Greatsword
With its requirements met (Str 31 · Dex 12), Greatsword reaches 575 attack rating at +25; the strongest affinity at those stats is Flame Art at 737.
Chest · Caelid
- Attack rating (+25)
- 575
- Scaling (+25)
- Str B · Dex D
- Class
- Colossal Sword
- Weight
- 23
- Requires
- Str 31 · Dex 12
- Skill
- Stamp (Upward Cut) · FP 8
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight.
Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes.
Attack rating by affinity 13
At Str 31 · Dex 12 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 211 | 575 +25 | Physical 575 | Str BDex DInt –Fai –Arc – |
| Heavy | 209 | 601 +25 | Physical 601 | Str ADex –Int –Fai –Arc – |
| Keen | 178 | 499 +25 | Physical 499 | Str DDex BInt –Fai –Arc – |
| Quality | 188 | 524 +25 | Physical 524 | Str BDex BInt –Fai –Arc – |
| Fire | 307 | 724 +25 | Physical 355Fire 369 | Str CDex EInt –Fai –Arc – |
| Flame Art | 288 | 737 +25 | Physical 385Fire 352 | Str DDex EInt –Fai DArc – |
| Lightning | 278 | 644 +25 | Physical 325Lightning 319 | Str EDex CInt –Fai –Arc – |
| Sacred | 253 | 718 +25 | Physical 358Holy 360 | Str DDex EInt –Fai CArc – |
| Magic | 251 | 709 +25 | Physical 342Magic 367 | Str EDex EInt CFai –Arc – |
| Cold | 275 | 661 +25 | Physical 425Magic 236 | Str BDex DInt DFai –Arc – |
| Poison | 174 | 525 +25 | Physical 525 | Str BDex DInt –Fai –Arc D |
| Blood | 174 | 525 +25 | Physical 525 | Str BDex DInt –Fai –Arc D |
| Occult | 171 | 487 +25 | Physical 487 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 12 | – | 575 |
| 15 | – | 581 |
| 18 | – | 586 |
| 21 | – | 591 |
| 24 | – | 595 |
| 27 | – | 600 |
| 30 | – | 604 |
| 31 | 575 | – |
| 33 | – | 609 |
| 34 | 590 | – |
| 36 | – | 613 |
| 37 | 604 | – |
| 39 | – | 617 |
| 40 | 618 | – |
| 42 | – | 621 |
| 43 | 631 | – |
| 45 | – | 625 |
| 46 | 644 | – |
| 48 | – | 628 |
| 49 | 656 | – |
| 51 | – | 632 |
| 52 | 668 | – |
| 54 | – | 635 |
| 55 | 679 | – |
| 57 | – | 638 |
| 58 | 688 | – |
| 60 | – | 641 |
| 61 | 696 | – |
| 63 | – | 643 |
| 64 | 704 | – |
| 66 | – | 645 |
| 67 | 712 | – |
| 69 | – | 648 |
| 70 | 721 | – |
| 72 | – | 650 |
| 73 | 729 | – |
| 75 | – | 653 |
| 76 | 737 | – |
| 78 | – | 655 |
| 79 | 746 | – |
| 81 | – | 657 |
| 82 | 750 | – |
| 84 | – | 658 |
| 85 | 754 | – |
| 87 | – | 659 |
| 88 | 757 | – |
| 90 | – | 660 |
| 91 | 760 | – |
| 93 | – | 661 |
| 94 | 763 | – |
| 96 | – | 662 |
| 97 | 766 | – |
| 99 | 768 | 663 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 31–60: +4.07 · 60–80: +2.75 · 80–99: +1.05 | 768 from 575 |
| Dexterity | 18, 60, 80 | 12–18: +1.83 · 18–60: +1.31 · 60–80: +0.8 · 80–99: +0.32 | 663 from 575 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Fire
- Sacred
Show the numbers
| Upgrade level | Standard | Flame Art | Fire | Sacred |
|---|---|---|---|---|
| 0 | 211 | 288 | 307 | 253 |
| 1 | 224 | 305 | 322 | 271 |
| 2 | 237 | 322 | 338 | 289 |
