Curved Great Club
With its requirements met (Str 24 · Dex 10), Curved Great Club reaches 464 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 632.
The Lands Between: 2 →The Underground: 1 →
- Farm: Albinauric (4%) Liurnia of the Lakes, Consecrated Snowfield
- Farm: Albinauric (4%) Mohgwyn Palace · The Underground
Also dropped by enemies placed all over (no markers): Drop: Albinauric (4%) · Liurnia of the Lakes, Mohgwyn Palace, Consecrated Snowfield
- Attack rating (+25)
- 464
- Scaling (+25)
- Str C · Dex D
- Class
- Great Hammer
- Weight
- 10
- Requires
- Str 24 · Dex 10
- Skill
- Barbaric Roar · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Large curved club of hard wood, shaped like a crescent moon.
Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force.
Attack rating by affinity 13
At Str 24 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 174 | 464 +25 | Physical 464 | Str CDex DInt –Fai –Arc – |
| Heavy | 177 | 501 +25 | Physical 501 | Str BDex –Int –Fai –Arc – |
| Keen | 151 | 407 +25 | Physical 407 | Str EDex BInt –Fai –Arc – |
| Quality | 159 | 433 +25 | Physical 433 | Str BDex BInt –Fai –Arc – |
| Fire | 265 | 619 +25 | Physical 300Fire 319 | Str CDex EInt –Fai –Arc – |
| Flame Art | 251 | 632 +25 | Physical 309Fire 323 | Str DDex EInt –Fai CArc – |
| Lightning | 240 | 550 +25 | Physical 272Lightning 278 | Str EDex CInt –Fai –Arc – |
| Sacred | 223 | 632 +25 | Physical 309Holy 323 | Str DDex EInt –Fai CArc – |
| Magic | 221 | 628 +25 | Physical 301Magic 327 | Str EDex EInt CFai –Arc – |
| Cold | 235 | 554 +25 | Physical 339Magic 215 | Str CDex DInt CFai –Arc – |
| Poison | 146 | 426 +25 | Physical 426 | Str CDex CInt –Fai –Arc D |
| Blood | 146 | 426 +25 | Physical 426 | Str CDex CInt –Fai –Arc D |
| Occult | 148 | 417 +25 | Physical 417 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 464 |
| 13 | – | 473 |
| 16 | – | 482 |
| 19 | – | 491 |
| 22 | – | 499 |
| 24 | 464 | – |
| 25 | – | 507 |
| 27 | 475 | – |
| 28 | – | 515 |
| 30 | 485 | – |
| 31 | – | 522 |
| 33 | 495 | – |
| 34 | – | 530 |
| 36 | 506 | – |
| 37 | – | 537 |
| 39 | 515 | – |
| 40 | – | 544 |
| 42 | 525 | – |
| 43 | – | 550 |
| 45 | 534 | – |
| 46 | – | 557 |
| 48 | 543 | – |
| 49 | – | 563 |
| 51 | 552 | – |
| 52 | – | 569 |
| 54 | 560 | – |
| 55 | – | 575 |
| 57 | 567 | – |
| 58 | – | 580 |
| 60 | 572 | – |
| 61 | – | 583 |
| 63 | 578 | – |
| 64 | – | 588 |
| 66 | 584 | – |
| 67 | – | 592 |
| 69 | 590 | – |
| 70 | – | 596 |
| 72 | 596 | – |
| 73 | – | 600 |
| 75 | 602 | – |
| 76 | – | 604 |
| 78 | 608 | – |
| 79 | – | 609 |
| 81 | 612 | – |
| 82 | – | 611 |
| 84 | 614 | – |
| 85 | – | 613 |
| 87 | 617 | – |
| 88 | – | 614 |
| 90 | 619 | – |
| 91 | – | 616 |
| 93 | 621 | – |
| 94 | – | 617 |
| 96 | 623 | – |
| 97 | – | 619 |
| 99 | 626 | 620 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 24–60: +3 · 60–80: +1.95 · 80–99: +0.79 | 626 from 464 |
