Almanauts
Elden Ring
BossMt. GelmirChanged in 2 patchesVerified for build 25827938

Demi-Human Queen Maggie

7,515 HP at Mt. Gelmir · Primeval Sorcerer Azur, with the area's scaling applied. It takes the most damage from Fire and the least from Standard.

HP (NG)
7,515
HP in NG+7
13,184
Stance
80
Weakest to
Fire -20%
Resists most
Standard 0%
Nearest grace
Primeval Sorcerer Azur

Where you fight it

Its stats where it stands, with that area's scaling (first playthrough, offline).

Mt. Gelmir

Primeval Sorcerer Azur

Boss fightNearest Site of Grace: Primeval Sorcerer AzurScaling ×8.25

Show on map
HP
7,515
NG+7 HP
13,184
Stance
80
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard0%
Slash-10%
Strike0%
Pierce0%
Magic0%
Fire-20%
Lightning0%
Holy0%
Flat defense

Physical 114 · Magic 114 · Fire 114 · Lightning 114 · Holy 114

Status buildup to proc
Status1st proc2nd3rd4th
Poison184212254352
Scarlet Rot184212254352
Bleed246288386676
Frost246288386676
Sleep246288386676
MadnessImmune
Death BlightImmune
HP in each journey
  1. NG7,515
  2. +19,417
  3. +210,358
  4. +310,829
  5. +411,300
  6. +512,242
  7. +612,713
  8. +713,184

Rewards

Once per playthrough, on its defeat.

Other bosses in Mt. Gelmir

How Demi-Human Queen Maggie fights

At Mt. Gelmir · Primeval Sorcerer Azur, its toughest placement: 7,515 HP.

Attacks the game's own

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
Projectile (1)1 hit · first hit after 1.5 sNoYes427magic
2-hit strike combo2 hits · first hit after 0.6 sNoYes561strike
Strike + projectile (1)2 hits · first hit after 1.0 sNoYes561strike
Projectile (2)1 hit · first hit after 1.8 sNoYes374magic
Strike + projectile (2)2 hits · first hit after 1.3 sNoYes721strike
Strike + projectile (3)2 hits · first hit after 0.9 sNoYes721strike
2 more attacks it chains after another one
AttackParryBlockDamage
Strike + projectile (4)2 hits · first hit after 1.0 sNoYes748strike
Strike + projectile (5)2 hits · first hit after 2.8 sNoYes668strike

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance the boss's own

How often it opens with each attack at each range, from its main weight tables (it switches between 10 sets of tables by state; the main one is shown).

  • Projectile (1)
  • 2-hit strike combo
  • Strike + projectile (1)
  • Projectile (2)
  • Strike + projectile (2)
  • Other attacks and moves
Show as a table
DistanceMost likely picks
under 1.5 mStrike + projectile (1) 50% · 2-hit strike combo 30% · Moving or other actions 20%
under 1.5 mStrike + projectile (1) 50% · 2-hit strike combo 30% · Moving or other actions 20%
1.5–5 m2-hit strike combo 60% · Moving or other actions 40%
1.5–5 m2-hit strike combo 60% · Moving or other actions 40%
5–7.5 mMoving or other actions 100%
5–7.5 mMoving or other actions 50% · Strike + projectile (3) 50%
7.5–10 mMoving or other actions 70% · Projectile (1) 30%
7.5–10 mProjectile (2) 50% · Moving or other actions 15% · Strike + projectile (2) 15%
10–15 mMoving or other actions 70% · Projectile (1) 30%
10–15 mProjectile (2) 50% · Projectile (1) 25% · Strike + projectile (2) 15%
15–20 mMoving or other actions 100%
15–20 mProjectile (1) 50% · Strike + projectile (2) 30% · Moving or other actions 20%
20 m +Moving or other actions 100%
20 m +Projectile (1) 50% · Strike + projectile (2) 30% · Moving or other actions 20%
Attacks
8
With a cooldown
11 1–15 s

What hurts it most

  1. Fire-20% +20%
  2. Slash-10% +10%
  3. Standard0%
  4. Strike0% ±0
  5. Pierce0% ±0
  6. Magic0% ±0
  7. Lightning0% ±0
  8. Holy0% ±0

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed2461,22774,995 buildup
Frost246782108,394 buildup
Poison1841,10373,842 buildup
Scarlet Rot1842,5673650 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.

Kill-speed simulator New

How many hits Demi-Human Queen Maggie takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Demi-Human Queen Maggie

Patch history 2

Every patch that changed its numbers, version by version.

  1. 1.02.1from 1.00
    • Slash negation0%→-10%
    Every changed value (4)
    ValueBeforetoAfterChange
    Key changes 1
    Slash negation0%-10%−10 pts
    Other numbers 1
    Threat Level516+11+220%
    Linked data 1
    SpEffect ID [31]-14,301changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Network Warp Display1660changed
  2. 1.12.1from 1.10
      Every changed value (4)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %0100+100
      Linked data 3
      SpEffect ID [19]-1102,304changed
      SpEffect ID [20]-1102,309changed
      DLC Completion SpEffect ID0-1changed