Flamberge
With its requirements met (Str 15 · Dex 14), Flamberge reaches 392 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 560.
Pickup · Caelid
- Attack rating (+25)
- 392
- Scaling (+25)
- Str D · Dex B
- Class
- Greatsword
- Weight
- 10
- Requires
- Str 15 · Dex 14
- Skill
- Stamp (Upward Cut) · FP 8
- Passive
- Causes blood loss buildup (55)
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss.
Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself.
Attack rating by affinity 13
At Str 15 · Dex 14 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 149 | 392 +25 | Physical 392 | Str DDex BInt –Fai –Arc – |
| Heavy | 144 | 391 +25 | Physical 391 | Str BDex –Int –Fai –Arc – |
| Keen | 145 | 381 +25 | Physical 381 | Str EDex AInt –Fai –Arc – |
| Quality | 140 | 376 +25 | Physical 376 | Str BDex BInt –Fai –Arc – |
| Fire | 223 | 511 +25 | Physical 252Fire 259 | Str CDex EInt –Fai –Arc – |
| Flame Art | 223 | 560 +25 | Physical 271Fire 289 | Str EDex DInt –Fai CArc – |
| Lightning | 222 | 518 +25 | Physical 256Lightning 262 | Str EDex CInt –Fai –Arc – |
| Sacred | 198 | 560 +25 | Physical 271Holy 289 | Str EDex DInt –Fai CArc – |
| Magic | 197 | 559 +25 | Physical 265Magic 294 | Str EDex EInt BFai –Arc – |
| Cold | 206 | 481 +25 | Physical 287Magic 194 | Str DDex BInt CFai –Arc – |
| Poison | 126 | 360 +25 | Physical 360 | Str DDex BInt –Fai –Arc D |
| Blood | 126 | 360 +25 | Physical 360 | Str DDex BInt –Fai –Arc D |
| Occult | 131 | 366 +25 | Physical 366 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 14 | 392 | – |
| 15 | – | 392 |
| 17 | 407 | – |
| 18 | – | 399 |
| 20 | 420 | – |
| 21 | – | 405 |
| 23 | 432 | – |
| 24 | – | 410 |
| 26 | 444 | – |
| 27 | – | 415 |
| 29 | 455 | – |
| 30 | – | 420 |
| 32 | 467 | – |
| 33 | – | 425 |
| 35 | 478 | – |
| 36 | – | 430 |
| 38 | 489 | – |
| 39 | – | 435 |
| 41 | 499 | – |
| 42 | – | 440 |
| 44 | 510 | – |
| 45 | – | 444 |
| 47 | 519 | – |
| 48 | – | 449 |
| 50 | 529 | – |
| 51 | – | 453 |
| 53 | 538 | – |
| 54 | – | 457 |
| 56 | 546 | – |
| 57 | – | 460 |
| 59 | 553 | – |
| 60 | – | 463 |
| 62 | 558 | – |
| 63 | – | 466 |
| 65 | 565 | – |
| 66 | – | 469 |
| 68 | 571 | – |
| 69 | – | 472 |
| 71 | 578 | – |
| 72 | – | 475 |
| 74 | 584 | – |
| 75 | – | 477 |
| 77 | 590 | – |
| 78 | – | 480 |
| 80 | 597 | – |
| 81 | – | 483 |
| 83 | 599 | – |
| 84 | – | 484 |
| 86 | 602 | – |
| 87 | – | 485 |
| 89 | 604 | – |
| 90 | – | 486 |
| 92 | 607 | – |
| 93 | – | 487 |
| 95 | 609 | – |
| 96 | – | 488 |
| 98 | 612 | – |
| 99 | 612 | 489 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 14–18: +5 · 18–60: +3.38 · 60–80: +2.15 · 80–99: +0.79 | 612 from 392 |
| Strength | 18, 60, 80 | 15–18: +2.33 · 18–60: +1.52 · 60–80: +0.95 · 80–99: +0.37 | 489 from 392 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 149 | 223 | 198 | 197 |
