Urumi
With its requirements met (Str 10 · Dex 19), Urumi reaches 322 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 438.
Pickup · Liurnia of the Lakes
- Attack rating (+25)
- 322
- Scaling (+25)
- Str E · Dex B
- Class
- Whip
- Weight
- 3
- Requires
- Str 10 · Dex 19
- Skill
- Kick
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors.
Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes.
Attack rating by affinity 13
At Str 10 · Dex 19 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 121 | 322 +25 | Physical 322 | Str EDex BInt –Fai –Arc – |
| Heavy | 103 | 271 +25 | Physical 271 | Str ADex –Int –Fai –Arc – |
| Keen | 127 | 365 +25 | Physical 365 | Str EDex SInt –Fai –Arc – |
| Quality | 107 | 289 +25 | Physical 289 | Str BDex BInt –Fai –Arc – |
| Fire | 165 | 373 +25 | Physical 186Fire 187 | Str CDex EInt –Fai –Arc – |
| Flame Art | 172 | 438 +25 | Physical 219Fire 219 | Str EDex DInt –Fai CArc – |
| Lightning | 177 | 421 +25 | Physical 205Lightning 216 | Str EDex CInt –Fai –Arc – |
| Sacred | 153 | 438 +25 | Physical 219Holy 219 | Str EDex DInt –Fai CArc – |
| Magic | 153 | 437 +25 | Physical 212Magic 225 | Str EDex DInt BFai –Arc – |
| Cold | 165 | 388 +25 | Physical 232Magic 156 | Str EDex BInt CFai –Arc – |
| Poison | 100 | 291 +25 | Physical 291 | Str DDex BInt –Fai –Arc D |
| Blood | 100 | 291 +25 | Physical 291 | Str DDex BInt –Fai –Arc D |
| Occult | 102 | 290 +25 | Physical 290 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 322 |
| 13 | – | 325 |
| 16 | – | 328 |
| 19 | 322 | 330 |
| 22 | 333 | 333 |
| 25 | 344 | 335 |
| 28 | 355 | 337 |
| 31 | 365 | 340 |
| 34 | 375 | 342 |
| 37 | 385 | 344 |
| 40 | 395 | 346 |
| 43 | 404 | 348 |
| 46 | 414 | 350 |
| 49 | 422 | 352 |
| 52 | 431 | 354 |
| 55 | 438 | 355 |
| 58 | 445 | 357 |
| 61 | 450 | 358 |
| 64 | 456 | 359 |
| 67 | 462 | 360 |
| 70 | 468 | 362 |
| 73 | 474 | 363 |
| 76 | 479 | 364 |
| 79 | 485 | 365 |
| 82 | 489 | 366 |
| 85 | 491 | 367 |
| 88 | 493 | 367 |
| 91 | 495 | 367 |
| 94 | 498 | 368 |
| 97 | 500 | 368 |
| 99 | 501 | 369 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 60, 80 | 19–60: +3.07 · 60–80: +1.95 · 80–99: +0.74 | 501 from 322 |
| Strength | 18, 60, 80 | 10–18: +1 · 18–60: +0.64 · 60–80: +0.45 · 80–99: +0.16 | 369 from 322 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 121 | 172 | 153 | 153 |
| 1 | 128 | 182 | 164 | 163 |
| 2 | 136 | 193 | 175 | 175 |
| 3 | 144 | 204 | 186 | 186 |
| 4 | 151 | 214 | 197 | 196 |
| 5 | 159 | 224 | 209 | 208 |
| 6 | 167 | 234 | 219 | 219 |
| 7 | 174 | 244 | 231 | 231 |
| 8 | 182 | 256 | 243 | 242 |
| 9 | 190 | 266 | 253 | 254 |
| 10 | 198 | 277 | 265 | 265 |
| 11 | 206 | 288 | 277 | 276 |
| 12 | 214 | 298 | 288 | 287 |
| 13 | 222 | 309 | 299 | 298 |
| 14 | 230 | 320 | 311 | 310 |
| 15 | 238 | 330 | 323 | 321 |
| 16 | 246 | 342 | 334 | 332 |
| 17 | 255 | 352 | 346 | 344 |
| 18 | 263 | 364 | 358 | 355 |
| 19 | 271 | 374 | 370 | 367 |
| 20 | 279 | 386 | 382 | 379 |
| 21 | 288 | 396 | 392 | 390 |
| 22 | 296 | 406 | 404 | 402 |
| 23 | 305 | 418 | 416 | 414 |
| 24 | 313 | 428 | 427 | 425 |
| 25 | 322 | 438 | 438 | 437 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#5 of 7 whip weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 322 | 4 | 15.9 | 0.67 s |
