Absolute Consumption Full page → All of the creature's abilities are reduced by 5. When this effect ends, it drops Prone. Debuff −5 Strength; −5 Dexterity 1 Absolute Consumption (−6 Strength)All of the creature's abilities are reduced by 6. When this effect ends, it drops Prone. Debuff −6 Strength; −6 Dexterity 1 Absolute Consumption (−7 Strength)All of the creature's abilities are reduced by 7. When this effect ends, it drops Prone. Debuff −7 Strength; −7 Dexterity 1 Absolute Consumption (−8 Strength)All of the creature's abilities are reduced by 8. When this effect ends, it drops Prone. Debuff −8 Strength; −8 Dexterity 1 Absolute Consumption (−9 Strength)All of the creature's abilities are reduced by 9. When this effect ends, it drops Prone. Debuff −9 Strength; −9 Dexterity 1 Absolute IndictmentAffected entity has Disadvantage on Intelligence Checks and Saving Throws and its maximum hit points are redu… Debuff −5 maximum hit points; Disadvantage on Intelligence checks — Acid Infusion Full page → The affected entity deals an additional 1d4 Acid damage the next time it deals damage with a weapon. Buff +1d4 Acid damage (under a condition) 1 Arcane AmmunitionRanged weapon attacks deal an additional 1d4 Force damage. Buff +1d4 Force damage with weapon attacks 1 Arcanely HonedDeal additional damage equal to your Proficiency Bonus. Buff +proficiency bonus Force damage with weapon attacks — Baneful StrikeAffected entity has a -1d4 penalty to Saving Throws against its attacker's next spell. Debuff −1d4 to saving throws 1 Bhaal's Murderous MarkAffected entity's death grants a +1 Armour Class bonus to the Slayer. Effect — 1 Black Hole Full page → The black hole pulls nearby creatures and deals 3d10 + 4 Force damage. The nearby area is Difficult Terrain a… Debuff −2 Armour Class; −2 to Dexterity saving throws 1 Brewer's Backwash: AcidAffected entity can possibly inflict Acid when striking a creature with a weapon attack. Effect — — Brewer's Backwash: ColdAffected entity can possibly inflict Chilled when striking a creature with a weapon attack. Effect — — Brewer's Backwash: FireAffected entity can possibly inflict Burning when striking a creature with a weapon attack. Effect — — Brewer's Backwash: ImpactYour melee weapon attacks deal an additional 1d4 Main Melee Weapon Damage Type damage. Buff +1d4 damage with weapon attacks (under a condition) — Brewer's Backwash: LightningAffected entity can possibly inflict Stunned when striking a creature with a weapon attack. Effect — — Brewer's Backwash: PoisonAffected entity can possibly inflict Poisoned when striking a creature with a weapon attack. Effect — — Brewer's Backwash: PsychicAffected entity can possibly inflict Stunned when striking a creature with a weapon attack. Effect — — Cold Infusion Full page → The affected entity deals an additional 1d4 Cold damage the next time it deals damage with a weapon. Buff +1d4 Cold damage (under a condition) 1 Covert Critical Full page → As long as the affected entity remains obscured, the number it needs to roll a Critical Hit while attacking i… Effect Critical hits on 19–20 2 Darkveil PrecisionAs long as it remains obscured, the affected entity has a +1d4 bonus to ranged Attack Rolls. Buff +1d4 to ranged weapon attack rolls 1 Demonspirit Full page → Affected entity's summoned creature has Resistance to all damage except Psychic. At the start of the summoned… Buff Resistant to Slashing damage; Resistant to Piercing damage 1 Demonspirit AuraAffected entity's summoned creature has Resistance to all damage except Psychic. At the start of the summoned… Effect — 1 Demonspirit Madness Full page → Affected entity has been driven to frenzy by magical madness. It will attack the nearest creature on its turn. Condition — 1 Draconic Prowess: AcidAffected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Acid damage, and can use A… Buff Advantage on Intimidation checks; Advantage on Persuasion checks 1 Draconic Prowess: FireAffected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Fire damage, and can use F… Buff Advantage on Intimidation checks; Advantage on Persuasion checks 1 Draconic Prowess: FrostAffected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Cold damage, and can use I… Buff Advantage on Intimidation checks; Advantage on Persuasion checks 1 Favoured WeaponThis weapon has +1 bonus to damage and attack rolls. Buff +1 weapon enchantment (attack and damage) — Fire Infusion Full page → The affected entity deals an additional 1d4 Fire damage the next time it deals damage with a weapon. Buff +1d4 Fire damage (under a condition) 1 Force Conduit Full page → Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by 1 per turn remaining. If… Buff Takes 1 less Slashing damage; Takes 1 less Bludgeoning damage 3 Force