| 1 | 159 | 236 | 212 | 212 |
| 2 | 168 | 248 | 225 | 225 |
| 3 | 177 | 262 | 239 | 239 |
| 4 | 186 | 275 | 254 | 254 |
| 5 | 196 | 288 | 268 | 267 |
| 6 | 205 | 302 | 282 | 282 |
| 7 | 214 | 315 | 297 | 297 |
| 8 | 224 | 329 | 311 | 310 |
| 9 | 233 | 342 | 325 | 325 |
| 10 | 243 | 356 | 340 | 340 |
| 11 | 253 | 369 | 354 | 355 |
| 12 | 262 | 382 | 369 | 368 |
| 13 | 272 | 396 | 384 | 383 |
| 14 | 282 | 409 | 398 | 398 |
| 15 | 292 | 424 | 413 | 412 |
| 16 | 301 | 438 | 428 | 427 |
| 17 | 311 | 451 | 442 | 442 |
| 18 | 321 | 465 | 457 | 457 |
| 19 | 331 | 479 | 472 | 471 |
| 20 | 341 | 493 | 487 | 486 |
| 21 | 352 | 506 | 502 | 501 |
| 22 | 362 | 520 | 516 | 515 |
| 23 | 372 | 533 | 531 | 530 |
| 24 | 382 | 547 | 545 | 544 |
| 25 | 392 | 560 | 560 | 559 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
- Occult · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss | Occult · Blood loss |
|---|---|---|---|---|
| 0 | 80 | 80 | 69 | 51 |
| 1 | 81 | 81 | 70 | 51 |
| 2 | 83 | 82 | 71 | 51 |
| 3 | 85 | 85 | 72 | 51 |
| 4 | 87 | 86 | 73 | 51 |
| 5 | 89 | 88 | 75 | 51 |
| 6 | 91 | 89 | 77 | 51 |
| 7 | 93 | 90 | 78 | 51 |
| 8 | 95 | 92 | 79 | 51 |
| 9 | 96 | 93 | 81 | 51 |
| 10 | 98 | 95 | 82 | 51 |
| 11 | 100 | 96 | 83 | 51 |
| 12 | 102 | 97 | 84 | 51 |
| 13 | 104 | 99 | 86 | 52 |
| 14 | 106 | 100 | 87 | 52 |
| 15 | 108 | 102 | 88 | 52 |
| 16 | 110 | 103 | 89 | 52 |
| 17 | 111 | 104 | 91 | 52 |
| 18 | 113 | 106 | 92 | 52 |
| 19 | 115 | 107 | 93 | 52 |
| 20 | 117 | 109 | 94 | 52 |
| 21 | 119 | 110 | 96 | 52 |
| 22 | 121 | 111 | 97 | 52 |
| 23 | 123 | 113 | 98 | 52 |
| 24 | 125 | 114 | 99 | 52 |
| 25 | 127 | 116 | 101 | 52 |
#24 of 25 greatsword weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 392 | 10.2 | 15.6 | 0.53 s |
| R1 2Standard | 101 | 396 | 10.2 | 15.6 | 0.50 s |
| R1 3Standard | 102 | 400 | 10.2 | 15.6 | 0.53 s |
| R1 4Standard | 110 | 432 | 11 | 15.6 | 0.73 s |
| R2Standard | 120 | 471 | 13.2 | 26 | — |
| Charged R2Standard | 160 | 628 | 33 | 36.4 | 1.60 s |
| R2 2Standard | 120 | 471 | 13.2 | 26 | — |
| Charged R2 2Standard | 160 | 628 | 33 | 36.4 | 1.30 s |
| Running R1Standard | 105 | 412 | 10.2 | 18.7 | 0.70 s |
| Running R2Standard | 120 | 471 | 11 | 26 | 0.70 s |
| Rolling R1Standard | 90 | 353 | 10.2 | 12.5 | 0.47 s |
| Backstep R1Standard | 90 | 353 | 10.2 | 12.5 | 0.57 s |
| Jumping R1Standard | 107 | 420 | 10.2 | 12.5 | 0.57 s |
| Jumping R2Standard | 130 | 510 | 22 | 26 | 0.57 s |
| Guard counterStandard | 125 | 491 | 33 | 26 | 0.80 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 419 | 13.2 | 18.7 | 0.53 s |
| R1 2Standard | 104 | 423 | 13.2 | 18.7 | 0.60 s |
| R1 3Standard | 105 | 427 | 13.2 | 18.7 | 0.53 s |
