Tech tree · page 2
Every tech tree upgrade with its tier, cost, prerequisites and effect. Open a row for everything the game lists for it.
Medical Facility Upgrade Unlock 2Tier 4
Unlocks a capacity upgrade for the medical facility.
- Tier
- 4
- Cost
- 6 Tech Data, 1 Exotic Tech Point, 3 Advanced Tech Point
- Requires
- Medical Supply Processor Upgrade Unlock 2
Medical Supply Processor Upgrade Unlock 2Tier 4
Unlocks an efficiency upgrade for the medical supply processor.
- Tier
- 4
- Cost
- 6 Tech Data, 1 Exotic Tech Point, 3 Advanced Tech Point
- Requires
- Enhanced Food Protein Technology
Medkit Efficiency 4Tier 4
Increases how many crew can be healed per medkit.
- Tier
- 4
- Cost
- 8 Tech Data, 3 Exotic Tech Point, 5 Advanced Tech Point
- Requires
- Hypospray Efficiency 2
Effects
- Injury Restore Per Restore Item Modifier +2
Metal Parts Factory Upgrade UnlockTier 4
Unlocks an efficiency upgrade for the metal parts factory.
- Tier
- 4
- Cost
- 6 Tech Data, 1 Exotic Tech Point, 3 Advanced Tech Point
- Requires
- Crystal Bonus 2
Officer Quarter Expansion 1Tier 4
Increase amount of quarters for officers on the ship.
- Tier
- 4
- Cost
- 8 Tech Data, 3 Exotic Tech Point, 5 Advanced Tech Point
- Requires
- Crew Quarters Expansion 4
Effects
- Officer Quarters Capacity Modifier +5
- Officer Quarters Upgrade Level +1
Organic Extraction TechnologyTier 4
Unlocks the organics extraction functionality on the silicon extractor.
- Tier
- 4
- Cost
- 8 Tech Data, 3 Exotic Tech Point, 5 Advanced Tech Point
- Requires
- Quick Fix 2
- Unlocks recipe
- Organic Extraction
Protective Gear 4Tier 4
Increases the maximum health points of all crew.
- Tier
- 4
- Cost
- 8 Tech Data, 3 Exotic Tech Point, 5 Advanced Tech Point
- Requires
- Energy Supplements 1
Effects
- Crew Health Max Modifier +0.2
Quick Fix 2Tier 4
Increases repair efficiency, making repairs faster.
- Tier
- 4
- Cost
- 8 Tech Data, 3 Exotic Tech Point, 5 Advanced Tech Point
- Requires
- High Tech Factory Upgrade Unlock
Effects
- Buliding Repair Contribution Amount Modifier +1
Security Office Regulation 2Tier 4
Increases the limit of how many security offices can be built in a outpost.
- Tier
- 4
- Cost
- 6 Tech Data, 1 Exotic Tech Point, 3 Advanced Tech Point
- Requires
- Security Office Upgrade Unlock 2
Effects
- Security Office Placement Limit +1
Sensor Upgrade Unlock 2Tier 4
Unlocks an range increase upgrade to the planetary sensor.
- Tier
- 4
- Cost
- 6 Tech Data, 1 Exotic Tech Point, 3 Advanced Tech Point
- Requires
- Security Office Regulation 1
Ship Storage Expansion 4Tier 4
Increases ship's storage capacity.
- Tier
- 4
- Cost
- 8 Tech Data, 3 Exotic Tech Point, 5 Advanced Tech Point
- Requires
- Cargo Vehicle Storage Upgrade Unlock
Effects
- Max Inventory +250
- Ship Storage Upgrade Level +1
Silica Aggregator Upgrade UnlockTier 4
Unlocks an efficiency upgrade for the silica aggregator.
- Tier
- 4
- Cost
- 6 Tech Data, 1 Exotic Tech Point, 3 Advanced Tech Point
- Requires
- Silicon Extractor Upgrade Unlock
Silicon Bonus 1Tier 4
Increases the chance of crew getting an additional output when working at silicon resource buildings.
- Tier
- 4
- Cost
- 10 Tech Data, 5 Exotic Tech Point, 7 Advanced Tech Point
- Requires
- Metal Parts Factory Upgrade Unlock
Effects
- Silicon Upgrade Modifier +0.25
Silicon Extractor Upgrade UnlockTier 4
Unlocks an efficiency upgrade for the silicon extractor.
- Tier
- 4
- Cost
- 6 Tech Data, 1 Exotic Tech Point, 3 Advanced Tech Point
- Requires
- Advanced Parts Technology
Tetryon Blockers 2Tier 4
Improves the crew's uniform, increasing it's resistance to tetryon radiation.
- Tier
- 4
- Cost
- 10 Tech Data, 5 Exotic Tech Point, 7 Advanced Tech Point
- Requires
- Basic Phaser Technology
Effects
- Crew Temporal Radiation Mod −0.2
Tetryonic Points TechnologyTier 4
Unlocks the tetryonic tech points production on the advanced laboratory.
- Tier
- 4
- Cost
- 8 Tech Data, 3 Exotic Tech Point, 5 Advanced Tech Point
- Requires
- Heavy Containment Unit Technology
- Unlocks recipe
- research-tetryonic-tech-point
Trauma Ward Expansion 2Tier 4
Increases the ship's trauma ward capacity.
- Tier
- 4
- Cost
- 8 Tech Data, 3 Exotic Tech Point, 5 Advanced Tech Point
- Requires
- Ship Storage Expansion 4
Effects
- Trauma Ward Crew Capacity Modifer +25
- Trauma Ward Upgrade Level +1
Advanced Laboratory Upgrade Unlock 2Tier 5
Unlocks an efficiency upgrade for the advanced laboratory.
- Tier
- 5
- Cost
- 6 Tech Data, 3 Exotic Tech Point, 3 Tetryon Tech Point, 3 Advanced Tech Point
- Requires
- Advanced Laboratory Upgrade Unlock 1
Air Vehicles Regulation 2Tier 5
Increases the amount of cargo aircraft hangars and passenger aircraft hangars that can be built in a outpost.
- Tier
- 5
- Cost
- 6 Tech Data, 3 Exotic Tech Point, 3 Tetryon Tech Point, 3 Advanced Tech Point
- Requires
- Shuttle Expansion 3
Effects
- Cargo Aircraft Hangar Placement Limit +3
- Passenger Aircraft Hangar Placement Limit +3
Crew Quarters Expansion 5Tier 5
Increase amount of quarters for crew on the ship.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Officer Quarter Expansion 1
Effects
- Crew Quarters Capacity Modifier +10
- Crew Quarters Upgrade Level +1
Exploration Point Bonus 3Tier 5
Increases the chance of a bonus data output from exploration points.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Basic Equipment Upgrade Unlock 3
Effects
- Science POI Upgrade Modifier +0.2
Exploration Reach 3Tier 5
Increases the radius of fog that is cleared by crew.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Tetryon Blockers 2
Effects
- Fog Clear Radius Meters Modifier +10
Hypospray Efficiency 3Tier 5
Increases how many health points each hypospray can heal.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Medkit Efficiency 5
Effects
- Health Restore Per Restore Item Modifier +20
Medkit Efficiency 5Tier 5
Increases how many crew can be healed per medkit.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Medkit Efficiency 4
Effects
- Injury Restore Per Restore Item Modifier +2
Metal Bonus 3Tier 5
Increases the chance of crew getting an additional output when working at metal resource buildings.
- Tier
- 5
- Cost
- 10 Tech Data, 7 Exotic Tech Point, 7 Tetryon Tech Point, 7 Advanced Tech Point
- Requires
- Silicon Bonus 1
Effects
- Metal Upgrade Modifier +0.2
Officer Quarter Expansion 2Tier 5
Increase amount of quarters for officers on the ship.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Crew Quarters Expansion 5
Effects
- Officer Quarters Capacity Modifier +10
- Officer Quarters Upgrade Level +1
Organic Bonus 3Tier 5
Increases the chance of crew getting an additional output when working at organic resource buildings.
- Tier
- 5
- Cost
- 10 Tech Data, 7 Exotic Tech Point, 7 Tetryon Tech Point, 7 Advanced Tech Point
- Requires
- Metal Bonus 3
Effects
- Organic Upgrade Modifier +0.2
Phaser Mod 3Tier 5
Increases the power of phasers used by security crew.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Protective Gear 4
Effects
- Security Damage Modifier +0.5
Power Boost Upgrade UnlockTier 5
Unlocks a power Increase upgrade on all power source buildings.
- Tier
- 5
- Cost
- 6 Tech Data, 3 Exotic Tech Point, 3 Tetryon Tech Point, 3 Advanced Tech Point
- Requires
- Requisitions Platforms Regulation 3
Protective Gear 5Tier 5
Increases the maximum health points of all crew.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Phaser Mod 3
Effects
- Crew Health Max Modifier +0.2
Rapid Care 3Tier 5
Increases the speed with which injuries are healed.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Synthesizer Efficiency 3
Effects
- UpgradeBonusChanceModifier +0.2
Requisitions Platforms Regulation 3Tier 5
Increases the limit of how many Starfleet requisitions platforms can be built in a outpost.
- Tier
- 5
- Cost
- 6 Tech Data, 3 Exotic Tech Point, 3 Tetryon Tech Point, 3 Advanced Tech Point
- Requires
- Silica Aggregator Upgrade Unlock
Effects
- Requisition Platform Placement Limit +2
Research Bonus 3Tier 5
Increases the chance of bonus outputs on all research buildings.
- Tier
- 5
- Cost
- 10 Tech Data, 7 Exotic Tech Point, 7 Tetryon Tech Point, 7 Advanced Tech Point
- Requires
- Advanced Laboratory Upgrade Unlock 2
Effects
- UpgradeBonusChanceModifier +0.2
Security Office Upgrade Unlock 3Tier 5
Unlocks an range increase upgrade to the security office.
- Tier
- 5
- Cost
- 6 Tech Data, 3 Exotic Tech Point, 3 Tetryon Tech Point, 3 Advanced Tech Point
- Requires
- Tetryon Particle Stabilizer Upgrade Unlock
Ship Storage Expansion 5Tier 5
Increases ship's storage capacity.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Trauma Ward Expansion 2
Effects
- Max Inventory +250
- Ship Storage Upgrade Level +1
Shuttle Expansion 3Tier 5
Increases the shuttle's crew capacity.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Cargo Shuttle Upgrade Unlock 2
Effects
- Shuttle Base Capacity Modifier +10
Shuttle Regulation 3Tier 5
Increases the limit of how many shuttle pads can be built in a outpost.
- Tier
- 5
- Cost
- 6 Tech Data, 3 Exotic Tech Point, 3 Tetryon Tech Point, 3 Advanced Tech Point
- Requires
- Air Vehicles Regulation 2
Effects
- Shuttle Placement Limit +2
Silicon Bonus 2Tier 5
Increases the chance of crew getting an additional output when working at silicon resource buildings.
- Tier
- 5
- Cost
- 10 Tech Data, 7 Exotic Tech Point, 7 Tetryon Tech Point, 7 Advanced Tech Point
- Requires
- Tetryon Bonus 1
Effects
- Silicon Upgrade Modifier +0.25
Synthesizer Efficiency 3Tier 5
Increases the number of crew you can feed with each food resource.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Biomatter Purification Technology
Effects
- Mod Hunger Restore Per Restore Item +25
Tetryon Bonus 1Tier 5
Increases the chance of crew getting an additional output when working at tetryon resource buildings.
- Tier
- 5
- Cost
- 10 Tech Data, 7 Exotic Tech Point, 7 Tetryon Tech Point, 7 Advanced Tech Point
- Requires
- Organic Extraction Technology
Effects
- Tetryon Upgrade Modifier +0.25
Tetryon Bonus 2Tier 5
Increases the chance of crew getting an additional output when working at tetryon resource buildings.
- Tier
- 5
- Cost
- 10 Tech Data, 7 Exotic Tech Point, 7 Tetryon Tech Point, 7 Advanced Tech Point
- Requires
- Silicon Bonus 2
Effects
- Tetryon Upgrade Modifier +0.25
Tetryon Cleansing Shield Upgrade UnlockTier 5
Unlocks an range increase upgrade to the tetryon cleansing shield.
- Tier
- 5
- Cost
- 6 Tech Data, 3 Exotic Tech Point, 3 Tetryon Tech Point, 3 Advanced Tech Point
- Requires
- Exploration Reach 3
Tetryon Inversion Beam TechnologyTier 5
Unlocks the tetryon inversion beam production on the tetryon particles stabilizer.
- Tier
- 5
- Cost
- 8 Tech Data, 5 Exotic Tech Point, 5 Tetryon Tech Point, 5 Advanced Tech Point
- Requires
- Sensor Upgrade Unlock 2
- Unlocks recipe
- Tetryonic Inversion Beam Recipe
Tetryon Particle Stabilizer Upgrade UnlockTier 5
Unlocks an efficiency upgrade for the tetryon particle stabilizer.
- Tier
- 5
- Cost
- 6 Tech Data, 3 Exotic Tech Point, 3 Tetryon Tech Point, 3 Advanced Tech Point
- Requires
- Tetryon Inversion Beam Technology
Tetryonic Hypospray TechnologyTier 5
Unlocks the tetryonic hypospray production on the medical supply processor.
- Tier
- 5
- Cost
- 6 Tech Data, 3 Exotic Tech Point, 3 Tetryon Tech Point, 3 Advanced Tech Point
- Requires
- Medical Facility Upgrade Unlock 2
- Unlocks recipe
- Tetryonic Hypospray Production