Brick Hammer
With its requirements met (Str 31), Brick Hammer reaches 483 attack rating at +25; the strongest affinity at those stats is Fire at 613.
Pickup · Stormveil Castle
- Attack rating (+25)
- 483
- Scaling (+25)
- Str A
- Class
- Great Hammer
- Weight
- 12.5
- Requires
- Str 31
- Skill
- Barbaric Roar · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself.
Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it.
Attack rating by affinity 13
At Str 31 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 172 | 483 +25 | Physical 483 | Str ADex –Int –Fai –Arc – |
| Heavy | 172 | 517 +25 | Physical 517 | Str SDex –Int –Fai –Arc – |
| Keen | 134 | 381 +25 | Physical 381 | Str DDex AInt –Fai –Arc – |
| Quality | 150 | 432 +25 | Physical 432 | Str BDex BInt –Fai –Arc – |
| Fire | 249 | 613 +25 | Physical 295Fire 318 | Str BDex EInt –Fai –Arc – |
| Flame Art | 223 | 593 +25 | Physical 308Fire 285 | Str CDex –Int –Fai BArc – |
| Lightning | 209 | 485 +25 | Physical 239Lightning 246 | Str EDex BInt –Fai –Arc – |
| Sacred | 199 | 593 +25 | Physical 308Holy 285 | Str CDex –Int –Fai BArc – |
| Magic | 200 | 590 +25 | Physical 303Magic 287 | Str CDex –Int BFai –Arc – |
| Cold | 219 | 550 +25 | Physical 361Magic 189 | Str ADex –Int BFai –Arc – |
| Poison | 140 | 444 +25 | Physical 444 | Str ADex –Int –Fai –Arc D |
| Blood | 140 | 444 +25 | Physical 444 | Str ADex –Int –Fai –Arc D |
| Occult | 149 | 465 +25 | Physical 465 | Str BDex –Int –Fai –Arc A |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 31 | 483 |
| 34 | 500 |
| 37 | 517 |
| 40 | 533 |
| 43 | 549 |
| 46 | 564 |
| 49 | 578 |
| 52 | 592 |
| 55 | 604 |
| 58 | 616 |
| 61 | 624 |
| 64 | 634 |
| 67 | 644 |
| 70 | 653 |
| 73 | 663 |
| 76 | 673 |
| 79 | 683 |
| 82 | 688 |
| 85 | 692 |
| 88 | 696 |
| 91 | 699 |
| 94 | 703 |
| 97 | 707 |
| 99 | 709 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 31–60: +4.76 · 60–80: +3.25 · 80–99: +1.21 | 709 from 483 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Fire
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Fire | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 172 | 249 | 223 | 199 |
| 1 | 183 | 263 | 237 | 214 |
| 2 | 194 | 276 | 250 | 228 |
| 3 | 205 | 290 | 264 | 243 |
| 4 | 217 | 303 | 278 | 259 |
| 5 | 228 | 318 | 293 | 274 |
| 6 | 240 | 332 | 307 | 289 |
| 7 | 252 | 346 | 322 | 305 |
| 8 | 264 | 360 | 337 | 320 |
| 9 | 276 | 375 | 352 | 336 |
| 10 | 288 | 389 | 367 | 352 |
| 11 | 300 | 404 | 381 | 368 |
| 12 | 312 | 418 | 396 | 384 |
| 13 | 325 | 433 | 411 | 399 |
| 14 | 337 | 447 | 426 | 415 |
| 15 | 350 | 462 | 441 | 432 |
| 16 | 363 | 477 | 457 | 448 |
| 17 | 376 | 493 | 472 | 465 |
| 18 | 389 | 508 | 488 | 480 |
| 19 | 402 | 523 | 504 | 497 |
| 20 | 415 | 538 | 519 | 513 |
| 21 | 428 | 553 | 534 | 530 |
| 22 | 442 | 568 | 549 | 545 |
| 23 | 456 | 583 | 564 | 561 |
| 24 | 469 | 598 | 579 | 577 |
| 25 | 483 | 613 | 593 | 593 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#6 of 16 great hammer weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 483 | 13 | 16.8 | 0.53 s |
| R1 2Strike | 101 | 488 | 13 | 16.8 | 0.60 s |
| R1 3Strike | 102 | 493 | 13 | 16.8 | 0.57 s |
| R1 4Strike | 110 | 532 | 14 | 16.8 | 0.73 s |
| R2Strike | 120 | 580 | 16.8 | 27.3 | — |
| Charged R2Strike | 160 | 773 | 39.2 | 37.8 | 1.57 s |
| R2 2Strike | 125 | 604 | 16.8 | 27.3 | — |
| Charged R2 2Strike | 165 | 798 | 39.2 | 37.8 | 1.60 s |
| Running R1Strike | 105 | 507 | 13 | 20 | 0.60 s |
| Running R2Strike | 125 | 604 | 14 | 27.3 | 0.77 s |
| Rolling R1Strike | 90 | 435 | 13 | 13.7 | 0.53 s |
| Backstep R1Strike | 90 | 435 | 13 | 13.7 | 0.60 s |
| Jumping R1Strike | 107 | 517 | 13 | 13.7 | 0.50 s |
| Jumping R2Strike | 130 | 628 | 25.9 | 27.3 | 0.53 s |
