Godskin Stitcher
With its requirements met (Str 14 · Dex 17), Godskin Stitcher reaches 392 attack rating at +25; the strongest affinities at those stats are Flame Art, Sacred and Magic at 542.
Reward: Godskin Noble · Volcano Manor
- Attack rating (+25)
- 392
- Scaling (+25)
- Str C · Dex C
- Class
- Heavy Thrusting Sword
- Weight
- 7
- Requires
- Str 14 · Dex 17
- Skill
- Impaling Thrust · FP 9
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles.
The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow.
Attack rating by affinity 13
At Str 14 · Dex 17 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 149 | 392 +25 | Physical 392 | Str CDex CInt –Fai –Arc – |
| Heavy | 136 | 369 +25 | Physical 369 | Str BDex –Int –Fai –Arc – |
| Keen | 144 | 404 +25 | Physical 404 | Str EDex BInt –Fai –Arc – |
| Quality | 137 | 373 +25 | Physical 373 | Str BDex BInt –Fai –Arc – |
| Fire | 214 | 489 +25 | Physical 242Fire 247 | Str CDex EInt –Fai –Arc – |
| Flame Art | 216 | 542 +25 | Physical 256Fire 286 | Str EDex EInt –Fai BArc – |
| Lightning | 219 | 515 +25 | Physical 253Lightning 262 | Str EDex CInt –Fai –Arc – |
| Sacred | 190 | 542 +25 | Physical 256Holy 286 | Str EDex EInt –Fai BArc – |
| Magic | 191 | 542 +25 | Physical 257Magic 285 | Str EDex EInt BFai –Arc – |
| Cold | 206 | 480 +25 | Physical 281Magic 199 | Str CDex CInt CFai –Arc – |
| Poison | 122 | 351 +25 | Physical 351 | Str CDex CInt –Fai –Arc D |
| Blood | 122 | 351 +25 | Physical 351 | Str CDex CInt –Fai –Arc D |
| Occult | 127 | 355 +25 | Physical 355 | Str EDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 14 | 392 | – |
| 17 | 402 | 392 |
| 20 | 411 | 401 |
| 23 | 419 | 409 |
| 26 | 427 | 417 |
| 29 | 435 | 425 |
| 32 | 443 | 433 |
| 35 | 451 | 441 |
| 38 | 458 | 448 |
| 41 | 465 | 455 |
| 44 | 472 | 462 |
| 47 | 479 | 469 |
| 50 | 486 | 476 |
| 53 | 492 | 482 |
| 56 | 497 | 487 |
| 59 | 502 | 492 |
| 62 | 506 | 496 |
| 65 | 511 | 501 |
| 68 | 515 | 505 |
| 71 | 519 | 509 |
| 74 | 524 | 514 |
| 77 | 528 | 518 |
| 80 | 533 | 523 |
| 83 | 534 | 524 |
| 86 | 536 | 526 |
| 89 | 538 | 528 |
| 92 | 539 | 529 |
| 95 | 541 | 531 |
| 98 | 543 | 533 |
| 99 | 543 | 533 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 14–18: +3.25 · 18–60: +2.33 · 60–80: +1.5 · 80–99: +0.53 | 543 from 392 |
| Dexterity | 18, 60, 80 | 17–18: +3 · 18–60: +2.33 · 60–80: +1.5 · 80–99: +0.53 | 533 from 392 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 149 | 216 | 190 | 191 |
| 1 | 158 | 228 | 205 | 204 |
| 2 | 167 | 241 | 218 | 218 |
| 3 | 176 | 254 | 231 | 231 |
| 4 | 185 | 266 | 245 | 246 |
| 5 | 195 | 279 | 258 | 259 |
| 6 | 204 | 292 | 273 | 273 |
| 7 | 213 | 305 | 286 | 287 |
| 8 | 223 | 318 | 301 | 301 |
| 9 | 232 | 331 | 315 | 315 |
| 10 | 242 | 344 | 329 | 329 |
| 11 | 252 | 357 | 343 | 343 |
| 12 | 261 | 370 | 357 | 357 |
| 13 | 271 | 384 | 371 | 371 |
| 14 | 281 | 397 | 385 | 385 |
| 15 | 291 | 410 | 399 | 399 |
| 16 | 301 | 423 | 414 | 413 |
| 17 | 310 | 436 | 428 | 427 |
| 18 | 320 | 449 | 443 | 442 |
| 19 | 330 | 464 | 457 | 456 |
| 20 | 341 | 477 | 471 | 471 |
| 21 | 351 | 490 | 486 | 484 |
| 22 | 361 | 503 | 499 | 499 |
| 23 | 371 | 516 | 514 | 513 |
| 24 | 381 | 529 | 527 | 527 |
| 25 | 392 | 542 | 542 | 542 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#5 of 6 heavy thrusting sword weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 100 | 392 | 5.5 | 15.4 | 0.50 s |
| R1 2Pierce | 101 | 396 | 5.5 | 15.4 | 0.50 s |
| R1 3Pierce | 102 | 400 | 5.5 | 15.4 | 0.53 s |
