Almanauts
Slay the Spire 2
Verified for build 23811903577 entries

Cards

Every card with its character, rarity, cost and upgrade, and the exact chance a reward offers it.

577 entries
Full page →Gain 1 Dexterity. Gain 4 Thorns.SilentrarePower3
Full page →Poison is triggered 1 additional time.SilentrarePower1
Full page →Shivs deal 4 additional damage.SilentuncommonPower1
Full page →Draw 3 cards. Discard 1 card.SilentuncommonSkill1
Full page →Deal 18 damage. Add a 01 Energy copy of this card into your Discard Pile.DefectrareAttack2
Full page →Gain 1 Energy. Draw 2 cards.SilentrareSkill0
Full page →Whenever you play a card, gain 1 Block.SilentrarePower1
Full page →Summon 6.NecrobindercommonSkill1
Full page →At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.IroncladrarePower1
Procure a random potion.ColorlessrareSkill1
Full page →Gain 2 Energy.RegentuncommonSkill0
Full page →Deal 10 damage. Put ALL 01 Energy cards from your Discard Pile into your Hand.DefectrareAttack2
Full page →Deal 6 damage. Add a copy of this card into your Discard Pile.IroncladcommonAttack0
Put every Rare card from your Draw Pile into your Hand.ColorlessrareSkill1
Full page →Gain 2 Dexterity this turn.SilentcommonSkill0
Upgrade ALL your cards.EventancientSkill2
Gain 1 Intangible.EventancientSkill1
Full page →Gain 5 Block. Upgrade a card in your Hand.IroncladcommonSkill1
Full page →Whenever you create a card, gain 1 Strength.RegentrarePower1
CursecurseCurseX
Full page →Deal X damage. Deals 3 additional damage for each card in your Exhaust Pile.IroncladuncommonAttack1
Full page →Deal 10 damage. Apply 1 Vulnerable.SilentrareAttack0
Full page →Deal 6 damage to ALL enemies twice.RegentcommonAttack0
Every 10 cards you draw, gain 1 Energy.ColorlessuncommonPower1
Full page →Gain 5 Block. Draw 2 cards.SilentcommonSkill1
Full page →Deal 11 damage.SilentuncommonAttack0
At the end of your turn, if this is in your Hand, lose 13 HP.CursecurseCurseX
Full page →Deal 7 damage. Channel 1 Lightning.DefectcommonAttack1
Full page →Deal 33 damage to ALL enemies. Costs 2 Energy less for each Ethereal card played this combat.NecrobinderrareAttack9
Full page →Deal 5 damage for each Channeled Orb.DefectcommonAttack1
Full page →Block is not removed at the start of your turn.IroncladrarePower3
Full page →Deal 8 damage. Apply 2 Vulnerable.IroncladbasicAttack2
Full page →Draw 3 cards. You cannot draw additional cards this turn.IroncladuncommonSkill0
Whenever you gain Block on your turn, other players gain half that much Block.ColorlessrarePower1
Full page →Deal 3 damage. Apply 1 Vulnerable.DefectcommonAttack0
Play 3 random Attacks from your Discard Pile.ColorlessrareSkill3
Full page →Deal 5 damage. Forge X. Forges an additional 5 for every other time you've hit the enemy this turn.RegentrareAttack1
At the end of your turn, if this is in your Hand, lose 6 HP.StatusstatusStatus1
Full page →Choose a card in your Hand to Transform into Minion Strike.RegentcommonSkill1
Another player gains 2 Energy.ColorlessuncommonSkill0
Gain 4 Focus. At the start of your turn, lose 1 Focus.DefectancientPower1
Full page →Draw 1 card. Gain 1 Energy. Gain 1 Stars. Forge 5.RegentrareSkill0
Full page →Whenever you spend or gain X, deal 3 damage to ALL enemies.RegentuncommonPower1
Full page →Add 3 Shivs into your Hand.SilentcommonSkill1
Full page →Add 2 Inky Shivs into your Hand.SilentrareSkill1
Full page →Deal 8 damage. Apply Doom equal to damage dealt.NecrobindercommonAttack1
Full page →Lose 2 HP. Gain 16 Block.IroncladcommonSkill2
Full page →Lose 3 HP. Gain 2 Energy.IroncladcommonSkill0
Full page →Deal 32 damage.IroncladuncommonAttack3
