Putrid Tree Spirit
Fought in 3 places, from 11,191 HP to 19,880 HP at Elphael, Brace of the Haligtree · Prayer Room: each place carries its own area scaling. It takes the most damage from Fire and the least from Holy.
- HP (NG)
- 11,191–19,880
- HP in NG+7
- 28,250
- Stance
- 120
- Weakest to
- Fire -20%
- Resists most
- Holy 40%
- Places
- 3
Appears in 3 places · HP 11,191–19,880
Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.
| Place | HP | HP in NG+7 | Stance | Runes | Phys. defense |
|---|---|---|---|---|---|
| Lake of Rot · Grand Cloisterordinary enemy · no marker | 11,191 lowest | 19,631 lowest | 120 | 11,193 | 114 lowest |
| Caelid · War-Dead Catacombs | 18,144 | 25,427 | 120 | — | 120 |
| Elphael, Brace of the Haligtree · Prayer Roomordinary enemy · no marker | 19,880 highest | 28,250 highest | 120 | 26,460 (differs from most places) | 123 highest |
Marked values differ from most of the other places.
Each place
Lake of Rot
Place 1 of 3: Grand Cloister
- HP · lowest
- 11,191
- NG+7 HP · lowest
- 19,631
- Stance
- 120
- Runes
- 11,193
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 114 · Magic 114 · Fire 114 · Lightning 114 · Holy 114
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 1,189 | 1,646 | 1,646 | 1,646 |
| Scarlet Rot | 1,189 | 1,646 | 1,646 | 1,646 |
| Bleed | 553 | 843 | 1,300 | 1,300 |
| Frost | 246 | 288 | 386 | 676 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG11,191
- +114,022
- +215,424
- +316,125
- +416,826
- +518,229
- +618,930
- +719,631
Other bosses in Lake of Rot
- Kindred of Rot 1,291 HP
- Nox Monk 1,398 HP
- Nox Swordstress 1,398 HP
- Dragonkin Soldier 7,655 HP
- Miranda Blossom 7,998 HP
Caelid
Place 2 of 3: War-Dead Catacombs
- HP
- 18,144
- NG+7 HP
- 25,427
- Stance
- 120
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 120 · Magic 120 · Fire 120 · Lightning 120 · Holy 120
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 1,236 | 1,693 | 1,693 | 1,693 |
| Scarlet Rot | 1,236 | 1,693 | 1,693 | 1,693 |
| Bleed | 575 | 865 | 1,322 | 1,322 |
| Frost | 255 | 297 | 395 | 685 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG18,144
- +118,162
- +219,978
- +320,887
- +421,795
- +523,611
- +624,519
- +725,427
Other bosses in Caelid
- Omenkiller 429 HP
- Kindred of Rot 753 HP
- Cemetery Shade 1,467 HP
- Mad Pumpkin Head 1,564 HP
- Nox Monk 1,631 HP
- Nox Swordstress 1,631 HP
Elphael, Brace of the Haligtree
Place 3 of 3: Prayer Room
- HP · highest
- 19,880
- NG+7 HP · highest
- 28,250
- Stance
- 120
- Runes · differs
- 26,460
- Weakest to
- Fire −20%
- Resists most
- Holy 40%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 1,463 | 1,920 | 1,920 | 1,920 |
| Scarlet Rot | Immune | |||
| Bleed | 680 | 970 | 1,427 | 1,427 |
| Frost | 302 | 344 | 442 | 732 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG19,880
- +120,179
- +222,196
- +323,205
- +424,214
- +526,232
- +627,241
- +728,250
Other bosses in Elphael, Brace of the Haligtree
- Kindred of Rot 2,293 HP
- Crystalian 2,535 HP
- Cleanrot Knight 3,202 HP
- Scaly Misbegotten 3,824 HP
- Leonine Misbegotten 4,782 HP
- Royal Revenant 4,975 HP
How Putrid Tree Spirit fights
At Elphael, Brace of the Haligtree · Prayer Room, its toughest placement: 19,880 HP.
Phases by HP exact
- At 70% HP or less: 2 projectiles becomes available.