| R1 4Standard | 103 | 404 | 5.5 | 15.4 | 0.50 s |
| R1 5Pierce | 110 | 431 | 11 | 15.4 | 0.70 s |
| R2Pierce | 125 | 490 | 11 | 26.4 | — |
| Charged R2Pierce · 2 hits | 70 + 105 | 686 | 33 | 37.4 | 1.30 s |
| R2 2Pierce | 125 | 490 | 11 | 28.6 | — |
| Charged R2 2Pierce · 2 hits | 70 + 105 | 686 | 33 | 39.6 | 1.00 s |
| Running R1Pierce | 105 | 411 | 5.5 | 18.7 | 0.57 s |
| Running R2Pierce | 120 | 470 | 11 | 26.4 | 0.57 s |
| Rolling R1Pierce | 90 | 353 | 5.5 | 18.7 | 0.40 s |
| Backstep R1Pierce | 115 | 451 | 11 | 18.7 | 0.50 s |
| Jumping R1Pierce | 107 | 419 | 8.3 | 18.7 | 0.33 s |
| Jumping R2Pierce | 127 | 498 | 22 | 26.4 | 0.43 s |
| Guard counterPierce | 145 | 568 | 33 | 26.4 | 0.77 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 103 | 426 | 7.2 | 15.4 | 0.57 s |
| R1 2Pierce | 104 | 430 | 7.2 | 15.4 | 0.47 s |
| R1 3Pierce | 105 | 434 | 7.2 | 15.4 | 0.53 s |
| R1 4Pierce | 106 | 438 | 7.2 | 15.4 | 0.53 s |
| R1 5Pierce | 113 | 467 | 14.3 | 15.4 | 0.67 s |
| R2Pierce | 130 | 538 | 12.1 | 26.4 | — |
| Charged R2Pierce · 2 hits | 73 + 108 | 749 | 36.3 | 37.4 | 1.30 s |
| R2 2Pierce | 130 | 538 | 12.1 | 28.6 | — |
| Charged R2 2Pierce · 2 hits | 73 + 108 | 749 | 36.3 | 39.6 | 1.00 s |
| Running R1Pierce | 110 | 455 | 7.2 | 18.7 | 0.57 s |
| Running R2Pierce | 125 | 517 | 12.1 | 26.4 | 0.57 s |
| Rolling R1Pierce | 95 | 393 | 7.2 | 18.7 | 0.43 s |
| Backstep R1Pierce | 120 | 496 | 12.1 | 18.7 | 0.57 s |
| Jumping R1Pierce | 112 | 463 | 10.7 | 18.7 | 0.33 s |
| Jumping R2Pierce | 132 | 546 | 24.2 | 26.4 | 0.50 s |
| Guard counterPierce | 150 | 621 | 36.3 | 26.4 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 220 | 862 | 0 | 20.9 | 0.47 s |
| RipostePierce | 264 | 1,035 | 0 | 20.9 | 0.80 s |
Skill: Impaling Thrust1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillPierce | 187 | 733 | 33 | 44 | 1.03 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 149 | 149 | — |
| +1 | 158 | 158 | Smithing Stone [1] × 2 |
| +2 | 167 | 167 | Smithing Stone [1] × 4 |
| +3 | 176 | 176 | Smithing Stone [1] × 6 |
| +4 | 185 | 185 | Smithing Stone [2] × 2 |
| +5 | 195 | 195 | Smithing Stone [2] × 4 |
| +6 | 204 | 204 | Smithing Stone [2] × 6 |
| +7 | 213 | 213 | Smithing Stone [3] × 2 |
| +8 | 223 | 223 | Smithing Stone [3] × 4 |
| +9 | 232 | 232 | Smithing Stone [3] × 6 |
| +10 | 242 | 242 | Smithing Stone [4] × 2 |
| +11 | 252 | 252 | Smithing Stone [4] × 4 |
| +12 | 261 | 261 | Smithing Stone [4] × 6 |
| +13 | 271 | 271 | Smithing Stone [5] × 2 |
| +14 | 281 | 281 | Smithing Stone [5] × 4 |
| +15 | 291 | 291 | Smithing Stone [5] × 6 |
| +16 | 301 | 301 | Smithing Stone [6] × 2 |
| +17 | 310 | 310 | Smithing Stone [6] × 4 |
| +18 | 320 | 320 | Smithing Stone [6] × 6 |
| +19 | 330 | 330 | Smithing Stone [7] × 2 |
| +20 | 341 | 341 | Smithing Stone [7] × 4 |
| +21 | 351 | 351 | Smithing Stone [7] × 6 |
| +22 | 361 | 361 | Smithing Stone [8] × 2 |
| +23 | 371 | 371 | Smithing Stone [8] × 4 |
| +24 | 381 | 381 | Smithing Stone [8] × 6 |
| +25 | 392 | 392 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Godskin Stitcher
Rewards
- Drop: Godskin Noble · Volcano Manor Map
Patch history 2
Every patch that changed its numbers, version by version.
Other heavy thrusting swords with similar AR
- Great Épée 384
- Sword Lance 420
- Bloody Helice 447
- Queelign's Greatsword 467
- Dragon King's Cragblade 603
Overview
- Class
- Heavy Thrusting Sword
- Weight
- 7
- Requires
- Str 14 · Dex 17
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
6010000