Great Stars
With its requirements met (Str 22 · Dex 12), Great Stars reaches 438 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 593.
- Chest Altus Plateau
- Reward: Magnus the Beast Claw Altus Plateau
- Attack rating (+25)
- 438
- Scaling (+25)
- Str C · Dex D
- Class
- Great Hammer
- Weight
- 10
- Requires
- Str 22 · Dex 12
- Skill
- Endure · FP 9
- Passive
- Causes blood loss buildup (55)
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss.
A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP.
Attack rating by affinity 13
At Str 22 · Dex 12 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 164 | 438 +25 | Physical 438 | Str CDex DInt –Fai –Arc – |
| Heavy | 167 | 475 +25 | Physical 475 | Str ADex –Int –Fai –Arc – |
| Keen | 146 | 403 +25 | Physical 403 | Str EDex BInt –Fai –Arc – |
| Quality | 151 | 417 +25 | Physical 417 | Str BDex BInt –Fai –Arc – |
| Fire | 245 | 574 +25 | Physical 278Fire 296 | Str CDex EInt –Fai –Arc – |
| Flame Art | 234 | 593 +25 | Physical 289Fire 304 | Str DDex EInt –Fai CArc – |
| Lightning | 228 | 528 +25 | Physical 260Lightning 268 | Str EDex CInt –Fai –Arc – |
| Sacred | 207 | 593 +25 | Physical 289Holy 304 | Str DDex EInt –Fai CArc – |
| Magic | 207 | 589 +25 | Physical 281Magic 308 | Str EDex EInt BFai –Arc – |
| Cold | 220 | 522 +25 | Physical 319Magic 203 | Str CDex CInt CFai –Arc – |
| Poison | 137 | 402 +25 | Physical 402 | Str BDex CInt –Fai –Arc D |
| Blood | 137 | 402 +25 | Physical 402 | Str BDex CInt –Fai –Arc D |
| Occult | 139 | 395 +25 | Physical 395 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 12 | – | 438 |
| 15 | – | 447 |
| 18 | – | 457 |
| 21 | – | 465 |
| 22 | 438 | – |
| 24 | – | 472 |
| 25 | 449 | – |
| 27 | – | 480 |
| 28 | 460 | – |
| 30 | – | 487 |
| 31 | 470 | – |
| 33 | – | 495 |
| 34 | 481 | – |
| 36 | – | 502 |
| 37 | 491 | – |
| 39 | – | 509 |
| 40 | 501 | – |
| 42 | – | 515 |
| 43 | 510 | – |
| 45 | – | 522 |
| 46 | 519 | – |
| 48 | – | 528 |
| 49 | 528 | – |
| 51 | – | 534 |
| 52 | 537 | – |
| 54 | – | 540 |
| 55 | 544 | – |
| 57 | – | 545 |
| 58 | 551 | – |
| 60 | – | 549 |
| 61 | 557 | – |
| 63 | – | 553 |
| 64 | 563 | – |
| 66 | – | 557 |
| 67 | 568 | – |
| 69 | – | 561 |
| 70 | 574 | – |
| 72 | – | 565 |
| 73 | 580 | – |
| 75 | – | 569 |
| 76 | 586 | – |
| 78 | – | 573 |
| 79 | 592 | – |
| 81 | – | 577 |
| 82 | 596 | – |
| 84 | – | 578 |
| 85 | 598 | – |
| 87 | – | 580 |
| 88 | 600 | – |
| 90 | – | 581 |
| 91 | 602 | – |
| 93 | – | 583 |
| 94 | 605 | – |
| 96 | – | 584 |
| 97 | 607 | – |
| 99 | 608 | 586 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 22–60: +3.08 · 60–80: +1.95 · 80–99: +0.74 | 608 from 438 |
| Dexterity | 18, 60, 80 | 12–18: +3.17 · 18–60: +2.19 · 60–80: +1.35 · 80–99: +0.53 | 586 from 438 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 164 | 234 | 207 | 207 |
| 1 | 174 | 247 | 222 | 221 |
| 2 | 184 | 261 | 236 | 236 |
| 3 | 195 | 275 | 252 | 251 |
| 4 | 205 | 289 | 267 | 266 |
| 5 | 215 | 303 | 281 | 280 |
| 6 | 226 | 317 | 297 | 295 |
| 7 | 236 | 332 | 312 | 310 |
| 8 | 247 | 346 | 327 | 327 |
| 9 | 258 | 361 | 343 | 342 |
| 10 | 268 | 375 | 358 | 357 |
| 11 | 279 | 389 | 374 | 372 |
| 12 | 290 | 403 | 389 | 387 |