| Guard counterStrike | 125 | 604 | 42 | 27.3 | 0.90 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 581 | 16.8 | 20 | 0.60 s |
| R1 2Strike | 104 | 586 | 16.8 | 20 | 0.63 s |
| R1 3Strike | 105 | 592 | 16.8 | 20 | 0.63 s |
| R1 4Strike | 115 | 648 | 18.2 | 20 | 0.77 s |
| R2Strike | 125 | 705 | 18.5 | 33.6 | — |
| Charged R2Strike | 165 | 930 | 42.7 | 44.1 | 1.57 s |
| R2 2Strike | 125 | 705 | 18.5 | 33.6 | — |
| Charged R2 2Strike | 165 | 930 | 42.7 | 44.1 | 1.60 s |
| Running R1Strike | 110 | 620 | 16.8 | 24.2 | 0.67 s |
| Running R2Strike | 130 | 733 | 15.4 | 33.6 | 0.77 s |
| Rolling R1Strike | 95 | 535 | 16.8 | 16.8 | 0.37 s |
| Backstep R1Strike | 95 | 535 | 16.8 | 16.8 | 0.63 s |
| Jumping R1Strike | 112 | 631 | 16.8 | 16.8 | 0.50 s |
| Jumping R2Strike | 135 | 761 | 30.8 | 33.6 | 0.53 s |
| Guard counterStrike | 130 | 733 | 42.7 | 33.6 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 176 | 1,117 | 0 | 21 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 220 | 1,330 | 0 | 21 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 172 | 172 | — |
| +1 | 183 | 183 | Smithing Stone [1] × 2 |
| +2 | 194 | 194 | Smithing Stone [1] × 4 |
| +3 | 205 | 205 | Smithing Stone [1] × 6 |
| +4 | 217 | 217 | Smithing Stone [2] × 2 |
| +5 | 228 | 228 | Smithing Stone [2] × 4 |
| +6 | 240 | 240 | Smithing Stone [2] × 6 |
| +7 | 252 | 252 | Smithing Stone [3] × 2 |
| +8 | 264 | 264 | Smithing Stone [3] × 4 |
| +9 | 276 | 276 | Smithing Stone [3] × 6 |
| +10 | 288 | 288 | Smithing Stone [4] × 2 |
| +11 | 300 | 300 | Smithing Stone [4] × 4 |
| +12 | 312 | 312 | Smithing Stone [4] × 6 |
| +13 | 325 | 325 | Smithing Stone [5] × 2 |
| +14 | 337 | 337 | Smithing Stone [5] × 4 |
| +15 | 350 | 350 | Smithing Stone [5] × 6 |
| +16 | 363 | 363 | Smithing Stone [6] × 2 |
| +17 | 376 | 376 | Smithing Stone [6] × 4 |
| +18 | 389 | 389 | Smithing Stone [6] × 6 |
| +19 | 402 | 402 | Smithing Stone [7] × 2 |
| +20 | 415 | 415 | Smithing Stone [7] × 4 |
| +21 | 428 | 428 | Smithing Stone [7] × 6 |
| +22 | 442 | 442 | Smithing Stone [8] × 2 |
| +23 | 456 | 456 | Smithing Stone [8] × 4 |
| +24 | 469 | 469 | Smithing Stone [8] × 6 |
| +25 | 483 | 483 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Brick Hammer
Placed in the world 1
- Stormveil Castle · Stormveil Cliffside
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 528 in 1.02.1 → 533 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 7
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation57→74
- Guard boost40→48
- 1.07from 1.06
- Stance damage6.5→7.5
Every changed value (2)
Value Before to After Change Key changes 1 Stance damage 6.5 7.5 +1+15% Defence and poise 1 Poise ×0.062 ×0.072 +0.01+16% - 1.08from 1.07.1
- Stance damage7.5→7
- 1.09from 1.08.1
- Strength scaling94→96Standard
- Strength scaling78→80Heavy
- Strength scaling23→24Keen
- Dexterity scaling56→57Keen
- Strength scaling68→70Quality
- Dexterity scaling68→70Quality
- Strength scaling50→51FireMagic
- Strength scaling39→40Flame ArtSacred
- Faith scaling47→48Flame ArtSacred
- Dexterity scaling49→50Lightning
- Intelligence scaling48→49Magic
- Strength scaling84→86ColdPoisonBlood
- Intelligence scaling47→48Cold
- Strength scaling75→76Occult
- Arcane scaling79→81Occult
- 1.10from 1.09.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.072 ×0.077 +0.005+6.9% - 1.12.1from 1.10
- Stamina damage109→115
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 109 115 +6+5.5% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great hammers with similar AR
- Great Mace 481
- Battle Hammer 466
- Curved Great Club 464
- Pickaxe 457
- Rotten Battle Hammer 449
- Smithscript Greathammer 447
- Great Stars 438
- Greathorn Hammer 433
Overview
- Class
- Great Hammer
- Weight
- 12.5
- Requires
- Str 31
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
12190000