Almanauts
Elden Ring
Heavy Thrusting SwordChanged in 2 patchesVerified for build 25827938
Bloody Helice

Bloody Helice

With its requirements met (Str 16 · Dex 19 · Arc 17), Bloody Helice reaches 447 attack rating at +10.

Attack rating (+10)
447
Scaling (+10)
Str E · Dex C · Arc B
Class
Heavy Thrusting Sword
Weight
8
Requires
Str 16 · Dex 19 · Arc 17
Skill
Dynast's Finesse · FP 7
Passive
Causes blood loss buildup (55)
Upgrades with
Somber Smithing Stones (+10)

In-game description

Ominous piercing sword with a winding blade. Carried by the noble servants of the Lord of Blood.

Designed to bore into flesh, causing severe blood loss at the wound. The extracted blood trickles gracefully down the length of the blade.

Attack rating by affinity 1

At Str 16 · Dex 19 · Int 10 · Fai 10 · Arc 17 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard155447 +10Physical 447Str EDex CInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

4004505005506006501640608099Stat level206080
  • Arcane
  • Dexterity
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Arcane's soft caps.
Show the numbers
Stat levelArcaneDexterityStrength
16––447
17447––
19–447451
20465––
22–456453
23474––
25–462455
26484––
28–469457
29493––
31–475459
32502––
34–482460
35511––
37–488462
38519––
40–494464
41528––
43–499466
44536––
46–505467
47544––
49–510469
50551––
52–515470
53558––
55–520471
56565––
58–524473
59570––
61–527474
62575––
64–532475
65581––
67–536476
68587––
70–540477
71593––
73–544478
74599––
76–548480
77605––
79–553481
80611––
82–555482
83614––
85–557482
86616––
88–558482
89618––
91–560483
92621––
94–562483
95623––
97–563484
98625––
99626564484
StatSoft capsAR per point, by stretchAt 99
Arcane20, 60, 8017–20: +6 · 20–60: +2.65 · 60–80: +2 · 80–99: +0.79626 from 447
Dexterity20, 60, 8019–20: +4 · 20–60: +1.88 · 60–80: +1.4 · 80–99: +0.53564 from 447
Strength20, 60, 8016–20: +1.25 · 20–60: +0.53 · 60–80: +0.4 · 80–99: +0.16484 from 447

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

02004006000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0155
1180
2207
3234
4262
5291
6321
7351
8382
9414
10447

Status buildup by upgrade

56575758580246810Upgrade level
Per hit at Arcane 17. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelBuildup per hit
056
156
257
357
457
557
657
757
858
958
1058

#3 of 6 heavy thrusting sword weapons by attack rating

  1. Dragon King's Cragblade603 +10
  2. Queelign's Greatsword467 +25
  3. Bloody Helice447 +10
  4. Sword Lance420 +25
  5. Godskin Stitcher392 +25
  6. Great Épée384 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Dragon King's Cragblade, 603).

Moveset the game's own

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Pierce1004475.516.40.50 s
R1 2Pierce1014525.516.40.50 s
R1 3Pierce1024565.516.40.53 s
R1 4Standard1034615.516.40.50 s
R1 5Pierce1104921116.40.70 s
R2Pierce1255591128.1—
Charged R2Pierce1607163339.81.30 s
R2 2Pierce1255591130.4—
Charged R2 2Pierce1607163342.11.23 s
Running R1Pierce1054705.519.90.57 s
Running R2Pierce1205371128.10.57 s
Rolling R1Pierce904025.519.90.40 s
Backstep R1Pierce1155141119.90.50 s
Jumping R1Pierce1074798.319.90.33 s
Jumping R2Pierce1275682228.10.43 s
Guard counterPierce1456493328.10.77 s
Two-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Pierce1034687.216.40.57 s
R1 2Pierce1044737.216.40.47 s
R1 3Pierce1054777.216.40.53 s
R1 4Pierce1064827.216.40.53 s
R1 5Pierce11351414.316.40.67 s
R2Pierce13059112.128.1—
Charged R2Pierce16575036.339.81.30 s
R2 2Pierce13059112.130.4—
Charged R2 2Pierce16575036.342.11.30 s
Running R1Pierce1105007.219.90.57 s
Running R2Pierce12556812.128.10.57 s
Rolling R1Pierce954327.219.90.43 s
Backstep R1Pierce12054512.119.90.57 s
Jumping R1Pierce11250910.719.90.33 s
Jumping R2Pierce13260024.228.10.50 s
Guard counterPierce15068236.328.10.77 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce220985022.20.47 s
RipostePierce2641,182022.20.80 s
Skill: Dynast's Finesse2move names inferred
MoveMVDamageStanceStamina1st hit
Skill follow-upPierce1858283329.30.43 s
Skill follow-up 2Pierce/Standard · 2 hits90 + 958282235.10.60 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0155155—
+1180180Somber Smithing Stone [1] × 1
+2207207Somber Smithing Stone [2] × 1
+3234234Somber Smithing Stone [3] × 1
+4262262Somber Smithing Stone [4] × 1
+5291291Somber Smithing Stone [5] × 1
+6321321Somber Smithing Stone [6] × 1
+7351351Somber Smithing Stone [7] × 1
+8382382Somber Smithing Stone [8] × 1
+9414414Somber Smithing Stone [9] × 1
+10447447Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Bloody Helice

Placed in the world 1

  • Altus Plateau · Shaded Castle Ramparts

Patch history 2

Every patch that changed its numbers, version by version.

  1. 1.07from 1.06
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.03×0.059+0.029+97%
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount5583+28+51%

      Other heavy thrusting swords with similar AR

      Overview

      Class
      Heavy Thrusting Sword
      Weight
      8
      Requires
      Str 16 · Dex 19 · Arc 17
      Affinities
      Standard
      Game ID
      6000000