Large Club
With its requirements met (Str 22), Large Club reaches 430 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 576.
Pickup · Weeping Peninsula
- Attack rating (+25)
- 430
- Scaling (+25)
- Str B
- Class
- Great Hammer
- Weight
- 8.5
- Requires
- Str 22
- Skill
- Barbaric Roar · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A thick, solid lump of wood. Wielding this striking weapon requires no skill.
A simple, primitive weapon that requires only brute strength to swing about.
Attack rating by affinity 13
At Str 22 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 160 | 430 +25 | Physical 430 | Str BDex –Int –Fai –Arc – |
| Heavy | 161 | 453 +25 | Physical 453 | Str ADex –Int –Fai –Arc – |
| Keen | 137 | 371 +25 | Physical 371 | Str EDex BInt –Fai –Arc – |
| Quality | 144 | 390 +25 | Physical 390 | Str BDex BInt –Fai –Arc – |
| Fire | 238 | 556 +25 | Physical 269Fire 287 | Str CDex EInt –Fai –Arc – |
| Flame Art | 228 | 576 +25 | Physical 284Fire 292 | Str DDex –Int –Fai CArc – |
| Lightning | 218 | 499 +25 | Physical 246Lightning 253 | Str EDex CInt –Fai –Arc – |
| Sacred | 202 | 576 +25 | Physical 284Holy 292 | Str DDex –Int –Fai CArc – |
| Magic | 202 | 574 +25 | Physical 276Magic 298 | Str DDex –Int BFai –Arc – |
| Cold | 214 | 508 +25 | Physical 316Magic 192 | Str BDex –Int CFai –Arc – |
| Poison | 134 | 398 +25 | Physical 398 | Str BDex –Int –Fai –Arc D |
| Blood | 134 | 398 +25 | Physical 398 | Str BDex –Int –Fai –Arc D |
| Occult | 144 | 425 +25 | Physical 425 | Str CDex –Int –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 22 | 430 |
| 25 | 445 |
| 28 | 459 |
| 31 | 473 |
| 34 | 487 |
| 37 | 501 |
| 40 | 515 |
| 43 | 527 |
| 46 | 540 |
| 49 | 552 |
| 52 | 563 |
| 55 | 574 |
| 58 | 583 |
| 61 | 590 |
| 64 | 598 |
| 67 | 606 |
| 70 | 614 |
| 73 | 622 |
| 76 | 630 |
| 79 | 638 |
| 82 | 643 |
| 85 | 646 |
| 88 | 649 |
| 91 | 652 |
| 94 | 655 |
| 97 | 658 |
| 99 | 660 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 22–60: +4.16 · 60–80: +2.65 · 80–99: +1 | 660 from 430 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 160 | 228 | 202 | 202 |
| 1 | 170 | 241 | 216 | 216 |
| 2 | 180 | 254 | 231 | 231 |
| 3 | 190 | 268 | 245 | 245 |
| 4 | 200 | 282 | 260 | 260 |
| 5 | 211 | 295 | 275 | 274 |
| 6 | 221 | 309 | 289 | 289 |
| 7 | 231 | 323 | 304 | 304 |
| 8 | 242 | 337 | 320 | 318 |
| 9 | 252 | 351 | 334 | 333 |
| 10 | 263 | 365 | 349 | 348 |
| 11 | 273 | 379 | 365 | 363 |
| 12 | 284 | 393 | 379 | 378 |
| 13 | 295 | 407 | 394 | 393 |
| 14 | 306 | 421 | 410 | 408 |
| 15 | 317 | 435 | 425 | 422 |
| 16 | 328 | 450 | 439 | 437 |
| 17 | 339 | 464 | 455 | 452 |
| 18 | 350 | 478 | 470 | 468 |
| 19 | 361 | 493 | 486 | 483 |
| 20 | 372 | 507 | 501 | 498 |
| 21 | 384 | 521 | 517 | 513 |
| 22 | 395 | 535 | 531 | 528 |
| 23 | 407 | 549 | 546 | 543 |
| 24 | 418 | 562 | 562 | 559 |
| 25 | 430 | 576 | 576 | 574 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#15 of 16 great hammer weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 430 | 13 | 16.2 | 0.53 s |
| R1 2Strike | 101 | 434 | 13 | 16.2 | 0.60 s |
| R1 3Strike | 102 | 438 | 13 | 16.2 | 0.57 s |
| R1 4Strike | 110 | 473 | 14 | 16.2 | 0.73 s |
| R2Strike | 120 | 516 | 16.8 | 26.4 | — |
| Charged R2Strike | 160 | 688 | 39.2 | 36.5 | 1.57 s |
| R2 2Strike | 125 | 537 | 16.8 | 26.4 | — |
| Charged R2 2Strike | 165 | 709 | 39.2 | 36.5 | 1.60 s |
| Running R1Strike | 105 | 451 | 13 | 19.3 | 0.60 s |
| Running R2Strike | 125 | 537 | 14 | 26.4 | 0.77 s |
| Rolling R1Strike | 90 | 387 | 13 | 13.2 | 0.53 s |
| Backstep R1Strike | 90 | 387 | 13 | 13.2 | 0.60 s |
| Jumping R1Strike | 107 | 460 | 13 | 13.2 | 0.50 s |
| Jumping R2Strike | 130 | 559 | 25.9 | 26.4 | 0.53 s |
| Guard counterStrike | 125 | 537 | 42 | 26.4 | 0.90 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 497 | 16.8 | 19.3 | 0.60 s |
