Onyxium Mace
Overview
- Quality
- epic
- Item level
- 50
- Category
- Weapons
- Durability
- 220
- Kind
- Item
- Game ID
Weapon_Mace_Onyxium
Damage per attack
| Attack | Physical |
|---|---|
| Swing Left | 56 |
| Swing Right | 56 |
| Swing Up Left | 56 |
| Swing Left Charged | 81 |
| Swing Right Charged | 81 |
| Swing Up Left Charged | 81 |
| Groundslam | 183 |
Base damage before armor and buffs.
How to get it
Craft
- 2×Any wood trunk
- 3×Any rock
- 2×Plant Fiber
- →
- 1×Onyxium Mace
Need several? The crafting calculator expands this recipe down to raw materials.
Every mace by tier
#2 of 10 by strongest hit.
| Item | Level | Strongest hit | Weakest hit | Durability |
|---|---|---|---|---|
| Crude Mace | 8 | 59 | 19 | 120 |
| Copper Mace | 10 | 74 | 23 | 200 |
| Scrap Mace | 15 | 83 | 26 | 50 |
| Iron Mace | 20 | 93 | 29 | 250 |
| Stone Trork Mace | 25 | 104 | 33 | 60 |
| Thorium Mace | 30 | 116 | 36 | 350 |
| Cobalt Mace | 35 | 116 | 36 | 350 |
| Adamantite Mace | 40 | 146 | 45 | 500 |
| Mithril Mace | 50 | 183 | 56 | 220 |
| Onyxium Mace | 50 | 183 | 56 | 220 |
Base values before buffs and enchantments.
Salvages into
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityEpic
- level50
- categoryItems.Weapons
- categories[Items.Weapons]
- maxDurability220
- iconIcons/ItemsGenerated/Weapon_Mace_Onyxium.png
damage{7}
Swing_Left{1}
- Physical56
Swing_Right{1}
- Physical56
Swing_Up_Left{1}
- Physical56
Swing_Left_Charged{1}
- Physical81
Swing_Right_Charged{1}
- Physical81
Swing_Up_Left_Charged{1}
- Physical81
Groundslam{1}
- Physical183
recipe{2}
inputs[3]
0{3}
- idWood_Trunk
- qty2
- resourcetrue
1{3}
- idRock
- qty3
- resourcetrue
2{2}
- idIngredient_Fibre
- qty2
outputs[1]
0{2}
- idWeapon_Mace_Onyxium
- qty1
- hasIcontrue