| 3 | 251 | 340 | 354 | 307 |
| 4 | 265 | 357 | 370 | 325 |
| 5 | 278 | 374 | 386 | 343 |
| 6 | 292 | 393 | 403 | 361 |
| 7 | 306 | 410 | 419 | 380 |
| 8 | 320 | 428 | 436 | 398 |
| 9 | 334 | 446 | 452 | 418 |
| 10 | 348 | 465 | 469 | 436 |
| 11 | 363 | 482 | 485 | 454 |
| 12 | 377 | 500 | 503 | 473 |
| 13 | 392 | 518 | 519 | 491 |
| 14 | 406 | 536 | 536 | 511 |
| 15 | 421 | 555 | 553 | 529 |
| 16 | 436 | 573 | 570 | 548 |
| 17 | 451 | 591 | 587 | 568 |
| 18 | 466 | 610 | 604 | 586 |
| 19 | 482 | 629 | 622 | 606 |
| 20 | 497 | 647 | 640 | 625 |
| 21 | 512 | 666 | 656 | 643 |
| 22 | 528 | 683 | 673 | 662 |
| 23 | 544 | 701 | 690 | 681 |
| 24 | 559 | 719 | 707 | 699 |
| 25 | 575 | 737 | 724 | 718 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 96 | 97 | 83 |
| 1 | 98 | 98 | 84 |
| 2 | 100 | 100 | 86 |
| 3 | 102 | 102 | 88 |
| 4 | 105 | 103 | 89 |
| 5 | 107 | 105 | 91 |
| 6 | 109 | 107 | 92 |
| 7 | 111 | 108 | 94 |
| 8 | 114 | 110 | 95 |
| 9 | 116 | 112 | 97 |
| 10 | 118 | 113 | 98 |
| 11 | 121 | 115 | 100 |
| 12 | 123 | 117 | 101 |
| 13 | 125 | 118 | 103 |
| 14 | 127 | 120 | 104 |
| 15 | 130 | 122 | 106 |
| 16 | 132 | 123 | 107 |
| 17 | 134 | 125 | 109 |
| 18 | 137 | 127 | 110 |
| 19 | 139 | 128 | 112 |
| 20 | 141 | 131 | 113 |
| 21 | 143 | 133 | 115 |
| 22 | 146 | 134 | 116 |
| 23 | 148 | 136 | 118 |
| 24 | 150 | 138 | 119 |
| 25 | 153 | 140 | 121 |
#13 of 16 colossal sword weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 575 | 14.4 | 22.7 | 0.73 s |
| R1 2Standard | 102 | 587 | 14.4 | 22.7 | 0.80 s |
| R1 3Standard | 108 | 621 | 14.4 | 22.7 | 0.73 s |
| R2Standard | 121 | 696 | 14.4 | 34.1 | — |
| Charged R2Standard | 156 | 898 | 36 | 45.4 | 1.60 s |
| R2 2Standard | 125 | 719 | 14.4 | 34.1 | — |
| Charged R2 2Standard | 160 | 921 | 36 | 45.4 | 1.87 s |
| Running R1Standard | 105 | 604 | 14.4 | 27.2 | 0.77 s |
| Running R2Standard | 120 | 690 | 14.4 | 34.1 | 0.70 s |
| Rolling R1Pierce | 90 | 518 | 14.4 | 18.2 | 0.47 s |
| Backstep R1Standard | 95 | 546 | 14.4 | 18.2 | 0.77 s |
| Jumping R1Standard | 107 | 616 | 14.4 | 18.2 | 0.53 s |
| Jumping R2Standard | 130 | 748 | 24 | 34.1 | 0.60 s |
| Guard counterStandard | 125 | 719 | 36 | 34.1 | 0.93 s |
Two-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 114 | 734 | 18.7 | 27.2 | 0.70 s |
| R1 2Standard | 117 | 753 | 18.7 | 27.2 | 0.73 s |
| R1 3Standard | 125 | 805 | 18.7 | 27.2 | 0.77 s |
| R2Standard | 136 | 876 | 18.7 | 40.9 | — |
| Charged R2Standard | 176 | 1,134 | 39.6 | 54.5 | 1.60 s |
| R2 2Standard | 136 | 876 | 18.7 | 40.9 | — |
| Charged R2 2Standard | 184 | 1,185 | 39.6 | 54.5 | 2.00 s |
| Running R1Standard | 122 | 786 | 18.7 | 31.8 | 0.77 s |
| Running R2Standard | 138 | 889 | 18.7 | 40.9 | 0.80 s |
| Rolling R1Pierce | 107 | 689 | 18.7 | 22.7 | 0.47 s |
| Backstep R1Standard | 113 | 728 | 18.7 | 22.7 | 0.77 s |
| Jumping R1Standard | 112 | 721 | 18.7 | 22.7 | 0.57 s |