SteadfastAffected entity can't be moved against its will. Effect — 1 Fractured PsycheYour Armour Class is reduced by 5 and you have a -5 penalty to Saving Throws. Debuff −5 Armour Class; −5 to saving throws 1 Grasp Essence Full page → When you hit a creature with an unarmed attack, you can regain 10 hit points or choose to gain Advantage on a… Buff Grants Soul Snare: Heal; Grants the reaction Soul Catching Boon 1 Invisible (Cloaking Mist) Full page → Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls. Invisibility ends early if the… Buff Invisible; Advantage on attack rolls 1 Lightning Infusion Full page → The affected entity deals an additional 1d4 Lightning damage the next time it deals damage with a weapon. Buff +1d4 Lightning damage (under a condition) 1 Magi's InfusionWhen you deal damage to a creature, it has a 1d4 penalty to Saving Throws against your next spell. Effect — 1 Manoeuvring AttackCan use Forced Manoeuvre. Buff Grants Forced Manoeuvre 2 M Mantle of InspirationImbued with bardic vigour and granted 5 temporary hit points. If hit with a melee attack, the attacker become… Effect 5 temporary hit points 1 M Mantle of Inspiration (11 temporary hit points)Imbued with bardic vigour and granted 11 temporary hit points. If hit with a melee attack, the attacker becom… Effect 11 temporary hit points 1 M Mantle of Inspiration (8 temporary hit points)Imbued with bardic vigour and granted 8 temporary hit points. If hit with a melee attack, the attacker become… Effect 8 temporary hit points 1 M Mantle of Majesty Full page → Concentrating on Mantle of Majesty. Can still cast any of the spell's variants on any target each turn. Buff Grants Mantle of Majesty: Approach; Grants Mantle of Majesty: Drop 6 Mark of the ShifterWhile shapeshifting or disguising itself, the affected entity gains a +1d4 bonus to all Checks. Buff +1d4 to skill check; +1d4 to ability checks 1 Martial Arts: Unarmed Strike Full page → You can make an unarmed attack as a bonus action this turn. Buff Grants Unarmed Strike 33 Meenlock Fear Full page → This entity's proximity to a meenlock fills it with fear. It will become Frightened unless it succeeds a Wisd… Effect — 1 Mental Fatigue Full page → Affected entity has a -1 penalty to Wisdom, Intelligence, and Charisma Saving Throws for every turn remaining… Debuff −1 to Intelligence saving throws; −1 to Wisdom saving throws 3 Mind Flayer Form Full page → Affected entity has embraced ceremorphosis and become a mind flayer. Shapeshift — 1 Mind Mastery Full page → Forced to make a weapon attack against one of its allies by a duergar mind master. Ends after the attack, or… Debuff Can't cast spells; Can't use Action 1 Mind Sanctuary DepletedYou cannot benefit more from Mind Sanctuary this turn. Effect — 2 MindstruckHas Disadvantage on Wisdom Saving Throws. Debuff Disadvantage on Wisdom saving throws 1 Mirror Image Full page → The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster success… Buff +3 Armour Class 5 Moonbeam Full page → Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They d… Effect — 3 Moonbeam (Moonbeam, Moonfire)Creature is engulfed by ghostly flames that deal 2d10 Radiant damage per turn. On a successful save, the crea… Effect — 2 Moonbeam (variant 10)Creature is engulfed by ghostly flames that deal 6d10 Radiant damage per turn. On a successful save, the crea… Effect — 1 Moonbeam (variant 3) Full page → Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They d… Effect — 2 Moonbeam (variant 4) Full page → Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They d… Effect — 2 Moonbeam (variant 5) Full page → Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They d… Effect — 2 Moonbeam (variant 6) Full page → Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They d… Effect — 2 Moonbeam (variant 7)Creature is engulfed by ghostly flames that deal 3d10 Radiant damage per turn. On a successful save, the crea… Effect — 1 Moonbeam (variant 8)Creature is engulfed by ghostly flames that deal 4d10 Radiant damage per turn. On a successful save, the crea… Effect — 1 Moonbeam (variant 9)Creature is engulfed by ghostly flames that deal 5d10 Radiant damage per turn. On a successful save, the crea… Effect — 1 Moonshield AuraEffect — 1 Muddy Full page → Affected entity is covered in hardened mud and its movement speed is halved. Attack Rolls against it have Adv… Condition Attacks against it have Advantage; Disadvantage on attack rolls 3 Perilous Stakes Full page → Affected entity's attacks deal an additional 15 Psychic damage and heal it for 2d8 hit points. The entity sco… Effect Vulnerable to All damage; Critical hits on 15–20 1 Permanent Mind Sanctuary Full page → While in combat, Mind Flayers can use actions and bonus actions interchangeably. Effect Action costs nothing; Bonus Action costs nothing 2 Polymorphed: Dire RavenShapeshift Can't cast spells; Grants Dismiss Polymorph 1 Psychic RendMentally in shambles. Has Disadvantage on Intelligence and Wisdom Checks and Saving Throws. Debuff Disadvantage on Intelligence checks; Disadvantage on Wisdom checks 1 Quickspell FlingerCantrips that cost an action cost a bonus action instead. Effect — 1 Radiating Orb Full page → Affected entity has −1 to Attack Rolls for each remaining turn. It also sheds bright light in an area surroun… Debuff −1 to attack rolls 5 Rampart AuraAll entities with or in this aura have their movement speed halved. Effect Moving costs double movement 2 Raven Queen's WrathIf the creature dies, its killer can become Ensnared. Effect — — Reverberation Full page → Affected entity has a -1 penalty to Strength, Dexterity, and Constitution Saving Throws per remaining turn. W… Debuff −1 to Strength saving throws; −1 to Dexterity saving throws 4 Sacred MunitionsAffected entity's ranged weapon attacks possibly inflict Turn Undead on a target. Effect — 1 Second Mirror Image Full page → The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster success… Buff +3 Armour Class 4 Selune's Blessing: Lunar BrandYour attacks deal an additional 1d4 Radiant damage. Buff +1d4 Radiant damage with weapon attacks; +1d4 Radiant damage with unarmed attacks 1 Selune's Blessing: Moonsnare Full page → Movement speed halved. Debuff Moving costs double movement 1 Selûne's Blessing: Moonmote Aura Full page → The area around the affected entity is illuminated. At the start of their turn, each hostile creature within… Effect — — Shadespell Full page → As long as it remains obscured, the affected entity has +1 to spell save DC. Buff +1 spell save DC 1 Shapeshifted (Grants Reconstitution) Full page → Appearance is entirely changed. Disguise Grants Reconstitution 24 Shattered PsycheYour Armour Class is reduced by 6, you have a -5 penalty to all Saving Throws, and Disadvantage on Concentrat… Debuff −6 Armour Class; −5 to saving throws 1 SluggardlyCan't make an Opportunity Attack against its most recent attacker. Effect — 1 StealthierAs long as affected entity remains obscured, it has a +3 bonus to Stealth Checks. Buff +3 to skill check 1 Temporary Hit Points Full page → Kept from death's door by a brief magical boost. Gained 8 temporary hit points . Buff 8 temporary hit points 4 Temporary Hit Points (1 temporary hit points) Full page → Kept from death's door by a brief magical boost. Gained 1 temporary hit point. Buff 1 temporary hit points — Temporary Hit Points (Blazer of Benevolence) Full page → Gained 4 temporary hit points . Buff 4 temporary hit points 1 Temporary Hit Points (Bonespike Garb) Full page → Kept from death's door by a brief magical boost. Gained 15 temporary hit point. Buff 15 temporary hit points 1 Temporary Hit Points (Boots of Aid and Comfort)Kept from death's door by a brief magical boost. Gained 3 temporary hit points . Buff 3 temporary hit points 1 Temporary Hit Points (Duke Ravengard's Longsword) Full page → Affected entity has gained Charisma modifier (at least 1) temporary hit point(s). Buff Charisma modifier (at least 1) temporary hit points 1 Temporary Hit Points (Reason's Grasp, Torment Drinker Armour) Full page → Kept from death's door by a brief magical boost. Gained 15 temporary hit points . Buff 15 temporary hit points 2 Temporary Hit Points (Sword of Life Stealing)Kept from death's door by a brief magical boost. Gained 10 temporary hit point. Buff 10 temporary hit points 1 Temporary Hit Points (The Impaler) Full page → Kept from death's door by a brief magical boost. Gained 2d10 temporary hit point. Buff 2d10 temporary hit points 1 Third Mirror Image Full page → The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster success… Buff +3 Armour Class 4 Thunder Infusion Full page → The affected entity deals an additional 1d4 Thunder damage the next time it deals damage with a weapon. Buff +1d4 Thunder damage (under a condition) 1 Transmuted To SteelThe myrmidon's Armour Class is increased by 2, but its movement speed has been reduced by 6 m. Buff +2 Armour Class 1 Veil of SharShield of Faith also grants a +2 bonus to all Saving Throws. Buff +2 to saving throws 1 Volatile ShieldAffected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage… Effect 25 temporary hit points 1 Withering Barrier Full page → If the affected entity is hit with a melee attack while it still has temporary hit points, it deals 1d6 Pierc… Effect 1d6 temporary hit points 1 W Wound ClosureWhile unconscious, the affected entity stabilises at the start of its turn. Effect — 1 Wrath Full page → You have a +1 bonus to damage with melee weapons for every turn this condition has remaining. Buff +1 damage with weapon attacks (under a condition) 3