Almanauts
Elden Ring
Great HammerChanged in 7 patchesVerified for build 25827938
Large Club

Large Club

With its requirements met (Str 22), Large Club reaches 430 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 576.

Attack rating (+25)
430
Scaling (+25)
Str B
Class
Great Hammer
Weight
8.5
Requires
Str 22
Skill
Barbaric Roar · FP 16
Upgrades with
Smithing Stones (+25), takes Ashes of War

In-game description

A thick, solid lump of wood. Wielding this striking weapon requires no skill.

A simple, primitive weapon that requires only brute strength to swing about.

Attack rating by affinity 13

At Str 22 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard160430 +25Physical 430Str BDex –Int –Fai –Arc –
Heavy161453 +25Physical 453Str ADex –Int –Fai –Arc –
Keen137371 +25Physical 371Str EDex BInt –Fai –Arc –
Quality144390 +25Physical 390Str BDex BInt –Fai –Arc –
Fire238556 +25Physical 269Fire 287Str CDex EInt –Fai –Arc –
Flame Art228576 +25Physical 284Fire 292Str DDex –Int –Fai CArc –
Lightning218499 +25Physical 246Lightning 253Str EDex CInt –Fai –Arc –
Sacred202576 +25Physical 284Holy 292Str DDex –Int –Fai CArc –
Magic202574 +25Physical 276Magic 298Str DDex –Int BFai –Arc –
Cold214508 +25Physical 316Magic 192Str BDex –Int CFai –Arc –
Poison134398 +25Physical 398Str BDex –Int –Fai –Arc D
Blood134398 +25Physical 398Str BDex –Int –Fai –Arc D
Occult144425 +25Physical 425Str CDex –Int –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

4005006007002240608099Stat level6080
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelAttack rating
22430
25445
28459
31473
34487
37501
40515
43527
46540
49552
52563
55574
58583
61590
64598
67606
70614
73622
76630
79638
82643
85646
88649
91652
94655
97658
99660
StatSoft capsAR per point, by stretchAt 99
Strength60, 8022–60: +4.16 · 60–80: +2.65 · 80–99: +1660 from 430

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
0160228202202
1170241216216
2180254231231
3190268245245
4200282260260
5211295275274
6221309289289
7231323304304
8242337320318
9252351334333
10263365349348
11273379365363
12284393379378
13295407394393
14306421410408
15317435425422
16328450439437
17339464455452
18350478470468
19361493486483
20372507501498
21384521517513
22395535531528
23407549546543
24418562562559
25430576576574

Status buildup by upgrade

60801001201400510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0808069
1818170
2838271
3858572
4878673
5898875
6918977
7939078
8959279
9969381
10989582
111009683
121029784
131049986
1410610087
1510810288
1611010389
1711110491
1811310692
1911510793
2011710994
2111911096
2212111197
2312311398
2412511499
25127116101

#15 of 16 great hammer weapons by attack rating

  1. Battle Hammer466 +25
  2. Curved Great Club464 +25
  3. Pickaxe457 +25
  4. Rotten Battle Hammer449 +25
  5. Smithscript Greathammer447 +25
  6. Great Stars438 +25
  7. Greathorn Hammer433 +25
  8. Large Club430 +25
  9. Celebrant's Skull422 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Cranial Vessel Candlestand, 674).

