Almanauts
Elden Ring
BossConsecrated SnowfieldChanged in 2 patchesVerified for build 25827938

Misbegotten Crusader

9,130 HP at Consecrated Snowfield · Cave of the Forlorn, with the area's scaling applied. It takes the most damage from Slash and the least from Holy.

HP (NG)
9,130
HP in NG+7
12,973
Stance
80
Weakest to
Slash 0%
Resists most
Holy 40%
Nearest grace
Cave of the Forlorn

Where you fight it

Its stats where it stands, with that area's scaling (first playthrough, offline).

Consecrated Snowfield

Cave of the Forlorn

Boss fightNearest Site of Grace: Cave of the ForlornScaling ×13.75

Show on map
HP
9,130
NG+7 HP
12,973
Stance
80
Weakest to
Slash and Fire 0%
Resists most
Holy 40%
Negation, defense and status buildup
Damage negation
Standard10%
Slash0%
Strike10%
Pierce10%
Magic20%
Fire0%
Lightning20%
Holy40%
Flat defense

Physical 120 · Magic 120 · Fire 120 · Lightning 120 · Holy 120

Status buildup to proc
Status1st proc2nd3rd4th
Poison3674657551,212
Scarlet Rot3674657551,212
Bleed3674657551,212
Frost3674657551,212
Sleep3674657551,212
MadnessImmune
Death BlightImmune
HP in each journey
  1. NG9,130
  2. +19,266
  3. +210,193
  4. +310,656
  5. +411,120
  6. +512,047
  7. +612,510
  8. +712,973

Rewards

Once per playthrough, on its defeat.

Other bosses in Consecrated Snowfield

How Misbegotten Crusader fights

At Consecrated Snowfield · Cave of the Forlorn, its toughest placement: 9,130 HP.

Attacks the game's own

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
Roar1 hit · first hit after 0.9 sNoYes327holy
Holy AoE1 hit · first hit after 1.6 sNoYes1,019holy
Single hit (1)1 hit · first hit after 1.0 sYesYes727physical
Single hit (2)1 hit · first hit after 0.8 sYesYes727physical
Single hit (3)1 hit · first hit after 1.8 sNoYes727physical
Single hit (4)1 hit · first hit after 1.1 sNoYes1,273physical
2-hit combo (1)2 hits · first hit after 0.7 sNoYes436physical
Single hit (5)1 hit · first hit after 1.7 sYesYes909physical
Jump Shockwave2 hits · first hit after 1.3 sNoYes909physical
3-hit combo (feet)3 hits · first hit after 1.2 sHit 1Yes1,091physical
Stomp3 hits · first hit after 0.7 sHits 2 and 3Yes727physical
7 more attacks it chains after another one
AttackParryBlockDamage
Single hit (6)1 hit · first hit after 1.0 s · after Single hit (1)YesYes727physical
Single hit (7)1 hit · first hit after 0.8 s · after Single hit (1)NoYes436physical
2-hit combo (2)2 hits · first hit after 0.8 s · after Single hit (6) and Single hit (2)Hit 1Yes1,091physical
Single hit (8)1 hit · first hit after 1.0 s · after Single hit (6) and Single hit (2)NoYes1,091physical
2-hit combo (3)2 hits · first hit after 0.9 s · after Single hit (1)Hit 1Yes1,091physical
Single hit (9)1 hit · first hit after 1.1 s · after 2-hit combo (2) and Single hit (3)NoYes727physical
2-hit combo + projectile3 hits · first hit after 1.2 s · after Holy AoENoYes1,236727 physical · 509 holy

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance the boss's own

How often it opens with each attack at each range, from its main weight tables.

  • Roar
  • Holy AoE
  • Single hit (1)
  • Single hit (2)
  • Single hit (3)
  • Other attacks and moves
Show as a table
DistanceMost likely picks
under 1.5 mRoar 24% · Holy AoE 24% · 2-hit combo (1) 17%
1.5–4 mRoar 27% · Holy AoE 27% · Single hit (1) 15%
4–7 mSingle hit (4) 25% · Single hit (1) 19% · Moving or other actions 13%
7–10 mMoving or other actions 20% · Single hit (5) 20% · Single hit (3) 20%
Attacks
18
With a cooldown
13 10–30 s
Walk in before attacking
5 from up to 10.5 m

What hurts it most

  1. Slash0% +11%
  2. Fire0% +11%
  3. Standard10%
  4. Strike10% ±0
  5. Pierce10% ±0
  6. Magic20% −11%
  7. Lightning20% −11%
  8. Holy40% −33%

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed3671,47076,435 buildup
Frost3679431010,071 buildup
Poison3671,20587,647 buildup
Scarlet Rot3672,82942,799 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.

Kill-speed simulator New

How many hits Misbegotten Crusader takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Misbegotten Crusader

Patch history 2

Every patch that changed its numbers, version by version.

  1. 1.02.1from 1.00
    • HP590→664
    • Standard negation20%→10%
    • Slash negation20%→0%
    • Strike negation20%→10%
    • Pierce negation20%→10%
    Every changed value (7)
    ValueBeforetoAfterChange
    Key changes 5
    HP590664+74+13%
    Standard negation20%10%−10 pts
    Slash negation20%0%−20 pts
    Strike negation20%10%−10 pts
    Pierce negation20%10%−10 pts
    Linked data 1
    SpEffect ID [31]-14,301changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Network Warp Display1640changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %0100+100
      Linked data 1
      DLC Completion SpEffect ID0-1changed