Fingerprint Stone Shield
With its requirements met (Str 48), Fingerprint Stone Shield reaches 536 attack rating at +25; the strongest affinity at those stats is Fire at 640.
Chest · Subterranean Shunning-Grounds
- Attack rating (+25)
- 536
- Scaling (+25)
- Str B
- Class
- Greatshield
- Weight
- 29
- Requires
- Str 48
- Skill
- Shield Bash · FP 10
- Passive
- Causes madness buildup (70)
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted.
Attack rating by affinity 13
At Str 48 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 183 | 536 +25 | Physical 536 | Str BDex –Int –Fai –Arc – |
| Heavy | 190 | 557 +25 | Physical 557 | Str BDex –Int –Fai –Arc – |
| Keen | 143 | 388 +25 | Physical 388 | Str EDex BInt –Fai –Arc – |
| Quality | 165 | 469 +25 | Physical 469 | Str CDex CInt –Fai –Arc – |
| Fire | 267 | 640 +25 | Physical 313Fire 327 | Str DDex EInt –Fai –Arc – |
| Flame Art | 243 | 622 +25 | Physical 329Fire 293 | Str DDex –Int –Fai DArc – |
| Lightning | 229 | 524 +25 | Physical 266Lightning 258 | Str EDex DInt –Fai –Arc – |
| Sacred | 217 | 622 +25 | Physical 329Holy 293 | Str DDex –Int –Fai DArc – |
| Magic | 212 | 592 +25 | Physical 301Magic 291 | Str EDex –Int DFai –Arc – |
| Cold | 239 | 577 +25 | Physical 372Magic 205 | Str CDex –Int DFai –Arc – |
| Poison | 152 | 467 +25 | Physical 467 | Str CDex –Int –Fai –Arc D |
| Blood | 152 | 467 +25 | Physical 467 | Str CDex –Int –Fai –Arc D |
| Occult | 158 | 475 +25 | Physical 475 | Str CDex –Int –Fai –Arc C |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 48 | 536 |
| 51 | 546 |
| 54 | 555 |
| 57 | 563 |
| 60 | 570 |
| 63 | 577 |
| 66 | 584 |
| 69 | 591 |
| 72 | 598 |
| 75 | 604 |
| 78 | 611 |
| 81 | 617 |
| 84 | 619 |
| 87 | 622 |
| 90 | 625 |
| 93 | 627 |
| 96 | 630 |
| 99 | 633 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 48–60: +2.83 · 60–80: +2.3 · 80–99: +0.89 | 633 from 536 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Fire
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Fire | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 183 | 267 | 243 | 217 |
| 1 | 195 | 281 | 258 | 232 |
| 2 | 208 | 295 | 272 | 248 |
| 3 | 221 | 309 | 287 | 263 |
| 4 | 234 | 324 | 301 | 280 |
| 5 | 248 | 338 | 316 | 295 |
| 6 | 261 | 352 | 331 | 311 |
| 7 | 275 | 367 | 346 | 327 |
| 8 | 289 | 382 | 361 | 344 |
| 9 | 303 | 397 | 376 | 359 |
| 10 | 317 | 412 | 391 | 376 |
| 11 | 331 | 427 | 406 | 392 |
| 12 | 345 | 441 | 421 | 408 |
| 13 | 359 | 457 | 437 | 425 |
| 14 | 374 | 472 | 453 | 441 |
| 15 | 388 | 486 | 468 | 457 |
| 16 | 403 | 502 | 484 | 474 |
| 17 | 418 | 517 | 499 | 490 |
| 18 | 432 | 533 | 515 | 507 |
| 19 | 448 | 548 | 531 | 524 |
| 20 | 463 | 564 | 546 | 541 |
| 21 | 477 | 579 | 561 | 557 |
| 22 | 492 | 595 | 576 | 574 |
| 23 | 506 | 609 | 592 | 589 |
| 24 | 521 | 625 | 607 | 606 |
| 25 | 536 | 640 | 622 | 622 |
Status buildup by upgrade
- Cold · Frost
- Poison · Madness
- Poison · Poison
- Blood · Blood loss
- Blood · Madness
Show the numbers
| Upgrade level | Cold · Frost | Poison · Madness | Poison · Poison | Blood · Blood loss | Blood · Madness |
|---|---|---|---|---|---|
| 0 | 96 | 70 | 97 | 83 | 70 |
| 1 | 98 | 70 | 98 | 84 | 70 |
| 2 | 100 | 70 | 100 | 86 | 70 |
| 3 | 102 | 70 | 102 | 88 | 70 |
| 4 | 105 | 70 | 103 | 89 | 70 |
| 5 | 107 | 70 | 105 | 91 | 70 |
| 6 | 109 | 70 | 107 | 92 | 70 |
| 7 | 111 | 70 | 108 | 94 | 70 |
| 8 | 114 | 70 | 110 | 95 | 70 |
| 9 | 116 | 71 | 112 | 97 | 71 |
| 10 | 118 | 71 | 113 | 98 | 71 |
| 11 | 121 | 71 | 115 | 100 | 71 |
| 12 | 123 | 71 | 117 | 101 | 71 |
| 13 | 125 | 71 | 118 | 103 | 71 |
| 14 | 127 | 71 | 120 | 104 | 71 |
| 15 | 130 | 71 | 122 | 106 | 71 |
| 16 | 132 | 71 | 123 | 107 | 71 |
| 17 | 134 | 71 | 125 | 109 | 71 |
| 18 | 137 | 71 | 127 | 110 | 71 |
| 19 | 139 | 71 | 128 | 112 | 71 |
| 20 | 141 | 71 | 131 | 113 | 71 |
| 21 | 143 | 71 | 133 | 115 | 71 |
| 22 | 146 | 71 | 134 | 116 | 71 |
| 23 | 148 | 71 | 136 | 118 | 71 |
