Bangstick
A highly volatile explosive that can blow up solid metal blocks. Some might call this the Goblins' greatest invention. Others, their worst.
Overview
- Quality
- uncommon
- Item level
- 11
- Category
- Weapons
- Stack size
- 5
- Kind
- Item
- Game ID
Weapon_Bangstick
How to get it
Craft
- 10×Scraps
- 8×Boom Powder
- 1×Spider Silk
- →
- 1×Bangstick
Need several? The crafting calculator expands this recipe down to raw materials.
Drops 1
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Goblin Lobber | Kill | 10% | 0.1 | 0–1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Full cost in raw materials
One Bangstick takes 2 crafts in all and 9 s of crafting time, starting from:
| Step | Bench | Crafts | Makes | Time |
|---|---|---|---|---|
| Boom Powder | Goblin Lab Workbench | 8 | 8 | 8 s |
| Bangstick | Goblin Lab Workbench | 1 | 1 | 1 s |
In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Goblin Lobber | 10 | 100 | 10% | 41% | 65.1% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Craft or farm?
Farm one
About 10 kills of Goblin Lobber (kill), the source with the most per try.
Used to make 1
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityUncommon
- level11
- categoryItems.Weapons
- categories[Items.Weapons]
- maxStack5
- iconIcons/ItemsGenerated/Weapon_Bangstick.png
recipe{4}
inputs[3]
0{2}
- idIngredient_Scraps
- qty10
1{2}
- idIngredient_Powder_Boom
- qty8
2{2}
- idIngredient_Spider_Silk
- qty1
outputs[1]
0{2}
- idWeapon_Bangstick
- qty1
bench{2}
- idGoblinLab_Workbench
- categories[GoblinLab_Gadgets]
- time1
- hasIcontrue