| Dexterity | 18, 60, 80 | 10–18: +3.13 · 18–60: +2.21 · 60–80: +1.4 · 80–99: +0.53 | 620 from 464 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 174 | 251 | 223 | 221 |
| 1 | 185 | 265 | 238 | 237 |
| 2 | 196 | 280 | 254 | 252 |
| 3 | 207 | 295 | 270 | 268 |
| 4 | 218 | 310 | 286 | 285 |
| 5 | 229 | 325 | 301 | 300 |
| 6 | 240 | 339 | 318 | 317 |
| 7 | 251 | 355 | 334 | 333 |
| 8 | 262 | 370 | 351 | 349 |
| 9 | 273 | 385 | 367 | 365 |
| 10 | 285 | 401 | 384 | 382 |
| 11 | 296 | 416 | 400 | 397 |
| 12 | 308 | 432 | 417 | 414 |
| 13 | 319 | 447 | 433 | 430 |
| 14 | 331 | 463 | 450 | 446 |
| 15 | 343 | 478 | 466 | 463 |
| 16 | 355 | 494 | 483 | 479 |
| 17 | 366 | 509 | 500 | 496 |
| 18 | 378 | 525 | 517 | 511 |
| 19 | 390 | 540 | 533 | 528 |
| 20 | 402 | 556 | 550 | 545 |
| 21 | 415 | 571 | 567 | 561 |
| 22 | 427 | 587 | 583 | 578 |
| 23 | 439 | 602 | 600 | 594 |
| 24 | 451 | 618 | 616 | 611 |
| 25 | 464 | 632 | 632 | 628 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#9 of 16 great hammer weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 464 | 13 | 16.2 | 0.53 s |
| R1 2Strike | 101 | 468 | 13 | 16.2 | 0.60 s |
| R1 3Strike | 102 | 473 | 13 | 16.2 | 0.57 s |
| R1 4Strike | 110 | 510 | 14 | 16.2 | 0.73 s |
| R2Strike | 120 | 557 | 16.8 | 26.3 | — |
| Charged R2Strike | 160 | 742 | 39.2 | 36.4 | 1.57 s |
| R2 2Strike | 125 | 580 | 16.8 | 26.3 | — |
| Charged R2 2Strike | 165 | 766 | 39.2 | 36.4 | 1.60 s |
| Running R1Strike | 105 | 487 | 13 | 19.2 | 0.60 s |
| Running R2Strike | 125 | 580 | 14 | 26.3 | 0.77 s |
| Rolling R1Strike | 90 | 417 | 13 | 13.1 | 0.53 s |
| Backstep R1Strike | 90 | 417 | 13 | 13.1 | 0.60 s |
| Jumping R1Strike | 107 | 496 | 13 | 13.1 | 0.50 s |
| Jumping R2Strike | 130 | 603 | 25.9 | 26.3 | 0.53 s |
| Guard counterStrike | 125 | 580 | 42 | 26.3 | 0.90 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 521 | 16.8 | 19.2 | 0.60 s |
| R1 2Strike | 104 | 526 | 16.8 | 19.2 | 0.63 s |
| R1 3Strike | 105 | 531 | 16.8 | 19.2 | 0.63 s |
| R1 4Strike | 115 | 582 | 18.2 | 19.2 | 0.77 s |
| R2Strike | 125 | 632 | 18.5 | 32.3 | — |
| Charged R2Strike | 165 | 835 | 42.7 | 42.4 | 1.57 s |
| R2 2Strike | 125 | 632 | 18.5 | 32.3 | — |
| Charged R2 2Strike | 165 | 835 | 42.7 | 42.4 | 1.60 s |
| Running R1Strike | 110 | 556 | 16.8 | 23.2 | 0.67 s |
| Running R2Strike | 130 | 657 | 15.4 | 32.3 | 0.77 s |
| Rolling R1Strike | 95 | 480 | 16.8 | 16.2 | 0.37 s |
| Backstep R1Strike | 95 | 480 | 16.8 | 16.2 | 0.63 s |
| Jumping R1Strike | 112 | 566 | 16.8 | 16.2 | 0.50 s |
| Jumping R2Strike | 135 | 683 | 30.8 | 32.3 | 0.53 s |
| Guard counterStrike | 130 | 657 | 42.7 | 32.3 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 176 | 1,072 | 0 | 20.2 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 220 | 1,276 | 0 | 20.2 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 174 | 174 | — |
| +1 | 185 | 185 | Smithing Stone [1] × 2 |
| +2 | 196 | 196 | Smithing Stone [1] × 4 |
| +3 | 207 | 207 | Smithing Stone [1] × 6 |