| Jumping R2Standard | 135 | 869 | 26.4 | 40.9 | 0.60 s |
| Guard counterStandard | 143 | 921 | 39.6 | 40.9 | 0.80 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 52 + 168 | 1,266 | 0 | 28.4 | 0.53 s |
| RiposteStandard · 2 hits | 53 + 210 | 1,514 | 0 | 28.4 | 0.83 s |
Skill: Stamp (Upward Cut)1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill follow-upStandard | 215 | 1,237 | 36 | 56.8 | 0.90 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 211 | 211 | — |
| +1 | 224 | 224 | Smithing Stone [1] × 2 |
| +2 | 237 | 237 | Smithing Stone [1] × 4 |
| +3 | 251 | 251 | Smithing Stone [1] × 6 |
| +4 | 265 | 265 | Smithing Stone [2] × 2 |
| +5 | 278 | 278 | Smithing Stone [2] × 4 |
| +6 | 292 | 292 | Smithing Stone [2] × 6 |
| +7 | 306 | 306 | Smithing Stone [3] × 2 |
| +8 | 320 | 320 | Smithing Stone [3] × 4 |
| +9 | 334 | 334 | Smithing Stone [3] × 6 |
| +10 | 348 | 348 | Smithing Stone [4] × 2 |
| +11 | 363 | 363 | Smithing Stone [4] × 4 |
| +12 | 377 | 377 | Smithing Stone [4] × 6 |
| +13 | 392 | 392 | Smithing Stone [5] × 2 |
| +14 | 406 | 406 | Smithing Stone [5] × 4 |
| +15 | 421 | 421 | Smithing Stone [5] × 6 |
| +16 | 436 | 436 | Smithing Stone [6] × 2 |
| +17 | 451 | 451 | Smithing Stone [6] × 4 |
| +18 | 466 | 466 | Smithing Stone [6] × 6 |
| +19 | 482 | 482 | Smithing Stone [7] × 2 |
| +20 | 497 | 497 | Smithing Stone [7] × 4 |
| +21 | 512 | 512 | Smithing Stone [7] × 6 |
| +22 | 528 | 528 | Smithing Stone [8] × 2 |
| +23 | 544 | 544 | Smithing Stone [8] × 4 |
| +24 | 559 | 559 | Smithing Stone [8] × 6 |
| +25 | 575 | 575 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Video: Greatsword
Where to find Greatsword
Placed in the world 1
- Caelid · Caelem Ruins
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 657 in 1.02.1 → 661 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 5
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
- Guard boost38→39
- 1.04.1from 1.03.3
- Physical guard negation67→84
- Guard boost39→56
Every changed value (3)
Value Before to After Change Key changes 2 Physical guard negation 67 84 +17+25% Guard boost 39 56 +17+44% Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.07from 1.06
Every changed value (2)
Value Before to After Change Defence and poise 1 Poise ×0.078 ×0.09 +0.012+15% 1 technical value (sorting, effects, display)
Value Before to After Change Type Display: Thrust 0 1 changed - 1.09from 1.08.1
- Strength scaling60→61Standard
- Strength scaling57→58Heavy
- Strength scaling50→51Quality
- Dexterity scaling50→51Quality
- Strength scaling31→32Fire
- Faith scaling24→25Flame Art
- Dexterity scaling31→32Lightning
- Arcane scaling66→67Occult
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 70 105 +35+50%
Other colossal swords with similar AR
Overview
- Class
- Colossal Sword
- Weight
- 23
- Requires
- Str 31 · Dex 12
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
4000000