Mithril Shortbow
Overview
- Quality
- epic
- Item level
- 50
- Category
- Weapons
- Durability
- 220
- Kind
- Item
- Game ID
Weapon_Shortbow_Mithril
Damage per attack
| Attack | Projectile |
|---|---|
| Primary Shoot Damage Strength 0 | 2 |
| Primary Shoot Damage Strength 1 | 4 |
| Primary Shoot Damage Strength 2 | 7 |
| Primary Shoot Damage Strength 3 | 13 |
| Primary Shoot Damage Strength 4 | 37 |
| Signature Volley | 27 |
| Guard Bash | 0 |
Base damage before armor and buffs.
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Full cost in raw materials
One Mithril Shortbow takes 3 crafts in all and 5 min 5 s of crafting time, starting from:
| Step | Bench | Crafts | Makes | Time |
|---|---|---|---|---|
| Mithril Ingot | Furnace | 6 | 6 | 3 min |
| Storm Leather | Tannery | 2 | 2 | 2 min |
| Mithril Shortbow | Weapon Bench | 1 | 1 | 5 s |
In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.
Every shortbow by tier
#1 of 13 by strongest hit.
| Item | Level | Strongest hit | Weakest hit | Durability |
|---|---|---|---|---|
| Crude Shortbow | 9 | 12 | 0 | 120 |
| Copper Shortbow | 10 | 15 | 0 | 200 |
| Rusty Iron Shortbow | 15 | 17 | 0 | 120 |
| Flame Shortbow | 20 | 25 | 0 | 120 |
| Frost Shortbow | 20 | 25 | 0 | 120 |
| Iron Shortbow | 20 | 19 | 0 | 250 |
| Bronze Shortbow | 25 | 17 | 0 | 120 |
| Doomed Outlander Shortbow | 30 | 23 | 0 | 75 |
| Thorium Shortbow | 30 | 23 | 0 | 350 |
| Cobalt Shortbow | 35 | 23 | 0 | 350 |
| Adamantite Shortbow | 40 | 29 | 0 | 500 |
| Mithril Shortbow | 50 | 37 | 0 | 220 |
| Onyxium Shortbow | 50 | 37 | 0 | 220 |
Base values before buffs and enchantments.
Salvages into
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityEpic
- level50
- categoryItems.Weapons
- categories[Items.Weapons]
- maxDurability220
- iconIcons/ItemsGenerated/Weapon_Bow_Mithril.png
damage{7}
Primary_Shoot_Damage_Strength_0{1}
- Projectile2
Primary_Shoot_Damage_Strength_1{1}
- Projectile4
Primary_Shoot_Damage_Strength_2{1}
- Projectile7
Primary_Shoot_Damage_Strength_3{1}
- Projectile13
Primary_Shoot_Damage_Strength_4{1}
- Projectile37
Signature_Volley{1}
- Projectile27
Guard_Bash{1}
- Projectile0
recipe{4}
inputs[3]
0{2}
- idIngredient_Bar_Mithril
- qty6
1{2}
- idIngredient_Leather_Storm
- qty2
2{2}
- idIngredient_Voidheart
- qty1
outputs[1]
0{2}
- idWeapon_Shortbow_Mithril
- qty1
bench{4}
- idWeapon_Bench
- typeCrafting
- categories[Weapon_Bow]
- tier3
- time5
- hasIcontrue