| R1 4Standard | 115 | 467 | 14.3 | 18.7 | 0.80 s |
| R2Standard | 130 | 528 | 14.5 | 31.2 | — |
| Charged R2Standard | 165 | 671 | 36.3 | 41.6 | 1.40 s |
| R2 2Standard | 130 | 528 | 14.5 | 31.2 | — |
| Charged R2 2Standard | 165 | 671 | 36.3 | 41.6 | 1.37 s |
| Running R1Standard | 110 | 447 | 13.2 | 22.9 | 0.67 s |
| Running R2Standard | 125 | 508 | 12.1 | 31.2 | 0.70 s |
| Rolling R1Standard | 95 | 386 | 13.2 | 15.6 | 0.47 s |
| Backstep R1Standard | 95 | 386 | 13.2 | 15.6 | 0.57 s |
| Jumping R1Standard | 110 | 447 | 13.2 | 15.6 | 0.53 s |
| Jumping R2Standard | 135 | 549 | 24.2 | 31.2 | 0.57 s |
| Guard counterStandard | 130 | 528 | 36.3 | 31.2 | 0.83 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 220 | 864 | 0 | 20.8 | 0.50 s |
| RipostePierce | 275 | 1,080 | 0 | 20.8 | 0.83 s |
Skill: Stamp (Upward Cut)1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill follow-upStandard | 215 | 844 | 33 | 52 | 0.90 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 149 | 149 | — |
| +1 | 159 | 159 | Smithing Stone [1] × 2 |
| +2 | 168 | 168 | Smithing Stone [1] × 4 |
| +3 | 177 | 177 | Smithing Stone [1] × 6 |
| +4 | 186 | 186 | Smithing Stone [2] × 2 |
| +5 | 196 | 196 | Smithing Stone [2] × 4 |
| +6 | 205 | 205 | Smithing Stone [2] × 6 |
| +7 | 214 | 214 | Smithing Stone [3] × 2 |
| +8 | 224 | 224 | Smithing Stone [3] × 4 |
| +9 | 233 | 233 | Smithing Stone [3] × 6 |
| +10 | 243 | 243 | Smithing Stone [4] × 2 |
| +11 | 253 | 253 | Smithing Stone [4] × 4 |
| +12 | 262 | 262 | Smithing Stone [4] × 6 |
| +13 | 272 | 272 | Smithing Stone [5] × 2 |
| +14 | 282 | 282 | Smithing Stone [5] × 4 |
| +15 | 292 | 292 | Smithing Stone [5] × 6 |
| +16 | 301 | 301 | Smithing Stone [6] × 2 |
| +17 | 311 | 311 | Smithing Stone [6] × 4 |
| +18 | 321 | 321 | Smithing Stone [6] × 6 |
| +19 | 331 | 331 | Smithing Stone [7] × 2 |
| +20 | 341 | 341 | Smithing Stone [7] × 4 |
| +21 | 352 | 352 | Smithing Stone [7] × 6 |
| +22 | 362 | 362 | Smithing Stone [8] × 2 |
| +23 | 372 | 372 | Smithing Stone [8] × 4 |
| +24 | 382 | 382 | Smithing Stone [8] × 6 |
| +25 | 392 | 392 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Flamberge
Placed in the world 1
- Caelid · Chamber Outside the Plaza
Patch history 3
Every patch that changed its numbers, version by version.
- 1.04.1from 1.03.3
- Physical guard negation50→65
- Guard boost35→42
- 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.03 ×0.059 +0.029+97% - 1.12.1from 1.10
- Stamina damage59→62
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 59 62 +3+5.1% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other greatswords with similar AR
Overview
- Class
- Greatsword
- Weight
- 10
- Requires
- Str 15 · Dex 14
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
3050000