Moveset the game's own

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike1004301316.20.53 s
R1 2Strike1014341316.20.60 s
R1 3Strike1024381316.20.57 s
R1 4Strike1104731416.20.73 s
R2Strike12051616.826.4—
Charged R2Strike16068839.236.51.57 s
R2 2Strike12553716.826.4—
Charged R2 2Strike16570939.236.51.60 s
Running R1Strike1054511319.30.60 s
Running R2Strike1255371426.40.77 s
Rolling R1Strike903871313.20.53 s
Backstep R1Strike903871313.20.60 s
Jumping R1Strike1074601313.20.50 s
Jumping R2Strike13055925.926.40.53 s
Guard counterStrike1255374226.40.90 s
Two-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike10349716.819.30.60 s
R1 2Strike10450216.819.30.63 s
R1 3Strike10550716.819.30.63 s
R1 4Strike11555518.219.30.77 s
R2Strike12560418.532.5—
Charged R2Strike16579742.742.61.57 s
R2 2Strike12560418.532.5—
Charged R2 2Strike16579742.742.61.60 s
Running R1Strike11053116.823.30.67 s
Running R2Strike13062815.432.50.77 s
Rolling R1Strike9545916.816.20.37 s
Backstep R1Strike9545916.816.20.63 s
Jumping R1Strike11254116.816.20.50 s
Jumping R2Strike13565230.832.50.53 s
Guard counterStrike13062842.732.50.87 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits55 + 176993020.30.53 s
RiposteStrike · 2 hits55 + 2201,182020.30.83 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0160160—
+1170170Smithing Stone [1] × 2
+2180180Smithing Stone [1] × 4
+3190190Smithing Stone [1] × 6
+4200200Smithing Stone [2] × 2
+5211211Smithing Stone [2] × 4
+6221221Smithing Stone [2] × 6
+7231231Smithing Stone [3] × 2
+8242242Smithing Stone [3] × 4
+9252252Smithing Stone [3] × 6
+10263263Smithing Stone [4] × 2
+11273273Smithing Stone [4] × 4
+12284284Smithing Stone [4] × 6
+13295295Smithing Stone [5] × 2
+14306306Smithing Stone [5] × 4
+15317317Smithing Stone [5] × 6
+16328328Smithing Stone [6] × 2
+17339339Smithing Stone [6] × 4
+18350350Smithing Stone [6] × 6
+19361361Smithing Stone [7] × 2
+20372372Smithing Stone [7] × 4
+21384384Smithing Stone [7] × 6
+22395395Smithing Stone [8] × 2
+23407407Smithing Stone [8] × 4
+24418418Smithing Stone [8] × 6
+25430430Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Large Club

Placed in the world 1

  • Weeping Peninsula · Bridge of Sacrifice

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 507 in 1.02.1 → 515 in 1.17.3, changed by 1 patch.

5155071.09: 515 AR1.02.11.17.3

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 7

Every patch that changed its numbers, version by version.

  1. 1.03.1from 1.02.1
    • Guard boost35→32
    Every changed value (2)
    ValueBeforetoAfterChange
    Key changes 1
    Guard boost3532−3−8.6%
    Linked data 1
    Level Sync Correction ID330310changed
  2. 1.04.1from 1.03.3
    • Physical guard negation46→60
    • Guard boost32→38
  3. 1.07from 1.06
    • Stance damage6.5→7.5
    Every changed value (2)
    ValueBeforetoAfterChange
    Key changes 1
    Stance damage6.57.5+1+15%
    Defence and poise 1
    Poise×0.062×0.072+0.01+16%
  4. 1.08from 1.07.1
    • Stance damage7.5→7
  5. 1.09from 1.08.1
    • Strength scaling71→74Standard
    • Strength scaling61→64Heavy
    • Dexterity scaling42→44Keen
    • Strength scaling54→56Quality
    • Dexterity scaling54→56Quality
    • Strength scaling36→37Fire
    • Strength scaling21→22Flame ArtSacredMagic
    • Faith scaling34→35Flame ArtSacred
    • Dexterity scaling36→37Lightning
    • Intelligence scaling38→39Magic
    • Strength scaling63→66Cold
    • Intelligence scaling31→33Cold
    • Strength scaling67→70PoisonBlood
    • Strength scaling56→59Occult
    • Arcane scaling60→62Occult
  6. 1.10from 1.09.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.072×0.077+0.005+6.9%
    • 1.12.1from 1.10
      • Stamina damage77→81
      Every changed value (2)
      ValueBeforetoAfterChange
      Key changes 1
      Stamina damage7781+4+5.2%
      Health, stamina and weight 1
      Weapon Regain HP Amount6090+30+50%

    Other great hammers with similar AR

    Overview

    Class
    Great Hammer
    Weight
    8.5
    Requires
    Str 22
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    12000000