Stormhawk Axe
With its requirements met (Str 19 · Dex 15), Stormhawk Axe reaches 443 attack rating at +10.
- Pickup Leyndell, Royal Capital, Mountaintops of the Giants
- Reward: Nepheli Loux, Warrior Stormveil Castle
- Drop: Nepheli Loux, Warrior Stormveil Castle
- Attack rating (+10)
- 443
- Scaling (+10)
- Str C · Dex C
- Class
- Axe
- Weight
- 5.5
- Requires
- Str 19 · Dex 15
- Skill
- Thunderstorm · FP 12
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
Battle axe designed to resemble a hawk, with its wings comprising the blade. Signature weapon of warriors who strive to remain one with the storm, despite being so far from their place of birth.
Their hearts are proud, and thereby easily undone.
Attack rating by affinity 1
At Str 19 · Dex 15 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 160 | 443 +10 | Physical 443 | Str CDex CInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 15 | – | 443 |
| 18 | – | 453 |
| 19 | 443 | – |
| 21 | – | 462 |
| 22 | 454 | – |
| 24 | – | 471 |
| 25 | 465 | – |
| 27 | – | 479 |
| 28 | 476 | – |
| 30 | – | 487 |
| 31 | 486 | – |
| 33 | – | 495 |
| 34 | 497 | – |
| 36 | – | 503 |
| 37 | 507 | – |
| 39 | – | 511 |
| 40 | 517 | – |
| 42 | – | 518 |
| 43 | 526 | – |
| 45 | – | 526 |
| 46 | 536 | – |
| 48 | – | 533 |
| 49 | 545 | – |
| 51 | – | 539 |
| 52 | 553 | – |
| 54 | – | 546 |
| 55 | 561 | – |
| 57 | – | 551 |
| 58 | 568 | – |
| 60 | – | 555 |
| 61 | 573 | – |
| 63 | – | 560 |
| 64 | 579 | – |
| 66 | – | 565 |
| 67 | 585 | – |
| 69 | – | 569 |
| 70 | 591 | – |
| 72 | – | 574 |
| 73 | 597 | – |
| 75 | – | 578 |
| 76 | 603 | – |
| 78 | – | 583 |
| 79 | 609 | – |
| 81 | – | 587 |
| 82 | 612 | – |
| 84 | – | 588 |
| 85 | 614 | – |
| 87 | – | 590 |
| 88 | 617 | – |
| 90 | – | 592 |
| 91 | 619 | – |
| 93 | – | 594 |
| 94 | 621 | – |
| 96 | – | 595 |
| 97 | 623 | – |
| 99 | 625 | 597 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 19–60: +3.12 · 60–80: +2 · 80–99: +0.74 | 625 from 443 |
| Dexterity | 18, 60, 80 | 15–18: +3.33 · 18–60: +2.43 · 60–80: +1.55 · 80–99: +0.58 | 597 from 443 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 160 |
| 1 | 186 |
| 2 | 212 |
| 3 | 239 |
| 4 | 266 |
| 5 | 294 |
| 6 | 323 |
| 7 | 352 |
| 8 | 382 |
| 9 | 412 |
| 10 | 443 |
#3 of 17 axe weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 443 | 5 | 14.3 | 0.47 s |
| R1 2Standard | 101 | 447 | 5 | 14.3 | 0.53 s |
| R1 3Standard | 102 | 452 | 5 | 14.3 | 0.53 s |
| R1 4Standard | 103 | 456 | 5 | 14.3 | 0.50 s |
| R1 5Standard | 110 | 487 | 10 | 14.3 | 0.63 s |
| R2Standard | 130 | 576 | 10 | 22 | — |
| Charged R2Standard | 183 | 811 | 30 | 33 | 1.40 s |
| R2 2Standard | 130 | 576 | 10 | 27.5 | — |
| Charged R2 2Standard | 183 | 811 | 30 | 38.5 | 1.40 s |
| Running R1Standard | 105 | 465 | 5 | 16.5 | 0.53 s |
| Running R2Standard | 120 | 531 | 10 | 22 | 0.70 s |
| Rolling R1Standard | 90 | 398 | 5 | 16.5 | 0.40 s |
| Backstep R1Standard | 90 | 398 | 5 | 16.5 | 0.57 s |