Full page →Gain 5 Block. Block is not removed at the start of your next turn.SilentuncommonSkill1
Full page →Deal damage equal to your Block.IroncladcommonAttack1
Summon 5.NecrobinderbasicSkill1
Full page →Deal 3 damage. At the start of your next turn, return this to your Hand.ColorlessrareAttack0
Full page →Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it.RegentrareAttack3
Full page →If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies.NecrobinderuncommonAttack1
Full page →Gain 6 Block. Add a Dazed into your Discard Pile.DefectcommonSkill0
Full page →Gain 10 Block.DefectuncommonSkill0
Full page →Gain 4 Energy. Cards cost an additional 1 Energy this turn.NecrobinderuncommonSkill1
Full page →Apply 3 Poison to a random enemy 3 times.SilentuncommonSkill2
Full page →Lose 1 HP. Exhaust 1 card. Gain 1 Strength.IroncladrareSkill0
Full page →Deal 20 damage. Apply 5 Vulnerable.IroncladancientAttack1
Full page →Lose 1 HP. Deal 9 damage to ALL enemies.IroncladcommonAttack1
Gain 2 Energy. Draw 2 cards. Lose 1 Max HP.EventancientSkill0
Full page →If the enemy has Poison, apply 9 Poison.SilentuncommonSkill1
Full page →Prevent the next time you would lose HP.DefectrarePower2
Full page →Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.DefectuncommonPower2
Full page →You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.SilentrareSkill3
Full page →Deal X damage. Deals 2 additional damage for each Vulnerable on the enemy.IroncladuncommonAttack0
Full page →Gain 12 Block. Forge 10.RegentuncommonSkill2
Full page →Add 3 random Colorless cards into your Hand.RegentrareSkill1
At the end of your turn, if this is in your Hand, take 2 damage.StatusstatusStatusX
Full page →Exhaust 1 card. Draw 2 cards.IroncladuncommonSkill1
Full page →This turn, your next Skill is played an extra time.SilentrareSkill1
Full page →Deal 52 damage.NecrobinderuncommonAttack4
Deal 14 damage.EventeventAttack0
Can be hatched at a Rest Site.QuestquestQuestX
Whenever you play an Attack, add a random Attack into your Hand.ColorlessrarePower3
Full page →Osty's attacks deal 4 additional damage.NecrobinderuncommonPower1
Full page →Discard your Hand, then draw that many cards.SilentuncommonSkill0
Full page →At the start of your turn, add 1 random card into your Hand. It gains Ethereal.NecrobinderrarePower1
Whenever you are attacked, deal 3 damage back.EventeventPower1
Full page →Gain 2 Orb Slots.DefectuncommonPower1
Full page →Enemy loses 3 HP. Add 3 Souls into your Draw Pile.NecrobinderuncommonSkill1
Full page →Play the top X cards of your Draw Pile.IroncladrareSkillX
Play 2 random cards from your Draw Pile.ColorlessuncommonSkill2
Full page →Deal 6 damage 3 times.RegentcommonAttack2
Full page →Channel 1 random Orb.DefectuncommonSkill1
Full page →Gain 7 Block. Next turn, gain 1 Energy.DefectcommonSkill1
Full page →Choose 2 cards in your Draw Pile to Transform into Minion Dive Bombs.RegentuncommonSkill1
Full page →Whenever you spend X, gain 2 Block for each X spent.RegentuncommonPower1
Full page →Channel 1 Frost for each enemy.DefectuncommonSkill0
Full page →Deal 18 damage. Exhaust 1 card at random.IroncladcommonAttack2
Can only be played if every card in your Hand is an Attack. Deal 14 damage.EventeventAttack0
Full page →Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.DefectcommonAttack0
Summon 3. Exhaust 1 card from your Draw Pile.NecrobinderuncommonSkill1
Full page →Gain 6 Block. Add 1 Shiv into your Hand.SilentcommonSkill1
Full page →Gain 7 Block.RegentcommonSkill0
CursecurseCurseX
Full page →Deal 6 damage. Channel 1 Frost.DefectcommonAttack1
Full page →Deal 11 damage. Add a Debris into your Hand.RegentcommonAttack0