Mohgwyn's Sacred Spear
With its requirements met (Str 24 · Dex 14 · Arc 27), Mohgwyn's Sacred Spear reaches 594 attack rating at +10.
Trade: Finger Reader Enia, 1 × Remembrance of the Blood Lord · Roundtable Hold
- Attack rating (+10)
- 594
- Scaling (+10)
- Str C · Dex D · Arc C
- Item ID
17010000- Class
- Great Spear
- Weight
- 10
- Requires
- Str 24 · Dex 14 · Arc 27
- Skill
- Bloodboon Ritual · FP 20
- Passive
- Causes blood loss buildup (55)
- Upgrades with
- Somber Smithing Stones (+10)
Critical and customization
Critical 100. Backstab/riposte multiplier, not final damage.
| Affinity | Greases and spell buffs | Change Ash of War |
|---|---|---|
| Standard | No | No |
Buffs depend on affinity and spell/grease requirements; skill effects follow their own rules.
In-game description
Trident of Mohg, Lord of Blood. A sacred spear that will come to symbolize his dynasty.
As well as serving as a weapon, it is an instrument of communion with an outer god who bestows power upon accursed blood. The mother of truth desires a wound.
Attack rating by affinity 1
At Str 24 · Dex 14 · Int 10 · Fai 10 · Arc 27 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 205 | 594 +10 | Physical 389Fire 205 | Str CDex DInt –Fai –Arc C |
Try your own stats, two-handing and any upgrade in the AR calculator.
Guarded damage negation (+0)
| Physical | Magic | Fire | Lightning | Holy | Guard Boost |
|---|---|---|---|---|---|
| 57% | 36% | 49% | 36% | 36% | 46 |
Damage negation reduces damage taken while blocking. Guard Boost reduces the stamina used by a successful block.
Attack rating by stat (Standard, +10)
- Strength
- Arcane
- Dexterity
Show the numbers
| Stat level | Strength | Arcane | Dexterity |
|---|---|---|---|
| 14 | – | – | 594 |
| 17 | – | – | 598 |
| 20 | – | – | 602 |
| 23 | – | – | 605 |
| 24 | 594 | – | – |
| 26 | – | – | 607 |
| 27 | 600 | 594 | – |
| 29 | – | – | 609 |
| 30 | 606 | 605 | – |
| 32 | – | – | 611 |
| 33 | 612 | 615 | – |
| 35 | – | – | 613 |
| 36 | 617 | 624 | – |
| 38 | – | – | 615 |
| 39 | 623 | 635 | – |
| 41 | – | – | 617 |
| 42 | 628 | 644 | – |
| 44 | – | – | 619 |
| 45 | 633 | 654 | – |
| 47 | – | – | 621 |
| 48 | 638 | 663 | – |
| 50 | – | – | 623 |
| 51 | 643 | 671 | – |
| 53 | – | – | 625 |
| 54 | 647 | 677 | – |
| 56 | – | – | 626 |
| 57 | 651 | 683 | – |
| 59 | – | – | 628 |
| 60 | 654 | 687 | – |
| 62 | – | – | 629 |
| 63 | 658 | 693 | – |
| 65 | – | – | 630 |
| 66 | 662 | 699 | – |
| 68 | – | – | 632 |
| 69 | 665 | 704 | – |
| 71 | – | – | 633 |
| 72 | 669 | 709 | – |
| 74 | – | – | 635 |
| 75 | 673 | 715 | – |
| 77 | – | – | 636 |
| 78 | 677 | 720 | – |
| 80 | – | – | 637 |
| 81 | 680 | 725 | – |
| 83 | – | – | 638 |
| 84 | 681 | 726 | – |
| 86 | – | – | 638 |
| 87 | 683 | 729 | – |
| 89 | – | – | 639 |
| 90 | 684 | 731 | – |
| 92 | – | – | 640 |
| 93 | 686 | 734 | – |
| 95 | – | – | 640 |
| 96 | 687 | 736 | – |
| 98 | – | – | 641 |
| 99 | 689 | 739 | 641 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 24–60: +1.67 · 60–80: +1.25 · 80–99: +0.53 | 689 from 594 |
| Arcane | 60, 80 | 27–60: +2.82 · 60–80: +1.85 · 80–99: +0.79 | 739 from 594 |
| Dexterity | 20, 60, 80 | 14–20: +1.33 · 20–60: +0.65 · 60–80: +0.45 · 80–99: +0.21 | 641 from 594 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 205 |
| 1 | 239 |
| 2 | 274 |
| 3 | 310 |
| 4 | 347 |
| 5 | 386 |
| 6 | 425 |
| 7 | 466 |
| 8 | 508 |
| 9 | 551 |
| 10 | 594 |
Status buildup by upgrade
Show the numbers
| Upgrade level | Buildup per hit |
|---|---|
| 0 | 58 |
| 1 | 58 |
| 2 | 59 |
| 3 | 59 |
| 4 | 59 |
| 5 | 60 |
| 6 | 60 |
| 7 | 60 |
| 8 | 60 |
| 9 | 61 |
| 10 | 61 |