| 24 | 150 | 71 | 138 | 119 | 71 |
| 25 | 153 | 71 | 140 | 121 | 71 |
#3 of 27 greatshield weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 536 | 11.1 | 22.3 | 0.67 s |
| R1 2Strike | 102 | 547 | 11.1 | 22.3 | 0.67 s |
| R1 3Strike | 105 | 563 | 12 | 22.3 | 0.77 s |
| R2Strike | 125 | 670 | 12 | 33.5 | — |
| Charged R2Strike | 160 | 858 | 36 | 44.6 | 1.57 s |
| R2 2Strike | 125 | 670 | 12 | 33.5 | — |
| Charged R2 2Strike | 160 | 858 | 36 | 44.6 | 1.57 s |
| Running R1Strike | 105 | 563 | 11.1 | 27.3 | 0.60 s |
| Running R2Strike | 120 | 643 | 12 | 37.2 | 0.73 s |
| Rolling R1Strike | 90 | 482 | 11.1 | 17.4 | 0.53 s |
| Backstep R1Strike | 90 | 482 | 11.1 | 17.4 | 0.60 s |
| Jumping R1Strike | 107 | 573 | 11.1 | 17.4 | 0.53 s |
| Jumping R2Strike | 125 | 670 | 24 | 29.8 | 0.53 s |
| Guard counterStrike | 130 | 697 | 36 | 29.8 | 0.97 s |
Two-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 615 | 14.4 | 26 | 0.67 s |
| R1 2Strike | 105 | 627 | 14.4 | 26 | 0.67 s |
| R1 3Strike | 110 | 657 | 15.6 | 26 | 0.77 s |
| R2Strike | 130 | 777 | 13.2 | 40.9 | — |
| Charged R2Strike | 165 | 986 | 39.6 | 55.8 | 1.60 s |
| R2 2Strike | 130 | 777 | 13.2 | 40.9 | — |
| Charged R2 2Strike | 165 | 986 | 39.6 | 55.8 | 1.60 s |
| Running R1Strike | 110 | 657 | 14.4 | 31 | 0.60 s |
| Running R2Strike | 125 | 747 | 14.4 | 40.9 | 0.70 s |
| Rolling R1Strike | 95 | 568 | 14.4 | 21.1 | 0.50 s |
| Backstep R1Strike | 95 | 568 | 14.4 | 21.1 | 0.60 s |
| Jumping R1Strike | 112 | 669 | 14.4 | 21.1 | 0.53 s |
| Jumping R2Strike | 130 | 777 | 26.4 | 34.7 | 0.53 s |
| Guard counterStrike | 140 | 837 | 39.6 | 34.7 | 0.93 s |
Skill: Shield Bash1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStrike | 150 | 804 | 7.5 | 43.4 | 1.13 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 183 | 183 | — |
| +1 | 195 | 195 | Smithing Stone [1] × 2 |
| +2 | 208 | 208 | Smithing Stone [1] × 4 |
| +3 | 221 | 221 | Smithing Stone [1] × 6 |
| +4 | 234 | 234 | Smithing Stone [2] × 2 |
| +5 | 248 | 248 | Smithing Stone [2] × 4 |
| +6 | 261 | 261 | Smithing Stone [2] × 6 |
| +7 | 275 | 275 | Smithing Stone [3] × 2 |
| +8 | 289 | 289 | Smithing Stone [3] × 4 |
| +9 | 303 | 303 | Smithing Stone [3] × 6 |
| +10 | 317 | 317 | Smithing Stone [4] × 2 |
| +11 | 331 | 331 | Smithing Stone [4] × 4 |
| +12 | 345 | 345 | Smithing Stone [4] × 6 |
| +13 | 359 | 359 | Smithing Stone [5] × 2 |
| +14 | 374 | 374 | Smithing Stone [5] × 4 |
| +15 | 388 | 388 | Smithing Stone [5] × 6 |
| +16 | 403 | 403 | Smithing Stone [6] × 2 |
| +17 | 418 | 418 | Smithing Stone [6] × 4 |
| +18 | 432 | 432 | Smithing Stone [6] × 6 |
| +19 | 448 | 448 | Smithing Stone [7] × 2 |
| +20 | 463 | 463 | Smithing Stone [7] × 4 |
| +21 | 477 | 477 | Smithing Stone [7] × 6 |
| +22 | 492 | 492 | Smithing Stone [8] × 2 |
| +23 | 506 | 506 | Smithing Stone [8] × 4 |
| +24 | 521 | 521 | Smithing Stone [8] × 6 |
| +25 | 536 | 536 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Fingerprint Stone Shield
Placed in the world 1
- Subterranean Shunning-Grounds · Frenzied Flame Proscription
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 232 in 1.02.1 → 204 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
- Physical attack158→139Standard
- Physical attack139→134Heavy
- Fire attack0→134Fire
- Fire attack134→0Lightning
- Lightning attack0→134Lightning
- Lightning attack134→0Sacred
- Holy attack0→134Sacred
- Magic attack0→134Magic
- Holy attack134→0Magic
- Magic attack134→107Cold
- Magic attack107→0Poison
- 1.04.1from 1.03.3
Every changed value (1)
Value Before to After Change Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.07from 1.06
- Guard boost81→77
- 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 50 75 +25+50% Linked data 1 Cycle SpEffect ID -1 102,370 changed
Other greatshields with similar AR
Overview
- Class
- Greatshield
- Weight
- 29
- Requires
- Str 48
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
32130000