affinity and spell/grease requirements; skill effects follow their own rules.

In-game description

Greatsword forged from a blue-white meteoric ore. The blade conceals gravity-manipulating magic.

A weapon unique to the Alabaster Lords, a race of ancients with skin of stone who were said to have risen to life when a meteor struck long ago.

Attack rating by affinity 1

At Str 16 · Dex 12 · Int 18 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard189511 +10Physical 400Magic 111Str BDex DInt DFai –Arc –

Try your own stats, two-handing and any upgrade in the AR calculator.

Guarded damage negation (+0)

PhysicalMagicFireLightningHolyGuard Boost
56%33%27%27%27%39

Damage negation reduces damage taken while blocking. Guard Boost reduces the stamina used by a successful block.

Attack rating by stat (Standard, +10)

5006007008001240608099Stat level186080
  • Strength
  • Intelligence
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthIntelligenceDexterity
12––511
15––517
16511––
18–511523
19527––
21–513528
22541––
24–515532
25555––
27–517537
28568––
30–519542
31581––
33–521546
34594––
36–523550
37607––
39–525555
40619––
42–527559
43631––
45–529563
46643––
48–531567
49654––
51–533570
52664––
54–534574
55674––
57–535577
58682––
60–535579
61689––
63–536582
64696––
66–537584
67704––
69–538587
70711––
72–538589
73718––
75–539592
76726––
78–540594
79733––
81–540596
82737––
84–541597
85740––
87–541598
88743––
90–542599
91746––
93–542600
94749––
96–542601
97751––
99753543602
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8016–18: +6 · 18–60: +3.88 · 60–80: +2.45 · 80–99: +0.95753 from 511
Intelligence20, 50, 8018–20: +1 · 20–50: +0.67 · 50–80: +0.23 · 80–99: +0.16543 from 511
Dexterity18, 60, 8012–18: +2 · 18–60: +1.33 · 60–80: +0.85 · 80–99: +0.32602 from 511

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

02004006000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0189
1219
2249
3279
4311
5343
6376
7409
8442
9476
10511

#11 of 25 greatsword weapons by attack rating

  1. Helphen's Steeple635 +10
  2. Greatsword of Damnation609 +10
  3. Ordovis's Greatsword599 +10
  4. Marais Executioner's Sword572 +10
  5. Alabaster Lord's Sword511 +10
  6. Death's Poker495 +10
  7. Greatsword of Solitude495 +10
  8. Leontiel's Greatsword478 +10
  9. Sword of Milos464 +10
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Gargoyle's Blackblade, 669).

Moveset the game's own

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard10051110.2140.53 s
R1 2Standard10151610.2140.50 s
R1 3Standard10252210.2140.53 s
R1 4Standard11056311140.73 s
R2Slash12061413.89.3—
Charged R2Slash1758953318.61.57 s
R2 2Slash12061413.89.3—
Charged R2 2Slash1758954418.61.57 s
Running R1Standard10553710.216.70.70 s
Running R2Standard1206141123.30.70 s
Rolling R1Standard9046010.211.20.47 s
Backstep R1Standard9046010.211.20.57 s
Jumping R1Standard10754710.211.20.57 s
Jumping R2Standard1306652223.30.57 s
Guard counterStandard1256393323.30.80 s
Two-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard10356713.216.70.53 s
R1 2Standard10457213.216.70.60 s
R1 3Standard10557813.216.70.53 s
R1 4Standard11563314.316.70.80 s
R2Slash13876013.89.3—
Charged R2Slash2151,1843318.61.40 s
R2 2Slash13876013.89.3—
Charged R2 2Slash2151,1844418.61.37 s
Running R1Standard11060613.220.50.67 s
Running R2Standard12568812.127.90.70 s
Rolling R1Standard9552313.2140.47 s
Backstep R1Standard9552313.2140.57 s
Jumping R1Standard11060613.2140.53 s
Jumping R2Standard13574324.227.90.57 s
Guard counterStandard13071636.327.90.83 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce2201,126018.60.50 s
RipostePierce2751,407018.60.83 s
Skill: Alabaster Lords' Pull1move names inferred
MoveMVDamageStanceStamina1st hit
SkillPierce/Standard · 4 hits · some hits parryableown base—25.536.31.63 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.

By upgrade level (Standard)

LevelARPhysicalMagicCost
+018914742—
+121917148Somber Smithing Stone [1] × 1
+224919455Somber Smithing Stone [2] × 1
+327921861Somber Smithing Stone [3] × 1
+431124368Somber Smithing Stone [4] × 1
+534326875Somber Smithing Stone [5] × 1
+637629482Somber Smithing Stone [6] × 1
+740932089Somber Smithing Stone [7] × 1
+844234696Somber Smithing Stone [8] × 1
+9476373103Somber Smithing Stone [9] × 1
+10511400111Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Video: Alabaster Lord's Sword

Where to Find Yelough Anix Tunnel and Get Meteorite of Astel and Alabaster Lord’s Sword · Meta Game Guides · Watch on YouTube

Where to find Alabaster Lord's Sword

Dropped by 1

  • Enemies the game gives no name, up to 100% per kill · Consecrated Snowfield, Lake of Rot

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Source not yet traced: we don't know yet where or how you get this item in the game.

Patch history 3

Every patch that changed its numbers, version by version.

  1. 1.04.1from 1.03.3
    • Physical guard negation41→56
    • Guard boost33→39
  2. 1.07from 1.06
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.03×0.059+0.029+97%
    • 1.12.1from 1.10
      • Stamina damage63→66
      Every changed value (2)
      ValueBeforetoAfterChange
      Key changes 1
      Stamina damage6366+3+4.8%
      Health, stamina and weight 1
      Weapon Regain HP Amount6090+30+50%

    Other greatswords with similar AR

    Overview

    Class
    Greatsword
    Weight
    8
    Requires
    Str 16 · Dex 12 · Int 18
    Affinities
    Standard
    Game ID
    3070000