| Jumping R1Standard | 107 | 474 | 7.5 | 16.5 | 0.47 s |
| Jumping R2Standard | 127 | 563 | 20 | 22 | 0.50 s |
| Guard counterStandard | 125 | 554 | 30 | 22 | 0.67 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 490 | 6.5 | 17.6 | 0.50 s |
| R1 2Standard | 104 | 495 | 6.5 | 17.6 | 0.50 s |
| R1 3Standard | 105 | 500 | 6.5 | 17.6 | 0.53 s |
| R1 4Standard | 106 | 504 | 6.5 | 17.6 | 0.53 s |
| R1 5Standard | 112 | 533 | 13 | 17.6 | 0.60 s |
| R2Standard | 135 | 642 | 11 | 27.5 | — |
| Charged R2Standard | 185 | 881 | 33 | 40.7 | 1.43 s |
| R2 2Standard | 135 | 642 | 11 | 34.1 | — |
| Charged R2 2Standard | 185 | 881 | 33 | 47.3 | 1.40 s |
| Running R1Standard | 110 | 523 | 6.5 | 19.8 | 0.53 s |
| Running R2Standard | 125 | 595 | 11 | 27.5 | 0.67 s |
| Rolling R1Standard | 95 | 452 | 6.5 | 19.8 | 0.40 s |
| Backstep R1Standard | 95 | 452 | 6.5 | 19.8 | 0.53 s |
| Jumping R1Standard | 112 | 533 | 9.8 | 19.8 | 0.47 s |
| Jumping R2Standard | 132 | 628 | 22 | 27.5 | 0.50 s |
| Guard counterStandard | 130 | 619 | 33 | 27.5 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 55 + 192 | 1,094 | 0 | 19.8 | 0.53 s |
| RiposteStandard · 2 hits | 55 + 303 | 1,587 | 0 | 19.8 | 0.97 s |
Skill: Thunderstorm3move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStandard · 3 hits | 100 + 100 + 100* | 1,329 | 13.5 | 33 | 0.80 s |
| Skill follow-upStandard · 2 hits | 100 + 100* | 886 | 9 | 22 | 0.83 s |
| Skill follow-up 2Standard · 2 hits | 100 + 110* | 930 | 9 | 25.3 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 160 | 160 | — |
| +1 | 186 | 186 | Somber Smithing Stone [1] × 1 |
| +2 | 212 | 212 | Somber Smithing Stone [2] × 1 |
| +3 | 239 | 239 | Somber Smithing Stone [3] × 1 |
| +4 | 266 | 266 | Somber Smithing Stone [4] × 1 |
| +5 | 294 | 294 | Somber Smithing Stone [5] × 1 |
| +6 | 323 | 323 | Somber Smithing Stone [6] × 1 |
| +7 | 352 | 352 | Somber Smithing Stone [7] × 1 |
| +8 | 382 | 382 | Somber Smithing Stone [8] × 1 |
| +9 | 412 | 412 | Somber Smithing Stone [9] × 1 |
| +10 | 443 | 443 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Stormhawk Axe
Placed in the world 2
- Leyndell, Royal Capital · Fortified Manor, First Floor
- Mountaintops of the Giants · Church of the Eclipse
Rewards
- Drop: Nepheli Loux, Warrior · Stormveil Castle Map
- Drop: Nepheli Loux, Warrior · Liurnia of the Lakes
- Drop: Nepheli Loux, Warrior · Roundtable Hold
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 549 in 1.02.1 → 588 in 1.17.3, changed by 2 patches.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 5
Every patch that changed its numbers, version by version.
Other axes with similar AR
- Warped Axe 433
- Death Knight's Twin Axes 479
- Sacrificial Axe 392
- Messmer Soldier's Axe 385
- Smithscript Axe 385
- Iron Cleaver 383
- Jawbone Axe 382
- Ripple Blade 366
Overview
- Class
- Axe
- Weight
- 5.5
- Requires
- Str 19 · Dex 15
- Affinities
- Standard
- Game ID
14140000