#4 of 10 great spear weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard/Pierce · 2 hits | 200 + 100* | 1,581 | 15.7 | 19.8 | 0.60 s |
| R1 2Standard/Pierce · 2 hits | 300 + 102* | 1,983 | 21.2 | 19.8 | 0.70 s |
| R1 3Standard/Pierce · 2 hits | 410 + 108* | 2,447 | 27.5 | 19.8 | 0.80 s |
| R2Pierce | 125 | 744 | 11 | 29.7 | — |
| Charged R2Pierce | 165 | 982 | 33 | 39.6 | 1.63 s |
| R2 2Pierce | 125 | 744 | 11 | 29.7 | — |
| Charged R2 2Pierce | 165 | 982 | 33 | 39.6 | 1.50 s |
| Running R1Standard/Pierce · 2 hits | 200 + 105* | 1,611 | 15.7 | 24.2 | 0.57 s |
| Running R2Standard/Pierce · 6 hits | 200 + 45 + 200 + 45 + 300 + 110* | 4,537 | 31.9 | 30.8 | 0.53 s |
| Rolling R1Standard | 85 | 506 | 10.2 | 15.4 | 0.40 s |
| Backstep R1Standard/Pierce · 2 hits | 200 + 90* | 1,521 | 15.7 | 15.4 | 0.53 s |
| Jumping R1Standard/Pierce · 2 hits | 200 + 107* | 1,622 | 15.7 | 15.4 | 0.40 s |
| Jumping R2Pierce | 130 | 774 | 22 | 29.7 | 0.50 s |
| Guard counterStandard/Pierce · 2 hits | 300 + 125* | 2,120 | 44 | 29.7 | 0.73 s |
Two-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard/Pierce · 2 hits | 250 + 103* | 1,875 | 18.7 | 23.1 | 0.60 s |
| R1 2Standard/Pierce · 2 hits | 350 + 105* | 2,300 | 24.2 | 23.1 | 0.73 s |
| R1 3Standard/Pierce · 2 hits | 460 + 112* | 2,797 | 30.8 | 23.1 | 0.80 s |
| R2Pierce | 130 | 804 | 12.1 | 36.3 | — |
| Charged R2Pierce | 170 | 1,051 | 36.3 | 49.5 | 1.67 s |
| R2 2Pierce | 130 | 804 | 12.1 | 36.3 | — |
| Charged R2 2Pierce | 170 | 1,051 | 36.3 | 49.5 | 1.53 s |
| Running R1Standard/Pierce · 2 hits | 250 + 110* | 1,918 | 18.7 | 27.5 | 0.57 s |
| Running R2Standard/Pierce · 6 hits | 250 + 45 + 250 + 45 + 350 + 115* | 5,395 | 32.9 | 37.4 | 0.53 s |
| Rolling R1Standard | 90 | 556 | 10.2 | 18.7 | 0.40 s |
| Backstep R1Standard/Pierce · 2 hits | 250 + 95* | 1,825 | 15.7 | 18.7 | 0.53 s |
| Jumping R1Standard/Pierce · 2 hits | 250 + 112* | 1,930 | 15.7 | 18.7 | 0.40 s |
| Jumping R2Pierce | 135 | 835 | 24.2 | 36.3 | 0.50 s |
| Guard counterStandard/Pierce · 2 hits | 350 + 130* | 2,455 | 47.3 | 36.3 | 0.73 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 225 | 1,340 | 0 | 25.3 | 0.47 s |
| RipostePierce | 276 | 1,644 | 0 | 25.3 | 0.80 s |
Skill: Bloodboon Ritual1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStandard · 4 hits | own base | — | 26 | 27.5 | 1.87 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
| Level | AR | Physical | Fire | Cost |
|---|---|---|---|---|
| +0 | 205 | 131 | 74 | — |
| +1 | 239 | 153 | 86 | Somber Smithing Stone [1] × 1 |
| +2 | 274 | 176 | 98 | Somber Smithing Stone [2] × 1 |
| +3 | 310 | 200 | 110 | Somber Smithing Stone [3] × 1 |
| +4 | 347 | 224 | 123 | Somber Smithing Stone [4] × 1 |
| +5 | 386 | 250 | 136 | Somber Smithing Stone [5] × 1 |
| +6 | 425 | 276 | 149 | Somber Smithing Stone [6] × 1 |
| +7 | 466 | 303 | 163 | Somber Smithing Stone [7] × 1 |
| +8 | 508 | 331 | 177 | Somber Smithing Stone [8] × 1 |
| +9 | 551 | 360 | 191 | Somber Smithing Stone [9] × 1 |
| +10 | 594 | 389 | 205 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Mohgwyn's Sacred Spear
Sold or traded 1
- Remembrance trade: Remembrance of the Blood Lord · stock 1
Patch history 4
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
- Physical guard negation55→51
- Magic guard negation38→36
- Fire guard negation38→49
- Lightning guard negation38→36
- Holy guard negation38→36
- 1.04.1from 1.03.3
- Physical guard negation51→57
- Guard boost38→46
- 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.03 ×0.059 +0.029+97% - 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great spears with similar AR
Overview
- Class
- Great Spear
- Weight
- 10
- Requires
- Str 24 · Dex 14 · Arc 27
- Affinities
- Standard
- Game ID
17010000