Attacks the game's own
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (1)1 hit · first hit after 1.1 s | No | Yes | 948strike |
| Strike (2)1 hit · first hit after 1.3 s | No | Yes | 948strike |
| 3-hit strike combo (head)3 hits · first hit after 2.2 s | No | Yes | 1,176strike |
| 2-hit strike combo (1)2 hits · first hit after 1.2 s | No | Yes | 948strike |
| 2 projectiles2 hits · first hit after 1.5 s | No | Yes | 1,252holy |
| Strike (tail) (1)1 hit · first hit after 2.6 s | No | Yes | 1,062strike |
| Strike (3)1 hit · first hit after 1.2 s | No | Yes | 1,062strike |
| Grab (1)2 hits · first hit after 2.3 s | No | No | 2,6751,461 holy · 1,214 physical, if it catches you |
| Projectile (1)1 hit · first hit after 3.2 s | No | Yes | 1,252holy |
| Projectile (2)1 hit · first hit after 4.0 s | No | Yes | 683holy |
| Strike (4)1 hit · first hit after 1.7 s | No | Yes | 1,176strike |
| Strike (5)1 hit · first hit after 1.2 s | No | Yes | 948strike |
| 2-hit strike combo (2)2 hits · first hit after 0.7 s | No | Yes | 948strike |
16 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (6)1 hit · first hit after 0.9 s · after Strike (8) and Strike (2) or 1 more | No | Yes | 948strike |
| Strike (7)1 hit · first hit after 2.3 s · after Strike (9) and Strike (6) or 1 more | No | Yes | 1,062strike |
| Strike (tail) (2)1 hit · first hit after 1.5 s · after Strike (6) and Strike (1) | No | Yes | 1,024strike |
| Grab (2)2 hits · first hit after 2.5 s · after Strike (7) and Projectile (2) | No | No | 2,6751,461 holy · 1,214 physical, if it catches you |
| Strike (big tail) (1)1 hit · first hit after 1.9 s · after Strike (4) | No | Yes | 1,176strike |
| Strike (8)1 hit · first hit after 2.2 s · after Strike (big tail) (2) and Strike (3) | No | Yes | 1,176strike |
| Strike (big tail) (2)1 hit · first hit after 2.3 s · after Strike (big tail) (1) and Strike (3) | No | Yes | 1,176strike |
| Strike (9)1 hit · first hit after 0.9 s · after Strike (tail) (2) and Strike (6) or 1 more | No | Yes | 948strike |
| Grab (3)2 hits · first hit after 2.6 s · after Grab (4) and 3-hit strike combo (head) | No | No | 2,6751,461 holy · 1,214 physical, if it catches you |
| Grab (4)2 hits · first hit after 2.3 s · after Grab (1) and 3-hit strike combo (head) | No | No | 2,6751,461 holy · 1,214 physical, if it catches you |
| Projectile (3)1 hit · first hit after 1.3 s · after Grab (3) and Grab (1) or 6 more | No | Yes | 1,252holy |
| Grab (5)2 hits · first hit after 2.8 s · after Grab (6) and Projectile (2) | No | No | 2,6751,461 holy · 1,214 physical, if it catches you |
| Grab (6)2 hits · first hit after 2.5 s · after Grab (2) and Projectile (2) | No | No | 2,6751,461 holy · 1,214 physical, if it catches you |
| Grab (7)2 hits · first hit after 2.6 s · after Grab (5) and 3-hit strike combo (head) | No | No | 2,6751,461 holy · 1,214 physical, if it catches you |
| Grab (8)2 hits · first hit after 3.0 s · after Grab (9) and 3-hit strike combo (head) | No | No | 2,6751,461 holy · 1,214 physical, if it catches you |
| Grab (9)2 hits · first hit after 2.6 s · after Grab (7) and 3-hit strike combo (head) | No | No | 2,6751,461 holy · 1,214 physical, if it catches you |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
Attack choice by distance the boss's own
How often it opens with each attack at each range, from its main weight tables (it switches between 5 sets of tables by state; the main one is shown).
- Strike (1)
- Strike (2)
- 3-hit strike combo (head)
- 2-hit strike combo (1)
- 2 projectiles
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| 5–15 m | Strike (1) 18% · 2-hit strike combo (1) 18% · Strike (2) 15% |
| 15 m + | Moving or other actions 25% · Strike (2) 25% · 3-hit strike combo (head) 25% |
- Attacks
- 29
- With a cooldown
- 13 7–60 s
- Walk in before attacking
- 6 from up to 40 m
What hurts it most
- Fire-20% +20%
- Standard0%
- Slash0% ±0
- Strike0% ±0
- Pierce0% ±0
- Magic20% −20%
- Lightning20% −20%
- Holy40% −40%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 680 | 3,082 | 78,785 buildup |
| Frost | 302 | 2,018 | 108,954 buildup |
| Poison | 1,463 | 1,882 | 1120,663 buildup |
| Scarlet Rot | Immune | ||
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.
Patch history 2
Every patch that changed its numbers, version by version.
- 1.02.1from 1.00
- Runes8,190→26,460
- Runes3,998→11,193
Every changed value (4)
Value Before to After Change Key changes 2 Runes 8,190 26,460 +18,270+223% Runes 3,998 11,193 +7,195+180% Linked data 2 Name ID 904,640 0 changed SpEffect ID [31] -1 4,301 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed