Grossmesser
With its requirements met (Str 14 · Dex 12), Grossmesser reaches 340 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 490.
The Lands Between: 11 →The Realm of Shadow: 1 →
- Drop: Skeleton (2%) Weeping Peninsula (6), Capital Outskirts (2), Liurnia of the Lakes, Mt. Gelmir and 1 more regions
- Drop: Skeleton (2%) Stone Coffin Fissure · The Realm of Shadow
- Attack rating (+25)
- 340
- Scaling (+25)
- Str C · Dex D
- Class
- Curved Sword
- Weight
- 4.5
- Requires
- Str 14 · Dex 12
- Skill
- Spinning Slash · FP 12
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge.
A thoroughly reliable choice of weapon for those who can master its particulars.
Attack rating by affinity 13
At Str 14 · Dex 12 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 130 | 340 +25 | Physical 340 | Str CDex DInt –Fai –Arc – |
| Heavy | 124 | 335 +25 | Physical 335 | Str BDex –Int –Fai –Arc – |
| Keen | 121 | 326 +25 | Physical 326 | Str EDex BInt –Fai –Arc – |
| Quality | 120 | 317 +25 | Physical 317 | Str BDex BInt –Fai –Arc – |
| Fire | 194 | 439 +25 | Physical 216Fire 223 | Str CDex EInt –Fai –Arc – |
| Flame Art | 196 | 490 +25 | Physical 235Fire 255 | Str DDex EInt –Fai CArc – |
| Lightning | 192 | 441 +25 | Physical 218Lightning 223 | Str EDex CInt –Fai –Arc – |
| Sacred | 173 | 490 +25 | Physical 235Holy 255 | Str DDex EInt –Fai CArc – |
| Magic | 172 | 487 +25 | Physical 227Magic 260 | Str EDex EInt BFai –Arc – |
| Cold | 185 | 425 +25 | Physical 244Magic 181 | Str CDex CInt CFai –Arc – |
| Poison | 108 | 306 +25 | Physical 306 | Str CDex CInt –Fai –Arc D |
| Blood | 108 | 306 +25 | Physical 306 | Str CDex CInt –Fai –Arc D |
| Occult | 114 | 316 +25 | Physical 316 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 12 | – | 340 |
| 14 | 340 | – |
| 15 | – | 347 |
| 17 | 350 | – |
| 18 | – | 355 |
| 20 | 359 | – |
| 21 | – | 362 |
| 23 | 367 | – |
| 24 | – | 368 |
| 26 | 376 | – |
| 27 | – | 374 |
| 29 | 384 | – |
| 30 | – | 381 |
| 32 | 392 | – |
| 33 | – | 387 |
| 35 | 399 | – |
| 36 | – | 392 |
| 38 | 407 | – |
| 39 | – | 398 |
| 41 | 414 | – |
| 42 | – | 404 |
| 44 | 422 | – |
| 45 | – | 409 |
| 47 | 428 | – |
| 48 | – | 414 |
| 50 | 435 | – |
| 51 | – | 419 |
| 53 | 441 | – |
| 54 | – | 424 |
| 56 | 447 | – |
| 57 | – | 428 |
| 59 | 452 | – |
| 60 | – | 431 |
| 62 | 456 | – |
| 63 | – | 435 |
| 65 | 460 | – |
| 66 | – | 438 |
| 68 | 465 | – |
| 69 | – | 442 |
| 71 | 469 | – |
| 72 | – | 445 |
| 74 | 474 | – |
| 75 | – | 448 |
| 77 | 478 | – |
| 78 | – | 452 |
| 80 | 483 | – |
| 81 | – | 455 |
| 83 | 484 | – |
| 84 | – | 456 |
| 86 | 486 | – |
| 87 | – | 457 |
| 89 | 488 | – |
| 90 | – | 459 |
| 92 | 489 | – |
| 93 | – | 460 |
| 95 | 491 | – |
| 96 | – | 461 |
| 98 | 493 | – |
| 99 | 493 | 462 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 14–18: +3.25 · 18–60: +2.38 · 60–80: +1.5 · 80–99: +0.53 | 493 from 340 |
| Dexterity | 18, 60, 80 | 12–18: +2.5 · 18–60: +1.81 · 60–80: +1.15 · 80–99: +0.42 | 462 from 340 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 130 | 196 | 173 | 172 |
| 1 | 138 | 206 | 185 | 184 |
| 2 | 146 | 218 | 197 | 196 |
| 3 | 154 | 229 | 210 | 209 |
| 4 | 162 | 241 | 222 | 221 |
| 5 | 170 | 253 | 235 | 233 |
| 6 | 179 | 265 | 247 | 246 |
| 7 | 187 | 276 | 260 | 259 |
| 8 | 195 | 288 | 273 | 271 |
| 9 | 203 | 300 | 286 | 283 |
| 10 | 211 | 312 | 298 | 296 |
| 11 | 220 | 324 | 311 | 309 |
| 12 | 228 | 335 | 324 | 321 |
| 13 | 236 | 347 | 336 | 334 |
| 14 | 245 | 359 | 349 | 347 |
| 15 | 253 | 371 | 362 | 359 |
| 16 | 262 | 383 | 375 | 371 |
| 17 | 270 | 395 | 388 | 385 |
| 18 | 279 | 407 | 401 | 398 |
| 19 | 287 | 420 | 414 | 410 |
| 20 | 296 | 432 | 427 | 423 |
| 21 | 305 | 443 | 439 | 436 |
| 22 | 313 | 455 | 452 | 449 |
| 23 | 322 | 467 | 465 | 462 |
| 24 | 331 | 479 | 477 | 474 |
| 25 | 340 | 490 | 490 | 487 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#7 of 19 curved sword weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 340 | 5 | 13.6 | 0.47 s |
