Horned Warrior's Sword
With its requirements met (Str 11 · Dex 14 · Fai 14), Horned Warrior's Sword reaches 341 attack rating at +10.
Drop: Horned Warrior (4%) · Ancient Ruins of Rauh (3), Enir-Ilim (2), Belurat, Tower Settlement, Midra's Manse and 1 more regions
- Attack rating (+10)
- 341
- Scaling (+10)
- Str D · Dex C · Fai D
- Item ID
7530000- Class
- Curved Sword
- Weight
- 5
- Requires
- Str 11 · Dex 14 · Fai 14
- Skill
- Horn Calling · FP 17
- Upgrades with
- Somber Smithing Stones (+10)
Critical and customization
Critical 100. Backstab/riposte multiplier, not final damage.
| Affinity | Greases and spell buffs | Change Ash of War |
|---|---|---|
| Standard | No | No |
Buffs depend on affinity and spell/grease requirements; skill effects follow their own rules.
In-game description
Curved sword of the horned warriors, keepers of the tower.
The ornamental tangled horns allow the blade to serve as a medium for horn-calling.
Attack rating by affinity 1
At Str 11 · Dex 14 · Int 10 · Fai 14 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 125 | 341 +10 | Physical 341 | Str DDex CInt –Fai DArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Guarded damage negation (+0)
| Physical | Magic | Fire | Lightning | Holy | Guard Boost |
|---|---|---|---|---|---|
| 48% | 36% | 36% | 36% | 36% | 30 |
Damage negation reduces damage taken while blocking. Guard Boost reduces the stamina used by a successful block.
Attack rating by stat (Standard, +10)
- Dexterity
- Strength
- Faith
Show the numbers
| Stat level | Dexterity | Strength | Faith |
|---|---|---|---|
| 11 | – | 341 | – |
| 14 | 341 | 348 | 341 |
| 17 | 352 | 355 | 347 |
| 20 | 361 | 361 | 352 |
| 23 | 370 | 367 | 357 |
| 26 | 379 | 373 | 362 |
| 29 | 387 | 378 | 366 |
| 32 | 396 | 384 | 371 |
| 35 | 404 | 389 | 375 |
| 38 | 412 | 395 | 380 |
| 41 | 420 | 400 | 384 |
| 44 | 427 | 405 | 388 |
| 47 | 435 | 409 | 392 |
| 50 | 442 | 414 | 396 |
| 53 | 448 | 418 | 399 |
| 56 | 454 | 422 | 403 |
| 59 | 459 | 426 | 405 |
| 62 | 463 | 428 | 408 |
| 65 | 468 | 432 | 410 |
| 68 | 473 | 435 | 413 |
| 71 | 478 | 438 | 415 |
| 74 | 482 | 441 | 418 |
| 77 | 487 | 444 | 421 |
| 80 | 492 | 447 | 423 |
| 83 | 493 | 448 | 424 |
| 86 | 495 | 449 | 425 |
| 89 | 497 | 451 | 426 |
| 92 | 499 | 452 | 427 |
| 95 | 501 | 453 | 428 |
| 98 | 502 | 454 | 429 |
| 99 | 503 | 455 | 429 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 14–18: +3.5 · 18–60: +2.5 · 60–80: +1.6 · 80–99: +0.58 | 503 from 341 |
| Strength | 18, 60, 80 | 11–18: +2.29 · 18–60: +1.64 · 60–80: +1.05 · 80–99: +0.42 | 455 from 341 |
| Faith | 18, 60, 80 | 14–18: +2 · 18–60: +1.36 · 60–80: +0.85 · 80–99: +0.32 | 429 from 341 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 125 |
| 1 | 145 |
| 2 | 165 |
| 3 | 186 |
| 4 | 207 |
| 5 | 228 |
| 6 | 250 |
| 7 | 272 |
| 8 | 295 |
| 9 | 318 |
| 10 | 341 |
#6 of 19 curved sword weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 341 | 5 | 13.9 | 0.47 s |
| R1 2Slash | 101 | 344 | 5 | 13.9 | 0.47 s |
| R1 3Slash | 102 | 348 | 5 | 13.9 | 0.43 s |