| 13 | 301 | 417 | 404 | 402 |
| 14 | 312 | 432 | 420 | 418 |
| 15 | 323 | 447 | 436 | 433 |
| 16 | 334 | 461 | 452 | 449 |
| 17 | 346 | 477 | 467 | 464 |
| 18 | 357 | 491 | 483 | 480 |
| 19 | 368 | 506 | 499 | 495 |
| 20 | 380 | 521 | 515 | 511 |
| 21 | 391 | 535 | 531 | 526 |
| 22 | 403 | 550 | 546 | 542 |
| 23 | 415 | 564 | 562 | 558 |
| 24 | 426 | 578 | 577 | 573 |
| 25 | 438 | 593 | 593 | 589 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
- Occult · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss | Occult · Blood loss |
|---|---|---|---|---|
| 0 | 80 | 80 | 69 | 51 |
| 1 | 81 | 81 | 70 | 51 |
| 2 | 83 | 82 | 71 | 51 |
| 3 | 85 | 85 | 72 | 51 |
| 4 | 87 | 86 | 73 | 51 |
| 5 | 89 | 88 | 75 | 51 |
| 6 | 91 | 89 | 77 | 51 |
| 7 | 93 | 90 | 78 | 51 |
| 8 | 95 | 92 | 79 | 51 |
| 9 | 96 | 93 | 81 | 51 |
| 10 | 98 | 95 | 82 | 51 |
| 11 | 100 | 96 | 83 | 52 |
| 12 | 102 | 97 | 84 | 52 |
| 13 | 104 | 99 | 86 | 52 |
| 14 | 106 | 100 | 87 | 52 |
| 15 | 108 | 102 | 88 | 52 |
| 16 | 110 | 103 | 89 | 52 |
| 17 | 111 | 104 | 91 | 52 |
| 18 | 113 | 106 | 92 | 52 |
| 19 | 115 | 107 | 93 | 52 |
| 20 | 117 | 109 | 94 | 52 |
| 21 | 119 | 110 | 96 | 52 |
| 22 | 121 | 111 | 97 | 52 |
| 23 | 123 | 113 | 98 | 52 |
| 24 | 125 | 114 | 99 | 52 |
| 25 | 127 | 116 | 101 | 52 |
#13 of 16 great hammer weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 438 | 13 | 17.1 | 0.53 s |
| R1 2Strike | 101 | 442 | 13 | 17.1 | 0.60 s |
| R1 3Strike | 102 | 447 | 13 | 17.1 | 0.57 s |
| R1 4Strike | 110 | 482 | 14 | 17.1 | 0.73 s |
| R2Strike | 120 | 526 | 16.8 | 27.8 | — |
| Charged R2Strike | 160 | 701 | 39.2 | 38.5 | 1.57 s |
| R2 2Strike | 125 | 548 | 16.8 | 27.8 | — |
| Charged R2 2Strike | 165 | 723 | 39.2 | 38.5 | 1.60 s |
| Running R1Strike | 105 | 460 | 13 | 20.3 | 0.60 s |
| Running R2Strike | 125 | 548 | 14 | 27.8 | 0.77 s |
| Rolling R1Strike | 90 | 394 | 13 | 13.9 | 0.53 s |
| Backstep R1Strike | 90 | 394 | 13 | 13.9 | 0.60 s |
| Jumping R1Strike | 107 | 469 | 13 | 13.9 | 0.50 s |
| Jumping R2Strike | 130 | 570 | 25.9 | 27.8 | 0.53 s |
| Guard counterStrike | 125 | 548 | 42 | 27.8 | 0.90 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 492 | 16.8 | 20.3 | 0.60 s |
| R1 2Strike | 104 | 496 | 16.8 | 20.3 | 0.63 s |
| R1 3Strike | 105 | 501 | 16.8 | 20.3 | 0.63 s |
| R1 4Strike | 115 | 549 | 18.2 | 20.3 | 0.77 s |
| R2Strike | 125 | 597 | 18.5 | 34.2 | — |
| Charged R2Strike | 165 | 788 | 42.7 | 44.9 | 1.57 s |
| R2 2Strike | 125 | 597 | 18.5 | 34.2 | — |
| Charged R2 2Strike | 165 | 788 | 42.7 | 44.9 | 1.60 s |
| Running R1Strike | 110 | 525 | 16.8 | 24.6 | 0.67 s |
| Running R2Strike | 130 | 621 | 15.4 | 34.2 | 0.77 s |
| Rolling R1Strike | 95 | 453 | 16.8 | 17.1 | 0.37 s |
| Backstep R1Strike | 95 | 453 | 16.8 | 17.1 | 0.63 s |
| Jumping R1Strike | 112 | 535 | 16.8 | 17.1 | 0.50 s |
| Jumping R2Strike | 135 | 645 | 30.8 | 34.2 | 0.53 s |
| Guard counterStrike | 130 | 621 | 42.7 | 34.2 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 176 | 1,013 | 0 | 21.4 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 220 | 1,206 | 0 | 21.4 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 164 | 164 | — |
| +1 | 174 | 174 | Smithing Stone [1] × 2 |