| R1 2Slash | 101 | 343 | 5 | 13.6 | 0.47 s |
| R1 3Slash | 102 | 347 | 5 | 13.6 | 0.43 s |
| R1 4Slash | 103 | 350 | 5 | 13.6 | 0.43 s |
| R1 5Slash | 104 | 353 | 5 | 11.3 | 0.47 s |
| R1 6Slash | 110 | 374 | 10 | 11.3 | 0.53 s |
| R2Slash | 125 | 425 | 10 | 22.6 | — |
| Charged R2Slash · 2 hits | 50 + 160 | 714 | 30 | 33.9 | 1.17 s |
| R2 2Slash | 125 | 425 | 10 | 22.6 | — |
| Charged R2 2Slash · 2 hits | 50 + 160 | 714 | 30 | 33.9 | 1.20 s |
| Running R1Slash | 105 | 357 | 5 | 17 | 0.50 s |
| Running R2Slash | 120 | 408 | 10 | 22.6 | 0.60 s |
| Rolling R1Slash | 92 | 313 | 5 | 11.3 | 0.40 s |
| Backstep R1Slash | 92 | 313 | 5 | 11.3 | 0.57 s |
| Jumping R1Slash | 107 | 364 | 7.5 | 11.3 | 0.37 s |
| Jumping R2Slash | 127 | 432 | 20 | 22.6 | 0.47 s |
| Guard counterSlash | 125 | 425 | 30 | 22.6 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 373 | 6.5 | 17 | 0.47 s |
| R1 2Slash | 104 | 376 | 6.5 | 17 | 0.47 s |
| R1 3Slash | 105 | 380 | 6.5 | 17 | 0.47 s |
| R1 4Slash | 106 | 384 | 6.5 | 17 | 0.47 s |
| R1 5Slash | 107 | 387 | 6.5 | 13.6 | 0.47 s |
| R1 6Slash | 115 | 416 | 13 | 13.6 | 0.53 s |
| R2Slash | 130 | 471 | 11 | 27.1 | — |
| Charged R2Slash · 2 hits | 50 + 165 | 779 | 33 | 40.7 | 1.17 s |
| R2 2Slash | 130 | 471 | 11 | 27.1 | — |
| Charged R2 2Slash · 2 hits | 50 + 165 | 779 | 33 | 40.7 | 1.17 s |
| Running R1Slash | 110 | 398 | 6.5 | 20.3 | 0.47 s |
| Running R2Slash | 125 | 453 | 11 | 27.1 | 0.60 s |
| Rolling R1Slash | 97 | 351 | 6.5 | 14.7 | 0.40 s |
| Backstep R1Slash | 97 | 351 | 6.5 | 14.7 | 0.57 s |
| Jumping R1Slash | 112 | 405 | 9.8 | 13.6 | 0.37 s |
| Jumping R2Slash | 132 | 478 | 22 | 27.1 | 0.50 s |
| Guard counterSlash | 130 | 471 | 33 | 27.1 | 0.60 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 782 | 0 | 19.2 | 0.50 s |
| RipostePierce | 345 | 1,174 | 0 | 19.2 | 0.83 s |
Skill: Spinning Slash2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash | 110 | 374 | 14.5 | 17 | 0.60 s |
| Skill follow-upSlash · 2 hits | 65 + 115 | 612 | 19 | 28.2 | 0.27 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 130 | 130 | — |
| +1 | 138 | 138 | Smithing Stone [1] × 2 |
| +2 | 146 | 146 | Smithing Stone [1] × 4 |
| +3 | 154 | 154 | Smithing Stone [1] × 6 |
| +4 | 162 | 162 | Smithing Stone [2] × 2 |
| +5 | 170 | 170 | Smithing Stone [2] × 4 |
| +6 | 179 | 179 | Smithing Stone [2] × 6 |
| +7 | 187 | 187 | Smithing Stone [3] × 2 |
| +8 | 195 | 195 | Smithing Stone [3] × 4 |
| +9 | 203 | 203 | Smithing Stone [3] × 6 |
| +10 | 211 | 211 | Smithing Stone [4] × 2 |
| +11 | 220 | 220 | Smithing Stone [4] × 4 |
| +12 | 228 | 228 | Smithing Stone [4] × 6 |
| +13 | 236 | 236 | Smithing Stone [5] × 2 |
| +14 | 245 | 245 | Smithing Stone [5] × 4 |
| +15 | 253 | 253 | Smithing Stone [5] × 6 |
| +16 | 262 | 262 | Smithing Stone [6] × 2 |
| +17 | 270 | 270 | Smithing Stone [6] × 4 |
| +18 | 279 | 279 | Smithing Stone [6] × 6 |
| +19 | 287 | 287 | Smithing Stone [7] × 2 |
| +20 | 296 | 296 | Smithing Stone [7] × 4 |
| +21 | 305 | 305 | Smithing Stone [7] × 6 |
| +22 | 313 | 313 | Smithing Stone [8] × 2 |
| +23 | 322 | 322 | Smithing Stone [8] × 4 |
| +24 | 331 | 331 | Smithing Stone [8] × 6 |
| +25 | 340 | 340 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Grossmesser
Dropped by 1
- Enemies the game gives no name, up to 2% per kill · Weeping Peninsula, Liurnia of the Lakes, Mt. Gelmir, Capital Outskirts, Caelid, Stone Coffin Fissure
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: we don't know yet where or how you get this item in the game.
Patch history 1
Every patch that changed its numbers, version by version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other curved swords with similar AR
Overview
- Class
- Curved Sword
- Weight
- 4.5
- Requires
- Str 14 · Dex 12
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
7150000