Almanauts
Slay the Spire 2
CardColorlessVerified for build 23811903
Flash of Steel art

Flash of Steel

Deal 5 damage.
Draw 1 card.

In numbers

Per playBaseUpgradedPer Energy
Energy cost00
Damage58—
Cards drawn11—
  • Against a Vulnerable enemy: 7 (12 upgraded). Each point of Strength adds 1 damage.

Damage: #10 of 11 colorless cards with damage

  1. Ultimate Strike14 1 Energy · 20 upgraded
  2. Salvo12 1 Energy · 16 upgraded
  3. Dramatic Entrance11 0 Energy · 15 upgraded
  4. Thrumming Hatchet11 1 Energy · 14 upgraded
  5. Seeker Strike9 1 Energy · 12 upgraded
  6. Omnislice8 0 Energy · 11 upgraded
  7. Fisticuffs7 1 Energy · 9 upgraded
  8. Flash of Steel5 0 Energy · 8 upgraded
  9. Bolas3 0 Energy · 4 upgraded
Damage per play (base), with Energy cost and upgraded value.

X cost, per Energy spent: Volley 10.

Cards drawn: #3 of 4 colorless cards with cards drawn

  1. Master of Strategy3 0 Energy · 4 upgraded
  2. Thinking Ahead2 0 Energy
  3. Finesse1 0 Energy
  4. Flash of Steel1 0 Energy
Cards drawn per play (base), with Energy cost and upgraded value.

Upgraded

Deal 8 damage. Draw 1 card.

  • Damage +3

Overview

Character
Colorless
Rarity
uncommon
Type
Attack
Energy cost
0
Target
Any Enemy
Shop price
82–90
Game ID
FlashOfSteel
Raw game dataAs the game defines it
  • cost0
  • kindAttack
  • rarityUncommon
  • targetAnyEnemy
  • poolColorless
  • keywords[]
  • vars{2}
    • Damage5
    • Cards1
  • upgrade{4}
    • vars{1}
      • Damage3
    • addKeywords[]
    • removeKeywords[]
    • descDeal 8 damage. Draw 1 card.
  • shopPrice{2}
    • min82
    • max90
  • shopChance0.03125