| R1 4Slash | 103 | 351 | 5 | 13.9 | 0.43 s |
| R1 5Slash | 104 | 355 | 5 | 11.6 | 0.47 s |
| R1 6Slash | 110 | 375 | 10 | 11.6 | 0.53 s |
| R2Slash | 125 | 426 | 10 | 23.2 | — |
| Charged R2Slash · 2 hits | 50 + 160 | 717 | 30 | 34.8 | 1.17 s |
| R2 2Slash | 125 | 426 | 10 | 23.2 | — |
| Charged R2 2Slash · 2 hits | 50 + 160 | 717 | 30 | 34.8 | 1.20 s |
| Running R1Slash | 105 | 358 | 5 | 17.4 | 0.50 s |
| Running R2Slash | 120 | 409 | 10 | 23.2 | 0.60 s |
| Rolling R1Slash | 92 | 314 | 5 | 11.6 | 0.40 s |
| Backstep R1Slash | 92 | 314 | 5 | 11.6 | 0.57 s |
| Jumping R1Slash | 107 | 365 | 7.5 | 11.6 | 0.37 s |
| Jumping R2Slash | 127 | 433 | 20 | 23.2 | 0.47 s |
| Guard counterSlash | 125 | 426 | 30 | 23.2 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash · 2 hits | 92 + 92 | 628 | 6 | 27.8 | 0.47 s |
| R1 2Slash · 2 hits | 94 + 94 | 642 | 6 | 27.8 | 0.37 s |
| R1 3Slash · 2 hits | 96 + 96 | 655 | 6 | 27.8 | 0.43 s |
| R1 4Slash · 2 hits | 102 + 102 | 696 | 12 | 27.8 | 0.50 s |
| R1 5Slash | 107 | 365 | 6.5 | 13.9 | 0.47 s |
| R1 6Slash | 115 | 392 | 13 | 13.9 | 0.53 s |
| R2Slash | 125 | 426 | 10 | 23.2 | — |
| Charged R2Slash · 2 hits | 50 + 160 | 717 | 30 | 34.8 | 1.17 s |
| R2 2Slash | 125 | 426 | 10 | 23.2 | — |
| Charged R2 2Slash · 2 hits | 50 + 160 | 717 | 30 | 34.8 | 1.20 s |
| Running R1Slash · 4 hits | 50 + 50 + 95 + 100 | 1,007 | 8.5 | 34.8 | 0.57 s |
| Running R2Slash | 120 | 409 | 10 | 23.2 | 0.60 s |
| Rolling R1Slash · 2 hits | 87 + 87 | 594 | 6 | 23.2 | 0.37 s |
| Backstep R1Slash · 2 hits | 87 + 87 | 594 | 6 | 23.2 | 0.53 s |
| Jumping R1Slash · 4 hits | 50 + 50 + 105 + 105 | 1,058 | 15 | 23.2 | 0.23 s |
| Jumping R2Slash | 127 | 433 | 20 | 23.2 | 0.47 s |
| Guard counterSlash | 125 | 426 | 30 | 23.2 | 0.57 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 785 | 0 | 19.7 | 0.50 s |
| RipostePierce | 345 | 1,178 | 0 | 19.7 | 0.83 s |
Skill: Horn Calling1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStandard/Slash · 2 hits · some hits parryable | own base | — | 17 | 71.9 | 0.80 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 125 | 125 | — |
| +1 | 145 | 145 | Somber Smithing Stone [1] × 1 |
| +2 | 165 | 165 | Somber Smithing Stone [2] × 1 |
| +3 | 186 | 186 | Somber Smithing Stone [3] × 1 |
| +4 | 207 | 207 | Somber Smithing Stone [4] × 1 |
| +5 | 228 | 228 | Somber Smithing Stone [5] × 1 |
| +6 | 250 | 250 | Somber Smithing Stone [6] × 1 |
| +7 | 272 | 272 | Somber Smithing Stone [7] × 1 |
| +8 | 295 | 295 | Somber Smithing Stone [8] × 1 |
| +9 | 318 | 318 | Somber Smithing Stone [9] × 1 |
| +10 | 341 | 341 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Horned Warrior's Sword
Dropped by 1
- Enemies the game gives no name, up to 4% per kill · Midra's Manse, Belurat, Tower Settlement, Ancient Ruins of Rauh, Rauh Base, Enir-Ilim
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Rewards
- Event reward · Belurat, Tower Settlement
Other curved swords with similar AR
Overview
- Class
- Curved Sword
- Weight
- 5
- Requires
- Str 11 · Dex 14 · Fai 14
- Affinities
- Standard
- Game ID
7530000