| +4 | 218 | 218 | Smithing Stone [2] × 2 |
| +5 | 229 | 229 | Smithing Stone [2] × 4 |
| +6 | 240 | 240 | Smithing Stone [2] × 6 |
| +7 | 251 | 251 | Smithing Stone [3] × 2 |
| +8 | 262 | 262 | Smithing Stone [3] × 4 |
| +9 | 273 | 273 | Smithing Stone [3] × 6 |
| +10 | 285 | 285 | Smithing Stone [4] × 2 |
| +11 | 296 | 296 | Smithing Stone [4] × 4 |
| +12 | 308 | 308 | Smithing Stone [4] × 6 |
| +13 | 319 | 319 | Smithing Stone [5] × 2 |
| +14 | 331 | 331 | Smithing Stone [5] × 4 |
| +15 | 343 | 343 | Smithing Stone [5] × 6 |
| +16 | 355 | 355 | Smithing Stone [6] × 2 |
| +17 | 366 | 366 | Smithing Stone [6] × 4 |
| +18 | 378 | 378 | Smithing Stone [6] × 6 |
| +19 | 390 | 390 | Smithing Stone [7] × 2 |
| +20 | 402 | 402 | Smithing Stone [7] × 4 |
| +21 | 415 | 415 | Smithing Stone [7] × 6 |
| +22 | 427 | 427 | Smithing Stone [8] × 2 |
| +23 | 439 | 439 | Smithing Stone [8] × 4 |
| +24 | 451 | 451 | Smithing Stone [8] × 6 |
| +25 | 464 | 464 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Curved Great Club
Dropped by 1
- Enemies the game gives no name, up to 4% per kill · Liurnia of the Lakes, Mohgwyn Palace, Consecrated Snowfield
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: we don't know yet where or how you get this item in the game.
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 587 in 1.02.1 → 599 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 7
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation52→68
- Guard boost36→44
- 1.07from 1.06
- Stance damage6.5→7.5
Every changed value (2)
Value Before to After Change Key changes 1 Stance damage 6.5 7.5 +1+15% Defence and poise 1 Poise ×0.062 ×0.072 +0.01+16% - 1.08from 1.07.1
- Stance damage7.5→7
- 1.09from 1.08.1
- Strength scaling46→49Standard
- Dexterity scaling34→35Standard
- Strength scaling44→47Heavy
- Dexterity scaling42→44Keen
- Strength scaling52→54Quality
- Dexterity scaling52→54Quality
- Strength scaling34→36Fire
- Strength scaling13→14Flame ArtSacredMagic
- Faith scaling35→36Flame ArtSacred
- Dexterity scaling34→36Lightning
- Intelligence scaling36→38Magic
- Strength scaling41→44Cold
- Dexterity scaling30→31Cold
- Intelligence scaling36→37Cold
- Strength scaling43→46PoisonBlood
- Dexterity scaling32→33PoisonBlood
- Strength scaling18→19Occult
- Dexterity scaling13→14Occult
- Arcane scaling68→71Occult
- 1.10from 1.09.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.072 ×0.077 +0.005+6.9% - 1.12.1from 1.10
- Stamina damage97→103
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 97 103 +6+6.2% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great hammers with similar AR
- Battle Hammer 466
- Pickaxe 457
- Rotten Battle Hammer 449
- Great Mace 481
- Smithscript Greathammer 447
- Brick Hammer 483
- Great Stars 438
- Greathorn Hammer 433
Overview
- Class
- Great Hammer
- Weight
- 10
- Requires
- Str 24 · Dex 10
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
12080000