Hunter
- Kind
- Subclass
- Hit points at level 1
- 10 + Constitution modifier
- Hit die
- d10
- Primary ability
- Dexterity
You seek the most dangerous prey in Faerûn, from ancient dragons to massive hordes of undead, and excel at slaying them all.
Level progression
What this subclass adds at each Ranger level, from the game's progression table: what you get, what you choose.
- Level 3Choose 1
- Colossus Slayer: Once per turn, your weapon attack deals an extra 1d8 damage if the target is below its hit point maximum.
- Giant Killer: If a Large or bigger creature attacks you, you can use your reaction to make a melee attack.
- Horde Breaker: Target two creatures standing close to each other, attacking them in quick succession.
- Level 7Choose 1
- Escape the Horde: Opportunity Attacks against you have Disadvantage.
- Steel Will: Your unshakeable resolve grants you Advantage on Saving Throws against being Frightened.
- Multiattack Defence: When an enemy attacks you, they have a -4 penalty to additional Attack Rolls against you until the start of their next turn.
- Level 11Gains 2 spells