| R1 2Slash | 101 | 325 | 4 | 15.9 | 0.63 s |
| R1 3Slash | 102 | 329 | 4 | 15.9 | 0.63 s |
| R1 4Slash | 108 | 348 | 8 | 15.9 | 0.77 s |
| R2Slash | 125 | 403 | 8 | 26.5 | — |
| Charged R2Slash/Pierce · 2 hits | 100 + 130 | 741 | 14 | 38.2 | 0.80 s |
| R2 2Slash | 125 | 403 | 8 | 26.5 | — |
| Charged R2 2Slash/Pierce · 2 hits | 105 + 135 | 774 | 16 | 38.2 | 1.10 s |
| Running R1Slash | 105 | 338 | 4 | 19.1 | 0.70 s |
| Running R2Slash | 120 | 387 | 8 | 26.5 | 0.70 s |
| Rolling R1Slash | 90 | 290 | 4 | 12.7 | 0.50 s |
| Backstep R1Slash | 90 | 290 | 4 | 12.7 | 0.60 s |
| Jumping R1Slash | 107 | 345 | 6 | 12.7 | 0.53 s |
| Jumping R2Slash | 123 | 396 | 16 | 26.5 | 0.77 s |
| Guard counterSlash | 125 | 403 | 24 | 26.5 | 0.80 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 336 | 5.2 | 19.1 | 0.60 s |
| R1 2Slash | 105 | 343 | 5.2 | 19.1 | 0.60 s |
| R1 3Slash | 107 | 350 | 5.2 | 19.1 | 0.67 s |
| R1 4Slash | 113 | 369 | 10.4 | 19.1 | 0.70 s |
| R2Slash | 130 | 425 | 8.8 | 31.8 | — |
| Charged R2Slash/Pierce · 2 hits | 105 + 135 | 785 | 14.8 | 42.4 | 0.80 s |
| R2 2Slash | 130 | 425 | 8.8 | 31.8 | — |
| Charged R2 2Slash/Pierce · 2 hits | 110 + 140 | 817 | 16.8 | 42.4 | 1.10 s |
| Running R1Slash | 115 | 376 | 5.2 | 23.3 | 0.70 s |
| Running R2Slash | 125 | 408 | 8.8 | 31.8 | 0.63 s |
| Rolling R1Slash | 95 | 310 | 5.2 | 15.9 | 0.50 s |
| Backstep R1Slash | 105 | 343 | 8.8 | 15.9 | 0.77 s |
| Jumping R1Slash | 113 | 369 | 7.8 | 15.9 | 0.53 s |
| Jumping R2Slash | 127 | 415 | 17.6 | 31.8 | 0.77 s |
| Guard counterSlash | 130 | 425 | 26.4 | 31.8 | 0.80 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 121 | 121 | — |
| +1 | 128 | 128 | Smithing Stone [1] × 2 |
| +2 | 136 | 136 | Smithing Stone [1] × 4 |
| +3 | 144 | 144 | Smithing Stone [1] × 6 |
| +4 | 151 | 151 | Smithing Stone [2] × 2 |
| +5 | 159 | 159 | Smithing Stone [2] × 4 |
| +6 | 167 | 167 | Smithing Stone [2] × 6 |
| +7 | 174 | 174 | Smithing Stone [3] × 2 |
| +8 | 182 | 182 | Smithing Stone [3] × 4 |
| +9 | 190 | 190 | Smithing Stone [3] × 6 |
| +10 | 198 | 198 | Smithing Stone [4] × 2 |
| +11 | 206 | 206 | Smithing Stone [4] × 4 |
| +12 | 214 | 214 | Smithing Stone [4] × 6 |
| +13 | 222 | 222 | Smithing Stone [5] × 2 |
| +14 | 230 | 230 | Smithing Stone [5] × 4 |
| +15 | 238 | 238 | Smithing Stone [5] × 6 |
| +16 | 246 | 246 | Smithing Stone [6] × 2 |
| +17 | 255 | 255 | Smithing Stone [6] × 4 |
| +18 | 263 | 263 | Smithing Stone [6] × 6 |
| +19 | 271 | 271 | Smithing Stone [7] × 2 |
| +20 | 279 | 279 | Smithing Stone [7] × 4 |
| +21 | 288 | 288 | Smithing Stone [7] × 6 |
| +22 | 296 | 296 | Smithing Stone [8] × 2 |
| +23 | 305 | 305 | Smithing Stone [8] × 4 |
| +24 | 313 | 313 | Smithing Stone [8] × 6 |
| +25 | 322 | 322 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Urumi
Placed in the world 2
- Liurnia of the Lakes · Main Caria Manor Gate · 2 spots
Patch history 3
Every patch that changed its numbers, version by version.
Other whips with similar AR
- Thorned Whip 316
- Hoslow's Petal Whip 340
- Whip 298
- Tooth Whip 368
- Magma Whip Candlestick 449
- Giant's Red Braid 451
Overview
- Class
- Whip
- Weight
- 3
- Requires
- Str 10 · Dex 19
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
20070000