| +2 | 184 | 184 | Smithing Stone [1] × 4 |
| +3 | 195 | 195 | Smithing Stone [1] × 6 |
| +4 | 205 | 205 | Smithing Stone [2] × 2 |
| +5 | 215 | 215 | Smithing Stone [2] × 4 |
| +6 | 226 | 226 | Smithing Stone [2] × 6 |
| +7 | 236 | 236 | Smithing Stone [3] × 2 |
| +8 | 247 | 247 | Smithing Stone [3] × 4 |
| +9 | 258 | 258 | Smithing Stone [3] × 6 |
| +10 | 268 | 268 | Smithing Stone [4] × 2 |
| +11 | 279 | 279 | Smithing Stone [4] × 4 |
| +12 | 290 | 290 | Smithing Stone [4] × 6 |
| +13 | 301 | 301 | Smithing Stone [5] × 2 |
| +14 | 312 | 312 | Smithing Stone [5] × 4 |
| +15 | 323 | 323 | Smithing Stone [5] × 6 |
| +16 | 334 | 334 | Smithing Stone [6] × 2 |
| +17 | 346 | 346 | Smithing Stone [6] × 4 |
| +18 | 357 | 357 | Smithing Stone [6] × 6 |
| +19 | 368 | 368 | Smithing Stone [7] × 2 |
| +20 | 380 | 380 | Smithing Stone [7] × 4 |
| +21 | 391 | 391 | Smithing Stone [7] × 6 |
| +22 | 403 | 403 | Smithing Stone [8] × 2 |
| +23 | 415 | 415 | Smithing Stone [8] × 4 |
| +24 | 426 | 426 | Smithing Stone [8] × 6 |
| +25 | 438 | 438 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Great Stars
Placed in the world 1
- Altus Plateau · Road of Iniquity Side Path
Rewards
- Drop: Magnus the Beast Claw · Altus Plateau Map
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 560 in 1.02.1 → 573 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 7
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation52→68
- Guard boost36→44
Every changed value (3)
Value Before to After Change Key changes 2 Physical guard negation 52 68 +16+31% Guard boost 36 44 +8+22% Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.07from 1.06
- Stance damage6.5→7.5
Every changed value (3)
Value Before to After Change Key changes 1 Stance damage 6.5 7.5 +1+15% Defence and poise 1 Poise ×0.062 ×0.072 +0.01+16% Health, stamina and weight 1 Current HP independent Max HP 0 1 +1 - 1.08from 1.07.1
- Stance damage7.5→7
- 1.09from 1.08.1
- Strength scaling50→53StandardHeavy
- Dexterity scaling35→37Standard
- Strength scaling17→18Keen
- Dexterity scaling44→46Keen
- Strength scaling56→59Quality
- Dexterity scaling56→59Quality
- Strength scaling36→38Fire
- Dexterity scaling8→9Fire
- Dexterity scaling10→11Flame ArtSacredMagic
- Faith scaling37→39Flame ArtSacred
- Strength scaling8→9Lightning
- Dexterity scaling36→38Lightning
- Intelligence scaling39→42Magic
- Strength scaling45→47Cold
- Dexterity scaling31→33Cold
- Intelligence scaling38→40Cold
- Strength scaling47→50PoisonBlood
- Dexterity scaling33→35PoisonBlood
- Strength scaling20→21Occult
- Arcane scaling72→76Occult
- 1.10from 1.09.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.072 ×0.077 +0.005+6.9% - 1.12.1from 1.10
- Stamina damage91→96
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 91 96 +5+5.5% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great hammers with similar AR
- Greathorn Hammer 433
- Large Club 430
- Smithscript Greathammer 447
- Rotten Battle Hammer 449
- Celebrant's Skull 422
- Pickaxe 457
- Curved Great Club 464
- Battle Hammer 466
Overview
- Class
- Great Hammer
- Weight
- 10
- Requires
- Str 22 · Dex 12
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
12180000