| R1 2Strike | 104 | 502 | 16.8 | 19.3 | 0.63 s |
| R1 3Strike | 105 | 507 | 16.8 | 19.3 | 0.63 s |
| R1 4Strike | 115 | 555 | 18.2 | 19.3 | 0.77 s |
| R2Strike | 125 | 604 | 18.5 | 32.5 | — |
| Charged R2Strike | 165 | 797 | 42.7 | 42.6 | 1.57 s |
| R2 2Strike | 125 | 604 | 18.5 | 32.5 | — |
| Charged R2 2Strike | 165 | 797 | 42.7 | 42.6 | 1.60 s |
| Running R1Strike | 110 | 531 | 16.8 | 23.3 | 0.67 s |
| Running R2Strike | 130 | 628 | 15.4 | 32.5 | 0.77 s |
| Rolling R1Strike | 95 | 459 | 16.8 | 16.2 | 0.37 s |
| Backstep R1Strike | 95 | 459 | 16.8 | 16.2 | 0.63 s |
| Jumping R1Strike | 112 | 541 | 16.8 | 16.2 | 0.50 s |
| Jumping R2Strike | 135 | 652 | 30.8 | 32.5 | 0.53 s |
| Guard counterStrike | 130 | 628 | 42.7 | 32.5 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 176 | 993 | 0 | 20.3 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 220 | 1,182 | 0 | 20.3 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 160 | 160 | — |
| +1 | 170 | 170 | Smithing Stone [1] × 2 |
| +2 | 180 | 180 | Smithing Stone [1] × 4 |
| +3 | 190 | 190 | Smithing Stone [1] × 6 |
| +4 | 200 | 200 | Smithing Stone [2] × 2 |
| +5 | 211 | 211 | Smithing Stone [2] × 4 |
| +6 | 221 | 221 | Smithing Stone [2] × 6 |
| +7 | 231 | 231 | Smithing Stone [3] × 2 |
| +8 | 242 | 242 | Smithing Stone [3] × 4 |
| +9 | 252 | 252 | Smithing Stone [3] × 6 |
| +10 | 263 | 263 | Smithing Stone [4] × 2 |
| +11 | 273 | 273 | Smithing Stone [4] × 4 |
| +12 | 284 | 284 | Smithing Stone [4] × 6 |
| +13 | 295 | 295 | Smithing Stone [5] × 2 |
| +14 | 306 | 306 | Smithing Stone [5] × 4 |
| +15 | 317 | 317 | Smithing Stone [5] × 6 |
| +16 | 328 | 328 | Smithing Stone [6] × 2 |
| +17 | 339 | 339 | Smithing Stone [6] × 4 |
| +18 | 350 | 350 | Smithing Stone [6] × 6 |
| +19 | 361 | 361 | Smithing Stone [7] × 2 |
| +20 | 372 | 372 | Smithing Stone [7] × 4 |
| +21 | 384 | 384 | Smithing Stone [7] × 6 |
| +22 | 395 | 395 | Smithing Stone [8] × 2 |
| +23 | 407 | 407 | Smithing Stone [8] × 4 |
| +24 | 418 | 418 | Smithing Stone [8] × 6 |
| +25 | 430 | 430 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Large Club
Placed in the world 1
- Weeping Peninsula · Bridge of Sacrifice
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 507 in 1.02.1 → 515 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 7
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
- Guard boost35→32
Every changed value (2)
Value Before to After Change Key changes 1 Guard boost 35 32 −3−8.6% Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation46→60
- Guard boost32→38
- 1.07from 1.06
- Stance damage6.5→7.5
Every changed value (2)
Value Before to After Change Key changes 1 Stance damage 6.5 7.5 +1+15% Defence and poise 1 Poise ×0.062 ×0.072 +0.01+16% - 1.08from 1.07.1
- Stance damage7.5→7
- 1.09from 1.08.1
- Strength scaling71→74Standard
- Strength scaling61→64Heavy
- Dexterity scaling42→44Keen
- Strength scaling54→56Quality
- Dexterity scaling54→56Quality
- Strength scaling36→37Fire
- Strength scaling21→22Flame ArtSacredMagic
- Faith scaling34→35Flame ArtSacred
- Dexterity scaling36→37Lightning
- Intelligence scaling38→39Magic
- Strength scaling63→66Cold
- Intelligence scaling31→33Cold
- Strength scaling67→70PoisonBlood
- Strength scaling56→59Occult
- Arcane scaling60→62Occult
- 1.10from 1.09.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.072 ×0.077 +0.005+6.9% - 1.12.1from 1.10
- Stamina damage77→81
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 77 81 +4+5.2% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great hammers with similar AR
- Greathorn Hammer 433
- Celebrant's Skull 422
- Great Stars 438
- Smithscript Greathammer 447
- Rotten Battle Hammer 449
- Pickaxe 457
- Curved Great Club 464
- Battle Hammer 466
Overview
- Class
- Great Hammer
- Weight
- 8.5
- Requires
- Str 22
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
12000000